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Old 03-12-2012, 06:02 AM   #1
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Rank System?

Do you guys think Halo 4 will have the reach rank system. Or halo 3 style up to level 50.
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Old 03-12-2012, 09:19 PM   #2
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The way games are these days "main stream" i doubt they would go with a Halo 3/2 rank system any true skill system will most likely play out under the hood. Hopefully it isn't a grind like Reach though.
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Old 03-12-2012, 09:23 PM   #3
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I want the ranking system to be similar to cod. Getting to the highest level is fast but resetting should give you a big reward.
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Old 03-12-2012, 09:41 PM   #4
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Originally Posted by I mak3 big boom View Post
I want the ranking system to be similar to cod. Getting to the highest level is fast but resetting should give you a big reward.
Aww h3ll no. Because it looks like every god damn game is already going with a Prestige thing. I don't want Halo 4 to be infected with that sh*t.
It takes god awful forever to get to Halo: Reach's max rank "Inheritor", so why would Prestiging be any good?
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Old 03-12-2012, 11:25 PM   #5
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Aww h3ll no. Because it looks like every god damn game is already going with a Prestige thing. I don't want Halo 4 to be infected with that sh*t.
It takes god awful forever to get to Halo: Reach's max rank "Inheritor", so why would Prestiging be any good?
I said right there in my post that the ranking would be faster. I knew my post would get attacked because apparently anything similar to cod is bad and *generic*.
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Old 03-13-2012, 03:44 AM   #6
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I have no idea what they'll do, but I hope it doesn't end up like Reach. Halo 3 was just a fun game to play -- so many fun custom games. In Reach, so much fewer people were playing custom games because they were busy earning credits and commendations to rank up. Imo, Reach seemed like work while Halo 3 was recreation.
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Old 03-13-2012, 04:24 PM   #7
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They should simply keep it easy.

Ranked games - allow you to get your rating up.
Social Games/everything else - allows you to get credits or points (ala Reach) - but without the heavy emphasis on ratings.

I would also like to see the 1-50 return. Reach's Arena rankings were a mess because of the longevity it took to rank up/down in my opinion.
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Old 03-14-2012, 02:38 AM   #8
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Originally Posted by I mak3 big boom View Post
I said right there in my post that the ranking would be faster. I knew my post would get attacked because apparently anything similar to cod is bad and *generic*.
Why are you making an effort to defend COD on a HALO forum?

On topic, I think they should go with true skill, but lower it to like 30 or something. 50 was really difficult, and everyone who had it was an ass about it. They should also use Reach's credit system, since XP is less fair.
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Old 03-14-2012, 05:01 PM   #9
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Originally Posted by fax5jrj View Post
Why are you making an effort to defend COD on a HALO forum?

On topic, I think they should go with true skill, but lower it to like 30 or something. 50 was really difficult, and everyone who had it was an ass about it. They should also use Reach's credit system, since XP is less fair.
I think cR systems or XP systems should simply go.

I understand the longevity of them - but think back to the Halo 2 days. Less D-heads online and people just wanted to play the game.
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Old 03-14-2012, 07:53 PM   #10
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Originally Posted by MixMaker1 View Post
I think cR systems or XP systems should simply go.

I understand the longevity of them - but think back to the Halo 2 days. Less D-heads online and people just wanted to play the game.
I completely agree on all counts. Getting rid of them would make games so much more fun; people would be less focused on stupid crap. But then from a developer's standpoint, they want to turn it into a grindfest so that people keep playing and playing and playing and buying DLCs. Lol.
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Old 03-14-2012, 09:25 PM   #11
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I completely agree on all counts. Getting rid of them would make games so much more fun; people would be less focused on stupid crap. But then from a developer's standpoint, they want to turn it into a grindfest so that people keep playing and playing and playing and buying DLCs. Lol.
Well, I would personally like to see an emulation of Halo 3's ranking system.

Number system + social WINS system. This allows for people to focus on winning, etc.

You should get three categories of "points" or "cR" or "XP"
  • Finishing a game for the cR (make it more consistent than Reach, deduct a LOT if you quit out)
  • Winning a game for the XP
  • Winning a ranked game for the ranking system
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Old 03-15-2012, 09:32 PM   #12
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Originally Posted by MixMaker1 View Post
Well, I would personally like to see an emulation of Halo 3's ranking system.

Number system + social WINS system. This allows for people to focus on winning, etc.

You should get three categories of "points" or "cR" or "XP"
  • Finishing a game for the cR (make it more consistent than Reach, deduct a LOT if you quit out)
  • Winning a game for the XP
  • Winning a ranked game for the ranking system
Yeah, that sounds like a good idea, actually. I think that they should have done what bungie did, and mix everything from every Halo game into one. (Instead they delivered what felt like a totally different game with half-assed multiplayer maps)

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Old 03-16-2012, 12:46 AM   #13
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Make it simple and go back to a variation of the original system in Halo 2:

Two playlist groupings. You have Ranked and Social.

Ranked sports an up-to-date version of the classic 1 to 50 (or maybe 1 to 100+ since players in H3 reached 50 easily and more numbers would allow the game to more evenly distribute players in the same skill group), the number system itself would be hidden from the public and never actually be known to the player (like Halo: Reach did discreetly. This was a good way to keep scumbags from boosting True 50 accounts and selling them), players would not be allowed to have guest accounts join them, and all current DLC maps would be required to access the playlists.

Social has all of the same playlists as Ranked, but there is no ranking system, guests may join and the game does not require you to own DLC maps to play. This could also be home to all of the unique community Grabbag games that they like to introduce into the playlists as well as a place to debut Forge Maps (instead of infesting gametypes like Big Team Battle and ruining the experience like Reach did.)
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Old 03-17-2012, 12:23 AM   #14
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A mix of Reach and Halo 3. If you just had it like 3, then unlocking armour etc will have to be tied to rank. That's great if you want a whole bunch of similar looking Spartans running around, because everyone will use their most recent unlock. Have the ranking system from 3 and have the credits system only tied into unlocking armour. That would please all those fanboys who can't handle change.
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Old 04-02-2012, 08:17 AM   #15
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1-50/100; grades that are rank exclusive would bring people back to Halo.. a lot of people. There is no drive to win when everyone is basically rewarded the same (Reach) and The Arena has very serious flaws, seeing it return will make me rage. :P 343 seems to be listening to the community and surprising me at how much they're doing to try and save Reach, so I have faith they'll make players come back whatever the system.
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Old 04-02-2012, 04:09 PM   #16
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Quote:
Originally Posted by I mak3 big boom View Post
I said right there in my post that the ranking would be faster. I knew my post would get attacked because apparently anything similar to cod is bad and *generic*.
When compared with Halo, yes. Not in general, in context. That is the system a lot of games are employing nowadays
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Old 04-03-2012, 12:34 AM   #17
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Bring back the Halo 2 ranking system, back when your rank mattered and was hard to achieve and keep (For the most part lol modders >_>). Halo 3 was similar but didn't quite feel the same. I also like and agree with MixMaker1's post about how it should be.
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Old 04-03-2012, 04:47 AM   #18
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I really enjoyed the unlock/customisation of Reach, but i didn't like how it was going to take me 9 million points to unlock everything. I wouldn't mind something similar to Battlefield Bad Company 2 were you unlocked everything by level 25 which took about 3-4 months as a casual gamer, yet you could continue your rank past that for bragging rights. This was probably one of the few games with an progression/unlock system where i didn't see a lot of boosting
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Old 04-08-2012, 07:06 PM   #19
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I hope they have the trueskill element again. I'm tired of seeing high-level Reach players who are terrible.

But, like Halo 3, there should be social playlists where trueskill doesn't matter.
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Old 04-09-2012, 01:35 AM   #20
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true skill all the way, no more i play a lot bull crap
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Old 04-09-2012, 02:46 AM   #21
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Bring back everything about the Halo 3 system. Individual ranks in playlists, overall rank, 1 XP for a win, Double XP weekends, etc.
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Old 04-09-2012, 03:02 AM   #22
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Ubnless rank is an acheivement or unlocks stuff.. who cares. I had inheritor and still got beat by players less than me... onthe other hand I beat players better than me too.
True skill isn't true at all. If you're the best player out there and get ona team of knickleheads, you can't win against any team of decent players...period. So where is the skill involved when you're watered down by your mates? Also wit he ranking system, you get x amount of boosters and bang.. you're higher than anyone else and still can't win a match vs a noob.
Rank vs prestige - who cares.. No one will remember what rank you are 3 minutes after the match is over...and sure as hell wont CARE 2 minutes later.
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Old 04-09-2012, 03:04 AM   #23
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I hope they have the trueskill element again. I'm tired of seeing high-level Reach players who are terrible.

But, like Halo 3, there should be social playlists where trueskill doesn't matter.
Did you ever get tired of getting on a true skill team with players that suck and have a decent rank???? Or gt tired of winning 5 in a row without moving up, then lose 2 and drop a point???
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Old 04-09-2012, 04:41 AM   #24
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They should keep it the same as the other Halo games. Or slightly tweak it a bit.
Don`t need a leveling system like Call of Duty. Not even like Battlefield.

Regardless on how they do it though, I will still play.
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Old 04-09-2012, 11:24 AM   #25
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Did you ever get tired of getting on a true skill team with players that suck and have a decent rank???? Or gt tired of winning 5 in a row without moving up, then lose 2 and drop a point???
That only happened if you constantly won and lost repetitively around the same skill, therefore being skill locked, it's not our fault if you got into that mess, just play with a team
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Old 04-17-2012, 03:30 PM   #26
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Did you ever get tired of getting on a true skill team with players that suck and have a decent rank???? Or gt tired of winning 5 in a row without moving up, then lose 2 and drop a point???
Granted there may have been flaws in the system, but once you managed to get into high 40's, the games were always competitive and 90% of the players you matched with/against could hold their own.

Ideally, I'd like to see some sort of combination between Halo 3 and Reach's ranking systems. Where you can still be the highest rank just by playing a lot, but there also being some element of numbered skill attached to your profile, which effects the games you play overall.
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Old 04-20-2012, 04:18 AM   #27
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Granted there may have been flaws in the system, but once you managed to get into high 40's, the games were always competitive and 90% of the players you matched with/against could hold their own.

Ideally, I'd like to see some sort of combination between Halo 3 and Reach's ranking systems. Where you can still be the highest rank just by playing a lot, but there also being some element of numbered skill attached to your profile, which effects the games you play overall.
This isa ll true when you get those players that are "on thier game" I'd get high 40's in my squad, that were trying to talk onthe phones, yapping with their bitches, screaming kids inteh background...etc. I always seemed to get he worst possible times to play with some people. As for gettign MY friends to play...LOL.. they suck so bad they can't aim at the dirt and hit it 50% of the time. we layed reach alot and 1 of my friends (and he's competent) would only finish with a possitive k/d about 1 out of 15 games (swat), and could go as low as -20 a game....NEVER easy to win giving a 20 pt head cushion...but he's a friend and hard to tell him he sucks so bad I don't want him on my team....LOL
Mayeb they could look ingot cumlative rankings. Say if you;re playing all out and youre a 1 (lowest) and you win while playing ranks 10-15 (out of 100)... it would average the opponents and your effency against them and promote/demote as necessary. So as a team if your team average was 10 and your opponents were 85 and you just mopped the floor wit them, you may see a decent increase as opposed to a minimal increase if you just barely squeeked one out... Hell I don't know. I'm just going to play. As far as rank, I'm sure ti will get cheated by somone, boosted by others, so inthe end it won't really matter. With all teh scams, cheats and issues with h3/reach, no one even remevers the 50s and inheritors now.. the awe was stripped by the cheaters. I mean I know of 1 inheritor that got it legit...LOL.. me... but I'm not asking for a trophy over it. As long as the game as a whole is good, I'll be satisfied.
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Old 04-21-2012, 03:50 PM   #28
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I would like it to be more like Halo 3.

Ideally though it needs a balance between the 'skill' aspect of Halo 3's ranking system and the accessibility to newcomers of Reach.

Quote:
Originally Posted by I mak3 big boom View Post
I want the ranking system to be similar to cod. Getting to the highest level is fast but resetting should give you a big reward.
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Old 04-22-2012, 12:41 AM   #29
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I want the ranking system to be similar to cod. Getting to the highest level is fast but resetting should give you a big reward.
I totally agree.
If the fanboys want to bash me for having the sheer audacity to have an opinion that contrasts to their 'perfect vision' of the Halo franchise, so be it. Heavens forbid we decide to have our own opinion and preference on matters.
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Old 04-22-2012, 08:35 AM   #30
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make it more consistent than Reach, deduct a LOT if you quit out
This.

On a separate note, I too agree with the idea being tossed around that the armory system with cr was great fun and stuff but took too goddamned long to unlock.
I'm sure credits could still exist with a undercover ranking system. I'm probably average skill, and hate being matched against complete powerhouse teams all the time.
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