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Old 02-21-2012, 10:01 PM   #61
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A. the master and commander achievement is one of the coolest medals i've seen in a while.
B. i don't think it's the multiplayer, i think it's like in ME2, u'll need to do as many missions as possible, to get as many races on your side, who'll fight in the background, giving you the best chance for the best ending.
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Old 02-21-2012, 10:24 PM   #62
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The Defender achievement is probably the first one i'll get. If that's out of the way, then it seems relaxing enough.

That is, if Master and Commander isn't holding me back.
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Old 02-22-2012, 02:00 AM   #63
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I've never read the 'leaks' but I did get a PM from someone with a list of what was believed to be the original achievements. I'll only post the MP specific ones as the SP were exactly the same. Now that the actual ones are up I'm guessing it is ok to post this as none of them give away any of the story?

(If not, it will get removed).

Trainee- Start a character in multiplayer.
Always Prepared- Retrieve a supply drop in multiplayer.
Bronzed- Complete a bronze challenge in multiplayer.
Silver Star- Complete a silver challenge in multiplayer.
Gold Standard- Complete a gold challenge in multiplayer.
Half Way There- Reach Level 10 with a single class in multiplayer.
Top of the Pack- Reach max level with a single class in multiplayer.
Starbound- Transfer a max level multiplayer character to your single-player forces.
Tour of Duty- Complete a match on every multiplayer map.
Hardcore- Complete every multiplayer map on gold difficulty.

My guess is that there was a big enough backlash from fans, which persuaded Bioware to modify the original 1000gs. Though I believe that future DLC's will be MP focused with specific achievements for that mode.
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Old 02-22-2012, 11:22 AM   #64
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Old 02-23-2012, 09:00 PM   #65
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Originally Posted by The_Iceman2288 View Post
The Insanity playthrough will probably be much easier seeing as how the game is now playable as just Story with very little combat.
Yanno, I really dont think this will be the case. I seriously feel that Bioware has made it so that Insanity is ONLY available for those playing RPG or Action modes. I think Story mode is truly just that, story mode, little combat and no chance to play on insanity.
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Old 02-24-2012, 02:27 AM   #66
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Yanno, I really dont think this will be the case. I seriously feel that Bioware has made it so that Insanity is ONLY available for those playing RPG or Action modes. I think Story mode is truly just that, story mode, little combat and no chance to play on insanity.
This is confirmed. If you choose story mode you can't change the difficulty to insanity.

I reckon the insanity achievement is probably going to be easiest to earn with an NG+ character on an action mode speed run.

Edit -

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Hardcore- Complete every multiplayer map on gold difficulty.
After extensive demo experience, that, would have been the ultimate achievement challenge. Not sad that one got cut. Gld is hard unless you have a pro team.
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Old 02-25-2012, 03:36 PM   #67
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Starbound- Transfer a max level multiplayer character to your single-player forces.
Wait, what..you can do this?
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Old 02-25-2012, 04:13 PM   #68
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After extensive demo experience, that, would have been the ultimate achievement challenge. Not sad that one got cut. Gld is hard unless you have a pro team.
Agreed. Gold is a clusterfuck.
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Old 02-27-2012, 10:46 PM   #69
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Personally i really dislike the fact that they made them so easy. If you wanted all 1000 points, play MP. It is redundant to let you get them in single player. No point in adding MP in, if you never even have to play it!
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Old 02-29-2012, 08:31 PM   #70
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Personally i really dislike the fact that they made them so easy. If you wanted all 1000 points, play MP. It is redundant to let you get them in single player. No point in adding MP in, if you never even have to play it!
But then those who dont have XBL Gold would be fkd. I think getting that 1k isnt going to be cakewalk like ME1 or even a little bit like ME2 tho. This insanity might just be the challenge youre looking for.
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Old 02-29-2012, 08:46 PM   #71
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But then those who dont have XBL Gold would be fkd. I think getting that 1k isnt going to be cakewalk like ME1 or even a little bit like ME2 tho. This insanity might just be the challenge youre looking for.
So? There are quite a few games that require MP for achievements (Gears of War, the NHL series, quite a few others). I think the main reason to keep the achievements offline is that they (Bioware) still consider this primarily a RPG. However, I would suspect that multiplayer factors heavily in their future projects and that having a list of cheevos that are purely single-player are going to be a thing of the past.
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Old 03-03-2012, 03:40 PM   #72
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I think the main reason to keep the achievements offline is that they (Bioware) still consider this primarily a RPG. However, I would suspect that multiplayer factors heavily in their future projects and that having a list of cheevos that are purely single-player are going to be a thing of the past.
Actually this is what I meant. I also dont believe BioWare wanted to do anything to alienate their fans who have been used to the SP aspect of the Mass Effect series.
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Old 03-03-2012, 04:03 PM   #73
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Actually this is what I meant. I also dont believe BioWare wanted to do anything to alienate their fans who have been used to the SP aspect of the Mass Effect series.
this is pretty much spot on, gives the option which im sure a good portion of people are happy for, i do wonder though how many people will unlock certain ones just through mp as it might be easier.

if i remember right theres like 2 one for insanity so instead doing all single player missions on insanity just to do core story and do mp one save hassle running around getting it all lol.
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Old 03-05-2012, 05:41 PM   #74
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Wait, what..you can do this?
I'm guessing the character adds to the galactic readiness, not your squad.

On another note, anyone know if there's ingame bonuses associated with the achievements like in the first two games? Like more experience after playing through the campaign or skill unlocks?
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Old 03-05-2012, 05:54 PM   #75
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Spoiler Free?

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When will you make an achievement guide? I can't look over these achievements as they reveal spoilers in the game, but I would like to know how to plan my playthrough with ME3 (i.e. I don't want to be forces to replay the game a third time because I forgot to go over something, collect something, or talk to someone).
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Old 03-05-2012, 05:57 PM   #76
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When will you make an achievement guide? I can't look over these achievements as they reveal spoilers in the game, but I would like to know how to plan my playthrough with ME3 (i.e. I don't want to be forces to replay the game a third time because I forgot to go over something, collect something, or talk to someone).
only way to be certain is by the offical guide or wait a week for someone to sort it out. alot of effort goes into guides just gotta give people the time to work without hassle and it'll appear.
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Old 03-07-2012, 12:50 AM   #77
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Originally Posted by Pay4NameChange View Post
When will you make an achievement guide? I can't look over these achievements as they reveal spoilers in the game, but I would like to know how to plan my playthrough with ME3 (i.e. I don't want to be forces to replay the game a third time because I forgot to go over something, collect something, or talk to someone).

Im going to go out on a limb and say the achievement list isn't much of a spoiler at all. I didn't want to be spoiled either, so I can skimmed through the list first with one eye open before really looking at it. Just my opinion.

And after looking at the achievement list, it doesn't look like anything can really be missed by playing in a certain order. Definitely not like it was in ME1!


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Anyway - I'm pretty happy with the achievements, particularly the option for gaining some either through MP or SP. It would be nice to have some more challenging ones, but they kept a fair amount of grinding chievos in there and from the looks of it there are at least a couple of toughies. Pretty similar to ME2 in a lot of ways.
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Old 03-07-2012, 04:49 AM   #78
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I changed my difficulty in the options menu as soon as I had control of Sheperd. I didn't change it in the menu... Is this going to mess up my chance of getting the achievement or am I still ok. By the way, I know this is probably a stupid question to ask sense the game just came out, but I really don't want to have to start all over... Thanks in advance!
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Old 03-07-2012, 05:42 AM   #79
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I changed my difficulty in the options menu as soon as I had control of Sheperd. I didn't change it in the menu... Is this going to mess up my chance of getting the achievement or am I still ok. By the way, I know this is probably a stupid question to ask sense the game just came out, but I really don't want to have to start all over... Thanks in advance!
You have until you leave Earth in the beginning. Since you only start off with a pistol and hardly any ammo, they decided to let us play on any difficulty until that part is over.
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Old 03-07-2012, 05:53 AM   #80
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This is confirmed. If you choose story mode you can't change the difficulty to insanity.
I'm going to un-confirm this statement. I started a new game on story mode and right when I could I checked the options. It allowed me to throw it back on the other difficulties.
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Old 03-07-2012, 08:14 AM   #81
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Does anyone here know how to get the achievements for the "From Ashes" DLC? I don't want to accidentally miss them when doing the quest.
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Old 03-07-2012, 10:02 AM   #82
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Does anyone have any info on what you have to do to unlock the Master and Commander achievement? I went to the final battle with 100% galactic readiness and completed the game, but the achievement didn't unlock.
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Old 03-07-2012, 10:45 AM   #83
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Does anyone have any info on what you have to do to unlock the Master and Commander achievement? I went to the final battle with 100% galactic readiness and completed the game, but the achievement didn't unlock.
Damn that's bad news. Thanks for the heads-up.
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Old 03-07-2012, 03:07 PM   #84
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I guess there's no point in playing as a non-biotic in this game, achievement-wise; there are no weapon specific achievements or anything, just a bunch of biotic-specific ones.

How come the day one DLC only has 50G though? I thought they were allowed to put 200G in all paid DLC and 0G in free ones, no middle ground?
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Old 03-07-2012, 04:13 PM   #85
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I'm going to un-confirm this statement. I started a new game on story mode and right when I could I checked the options. It allowed me to throw it back on the other difficulties.
True, you can change the difficulty after the game starts, however, it also puts you back on standard mode when you do that. I think he meant that you can't change to insanity and also stay on story mode at the same time.

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Does anyone here know how to get the achievements for the "From Ashes" DLC? I don't want to accidentally miss them when doing the quest.
One of them is story related and unmissable. The other only requires reading a few data pads that are in the modular housing areas. They are VERY easy to spot. Just make sure you look around all of the units before leaving the planet.
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Old 03-08-2012, 03:27 PM   #86
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does anyone know if the Overload x shields has to be done by shepard or can it be by one of the crew members you control?
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Old 03-08-2012, 03:42 PM   #87
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does anyone know if the Overload x shields has to be done by shepard or can it be by one of the crew members you control?
Has to be done by YOU.

If you don't want to use a class with this power in SP, simply go to MP choose one from there and you will have the 100 overloads in no time. Took me 2-3h max.
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Old 03-08-2012, 04:24 PM   #88
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now those are the best multiplayer achievements ive ever seen... do something in multi or something more in single player
Your are not kidding. Other dev's need to take note.
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Old 03-08-2012, 10:18 PM   #89
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Just another 12 hours and I get my copy. I can't wait.
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Old 03-10-2012, 04:08 AM   #90
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Does anyone have any info on what you have to do to unlock the Master and Commander achievement? I went to the final battle with 100% galactic readiness and completed the game, but the achievement didn't unlock.
I'm only a portion of the way through the game, so this is speculation, but if you go to the war room and check the computer, it shows your total battle value or whatever they call it. It then gives you a portion of your battle value based on your % galactic readiness. So I think there are 2 parts to this. You want your readiness as high as you can, but you also want to do the quests to get your value up as far as possible.

Hope that's helpful
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