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Old 04-02-2012, 09:07 PM   #1
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ME3 Ultimate Mission Guide

This guide is the property of the x360a community and x360a.org. It is not to be reproduced, in part or in whole, without the written consent of either myself or an x360a administrator.
This guide is intended to act as a checklist to help with the lack of mission tracking and provide a walkthrough format for completing all missions along with various conversation opportunities with squad-mates, crew, and random NPC's.

What should I expect when using this guide?

First of all, expect spoilers. While I've done my best to keep from mentioning them all, there's still plenty of spoilers from now on, especially from Mass Effect 1 & 2. You've been warned! The order can sometimes be confusing (my apologies) but try to remember that I aim to do as much in one location as I can to eliminate "back and forth" when completing missions. It helps to read the first line for each entry listed in "checklist" section to understand you can work on several missions at one time. Also, expect this guide to include a lot of info on all missions (DLC, story and side missions) but maybe not everything. This isn't 100% complete or perfect, so while it will help with knowing what's the next step for a certain mission, it may not be flawless. This is partly because of the variations due to your playthroughs from the 1st 2 games. These variations can slightly change your playthrough to having some "major" differences. Most of the info is from Paragon decisions, so expect most changes to occur when playing Renegade. Also, the "on screen pop-ups" don't always show or unfortunately shows too quickly for us to write it down. A big thanks to Bahroo3 for his dedication, feedback, and limitless information. Without his contributions, this guide wouldn't have been as "thorough."

So what is the layout for the guide?

Mission Name- The name is what will appear in your log. After the name, you'll find info for how the mission is started (how it's added to the mission log).
Details- This is your checklist of things to do, just like the old mission logs.
End- This is when your mission ends or where to "turn it in" (the final check on the checklist) to have it "grayed" out.
End Rewards- These are some of the potential rewards for mission complete, but not the items found within a mission (such as finding a weapon mod won't be listed here). The credits, rep, and/or paragon/renegade points are usually listed. When "Rep" is listed, it's referring to the prompt you get for reputation bonus that shows the half paragon and half renegade pic. When "Par/Ren" is listed, it's referring to the paragon or renegade bonuses you receive based on your paragon or renegade choices.
Mission Rewards- These are where items that can be found will be listed along with the potential for "bonus" Rep, Credits, XP, and Par/Ren points earned.
Enemy Types- These will have the enemy types listed that you'll face. Numbers or types shouldn't vary based on your playthrough difficulty, but how dangerous they are will certainly change.
Disk- #1 or 2, to know which disk the mission is on. This is to help limit "disk swapping"

There are variations on this formula for conversations and non-combat missions but expect them to be similar in layout.

There will be notations like "(#2 map)" that are in reference to the current map, located at the spot marked with the number. To check your map, press and select map by highlighting it and pressing

Important to note that if you miss an item required for "fetch" missions (such as the items in N7 missions needed to complete other side missions) they will become available for purchase at Spectre Requisitions. I've underlined these items to remind you to look for them during missions.

What about the order of missions?

We have listed everything from top to bottom in a walkthrough perspective to help keep the transitions from one to the next as easy as possible. "Checklist" entries will help provide an overview of what should be done while in a certain location. All mission log entries will have a # in front of the name to help indicate the order you should try to complete them in. (Meaning the end or turn-in.)

Also, it's very important to note that you should check your messages on your private terminal every possible chance to insure you don't miss anything. Try turning your volume up when your on the Citadel or Normandy. When your close enough, you'll hear them talk and if you continue to listen you'll gain missions, backstory, and hear some of the best jokes, like what happens when Turians run out of ammo.

How will the previous games' decisions effect my playthrough?

The following decisions directly impact how or even if you'll experience certain missions:
1- Did you save or kill the Rachni Queen? (ME1)
2- Did you save Ashley or Kaidan? (ME1)
3- Was the original council saved or killed? (ME1)
4- Did you save or destroy Maelon's research data? (ME2)
5- Is Wrex still alive? (ME1)
6- Did you destroy the Geth Heretic station or rewrite the heretics with the virus? (ME2)
7- Did you destroy or save the collector base? (ME2)
8- Who survived the end of ME2? (Suicide mission)
9- Who did you romance in ME1?
10- Who did you romance in ME2?

The results that impacted the writing of this guide are:
1- Queen saved. (Bahroo3- same)
2- Ashley saved. (Bahroo3- Kaidan)
3- Council saved. (Bahroo3- same)
4- Research saved. (Bahroo3- same)
5- Wrex survived. (Bahroo3- same)
6- Rewritten with virus. (Bahroo3- same)
7- Base destroyed. (Bahroo3- same)
8- Everyone survived. (Bahroo3- same)
9- Liara romanced. (Bahroo3- No One)
10- No one romanced. (Bahroo3- Tali)
I played on Normal difficulty with a "maxed out" character from my 1st ME3 playthrough. Bahroo3 played on Insanity during his "Spectre Challenge". See his thread for more info on what that entails. LINK.
Parts were replayed in Narrative difficulty to quickly confirm info or double-check for missed items. At least 90% of all decisions and/or dialog options were paragon.

The Key is:
__________
Black- Talk to _____
Orange- DLC
Blue- Main Story (not missable)
Purple- Side Missions (missable)
Dark Red- Spectre Terminal
Green- Support (Agree with ____)
Red- Important info.

UPDATE May 9th- Added info for Unwavering Achievement. Credit Theoretic Eagle for the list. Also added some story related achievements. For more information on all achievements, click HERE!

_______________________________
CREDIT is definitely given to Bahroo3 for all of his contributions!
"If we die, we die together."
__________________


Change is inevitable.


Last edited by Grifter Reborn; 05-09-2012 at 07:30 PM. Reason: As needed...
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Old 04-02-2012, 09:08 PM   #2
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Walkthrough

Prologue: Earth- (Note: this never officially shows in your mission log) Starts when you start the game.
Details- This is basically a tutorial for the controls, simply follow all audio and on-screen instructions.
End- Technically when your reinstated by Anderson on the Normandy. Automatic, no turn-in required.
End Rewards- +8 Par/Ren, 2,000 XP received when you take control again on Mars.
Mission Rewards- 2 Medi-Gels available, Collectibles are: Predator, Avenger
Enemy Types- Husks(5), Cannibals(8)
Disk- #1
Unwavering Achievement-(1/27)
Achievement Unlocked- Driven

1. Priority: Mars- Starts when Admiral Hackett orders you to Mars.
Details- Meet with Liara; Enter the Archive; Recover the stolen data.
End- Technically when you give your report to Hackett. Automatic, no turn-in required.
End Rewards- +2 Par/Ren, +15 Rep, 35,000 credits awarded after speaking with Commander Bailey upon arrival at the Citadel.
Mission Rewards- Mission XP (2151), 6 Medi-Gels available, +13 Par/Ren, Collectibles are: Mantis, Ariake Technologies Gauntlets, Shuriken, Kassa Fabrication Chestplate, SMG Scope, Ultralight Materials, High Caliber Barrel, Sniper Extended Barrel, Katana, Sniper Concentration Mod, Shotgun Shredder Mod, Vindicator.
Enemy Types- Assault Trooper(58), Centurion(5), Guardian(8), "Boss"(1)
Disk- #1
Unwavering Achievement-(2/27)
Achievement Unlocked- Bringer of War

*Mission added to Log (See #2)

CHECKLIST- 1st time on Citadel
- 7 talks
- Start 2 missions
- End 1 mission

Talk- Once you've finished speaking to Commander Bailey upon your first arrival to the Citadel (all automatic), head towards the passenger lounge (#2 Normandy Dock) to speak with Diana Allers.
Details- Select "Let's do a trial run".
Rewards- Gain Diana as a war asset worth 5 points.

Talk- Head to Huerta Memorial Hospital and speak with Dr. Chakwas in patient lounge (#1 Hospital).
Details- Select the top dialog options for:
Rewards- +5 Rep, new crew member available. (can be gained as war asset if turned down)

Talk- At the same location (#1 hospital), just on the other side of the room, speak with Dr. Michel.
Details- Any dialog will result in:
Rewards- +2 Rep (possible to gain crew member if Chakwas doesn't join)

Talk- Go to the inpatient wing (#3 hospital) in one of the rooms on the right side.
Details- Speak with Ashley (Note: same for Kaidan. If talks diverge, I'll let you know. For now, Ashley is the same for Kaidan) to get:
Rewards- +2 Rep (if romancing, purchase gift before entering room)

*Mission added to Log (See #8)

Talk- Before heading into Udina's office, go into Commander Bailey's office (#3 Embassies)
Details- Speak to Bailey to earn:
Rewards- +2 Par/Ren

2. Priority: The Citadel (#1)- Starts when Hackett orders you to see the council. (End of P: Mars)
Details- Go to the Citadel; Go to Councilor Udina's office (#2 C. Embassies).
End- Technically when you return to Udina's office. Automatic, no turn-in required.
Rewards- +4 Par/Ren awarded after your talk with Councilor Sparatus.
Disk- #1

*Mission added to Log (See #5)

Talk- Before you enter the elevator to leave the citadel embassies (#4/5 Embassies),
Details- Speak to Khalisah al-Jilani to gain:
Rewards- +5 Par/Ren, choose paragon interrupt to gain her as a war asset worth 10 points.

Talk- While still at the same location near the elevator (#4/5 Embassies)
Details- Speak with James for:
Rewards- +2 Rep

CHECKLIST- 1st time on Normandy
- 6 Talks
- Start 2 missions

*Mission added to Log (See #7)

*Mission added to Log (See #3)

Talk- While aboard Normandy go to Liara's Cabin (#1 Crew Deck) to:
Details- Speak with Liara for:
Rewards- +2 Rep

Talk- Then head to medical (#4 Crew D.) to:
Details- Speak with Dr. Chakwas for:
Rewards- +2 Rep

Talk- Use the elevator to head towards engineering (#1 Engineering) to:
Details- Speak with Engineer Adams for:
Rewards- +2 Rep

Talk- Then go to the starboard cargo (#3 Engineering) to:
Details- Speak with Diana Allers for:
Rewards- +2 Rep, +2 Par/Ren

Talk- Take the elevator to the Armory (#1 Shuttle Bay) to:
Details- Speak with Cortez for:
Rewards- +2 Par/Ren

Talk- Midway to the back of the Armory (#1 Shuttle Bay) on the left side is a chance to:
Details- Speak with James for:
Rewards- +2 Rep

FIRST GALAXY MAP AVAILABLE
This will include the following destinations:
Serpent Nebula (Citadel)
Annos Basin (1 system)
Apien Crest (3 systems)
Exodus Cluster (2 systems)
Hades Gamma (5 systems)
Kite's Nest (2 systems)
Sigurd's Cradle (2 systems)

CHECKLIST- 1st time using Galaxy Map
- Start 2 missions
- End 3 missions

*Mission added to Log (See #4)

3. Priority: Eden Prime- Starts when you read the entry available in your private terminal (#2 CIC).
Details- Land on Eden Prime in the Utopia system of Exodus Cluster; Activate Elevator to the dig site; Locate 1st pod data; Locate 2nd pod data; Find way back to pod; Defend Location.
End- When you open the pod.
End Rewards- +2 Rep, Particle Beam Rifle, New Party member available.
Mission Rewards- Mission XP (500), +6 Par/Ren, +5 Rep, 3 Medi-Gels available, Collectibles are: Resistance Intel (3 total for War Asset worth 100), Salvage for Credits(15000)
Enemy Types- Assault Trooper(26), Engineer(7), Centurion(5), Nemesis(2), Guardian(5), Turrets(1), Atlas(1)
Disk- #1 or 2
Achievement Unlocked- Prothean Expert

4. Eden Prime: Resistance Movement- Starts after you land on Eden Prime. You'll get a "view" prompt to click your right analog stick and then enter the building to your immediate right to read the 1st terminal and start the side mission.
Details- Activate elevator to the dig site; Stay left (building 5) to find and read 2nd terminal; enter a building marked "2" outside but inside is marked "9" to find and read 3rd terminal.
End- When you open the pod at the end of P: Eden Prime.
Rewards- War Asset E.P. Support worth 100 points.
Disk- #1 or 2
Achievement Unlocked- Freedom Fighter

5. Priority: Palaven- Starts when you've entered Councilor Udina's office (#2 Embassies) and spoken to Councilor Sparatus. (End of P: Citadel)
Details- Land on Menae in the Trebia system of Apien Crest; Talk to General Corinthus; Repair Tower; Talk to G. Corinthus; Clear the Airfield; Defend the Barricade (turret); Find General Victus
End- Technically when you board the Normandy. Automatic, no turn-in required.
End Rewards- 12,500 credits, +15 Rep, New party member available
Mission Rewards- Mission XP(1350), +4 Par/Ren, 5 Medi-Gels available, Salvage for Credits(1135) and XP(150), Collectibles are: Viper, Armax Arsenal Shoulder Guard, Pistol Piercing Mod, Pistol Magazine, Hahne-Kedar Greaves, Assault Rifle Piercing Mod, Scimitar, Assault Rifle Magazine, Sniper spare ammo, Sniper Enchanced Scope.
Enemy Types- Husk(96), Marauder(9), Brute(4), Cannibal(9)
Disk- #1
Unwavering Achievement-(3/27)
Achievement Unlocked- Mobilizer

*Mission added to Log (See #18)

CHECKLIST- Aboard the Normandy
- 2 Talks
- Start 1 mission

Talk- Listen to Traynor tell you to enter the AI core (#3 C. Deck) to:
Details- Speak with EDI for:
Rewards- +4 Par/Ren, gain new party member

Talk- Head to the Main Battery (#2 C. Deck) to:
Details- Speak with Garrus for:
Rewards- +2 Rep

*Mission added to Log (See #6)
__________________


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Last edited by Grifter Reborn; 05-09-2012 at 06:44 PM. Reason: As needed...
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Old 04-02-2012, 09:08 PM   #3
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CHECKLIST- Using the Galaxy Map
- Scan 1 planet
- Start 2 missions
- End 2 missions

**Scan Talis Fia (see #8)

6. Grissom Academy: Investigation- Starts when speaking with Traynor (#2 CIC) to receive the information on G.A.
Details- Dock with Grissom Academy in the Vetus system of Petra Nebula; mission name updates to Grissom Academy: Emergency Evacuation; talk to Kahlee Sanders; save Reiley Bellarmine; find Seanne Bellarmine; clear Orion Hall; Find laptop; find door override; speak to Octavia; use computer nearby (before Atlas mech) to retrieve biotic amp interfaces; use empty Atlas.
End- Technically when you board the Cerberus shuttle. Automatic, no turn-in required.
End Rewards- 12,500 credits, War Assets Kahlee Sanders (20), Jack (25), and based on your decision, either using students as Support (50) or Artillery (75)
Mission Rewards- Mission XP (1200), +15 Par/Ren, +10 Rep, 3 Medi-Gels available, Salvage/Interact for Credits(13520) and XP(160), Collectibles are: Assault Rifle Stability Damper, SMG Heat Sink, Eviscerator, M-96 Mattock, Mnemonic Visor, Assault Rifle Precision Scope, (Extra M-96 Mattock, Eviscerator, Sniper Rifle Piercing Mod- all from saving David in Overlord DLC) Biotic Amp Schematics(War Asset), Serrice Council Chestplate.
Enemy Types- Assault Trooper(34), Centurion(30), Engineer(17), Turret(2), Guardian(10), Atlas(3)
Disk- #2
Unwavering Achievement-(4/27)
Achievement Unlocked- Liberator

*Mission added to Log (See #11)

7. N7: Cerberus Lab- Starts after boarding the Normandy, walk up to Traynor (#2 CIC) next to the galaxy map to hear her start informing you of the mission.
Details- Land on Sanctum of the Decoris System inside Sigurd's Cradle; Start left to head upstairs to find the failed medi-gel experiment; Recover 1st artifact; Drop off artifact in the shuttle; recover 2nd artifact; Wait for extract at shuttle's original location (where you made drop off. Note: all enemies must be eliminated).
End- When you extract via the shuttle.
End Rewards- +5 Rep, 10,000 credits
Mission Rewards- Mission XP (562), 1 Medi-Gel available, Collectibles are: Sniper Rifle Enhance Scope, Alien Medi-Gel Formula(War Asset), Salvage/Interacts are for Credits(10000) and XP(46)
Enemy Types- Assault Trooper(20), Centurion(10), Engineer(3), Guardian(2), Turret(?)
Disk- #2
Unwavering Achievement-(5/27)

*Mission added to Log (See #10)

CHECKLIST- Aboard the Normandy
- 2 Talks

Talk- Head toward the bridge (#1 CIC) to:
Details- Speak with EDI for:
Rewards- +2 Rep

Talk- Take elevator to Armory (#1 Sh. Bay) to:
Details- Speak with Cortez for:
Rewards- +4 Par/Ren

CHECKLIST- The Citadel
- 11 Talks
- 4 Supports
- 3 Spectre Terminal entries
- Start 12 missions
- End 6 missions

8. Shrike Abyssal: Prothean Obelisk- Starts by exiting the elevator on Citadel Embassies and heading left near the office suite (#5 Embassies) to find a Volus speaking to a human and a Turian. Listen to the conversation to get the mission to start.
Details- Scan Talis Fia which is in the Urla Rast system of Shrike Abyssal.
End- Speak with the same Volus who is still at the same location for the turn-in.
Rewards- 20,000 credits, +5 rep
Disk- #2

*Mission added to Log (See #22)

9. Citadel: Hanar Diplomat- talk to Jondum Bau outside of Bailey's office (#2 C. Embassies). Important Note: Once this mission is started, it should be completed without ANY interruption.
Details- 1st terminal is outside the office suite (#5 C. Embassies); 2nd terminal is at the security checkpoint (#1 D. Holding Area); 3rd terminal is at Bay E28 (#4 D. Holding A.); 4th terminal is again at the security checkpoint (#1 D.H.A.)
End- Turn-in by talking to J. Bau outside of the office suite (#5 C. Embassies)
Rewards- War Assets Kasumi (25), Spectre (40), and Hanar & Drell (50)
Disk- #2

Spectre Terminal:
-Citadel Entry Authorization Needed: Authorize for War Asset (5)
-Military Pardons for Engineers: Authorize for Crew Members
-Hanar Embassy Tracking: Authorize for ??

10. Citadel: Alien Medi-Gel Formula- Starts when you find the formula during N7: Cerberus Lab.
Details/End- Talk to Dr. Ravin in the patient lounge (#1 hospital) for:
Rewards- 1,000 credits, War Asset (8 pts.), +5 Rep
Disk- #2

Support- In the patient lounge (#1 Hospital) at the reception desk will be a hospital visitor (human female) and a hospital receptionist (human female) having a debate.
Agree with visitor or receptionist- +2 Rep

Talk- Stay in the patient lounge (#1 hospital) to:
Details- Speak to Thane for:
Rewards- +2 Rep

11. Citadel: Biotic Amp Interfaces- Starts when you find the interfaces during the G. Academy mission.
Details/End- Speak to the Asari scientist in lab services (#2 hospital) for:
Rewards- 5,000 credits, +5 Rep, War Asset (8), 210 XP
Disk- #2

Talk- Walk to the inpatient wing (#3 hospital) to:
Details- Speak with Ashley for:
Rewards- +2 Rep

*Mission added to Log (See #17)

Support- In the bank (#1 P. Commons) will be a male and female human having a debate.
Agree with Gung-ho Citizen- +2 Rep
Agree with Reluctant Citizen- +2 Rep, War Asset (5)

*Mission added to Log (See #30)

Talk- Along the walkway (#2/3 P. Commons) will be a Turian and a Salarian talking.
Details- Speak with the businessmen to warn them for:
Rewards- War Asset (5 pts)

Talk- Walk to Apollo's Cafe (#3 P. Commons) to find Liara sitting at a table.
Details- Speak with Liara for:
Rewards- +2 Rep

*Mission added to Log (See #20)

Talk- In the courtyard (#4 P. Comm.) will be a male and female human having a debate.
Details- Speak with them for:
Rewards- +2 Rep, War Asset (CDF update)

Talk- Go to Meridian Place Market (#6 P. Comm.) to:
Details- Speak with EDI for:
Rewards- +2 Rep

Talk- Stay in Meridian Place Market (#6 P. Comm.) to:
Details- Speak with Joker for:
Rewards- +2 Rep

Support- At Aegohr Munitions (far right side of P. Commons map) will be a male human and a salarian having a debate.
Agree with the Sales Clerk or Customer for +2 Rep

*Mission added to Log (See #32)

*Mission added to Log (See #24)

*Mission added to Log (See #15)

Talk- Walk over to the lower bar (#3 Purgatory) to:
Details- Speak with James for:
Rewards- +2 Rep

*Missions added to Log (See #12, 13, 14)

12. Aria: Blood Pack- Start by talking to Aria in the VIP lounge (#2 Purgatory)
Details- Go to the commons apartments (#2 P. Commons); Enter room #86
End- Automatic after 1 dialog option, no turn-in.
Rewards- +2 Rep, +5 Par/Ren, 5,000 credits, War Asset (100)
Disk- #2

13. Aria: Eclipse- Start by talking to Aria in the VIP lounge (#2 Purgatory)
Details- Talk with Bailey (# C. Embassies), Talk with C-Sec officer at C-Sec (#5 P. Commons); Talk with Sayn at Cargo Hold:A (#5 Docks: Holding Area)
End- Automatic as your leaving the Docks
Rewards- 5,000 credits, War Asset (50)
Disk- #2

Support-As you pass through the security checkpoint (#1/2 Docks: HA) there will be a human male and female having a debate to your immediate right.
Agree- with the Refugee for +2 Rep, War Asset (-2)
Agree- with the Dock Officer for +2 Rep, War Asset (7)

*Mission added to Log (See #16)
__________________


Change is inevitable.


Last edited by Grifter Reborn; 05-09-2012 at 06:46 PM. Reason: As needed...
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Old 04-02-2012, 09:09 PM   #4
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Talk- Head to Cargo Hold:A (#5 D: HA) to:
Details- Speak with Garrus for:
Rewards- +2 Rep

Talk- Note: This is only available to those who invited Kelly Chambers to their cabin in ME2. Go to Cargo Hold: B (#6 D: HA) to:
Details- Speak with Kelly for:
Rewards- +2 Rep, *If you had surviving fish from ME2 and didn't purchase any thus far, she will give you all of your fish back to you.

Talk- with Miranda in the Normandy Dock (D24) to prevent her death later in the game.

GALAXY MAP UPDATE
Ismar Frontier (1 system)
Kite's Nest (1 system added)

CHECKLIST- Galaxy Map
-Scan 4 planets

**Scan Vana (see #14)

**Scan Khar'Shan (see #16)

**Scan Digeris (see #15)

**Scan Metaponto (see #17)

CHECKLIST- Citadel (yes, again)
-End 4 missions

14. Aria: Blue Suns- Start by talking to Aria in the VIP lounge (#2 Purgatory) Note: This mission can end faster and without travel if you choose the renegade option of having Oraka killed.
Details- Talk to Darner Vosque at Cargo Hold:A (#5 Docks: HA); Talk with General Oraka in the courtyard (#4 P. Commons); talk to Kannik at Meridian Place Market (#6 P. Commons); scan Vana in the Vular system of Kite's Nest; Talk with Kannik at original location
End- Talk with G. Oraka at the same spot as before for:
Rewards- +5 Par/Ren, War Asset (50)
Disk- #2

15. Apien Crest: Banner of the First Regiment- Overhear the group of 3 turians at the lower bar (#3 Purgatory)
Details- Scan Digeris in the Castellus system of Apien Crest
End- Turn-in to the same group at the same location for:
Rewards- +5 Rep, 15,000 credits, War Asset (30 pts.)
Disk- #2

16. Kite's Nest: Pillars of Strength- Overhear the batarian preacher in Cargo Hold:C (#7 Docks: HA)
Details- Scan Khar'Shan in the Harea system of Kite's Nest
End- Turn-in by talking to the preacher at the same location for:
Rewards- +5 Rep, War Asset (40)
Disk- #2

17. Ismar Frontier: Prototype Components- In the room across from Ashley listen to the Salarian scientist.
Details- Scan Metaponto in the Aquila system of Ismar Frontier
End- Turn-in by talking to the scientist at the original location for:
Rewards- +2 Rep
Disk- #2

CHECKLIST- Galaxy Map/Normandy (Finally the main story)
- Scan 1 Planet
- 1 Support
- 2 Talks
- Start 4 missions
- End 2 missions

18. Priority: Sur'Kesh- Starts when Councilor Tevos refuses to join the summit. (End of P. Palaven)
Details- Dock with the diplomatic ships in the Pranas system of Annos Basin; Talk with Major Kirrahe; Talk with Padok Wiks; Activate quarantine checkpoint #1; re-activate power terminal; Activate quarantine checkpoint #2; Activate quarantine checkpoint #3; defend female Krogan.
End- Technically when you board Normandy. Automatic, no turn-in required.
End Rewards- +15 Rep, +2 Par/Ren, 12,500 credits, War Asset (20)
Mission Rewards- +14 Par/Ren, Mission XP(3000), 3 Medi-Gels available, Salvage for Credits(7500), Collectibles are: Assault Rifle Extended Barrel, Shotgun Spare Ammo, Pistol High Caliber Barrel, Sentry Interface, Raptor, Pistol Scope, Scorpion.
Enemy Types- Assault Trooper(35), Centurion(8), Engineer(2), Turrets(2), Guardian(4), Atlas(1)
Disk- #1
Unwavering Achievement-(6/27)
Achievement Unlocked- World Shaker

*Missions added to Log (See #19, 21, 26, 27)

Talk- Take elevaator to the armory (#1 Shuttle Bay) to:
Details- Speak with Cortez for:
Rewards- +2 Rep, +2 Par/Ren

Support-Diana and Ensign Copeland are having a debate in the Starboard Cargo Hold (#3 Engineering).
Agree- with Diana or crewman to gain +2 Rep.

GALAXY MAP UPDATE
Krogan DMZ (3 systems)
Horsehead Nebula (1 system)
Gemini Sigma (1 sys)
Ninmah Cluster (1 sys)

19. Attican Traverse: The Rachni- Starts when you speak with Wrex in the War Room (#3 CIC)
Details- Land on Utukku in the Mulla Xul system of Ninmah Cluster; Talk to Grunt; Explore Tunnels; Examine Krogan Body for dying message; Find central chamber; Destroy all Reaper nodes
End- Technically when you give your report to Hackett. Automatic, no turn-in required.
End Rewards- +5 Rep, + 9 Par/Ren, 12,500 credits, War Assets Grunt (25), Aralakh Co. (50), and Rachni (100)
Mission Rewards- Mission XP (2000), +2 Par/Ren, 1 Medi-Gel available, Collectibles are: Claymore, Pistol High Caliber Barrel, SMG High Caliber Barrel, Krogan's Final Request, Shotgun Spare Ammo, Ariake Technologies Shoulder Guard, Pistol Piercing Mod. Salvage for Credits(8785)
Enemy Types- Spore Pod(112), Gestation Pod(67), Husks(27), Ravager(8), Cannibal(18), Barrier Generator(4), Swarmers(alot)
Disk- #2
Unwavering Achievement-(7/27)
Achievement Unlocked- Tunnel Rat

Talk- In the same location you give your report to Hackett, activate to:
Details- Speak with Anderson to gain:
Rewards- +2 Rep

**Scan Rothla (see #20)

CHECKLIST- Citadel (Just a head's up...If you hate the Citadel, you'll hate it more because the majority of the game is spent on it. Kind of like ME1.)
- 4 Talks
- Start 2 missions
- End 1 mission

20. Citadel: Barla Von- After speaking to Liara, go to the bank (#1 P. Commons) and speak to Barla Von.
Details- Scan Rothla of the Dranek system in the Krogan DMZ.
End- Speak with Barla Von at the same location for the turn-in.
Rewards- +5 Rep, War Asset (25), 120 XP
Disk- #1 or 2

Talk- Head to Ashley's room (#3 Hospital) to:
Details- Speak with Ashley for:
Rewards- +2 Rep

*Mission added to Log (See #23)

Talk- Head to the Councilor's office (#2 C. Embassies) to:
Details- Speak with Udina for:
Rewards- +2 Par/Ren

*Mission added to Log (See #24)

Talk- Head to Cargo Hold B (#6 Dock HA) to:
Details- Speak with Kelly for:
Rewards- +2 Par/Ren

Talk- Go to the (#3 N. Dock: Bay D24) to:
Details- Speak with Cortez for:
Rewards- +2 Par/Ren

CHECKLIST- Normandy/Galaxy Map
- Start 1 mission
- End 2 missions

*Mission added to Log (See #22)

21. N7: Cerberus Attack- Overhear Traynor informing you of the mission (#2 CIC)
Details- Land on Utukku in the Mulla Xul system of Ninmah Cluster; Find the old Grid Schematics (same room as the control console); Activate the control console; Activate Power Module #1 and #2;
End- Re-activate control console to end the mission.
End Rewards- +5 Rep, 12,500 Credits
Mission Rewards- Mission XP (600), 1 Medi-Gel available, Collectibles are: Old Grid Schematics(War Asset), Armax Arsenal Gauntlets. Salvage for Credits(11000)
Enemy Types- Assault Trooper(18), Engineer(4), Turret(1), Centurion(10), Nemesis(1), Guardian(5)
Disk- #2
Unwavering Achievement-(8/27)

22. N7: Cerberus Abductions- Listen to Traynor at the galaxy map (#2 CIC) to start the mission.
Details- Land on Benning in Euler system of Arcturus Stream; Start right to find dogtags on the ground in between buildings #22 and 27; Talk to civilians; Defend civilians
End- Enter the shuttle.
End Rewards- +5 Rep, 10,000 credits, War Asset (60)
Mission Rewards- Mission XP (675), 2 Medi-Gels available, Collectibles are Dog Tags. Salvage for Credits(7500)
Enemy Types- Assault Trooper(26), Centurion(7), Engineer(4), Turret(1)
Disk- #2
Unwavering Achievement-(9/27)

CHECKLIST- Citadel
- 1 Talk
- 1 Spectre Terminal
- Start 1 mission
- End 3 missions

23. Benning: Evidence- Talk to Ambassador Dominic Osaba near the elevator (#4/5 C. Embassies).
Details- Find the dog tags during N7: Cerberus Abductions.
End- Turn-in by talking to Dominic again at the original location.
Rewards- +5 Rep
Disk- #1 or 2

Spectre Terminal:
-Civilian Deportation Order: Authorize for CDF War Asset update

24. Citadel: Improved Power Grid- Listen to the human female in front of Purgatory (#1 Purg.)
Details- Find the power grid during #21 N7: Cerberus Attack
End- Turn-in by talking to the same person at the original location.
Rewards- +5 Rep, War Asset (8)
Disk- #2
__________________


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Old 04-02-2012, 09:10 PM   #5
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25. Citadel: Krogan Dying Message- Listen to the Asari at Nos Astra Sporting Goods (#6 P. Commons) to begin.
Details- Find message during #19 AT: Rachni; Talk to Ereba (Asari's name) at original location.
End- When you play the message, you'll gain:
Rewards- +5 Rep
Disk- #2

Talk- Go to the Memorial (#8 Docking HA) to:
Details- Speak with Cortez for:
Rewards- +2 Rep

CHECKLIST- Tuchanka (Now everybody scream together, TUCHANKA! Good job. Now go kick some ass!)
-Start 2 missions
-End 3 missions

26A. Tuchanka: Turian Platoon- Talk with Primarch Victus in the war room (#3 CIC).
Details- Land on Utukku in the Mulla Xul system of Ninmah Cluster; Save 1st escape pod; Save 2nd pod; Talk with Lt. Victus.
End- Technically when you're aboard Normandy. Automatic, no turn-in required.
End Rewards- +10 Rep, +4 Par/Ren, 12,500 Credits
Mission Rewards- Mission XP(600), 2 Medi-Gels available, Collectibles are SMG Magazine Upgrade, Tempest, Sniper Rifle Spare Ammo, Phaeston, SMG Ultralight Materials, Hahne-Kedar Chestplate, Shotgun Smart Choke, Sniper Rifle Extended Barrel. Salvage for Credits(12500)
Enemy Types- Husks(9), Cannibals(14), Harvester(4), Marauder(5), Brute(1)
Disk- #2
Unwavering Achievement-(10/27)

26B. Tuchanka: Bomb- Starts when Lt. Victus informs you of the bomb. (End of #26A)
Details- Land on Utukku in the Mulla Xul system of Ninmah Cluster; Clear landing site; Locate bomb; Find Turret Control Schematics; Defend Lt. Victus.
End- Technically when you report to Hackett. Automatic, no turn-in required.
End Rewards- +10 Rep, +4 Par/Ren, 12,500 Credits, War Asset (75)
Mission Rewards- Mission XP (600), +2 Par/Ren, 2 Medi-Gels available, Collectibles are Incisor, Shotgun Blade Attachment, Rosenkov Materials Gauntlets, SMG Heat Sinks, Pistol Scope, Sniper Rifle Concentration Module, Pistol Melee Stunner, Turret Control Schematics(War Asset). Salvage/Interacts for Credits(12500)
Enemy Types- Assault Trooper(47), Centurion(7), Engineer(3), Turrets(2), Guardian(2), Atlas(1)
Disk- #2
Unwavering Achievement-(11/27)

*Mission added to Log (See #31)

27. Priority: Tuchanka-Starts after the end of P: Sur'Kesh.
Details- Land on Utukku in the Mulla Xul system of Ninmah Cluster; Defend Eve; Talk with scout; Escape Catacomb; Get to the truck; Activate maw hammer #1; Activate maw hammer #2
End- Technically when you give your report to Hackett. Automatic; no turn-in required.
End Rewards- +4 Par/Ren, 25,000 credits, War Assets Wrex (30), Clans (300), Urdnot (300), Mercs (75), 43rd (90), 7th Fleet (100), Engineer (110). Note: if you choose renegade options, you will gain Salarian Fleet (150) and lose the Mercenaries (75).
Mission Rewards- Mission XP (2000), +11 Par/Ren, 2 Medi-Gels available, Collectibles are Shotgun Smart Choke, Death Mask, Pistol Melee Stunner, Graal Spike Thrower, Pistol Magazine Upgrade, Assault Rifle Extended Barrel, M-5 Phallax. Salvage for Credits(25000)
Enemy Types- Husks(36), Cannibal(26), Ravager(4), Brute(11), Marauder(2)
Disk- #2
Unwavering Achievement-(12/27)
Achievement Unlocked- Pathfinder

CHECKLIST- Normandy
- 4 Talks
- Start 3 missions

*Mission added to Log (See #29)

*Mission added to Log (See #28)

*Mission added to Log (See #39)

Talk- Go to the Starboard Cargo Hold (#3 Eng.) to:
Details- Speak with Diana for:
Rewards- +5 Par/Ren (Paragon only- War Asset 5 pts.)

Talk- Now go to the Port CH (#4 Eng.) to:
Details- Speak with Javik for:
Rewards- +2 Rep

Talk- Skip over to Liara's Office (#1 Crew Deck) to:
Details- Speak with Liara for:
Rewards- +2 Rep

LIKE JOKES? THEN LISTEN TO GARRUS AND JOKER ON THE BRIDGE (#1 CIC) BEFORE INTERACT.

Talk- On the bridge (#1 CIC) you can:
Details- Speak with Joker/Garrus for:
Rewards- +2 Rep

GALAXY MAP UPDATE
Aethon Cluster (4 systems)
Attican Beta (2 sys.)

CHECKLIST- Galaxy Map/Normandy
- 1 Talk
- Scan 1 planet
- End 1 mission

28. N7: Cerberus Fighter Base- Begins when you overhear Traynor (#2 CIC) talking about the mission.
Details- Land on Noveria in Pax system of Horsehead Nebula; Clear the area; Find Heating Unit Stabilizers; Deactivate Security Console; Defend location; Deactivate Security Console; Clear landing pad.
End- Technically when you give your report to Hackett. Automatic, no turn-in required.
End Rewards- +5 Rep, 10,000 Credits, War Asset (75)
Mission Rewards- Mission XP (750), 3 Medi-Gels available, Collectibles are Pistol Magazine Upgrade and Heating Unit Stabilizers. Salvage for Credits(6000)
Enemy Types- Assault Trooper(21), Centurion(7), Guardian(1), Engineer(2), Turret(1), Nemesis(1), Atlas(1)
Disk- #2
Unwavering Achievement-(13/27)

Talk- Use your personal terminal in your cabin (#1 Captain's Cabin) to:
Details- Invite Liara to your cabin for:
Rewards- +2 Rep

**Scan Irune (see #30)

CHECKLIST- Citadel
- 6 Talks
- 4 Supports
- 4 Spectre Terminal entries
- Start 18 missions
- End 9 missions

29. Priority: The Citadel (#2)- Starts when the Salarian councilor asks you to return to the citadel. (End of P: Tuchanka)
Details- Land on Citadel; Clear area; Talk to Bailey; go to Executor's office; Clear Shalmar Plaza; Stop the councilor elevator.
End- Mission ends when speaking to Bailey, but it doesn't technically end until you board Normandy and give the report to Hackett and Anderson.
End Rewards- +2 Par/Ren (Bailey talk), +15 Rep, +4 Par/Ren, War Assets CDF (with updates should be at 42), Asari {Science, 2nd, 6th, D. Ascension}(340), Salarian 3rd fleet (125), Turian 6th fleet (135)
Mission Rewards- Mission XP (1380), +2 Par/Ren, 4 Medi-Gels available Collectibles are Assault Rifle Piercing Mod, M-76 Revenant, Recon Hood, Sniper Rifle Extended Barrel, Pistol Piercing Mod, Pistol High Caliber Barrel, Securitel Helmet, M-25 Hornet, M-358 Talon*Back track for this after finding door control*, Sniper Rifle Piercing Mod. Salvage for Credits(18750)
Enemy Types- Centurion(8), Engineer(4), Turret(2), Assault Trooper(27), Guardian(3), Phantom(3), Nemesis(3), Atlas(1)
Disk- #2
Unwavering Achievement-(14/27)
Achievement Unlocked- Arbiter

*Mission added to Log (See #64)

Spectre Requisitions:
- Buy Heating Unit Stabilizers (See #32) for 1,000 credits (Note: both Bahroo3 and I were unable to have this item appear properly in the N7 mission (#28), so be aware that if it doesn't you can purchase it now)

*Mission added to Log (See #60)

30. Irune: Book of Plenix- Listen to a volus speaking to a salarian in the bank (#1 P. Commons).
Details- Scan Irune in Aru system of Aethon Cluster.
End- Turn-in by speaking with the Volus at the bank.
Rewards- 15,000 Credits, +5 Rep, War Asset (40)
Disk- #2

PURCHASE THE E-GEL THERMAL CONDUIT FOR 1,000 CREDITS AT ELKOSS COMBINE ARSENAL SUPPLIES (#1 P.C.) FOR MISSION#39.

Talk- While your still in the bank (#1 P. Commons)
Details- Speak with the bank teller (Volus) who's arguing with a Salarian for:
Rewards- +2 Rep, War Asset (5)

*Mission added to Log (See #41)

*Mission added to Log (See #36)

*Mission added to Log (See #50)

31. Citadel: Cerberus Automated Turret Schematics- Added to mission log after finding the schematics during T: Bomb.
Details- Find a C-Sec Officer (male human) standing by the courtyard (#4 P. Comm.).
End- Talk to the officer for the turn-in.
Rewards- 30 XP, 1,000 Credits, +5 Rep, War Asset (8)
Disk- #2

*Mission added to Log (See #59)

*Mission added to Log (See #58)

Support-At Apollo's Cafe (#3 P. C.) is a Turian C-Sec officer debating with the Cafe Owner (male human).
Agree- with Cafe Owner for +2 Rep, War Asset (5)
Agree- with C-Sec Officer for +2 Rep, War Asset (-2)

Support-Aegohr's Munitions (on the far right side of P.C. Map) has a worried (Salarian) merchant debating with an angry (Turian) merchant.
Agree- with the worried merchant for +2 Par
Agree- with the angry merchant for +2 Ren

*Mission added to Log (See #34)
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Old 04-02-2012, 09:11 PM   #6
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Support-In the C-Sec Outpost (#5 P.C.) are an angry C-Sec officer (Asari) and a patient C-Sec officer (human male) having a debate.
Agree- with the angry officer for +2 Ren
Agree- with the patient officer for +2 Par

32. Citadel: Heating Unit Stabilizers- Overhear the salarian in front of the C-Sec outpost (#5 P. Commons)
Details- Should find the H.U.S. during N7: CFB(#28) but if not, then purchase at Spectre Req.
End- Turn-in by talking Sellea in front of C-Sec outpost.
Rewards- +5 Rep, 1,000 credits, War Asset (8), 30 XP
Disk- #2

33. Citadel: Cerberus Retribution- On top of the stairs (#5 P.C.) are some arguing citizens.
Details- Talk to citizens; return to C-Sec outpost.
End- Talk to Captain Aaron Sommers and use Paragon dialog option (the blue one) for:
Rewards- +5 Par, 5,000 credits, 210 XP
Disk- #2

*Mission added to Log (See #57)

*Mission added to Log (See #51)

*Mission added to Log (See #43)

Support-At the very top of the H.M.Hospital map is a Salarian physician and a human (female) physician having a debate.
Agree- with either one for +2 Rep.

Talk- There's an attending doctor (human male) standing nearby (#3 Hosp).
Details- Speak with the doctor to enter the patient's room for:
Rewards- +5 Rep

*Mission added to Log (See #56)

*Mission added to Log (See #44)

Talk- Very close to the Asari, sitting at a table is Jack.
Details- Speak with Jack for:
Rewards- +2 Rep, +2 Par/Ren (romance option for those who had one in ME2)

Talk- After dancing with Jack (yes dancing) you'll be near Cortez who is at the bar (#4 Purgatory).
Details- Speak with Cortez for:
Rewards- +5 Rep (Romance option for MaleShep)

Talk- Go to the lower bar (#2 Purg.) to:
Details- Speak with Joker for:
Rewards- +2 Rep

Spectre Terminal:
-Batarian Access Codes: Enable for Mission#34.
-Surveillance Authorization: Authorize for War Asset (7)
-Authorize Civilian Militia: Authorize for War Asset (7)
-Medical Supplies: Authorize for War Asset (7)

34. Citadel: Batarian Codes- Talk to Officer Noles in front of C-Sec (#5 P.C.)
Details- Enable "Batarian Access Codes" at Spectre Terminal; Find console #1 (#2 Hospital on right side); Find console #2 (#2 D24- "passenger lounge"); Find console #3 (#4 DHA- "Bay E28")
End- Ends when confronting the responsible Batarian (Automatic after using the 3rd console)
Rewards- 210 XP, Choose Paragon dialog option (blue) to gain: +7 Par, War Asset (150)
Disk- #2

*Mission added to Log (See #55)

35. Citadel: Medi-Gel Sabotage- Interact with the refugee doctor in Cargo Hold: B (#6 DHA) and then speak with Conrad Verner at E24 (#2 DHA).
Details- (Note: Renegade options and/or not talking to Conrad BEFORE examining medi-gel dispensers results in problems with this mission); Examine medi-gel dispenser #1 (#7 DHA); Examine medi-gel dispenser #2 (#5 DHA); Examine medi-gel dispenser #3 (#5 DHA, yes 2 in same location. One inside, one just outside); Examine medi-gel dispenser #4 (At far left side of map, #4 DHA).
End- Turn-in by speaking again with refugee doctor.
Rewards- 210 XP, +2 Par, +15 Rep, 5,000 credits, War Asset (Depends on what you accomplished in previous titles when talking to Conrad, but you could gain 1 whole extra war asset. Yes. As in 1 point.) 7th Feet update (5 pts.)
Disk- #2

36. Citadel: Wounded Batarian- Overhear a Turian talking to a human female in the hall (between #1 & 2 P.C.) to start.
Details- Speak with the (Turian) nurse at Cargo Hold: C (#7 DHA).
End- Enter the container where the wounded Batarian is laying.
Rewards- +5 Rep, 5,000 credits, 210 XP
Disk- #2

37. Citadel: Inspirational Stories- Important Note: Once this mission is started, it should be completed without ANY interruption. Recommend making save before starting.Talk to Solik (Salarian) at the security checkpoint (#1 DHA)
Details- Photo #1 is the Salarian with human female at memorial wall (#8 DHA); Photo #2 is of a human male and female between #2/3 of the DHA map; The final photo is of the poker game where James is (between #3/4 DHA). Note: if any pic interacts don't show, try some other pic interacts to see if they will now appear. If not, reload previous save.
End- Speak with Salik for the turn-in.
Rewards- +5 Rep, 5,000 credits, 210 XP
Disk- #2

*Mission added to Log (See #46)

Talk- When you interact to enter you the Normandy, you will:
Details- Speak with Ashley for:
Rewards- "Welcome aboard" dialog for new squad member OR Bottom option for War Asset (25).

CHECKLIST- Normandy
- 6 Talks
- Start 5 missions

*Mission added to Log (See P: Perseus Veil)

*Mission added to Log (See #38)

*Mission added to Log (See #40)

*Mission added to Log (See #45)

Talk- Take to elevator to the Crew Deck and as soon as you exit:
Details- Speak with Garrus for:
Rewards- +2 Rep

Talk- Go to Starboard Observation to:
Details- Speak with Kaidan for:
Rewards- +2 Rep

*Mission added to Log (See #47)

Talk- Take elevator to Captain's Cabin to use your Personal Terminal to:
Details- Invite Traynor up to:
Rewards- Play a game or romance her as FemShep.

Talk- Use your Personal Terminal to:
Details- Invite Diana up for:
Rewards- Interview (blue dialog option) results in +5 Rep, War Asset (5) (After interview is over, choose "keep professional" dialog option to end romance option, unless you wish to romance her)

Talk- Use your Personal Terminal to:
Details- Invite James up for:
Rewards- +2 Rep (Romance option available for FemShep)

Talk- Now go to the bridge (#1 CIC) to:
Details- Speak with EDI for:
Rewards- +2 Rep

GALAXY MAP UPDATE
Athena Nebula (5 systems)
Minos Wasteland (1 system added)
Nimbus Cluster (4 sys.)
Valhallan Threshold (3 sys.)
Far Rim (2 sys.)
Krogan DMZ - DRANEK SYSTEM DISAPPEARS!
Petra Nebula - DISAPPEARS!

CHECKLIST- Galaxy Map/Normandy
- 2 Talks
- Scan 3 planets
- Start 3 missions
- End 4 missions

Priority: Perseus Veil- Starts when Hackett informs you that the Quarians are willing to talk.
Details- Dock with Envoy ship in the Dholen system of Far Rim; Speak with the Quarians.
End- Misson ends when your informed of the Geth Dreadnought and the mission updates to become 48. Priority: Geth Dreadnought.
Rewards- +6 Par/Ren, +2 Rep
Disk- #2

Talk- While in the Vid Comm (#4 CIC) interact to:
Details- Speak with Anderson for:
Rewards- +2 Rep

Talk- Take the elevator to your cabin and use your personal terminal to:
Details- Invite Tali up for:
Rewards- +2 Rep, Gain new Squad member (Romance option for those who romanced her in ME2)

GALAXY MAP UPDATE
Perseus Veil (1 system)

**Scan Garvug (see #46)

**Scan Polissa (see #41)

**Scan Carcosa (see #44)

38. Mesana: Distress Signal- Starts when Liara informs you of the mission after your meeting with Hackett concludes.
Details- Land on Lesuss in Mesana system of Nimbus Cluster; mission updates to Kallini: Ardat-Yakshi Monastery; Examine Asari Corpse; Bypass Door; After cutscene, to your right is an Asari with PDA recording; Bypass door to enter building; Activate elevator controls; Examine bomb; Defend bomb; Examine bomb again.
End- Technically when speaking to Asari High Command. Automatic, no turn-in required.
End Rewards- 12,500 credits, War Assets Samara (25), Commandos (20)
Mission Rewards- Mission XP (1400), +6 Par/Ren, 4 Medi-Gels available, Collectibles are Assault Rifle Stability Damper, Pistol Melee Stunner, Gallie's Electronic Signature,Sniper Rifle Spare Ammo, PDA(Asari Widow), Serrice Council Shoulder Guard, Disciple, Assault Rifle Precision Scope. Salvage for Credits(12500) and Xp(80)
Enemy Types- Banshee(4), Cannibals(22), Marauder(1), Barrier Generator(1)
Disk- #2
Unwavering Achievement-(15/27)
Achievement Unlocked- Fact Finder

*Mission added to Log (See #42)

39. Citadel: GX12 Thermal Pipe- Starts when Engineer Adams (#1 Engineering) asks you to find the item.
Details- Purchase E-Gel Thermal Conduit @ E.C.A.S. (#1 Presidium Commons)
End- Turn-in by talking to Engineer Adams (#1 Eng.) after he has finished the project.
Rewards- +5 Rep, War Asset (15), 375 XP
Disk- #2
__________________


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Old 04-02-2012, 09:11 PM   #7
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40. Arrae: Ex-Cerberus Scientists- Talk to Traynor by the galaxy map to add mission to the log.
Details- Land on Gellix in Arrae system of Minos Wasteland; Defend Scientists; locate survivors; Locate Brynn; Find Turian Toxin Data; Activate telemetry override; Activate 1st AA gun; choose squadmate for repair; Use Turret; Activate 2nd AA gun; Evacuate facility; Defend shuttles.
End- Technically when you board the shuttle. Automatic, no turn-in required.
End Rewards- 12,500 credits, +15 Rep, War Assets Jacob (25), Brynn (25), Ex-Cerberus Scientists (25)
Mission Rewards- Mission XP (2100), +4 Par/Ren, +2 Rep, 4 Medi-Gels available, Collectibles are Assault Rifle Magazine Upgrade, Kassa Fabrication Greaves, Shotgun High Caliber Barrel, M-6 Canifex, Sniper Rifle Piercing Mod, Turian Toxin Data. Salvage for Credits(8750)
Enemy Types- Assault Trooper(47), Guardian(1), Centurion(11), Engineer(3), Phantom(4), Atlas(1)
Disk- #2
Unwavering Achievement-(16/27)
Achievement Unlocked- Problem Solver

Talk- Probably located in the Starboard Observation (#6 Crew D.) is a chance to:
Details- Speak with Kaidan for:
Rewards- +2 Rep

CHECKLIST- Citadel... again... yes, again already.
- 10 Talks
- 1 Support
- 1 Spectre Terminal
- End 6 missions

41. Athena Nebula: Hesperia-Period Statue- Listen to an Asari sitting in the bank (#1 P. Commons) to gain mission.
Details- Scan Polissa of Vernio system in Athena Nebula
End- Turn-in by speaking with the scientist still sitting in the bank for:
Rewards- +5 Rep, 15,000 credits, War Asset (40)
Disk- #2

42. Citadel: Asari Widow- Find the PDA recording during M: Distress Signal.
Details- Take the stairs down from Apollo's Cafe (#3 P.C.) towards Meridian P.M. (#6 P.C.) to find an Asari.
End- Speak to the Asari widow for:
Rewards- +5 Rep
Disk- #2

Talk- Go to the courtyard (#6 P. Commons) close to the top-right corner of the map to:
Details- Speak with Liara for:
Rewards- +2 Rep, Relationship option available

Talk- Located in the Presidium Commons is a chance to:
Details- Speak with Kaidan for:
Rewards- +2 Rep, Relationship option available

Support-Nearby the C-Sec office is a (Turian) Diplomat having a debate with Tali.
Agree- with either for +2 Rep

Talk- Take the elevator to the inpatient wing (#1 Hospital) to:
Details- Speak with Jacob for:
Rewards- +2 Rep

43. Citadel: Cerberus Turian Poison- In the Examination rooms (#4 hospital) is a Salarian (across from where Ashley was). Listen to him to start.
Details- Find the poison during A: Ex-Cerberus Scientists
End- Speak to the same doctor at original location for:
Rewards- +5 Rep, 1,000 credits, War Asset (8), 30 XP
Disk- #2

44. Nimbus Cluster: Library of Asha- Inside Purgatory (between #2/3) will be an Asari you can overhear to begin.
Details- Scan Carcosa in the Agaiou system in Nimbus Cluster
End- Talk to the Military Trainer at the same location for:
Rewards- +5 Rep, 15,000 credits, (40)
Disk- #2

Talk- Head to the Lower Bar (#3 Purgatory) to:
Details- Speak with EDI for:
Rewards- +2 Rep

Talk- Take the Elevator to the Embassies and exit to your immediate left to:
Details- Speak with Javik for:
Rewards- +2 Rep

Talk- Mosey on over to the other side of the elevator (#4 C.E.) to:
Details- Speak with Samara for:
Rewards- +2 Rep

Talk- Inside the Spectre office (#3 P.C.) is a chance to:
Details- Speak with Miranda to:
Rewards- Keep her alive.

Spectre Terminal:
Read Location for Din Korlack

45. Citadel: Volus Ambassador- Read your mail at the Private Terminal to add this mission.
Details- Check Spectre Terminal; Talk with (Turian) Embassy Guard (#5 C.E.); Play the 3 entries; Find and use the bug; enter apartment #94
End- Select the blue dialog option for:
Rewards- +15 Par, 5,000 credits, 210 XP, War Asset (75)
Disk- #2

Talk- Go to the Memorial Wall (#8 Docks Holding Area) to:
Details- Speak with Ashley for:
Rewards- +2 Rep

Talk- Walk into Cargo Hold: C (#7 D.H.A.) to:
Details- Speak with James for:
Rewards- +2 Rep

Talk- Near James (#7 D.H.A.) is a chance to:
Details- Speak with Zaeed for:
Rewards- War Asset (25)

• Speak to Tactus for +5 Par/Ren (See #47)

Talk- Start making your way to Normandy (Docking Bay D24) to exit the elevator to:
Details- Speak with Garrus for:
Rewards- +2 Rep (and "best" celebration ever when you *miss on purpose*)

46. Valhallan Threshold: Prothean Data Drives- In Docking Bay D24 between #1/3 on the map (and before entering the Normandy) is a male human you can listen to for the mission to be added.
Details- Scan Garvug of Pax system in Valhallen Threshold
End- Turn-in by speaking with (human male) Soldier at original location for:
Rewards- +5 Rep, 15,000 credits, War Asset (40)
Disk- #2

CHECKLIST- Normandy/Galaxy Map
- 5 Talks
- 2 Supports
- Start 4 missions
- End 3 missions

WHO'S TOUGHER, GARRUS OR JAMES? LISTEN IN AT MESS HALL (#5 C.Deck) TO DETERMINE. KEEP COMING BACK FOR MORE.

47. Citadel: Medical Supplies- Talk to Dr. Chakwas in Med Bay (#4 Crew Deck)
Details- Speak with Tactus in Cargo Hold: B (#6 D.H.A.)
End- Turn-in by speaking with Dr. Chakwas again.
Rewards- +5 Rep, 375 XP, Medi-Gel upgrade
Disk- #2

Support-Engineer Adams and Engineer Donnelly are having a debate (#1 Engineering)
Agree- with either one for +2 Rep.

48. Priority: Geth Dreadnought- Mission is updated from the end of P: Perseus Veil when told of the dreadnought.
Details- Dock with Geth Dreadnought in Tikkun system of Perseus Veil; Locate secondary airlock; Use docking controls; Enter Operations Center; Use Operations Center console; Bypass door; Activate Maintenance Override; Bypass door; Use platform controls; Use Data Core Override; Clear all enemies; Board the Geth Fighter
End- Technically when you give your report to Hackett. Automatic, no turn-in required.
End Rewards- +15 Rep, +9 Par/Ren, 12,500 Credits
Mission Rewards- Mission XP (1500), +2 Par/Ren, 2 Medi-Gels available, Collectibles are Shotgun Smart Choke, Arc Pistol, Sniper Rifle Enchaned Scope, Archon Visor, Geth Pulse Rifle, SMG Scope, Assault Rifle Precision Scope. Salvage for Credits(12500)
Enemy Types- Geth Trooper(30), Geth Rocket Trooper(14), Geth Hunter(14), Geth Prime(2)
Disk- #2
Unwavering Achievement-(17/27)
Achievement Unlocked- Party Crasher

*Mission added to Log (See #52)

*Mission added to Log (See #53)

*Mission added to Log (See #54)

Talk- Interact with distress call in War Room to:
Details- Warn Admiral Raan for:
Rewards- +5 Rep

*Mission added to Log (See #49)

Talk- Head back to Med Bay to:
Details- Speak with Dr. Chakwas for:
Rewards- +5 Rep

Talk- Stroll into the Main Battery (#2 C. Deck) to:
Details- Speak with Garrus for:
Rewards- +2 Rep

Support-Joker and Liara are having a debate in Liara's office.
Agree- with whichever one for +2 Rep

Talk- Go down to the Port Cargo Hold (#4 Eng.) to:
Details- Speak with Javik for:
Rewards- +2 Rep

Talk- Take elevator to the Armory to:
Details- Speak with James for:
Rewards- +2 Rep
__________________


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Old 04-02-2012, 09:12 PM   #8
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GALAXY MAP UPDATE
Argos Rho (3 systems)
Silean Nebula (1 system)

49. N7: Fuel Reactors- Listen to Traynor inform you of this mission by the Galaxy Map.
Details- Land on Cyone in Kypladon system of Silean Nebula; Examine Medical Treatment Plan; Talk with Captain Riley; Activate Crane Display (move both containers from left to right); Vent Sector A1; Use Fuel Rod Control; Reactivate Tank#1, then #2; Restart Reactor; Clear all enemies; Send Squadmate to help; Initiate Start-up; Return to Normandy
End- Technically when you give your report to Hackett. Automatic, no turn-in required.
End Rewards- +5 Rep, 10,000 credits
Mission Rewards- Mission XP (750), 1 Medi-Gel available, Collectible is Medical Treatment Plan. Salvage for Credits(7000)
Enemy Types- Husk (20), Marauder(8), Barrier Generator(6), Brute(1)
Disk- #2
Unwavering Achievement-(18/27)

The "Big" Scan- Haven't done much scanning? Make up for it now!
- Scan 27 planets (worth 985 Total War Assets...fo' shizzle)

~ Scan Planet > System > Galaxy Map location (War Asset)

~ Hanalei > Kypladon > Silean Nebula (Dr. Jelize - 25)
~ Pronoia > Tomaros > Athena Nebula (Nefrane - 30)
~ Egalic > Orisoni > Athena Nebula (Research ships - 35)
~ Trikalon > Ialessa > Athena Nebula (Engineers - 30)
~ Tevura > Parnitha > Athena Nebula (Cybaen - 30)
~ Trategos > Pelion > Ninbus Cluster (INTEL - Reaper Weapon)
~ Farlas > Micah > Valhallan Threshold (Element Zero C. - 50)
~ Elohi > Micah > Valhallan Threshold (Emergency Fuel P. - 30)
~ Watson > Skepsis > Sigurd's Cradle (Javelin M.L. - 50)
~ Feros > Theseus > Attican Beta (Exogeni Scientists - 40)
~ Elatania > Hercules > Attican Beta (Inter. Array - 45)
~ Nonuel > Plutus > Hades Gamma (103rd update - 20)
~ Juntauma > Farinata > Hades Gamma (1st Fleet update - 15)
~ Parag > Ming > Gemini Sigma (3rd Fleet update - 25)
**Scan Intai'sei (see C: Kakliosaur Fossil
~ Pinnacle Station > Phoenix > Argos Rho (Turian Sp. Ops - 40)
~ Camaron > Gorgon > Argos Rho (Adv. Power R. - 50)
~ Canrum > Hydra > Argos Rho (H. Optics Array - 50)
~ Tyr > Asgard > Exodus Cluster (Expl. Flotilla - 75)
~ Borr > Asgard > Exodus Cluster (INTEL - Reaper Destroyer)
~ Terra Nova > Asgard > Exodus Cluster (Shanghai - 40)
~ Loki > Asgard > Exodus Cluster (Sp. Ops. Delta - 35)
~ Zion > Utopia > Exodus Cluster (Prothean D.F. - 75)
~ Solu Paolis > Esori > Aethon Cluster (Vol. Kwunu - 50)
~ Nalisin > Satu Arrd > Aethon Cluster (Vol. Eng. - 50)
~ Cherk Sab > Aru > Aethon Cluster (Vol. Fab. Unit - 45)
~ Pheiros > Gemmae > Apien Crest (Tur. 79th Flotilla - 40)

Checklist- Citadel (never heard of it)
- 1 Talk
- 2 Spectre Terminal entries
- End 2 missions

50. Citadel: Kakliosaur Fossil- Starts when you listen to a Salarian by Apartment #90 (#2 P.C.)
Details- Scan Intai'sei in Phoenix system of Argos Rho
End- Talk to the War Strategist who's still outside of Apt#90.
Rewards- +5 Rep, 15,000 credits, War Asset (40)
Disk- #2

Talk- Enter Apartment#82 (#2 P. Commons, far bottom right side of map) to:
Details- Speak with Miranda for:
Rewards- +4 Par/Ren, Romance option for MaleShep who had one in ME2, and a better chance of keeping her alive (if you choose paragon)

51. Citadel: Chemical Treatment- Located in lab services (#2 hospital) to the left is a Salarian speaking to a human female. Listen to them to begin.
Details- Found during mission #49.
End- Talk to Dr. Silon who's at the original location for:
Rewards- +5 Rep, 1,000 credits, War Asset (8), 30 XP
Disk- #2

Spectre Terminal:
Commendation for Captain Riley: Authorize to be nice
Civilian Consultant Authorization: Authorize for War Asset (7)

CHECKLIST- Normandy/Rannoch (Shh. Don't say Rannoch too loud! Whisper Rannoch so the Reapers won't hear you.)
- 3 Talks
- 4 Supports
- Start 1 mission
- End 3 missions

Support-Walk into the Mess Hall (#5 C.Deck) to find Dr. Chakwas and Engineer Adams having a debate.
Agree- with either one for +2 Rep

52. Rannoch: Admiral Koris- Mission begins when Admiral Raan informs you that Admiral Koris is in need of rescue.
Details- Land on Rannoch in Tikkun system of Perseus Veil; examine Quarian corpse; Examine AA Gun Control; Protect Squadmate; Talk to Dorn'Hazt; Examine Jamming Tower Data; Examine AA Gun Control (left side); Use turret to protect squadmate; Examine AA Gun Control (right side); Use turret to protect squadmate; Talk with Admiral Koris to:
End- Select Blue/Red dialog option to save Koris.
End Rewards- +4 Par/Ren, 12,500 Credits, War Asset Zaal'Koris (25)
Mission Rewards- Mission XP (600), +23 Par/Ren, Collectibles are Javelin, Shotgun Shredder Mod, SMG Magazine Upgrade and Target Jamming Tech. Salvage for Credits(8750)
Enemy Types- Geth Trooper(35), Geth Pyro(6), Geth Rocket Trooper(25), Hunter(2), Geth Prime(2)
Disk- #2
Unwavering Achievement-(19/27)

Support-In the War Room is an argument between Admiral Raan and Admiral Gerrel.
Agree- with Raan for +2 Rep, War Asset (-10)
Agree- with Gerrel for +2 Rep, War Asset (25)

Support-Head to the A.I. Core (#3 C. Deck) to find Javik debating with EDI.
Agree- with either to gain +2 Rep

53. Rannoch: Geth Fighter Squadrons- This starts when Legion informs you of this mission.
Details- Land on Rannoch in Tikkun system in Perseus Veil; Proceed through 1st Access Point; Examine Reaper Code Fragment; Free the 1st Data Cluster; Free the 2nd Data Cluster; Watch the 3rd Data Cluster; Proceed into the 2nd Access Point; Free the 4th Data Cluster; Free the 5th Data Cluster; Watch the 6th Data Cluster; Enter the 3rd Access Point; Reach the Exit Point
End- When you make your report to Hackett. Automatic, no turn-in required.
End Rewards- 12,500 Credits, War Asset (60)
Mission Rewards- +6 Par/Ren, Mission XP(1300), Collectible is the Reaper Code Fragment.
Enemy Types- Glowing Blocks(5349)
Disk- #2
Unwavering Achievement-(20/27)
Achievement Unlocked- Saboteur

Support-In the War Room is an argument between Admiral Tali and Admiral Xen.
Agree- with Tali for +2 Par
Agree- with Xen for +2 Ren

Talk- Go to the Starboard Observatory (#6 C. Deck) to:
Details- Speak with drunk/hungover Ashley for:
Rewards- A good laugh when selecting left dialog option followed by the top one.

ENTER MAIN BATTERY TO HEAR GARRUS "PWN" LEGION (by point four three percent )

What do you wish to achieve???

Peace between the Geth and Quarians
Spoiler! (click here to reveal)

Geth win the war
Spoiler! (click here to reveal)

Quarians win the war
Spoiler! (click here to reveal)
__________________


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Last edited by Grifter Reborn; 05-09-2012 at 07:14 PM. Reason: As Needed...
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Old 04-02-2012, 09:13 PM   #9
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54. Priority: Rannoch- Starts when you ask Legion to locate the Base.
Details- Land on Rannoch in Tikkun system in Perseus Veil; Find the upper entrance; Activate Door Override; Survive; Activate Door Override; Activate Lift; Go to the ledge; Defeat "Boss"
End- When making your report to the Asari Councilor. Automatic, no turn-in required.
End Rewards- 25,000 Credits, Geth War Assets (300, 450), Quarian W.A. (25, 150, 175, 150)
Mission Rewards- +2 Rep, 1 Medi-Gel available, Collectibles are SMG High Caliber Barrel, Assault Rifle Piercing Mod, Kassa Fabrication Gauntlets, SMG Ultralight Materials, Geth Plasma Shotgun. Salvage for Credits(25000)
Enemy Types- Geth Trooper(45), Geth Rocket Trooper(17), Geth Pyro(1), Geth Prime(4), "Boss"(1)
Disk- #2
Unwavering Achievement-(21/27)
Achievement Unlocked- Hard Target

*Mission added to Log (See P: The Citadel (#3))

Talk- Go to the far right side of the Engineering map to:
Details- Speak with Tali for:
Rewards- +2 Rep

Talk- From your personal cabin use your personal terminal to:
Details- Invite D. Allers up for:
Rewards- +5 Rep, (Blue dialog) War Asset (5)

LISTEN TO JOKER'S FAILED JOKE ON THE BRIDGE (#1 CIC)

GALAXY MAP UPDATE
Hades Nexus (4 systems)
Silean Nebula (4 systems added)

Checklist- Galaxy Map
- Scan 9 Planets

**Scan Kopis (see #59)
~ Dobrovolski > Pamyat > Hades Nexus (Leipzig - 10)
**Scan Gei Hinnom (see #55)
~ Asteria > Hekate > Hades Nexus (Hong Kong - 15)
~ Yasilium > Loropi > Silean Nebula (Arm. Sniper U. - 30)
~ Hyetiana > Nahuala > Silean Nebula (Serrice Guard - 30)
**Scan Dekuuna (see #56)
**Scan Oltan (see #61)
**Scan Nevos (see #57)

Checklist- Citadel
- 2 Talks
- Start 1 mission
- End 8 missions

55. Hades Nexus: Prothean Sphere- After finishing C: Batarian Codes, walk out of range (talking to James at poker game works well) and then return (#4 DHA, far left side of map) to listen to the human male speaking to the Turian.
Details- Scan Gei Hinnom in Sheol system in Hades Nexus.
End- Talk with the (human male) Refugee at original location for the rurn-in.
Rewards- +5 Rep, 15,000 credits, War Asset (40)
Disk- #2

56. Dekuuna: Code of the Ancients- When exiting the elevator for Purgatory you'll see an Elcor directly ahead. Listen to add mission.
Details- Scan Dekuuna in Phontes system in Silean Nebula.
End- Return to the original location to speak with the Angry Elcor for turn-in.
Rewards- +5 Rep, 120 XP, War Asset (40)
Disk- #2

57. Silean Nebula: Rings of Alune- Take the elevator to H. Memorial Hospital and as soon as you exit, turn to your immediate right. Listen to an Asari to add the mission to your log.
Details- Scan Nevos in Teyolia system in Silean Nebula.
End- Take elevator to the hospital to speak with the (Asari) Consultant for the turn-in.
Rewards- +5 Rep, 15,000 credits, War Asset (40)
Disk- #2

58. Citadel: Target Jamming Tech- Around Apollo's Cafe (#3 P.C.) is a Turian who's talking about this.
Details- The tech is found during mission #52.
End- Return to Apollo's Cafe to speak with the C-Sec Officer for the turn-in.
Rewards- +5 Rep, 1,000 credits, War Asset (8), 30 XP
Disk- #2

Talk- Sitting at a table nearby at Apollo's Cafe is Ashley.
Details- Speak with Ashley for:
Rewards- +2 Rep

59. Hades Nexus: Obelisk of Karza- Is added when you hear a human male sitting on a bench in the courtyard (#4 P.C.) mention it.
Details- Scan Kopis in Hoplos system inHades Nexus.
End- Still sitting on the bench is the Researcher to speak with for:
Rewards- +5 Rep, 15,000 credits, War Asset (40)
Disk- #2

Talk- Walk around C-Sec Outpost (#5 P. Commons) to find Tali.
Details- Speak with Tali for:
Rewards- +2 Rep

60. Citadel: Reaper Code Fragments- Overhear an Asari (#4 C. Embassies) to add this to mission log.
Details- The code is found during mission #53.
End- Speak with the Asari War Strategist to turn mission in.
Rewards- +5 Rep, 1,000 credits, War Asset (8)
Disk- #2

*Mission added to Log (See #61)

Priority: The Citadel (#3)- Starts when the Asari Councilor asks you to meet her on the Citadel.
Details- Enter Councilor Udina's office (#2 C. Embassies) to meet with the Asari Councilor.
End- Misson ends when the councilor asks you to recover artifact and the mission updates to become 62. Priority: Thessia.
Rewards- +2 Par/Ren
Disk- #2

61. Dekuuna: Elcor Extraction- Close to the Asari War Strategist (#4 C. Embassies) is an Elcor you must talk with to start this mission.
Details- Scan Oltan in Phontes system in Silean Neabula.
End- Talk to the Elcor Ambassador at same location to turn-in.
Rewards- +5 Rep, War Asset (40)
Disk- #2

Checklist- Galaxy Map/Normandy
- 4 Talks
- Start 2 missions
- End 2 missions

62. Priority: Thessia- Mission is added to the log when the Asari councilor asks you to retrieve an artifact on Thessia.
Details- Land on Thessia in Parnitha system in Athena Nebula; Talk to Lt. Kurin; Use the mounted gun; Bypass Door; Fight alongside the Asari Sniper; Reach Outpost Tykis; Bypass Barrier Control; Examine Statue; Examine Manuscript (left of facing the statue); Examine Shield; Examine Bust; Activate Beacon; "Boss" Fight
End- When you give your report to the Asari councilor. Automatic, no turn-in required.
End Rewards- +15 Rep, +4 Par/Ren, 15,000 credits
Mission Rewards- Mission XP (3000), +14 Par/Ren, +6 Rep, 4 Medi-Gels available, Collectibles are Umbra Visor, Sniper Rifle Concentration Mod, M-98 Widow, Assault Rifle Extended Barrel, SMG Heat Sink. Salvage for Credits (15000)
Enemy Types- Husks(17), Brute(5), Barrier Generator(4), Cannibal(20), Marauder(18), Spore Pod(14), Banshee(2), Ravager(3), Harvester(3), "Boss"(1)
Disk- #2
Unwavering Achievement-(22/27)
Achievement Unlocked- Last Witness

*Mission added to Log (See #65)

Talk- Use the Vid Comm to:
Details- Speak with Anderson for:
Rewards- +2 Rep

*Mission added to Log (See #63)

Talk- Take the elevator to the Crew Deck and exit to:
Details- Speak with Tali for:
Rewards- +2 Rep

Talk- Then enter the Main Battery to:
Details- Speak with Garrus for:
Rewards- +2 Rep

Talk- Head down to the engineering deck to:
Details- Enter the Port Cargo for:
Rewards- +2 Rep

EVEN SHEPARD RAGES. S/HE CAN VENT WHEN YOU TALK TO JOKER ON THE BRIDGE (#1 CIC).
__________________


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Last edited by Grifter Reborn; 05-18-2012 at 09:34 PM. Reason: As Needed...
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Old 04-02-2012, 09:14 PM   #10
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GALAXY MAP UPDATE
Nubian Expanse (3 systems)
Hourglass Nebula (4 systems)
Kepler Verge (1 sys)
Shadow Sea (1 sys)
Far Rim - DISAPPEARS!
Perseus Veil - DISAPPEARS!

63. N7: Communication Hub- Listen to Traynor near the galaxy map to have this mission added to your log.
Details- Land on Ontarom in Newton system of Kepler Verge; Pick up Cerberus Codes (stay left from the start); Deactivate Cerberus Hacking Device; Deactivate 2nd Cerberus Hacking Device; Deactivate 3rd Cerberus Hacking Device
End- When you give your report to Hackett. Automatic, no turn-in required.
End Rewards- +5 Rep, 10,000 Credits, War Asset (50)
Mission Rewards- Mission XP (750), 4 Medi-Gels available, Collectibles are Ariake Technologies Greaves, Cerberus Codes. Salvage for Credits (7000)
Enemy Types- Assault Trooper(13), Centurion(13), Nemesis(6), Phantom(1)
Disk- #2
Unwavering Achievement-(23/27)
Achievement Unlocked- Tour of Duty (if you finished all 6 N7 missions)

The "Final" Scan- Time to start wrapping up all your scans!
- Scan 5 planets (War Assets -160)

~ Norehsa > Qertassi > Nubian Expanse (Trafalgar - 15)
~ Yamm > Kalabsha > Nubian Expanse (103rd update - 25)
~ Alingon > Faryar > Hourglass Nebula (S.B. Starship T. - 50)
~ Hagalaz > Sowilo > Hourglass Nebula (S.B. Support T. - 40)
~ Zanethu > Ploitari > Hourglass Nebula (Terminus Freigh. - 30)

Checklist- Citadel (Seriously?!? For the love of *censored beliefs*)
- End 1 mission
- After ending mission, say "No more Citadel"
- After saying that, say "I wish I never see the Citadel again"
- Be warned, not all wishes come true

64. Citadel: Cerberus Ciphers- Listen to the Turian at the end of the hall (far left side of Citadel Embassies map).
Details- Codes are found during mission #63.
End- Take a taxi to the Presidium Commons and sprint to Apollo's Cafe to find Officer Dellk. Talk to that beautiful Turian for:
Rewards- +5 Rep, 1,000 credits, War Asset (15), 30 XP
Disk- #2

Checklist- Galaxy Map/Normandy
- 3 Talks
- Start 1 mission
- End 1 mission

65. Priority: Horizon- This mission is added to the log when Traynor informs you of her discovery while meeting in the war room.
Details- Land on Horizon in Iela system in Shadow Sea; Bypass Door; Examine Log (along left side); Head downstairs to examine the logs by the crashed NS1 ships; Activate Console inside Pool Maintenance (Miranda); Activate Water Pump; Activate Console; Activate Console (Miranda); Activate Console inside Incubation Research 02 (Miranda); Activate Console (Miranda); Climb Ladder; Activate Lift (must shoot hatch first to unlock); Activate Pod Status (when prompted press ); Activate Elevator; Use Blue Dialog to save Miranda
End- Technically when you report to Hackett. Automatic, no turn-in required.
End Rewards- 15,000 Credits, War Asset (90), Miranda (25)
Mission Rewards- Mission XP (2700), 3 Medi-Gels available, Collectibles are Pistol Scope, Rosenkov Materials Shoulder Guard, Shotgun Blade Attachment, M-12 Locust, M-99 Saber*Backtrack after unlocking pods*. Salvage for Credits(15000) and XP (50)
Enemy Types- Phantom(2), Nemesis(1), Assault Trooper(4), Husks(10), Marauder(7), Banshee(2), Ravager(3), Cannibals(8), Barrier Generator(4), Spore Pod(7), Gesation Pod(4), Brute(3)
Disk- #2
Unwavering Achievement-(24/27)
Achievement Unlocked- Well Connected

*Mission added to Log (See #66)

Talk- Head down to the lounge (#7 Crew Deck) to:
Details- Speak with Tali for:
Rewards- +2 Rep and a laugh. 3 words; "Emergency Induction Port"

TALI ISN'T DONE BEING FUNNY. ENTER THE PORT CARGO TO HEAR "DRUNK PHONE CALL"

Talk- Since your already in the port cargo, you should:
Details- Speak with Javik for:
Rewards- +2 Rep and a new power unlocked.

Talk- Go to the bridge (#1 CIC) to:
Details- Speak with EDI for:
Rewards- +2 Rep and a new power unlocked.
__________________


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Last edited by Grifter Reborn; 05-09-2012 at 07:19 PM. Reason: As Needed...
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Old 04-02-2012, 09:15 PM   #11
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Checklist- Point of no return. Once you've told Admiral Hackett to begin, your locked in.
- Scan anything you have left or wish to find not in this guide (credits, fuel, etc.)
- Make sure your Effective Military Strength is above 4,000. By using this guide, you won't need 5,000 for the "best" ending because you have plenty of Rep built up.
- For comparison, at this point I had 7,148 Total Military Strength and Bahroo3 had 7,156. It's possible to achieve up to 7,530 based on decisions during all 3 games.
- 1 Talk
- End 1 mission
- Start 1 mission

GALAXY MAP UPDATE
Horsehead Nebula (1 system added)

66. Priority: Cerberus Headquarters- This begins when Miranda plants a tracking device on Kai Leng.
Details- Dock with Cronos Station in Anadius system in Horsehead Nebula; *Point of no Return* tell Hackett your ready to begin; Use Hangar Bay Compression Controls; Use Rotation Controls; Use Clamp Release; Examine Door; Take ladder up towards Central Lab; Enter Central Lab; Use Cerberus Video Log; Locate Prothean VI; Defeat "Boss"
End- Technically when you speak with Anderson. Automatic, no turn-in required.
End Rewards- +15 Rep, 55,000 Credits, War Asset (100)
Mission Rewards- Mission XP (2600), +9 Par/Ren, 4 Medi-Gels available, Collectibles are M-37 Falcon, Serrice Council Greaves, Delumcore Overlay. Salvage for Credits (20000)
Enemy Types- Assault Trooper(36), Centurion(12), Nemesis(6), Atlas(2), Guardian(2), Engineer(5), Turret(4), Phantom(5), "Boss"(1)
Disk- #1
Unwavering Achievement-(25/27)
Achievement Unlocked- Executioner

*Mission added to Log (See #67)

Talk- Head into the Main Battery to:
Details- Speak with Garrus (Tali too if you didn't romance her) for:
Rewards- +2 Rep

FINAL GALAXY MAP UPDATE
Local Cluster (Sol System)
EVERYTHING ELSE IS UNAVAILABLE DUE TO REAPER INVASION

Final Checklist- The Return
- 9 Talks
- Start 1 mission
- End 2 missions

67. Priority: Earth (part 1)- Note: The "part 1" doesn't show in your log. I've split it into 2 parts to cover your "final talks" before concluding the game. Starts when your informed that the Citadel has been moved to the Sol System.
Details- Enter the Local Cluster; Clear the landing site; Find crashed shuttle; Pickup M-920 Cain; Destroy "Heavy Weapon"; Survive Attack; Board the Evac Shuttle
End- When you land in the forward base.
End Rewards- +11 Par/Ren, 200 XP
Mission Rewards- Mission XP (450), 1 Medi-Gel available
Enemy Types- Cannibal(40), Marauder(15), Brute(1), Ravager(1), Banshee(1)
Disk- #1

Talk- Take the ladder down to:
Details- Speak with James for:
Rewards- Your final talk with him and +2 Rep.

Talk- Not far is a door where you can:
Details- Speak with Ashley for:
Rewards- Your final talk with her.

Talk- Enter the door to locate the Communications Tech.
Details- Speak with him for:
Rewards- Your final talk with your ex-squadmates.

Talk- Upstairs in a room with multiple Turians is your chance to:
Details- Speak with Garrus for:
Rewards- Your final talk with him and +2 Rep.

WHEN CROSSING THE BRIDGE, STOP AN ATTACK BY USING THE TURRET

Talk- Once you've crossed the bridge and entered into the other building, you can:
Details- Speak with Liara for:
Rewards- Your final talk with her. (Nice sequence plays if you romanced her)

Talk- While making your way towards Anderson (still) you'll have a chance to:
Details- Speak with Javik for:
Rewards- Your final talk with him and +2 Rep.

Talk- Next to Javik is an ol' friend rallying the troops.
Details- Speak with Wrex for:
Rewards- Your final talk with him.

Talk- Just to the right of Admiral Anderson (when facing him) is the opportunity to:
Details- Speak with Tali for:
Rewards- Your final talk with her and +2 Rep.

Talk- On the other side of Anderson is the chance to:
Details- Speak with EDI for:
Rewards- Your final talk with her.

67. Priority: Earth (part 2)- Note: The "part 2" doesn't show in your log. I've split it into 2 parts to cover your "final talks" before concluding the game. Talk with Admiral Anderson to begin your final mission log entry.
Details- Choose your 2 squadmates for the final time; Cross "No Man's Land"; Clear out Reaper Strongpoint; Make your way to the missle launchers; Secure Missle Launchers; Deactivate Firewall Controls; Defend Missle Battery; Activate Missle Launch Controls; Defend Missle Battery; Activate Missle Launch Controls; Make Your Final Charge!!
End- Technically when you arrive on the Citadel. Automatic, No turn-in required.
End Rewards- +15 Rep, +2 Par/Ren
Mission Rewards- Mission XP (700), +8 Par/Ren, 6 Medi-Gels available.
Enemy Types- Cannibals(52), Marauder(56), Harvester(2), Banshee(15), Husks(20), Brutes(12), Ravager(1), Marauder Shields(1), Marauder Health(1), Husk Prime(3)
Disk- #1
Unwavering Achievement-(26/27)
Achievement Unlocked- Patriot

IT'S NOT OVER!!

Make your FINAL decision

Citadel: The Return- Note: This mission never shows in your mission log, however if you go to "Load Game" and "Restart Mission" you'll see the mission name. Starts right before entering the Citadel.
Details- Meet with Admiral Anderson at the console he's found.
End- This ends when you make your final decision. To help make the choice, I've listed some options and how to achieve them.

I'm Paragon and want the "best" ending!
Spoiler! (click here to reveal)


I'm Renegade and I love being in control!
Spoiler! (click here to reveal)


Sometimes I'm good. Sometimes bad. I like making different decisions!
Spoiler! (click here to reveal)


Unwavering Achievement-(27/27)
Achievements Unlocked- Legend, Unwavering and Insanity (if you made playthrough on insanity difficulty)

Enjoy the endings, and if your playing an imported ME2 or ME3 game enjoy the scene after the credits!
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Old 04-02-2012, 09:16 PM   #12
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Reserved for future DLC.
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Old 04-02-2012, 09:17 PM   #13
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Reserved because I like the word reserved.
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Old 04-02-2012, 09:20 PM   #14
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This is the "oh crap, I needed just one more" reserve. End
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Old 04-02-2012, 09:51 PM   #15
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So are you making a guide or a small book?
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Old 04-02-2012, 09:59 PM   #16
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So are you making a guide or a small book?
Big book!

I can delete what I don't need anyway.
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Old 04-02-2012, 11:47 PM   #17
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LMFAO dude!!!
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Old 04-02-2012, 11:55 PM   #18
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LMFAO dude!!!
I knew you'd be happy!

Everyone probably thought I blew it off.
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Old 04-02-2012, 11:56 PM   #19
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^^^^ Sure beats the generic [*placeholder]

Glad to see you haven't abandoned the guide Grifter, i'm interested to see what i missed on my first playthrough
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Old 04-03-2012, 12:53 AM   #20
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Thereotic Eagle had a guide like this here
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Old 04-03-2012, 01:04 AM   #21
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Thereotic Eagle had a guide like this here
I'm aware of that, it's for the unwavering achievement. This is a much more detailed guide for full details, all missions and more. I asked the community about making this one awhile back in this thread:
http://www.xbox360achievements.org/f...d.php?t=361160
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Old 04-03-2012, 01:08 AM   #22
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I will have more dataz for you soon Grifter. Eden Prime mission on Spectre can go to hell.
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Old 04-03-2012, 02:43 AM   #23
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Haha glad to see you followed through with this! Placeholders are funny too.

EDIT: I made this post before bed, so it was still fresh on my mind when I woke up. Gotta say, very impressed with this thus far, ESPECIALLY because you're doing this on your phone. Even typing this was a chore in my iPhone...
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Old 04-04-2012, 05:28 PM   #24
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Me and Grifter are currently in the middle of re-formatting the guide so sorry if it looks like a mess right now.
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Old 04-09-2012, 01:47 AM   #25
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This is a WORK IN PROGRESS that is currently 33% completed. Sorry for all the delays and thanks for your patience.
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Old 04-09-2012, 01:51 AM   #26
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You said you would be done by April 9th YOU LIED
It's all your fault!!! And don't pretend it isn't. Everyone will see through your LIES!!!

And it's the 8th. Just saying...
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Old 04-09-2012, 02:02 AM   #27
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It's all your fault!!! And don't pretend it isn't. Everyone will see through your LIES!!!

And it's the 8th. Just saying...
It's not my fault I am thorough.
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Old 04-10-2012, 08:05 PM   #28
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So I know there's some people looking to begin a(nother) playthrough when the import face patch hits sometime today. I know this is taking an eternity (certainly seems that way to me) bit it can actually be used as it currently stands. (it's just not as pretty and organized as it will eventually be) In any case, here's what you need to know:

OP (post #1) has the necessary info to use the guide.
Post #2,3,4 are done (until someone spots a change)
#5 is coming along but is still accurate and capable for you to follow
#6,7,8 are the basic walkthrough to finish the game.

This will eventually be completed, but as the usual time constraints and phone typing (stupid phone. stupid computer) has resulted in more delay.

Thanks for the positive feedback so far and especially for the patience! If you have questions, please let us know!
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Last edited by Grifter Reborn; 04-10-2012 at 08:14 PM. Reason: Spelling... Dur
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Old 04-10-2012, 08:07 PM   #29
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Thanks for the positive feedback so far and especially for the patience! If you have questions, please let us know!
I noticed we went from 33% to 34% done, fuck yeah.
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Old 04-10-2012, 08:11 PM   #30
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I noticed we went from 33% to 34% done, fuck yeah.
Could say 35%, maybe 36%, but didn't want to sound too cocky.


Carryover from 1st page:
Quote:
Originally Posted by Grifter Reborn View Post
So I know there's some people looking to begin a(nother) playthrough when the import face patch hits sometime today. I know this is taking an eternity (certainly seems that way to me) bit it can actually be used as it currently stands. (it's just not as pretty and organized as it will eventually be) In any case, here's what you need to know:

OP (post #1) has the necessary info to use the guide.
Post #2,3,4 are done (until someone spots a change)
#5 is coming along but is still accurate and capable for you to follow
#6,7,8 are the basic walkthrough to finish the game.

This will eventually be completed, but as the usual time constraints and phone typing (stupid phone. stupid computer) has resulted in more delay.

Thanks for the positive feedback so far and especially for the patience! If you have questions, please let us know!
UPDATE: Use detailed guide in post#1-5, then basic walkthrough in post#8-10.

UPDATE 2: Use detailed guide in post#1-6, then basic walkthrough in post#9,10.
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