PlaystationTrophies Got a news tip? tips@x360a.org
Username
Password
 

Go Back   XboxAchievements.com > Xbox 360 Retail Games > Action > Dishonored
Subscribe    Donate

Reply
 
Thread Tools Display Modes
Old 10-10-2012, 11:36 AM   #1
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Achievement Guide and Roadmap

Overview:
-Estimated achievement difficulty: 5/10
-Offline:1000
-Online: 0
-Approximate amount of time to 1000: 25-30hrs
-Minimum number of playthroughs needed: 1-2 (either Chaos achievement can be achieved by starting around 2/3 into the game onward)
-Number of missable achievements: Art Dealer (Help Granny in mission 2)
-Do cheat codes disable achievements?: No cheat codes
-Does difficulty affect achievements?: No
-Glitchy achievements: Ghost,Shadow,Clean Hands
-Unobtainable achievements: None
-Extra equipment needed? : No

Introduction
In Dishonored, you play as Corvo, a former bodyguard-turned-assassin who is hell bent on eliminating the men who dishonored him and sent his home city into chaos. Your journey will carry you from the depths of Dunwall's Coldridge Prison, to the flooded, and plague infested streets of the city's destroyed sectors, and everywhere in between. Every step of the way you will encounter fierce resistance from regular City Watch, to powerful Overseers, and even plague-ridden citizens now called Weepers. You have one goal, save the Empress and eliminate the men who imprisoned you, as well as anyone else who stands in your way, by whatever straightforward or subtle means necessary. With the help of the powerful, otherworldly being known only as "The Outsider", and the aid of a few freedom fighters, you must accomplish your mission at whatever cost. Even as the odds continue to stack against you, the assassin will emerge victorious.

Playthrough 1
The achievements are pretty cleanly divided into two different playthroughs; one being a brawl, fight and kick but playthrough where you utilize all of your weapons and abilities, and the other is a stealth playthrough where you don't kill anyone and you cannot be seen. The stealth run is certainly the more tricky of the two, simply because a whole game is a long ways to go without alerting enemies, or killing anyone, even if it sometimes seems like you have to. However, a full stealth playthrough will net you achievements like "Ghost", "Shadow", and "Clean Hands", and can also be paired with achievements like "Mostly Flesh and Steel" to restrict your play even further by making it so you cannot even purchase any of your powers for the duration of the game. A number of short term achievements are available for people who can make it through a set number of missions either without altering enemies, while killing a few people, or both, so those would all pop on a "Clean Hands" run through. This may not be the best run to do side quests, or gather paintings or charms, depending on the player. Finishing a stealth run through will also net you "Just Dark Enough".

Playthrough 2
The second playthrough will be the opposite of whatever you chose for playthrough one. So if you went stealth the first time around, this time you will want to go all out and get the "Dunwall in Chaos" achievemement, among others which are mostly associated with using certain abilities or weapons a certain number of times. Overall, a pretty balanced set of achievements.


Achievements

Dishonored - 5
You escaped Coldridge Prison

Mission 1
This will pop after you get off the boat with Samuel, who rescues you from Coldridge. Story related and unmissable.


Thief - 20
You pickpocketed items worth a total of 200 coins

You can do this throughout the playthrough by going into sneak mode () and tapping when you're behind someone with a glowing purse on their hip. Try this on every enemy you take out via assassination or knockout, and if you don't get it by mission 5 when you get to the party, just run around pick pocketing everyone until it unlocks and reload your game if necessary.

Thanks to Markmonster for the video

Versatile - 20
You killed characters with each weapon and offensive gadget

Basically, kill at least one person with each weapon and gadget. This will require some upgrades, and blueprints for the upgrades.
Meaning: Pistol(+explosive rounds), Crossbow(+Incendiary Bolts), Blade, Springrazor and grenade(+sticky grenades).


Necessary Blueprint locations:
(Note: Picking up a blueprint with multiple locations, will make it disappear from all locations)


Mission: House of Pleasure
Item: Incandescent Paste; Incendiary Bolt Blueprints (Location 1)
Location: Use the valve-controlled door located within the Distillery to reach the blueprint


Mission:Lady Boyle's Last Party
Item: Spiked Grenade Housing; Sticky Grenade Blueprints (Location 1)
Location: Before entering the Mansion through the side entrance (which enters into the main hall and staircase), take a left and enter a side door into a guard's room to find the blueprints on a table.


Mission: Return to the Tower
Item: Small-Scale Combustion Refinement; Explosive Bullets (Location 1)
Location: Once you're inside Dunwall Tower, check the rooms on the second floor, and you will find this in the General's office.


The Flooded District
Item 1: Spiked Grenade Housing; Sticky Grenade Blue prints (Location 2)
Location: Inside the Thug's basement with a partially destroyed passageway


Item 2:Incandescent Paste; Incendiary Bolts (Location 2)
Location: In the lower level cellar near the exit from the Gateward Tunnels.

Item 3: Small-Scale Combustion Refinement; Explosive Bullets (Location 2)
Location: In the crashed railcar you pass by as you exit the rail station, and just before reaching the main area with Daud, and tons of Assassins.

Ghost - 30
You completed all missions after the prologue, alerting or killing no one but key targets

Alerts come when the awareness meter above an enemy's head turns red and they start shooting at you. As for not killing anyone, learn to blink passed enemies, utilize your sleep bolts for your crossbow ( + to the top left), you'll know they're sleep darts because they're green. Also be sure you use knockout takedowns by holding when you're behind an enemy. One last tip would be to hold while you're knocking them out so you catch them as they collapse, otherwise they'll fall to the ground and possibly alert nearby enemies.

Shadow - 30
You completed all missions after the prologue without alerting anyone

In order to know when an enemy is alert, watch the lightning bolts over their head. Once they are all filled in with white, they will turn red and the enemy will start attacking you. If that happens, reload the last save you have. Always pay close to attention to the detection markers (the lightning bolts) and as soon as you see even a bit of white, hide until the enemy moves on.

Mostly Flesh and Steel - 50
You finished the game without purchasing any supernatural powers or enhancements besides Blink.

Basically, DO NOT purchase ANY powers from the menu. Powers cost Runes, so you have a better idea of what they are, and by don't purchase any, I also mean do not upgrade Blink. Thankfully, you can upgrade your regular equipment, such as your crossbow, mask, etc.

Last edited by Shiftie; 10-17-2012 at 06:11 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 11:37 AM   #2
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Wall of Sparks- 10
You killed an enemy with the Wall of Light

You can get this with relative ease by rewiring the wall of light in Sokolov's house during the mission where you need to capture him. There are other walls of light located throughout the game. Note that a kill with this will void any no kill achievements, so be sure to reload a save after the kill if you want to go with no kills in a game.

Thanks to Deathmule for the video

Alternative method thanks to Markmonster: Here


Rogue - 10
You assassinated 10 unaware enemies

Whenever you see a chance to sneak up behind an enemy without them noticing (thus remaining unaware), use your attack to assassinate them. This will void any no kill achievements you're going for, so either do this your second run, or reload a save after you do it.

Thanks to Markmonster for the video

Specter - 20
After escaping prison, you completed a mission, not alerting anyone and killing less than 5 people

This will pop after completing the first true mission in the game while going through for at least a Shadow playthrough.

Faceless - 20
After escaping Coldridge Prison, you completed a mission without alerting anyone


This achievement will pop after completing the first real mission (assassinate Overseer Campbell) if you are going through at least a Shadow playthrough.



Manipulator - 10
You made others kill 5 of their own allies


For this you need to purchase Possession rank 2, and bend time 2, which will void Mostly Flesh and Metal, so do them separately (or save prior to doing this). Get into a firefight and just as you are about to get shot, bend time, possess another enemy, and walk them in front of the bullet and then jump out of the body with . Repeat that 4 more times.

Thanks to Markmonster for the video

Vanished - 10
You escaped the prison and navigated the sewers undetected



Good practice for future missions, as you will need to go through the prologue without being detected, and the achievement will pop once you exit the sewers and see Samuel.

Razor Rain - 10
You killed 5 characters with Drop Assassination


Jump or fall toward an enemy from above them and tap just before you land on them to execute them. You will have many opportunities to do this, but be sure to remember that this will void any no-kill achievements you are going for.

Thanks to Markmonster for the video

Surgical - 30
You played from the first mission through Kaldwin's Bridge killing fewer than 10 characters

Pops once you carry Sokolov to the boat at the end of mission 4 as long as you have killed less than 10 people over the course of these 4 levels. Guaranteed to pop on a Clean Hands play through.

Clean Hands - 100
You complete the game without killing anyone

This isn't too tricky aside from a few spots, as long as you remember to only take down enemies with sleep bolts from your crossbow, or your sleeper hold knockout.

Here are some tips to avoid killing anyone in certain sticky situations
Mission 1 Overseer Campbell - Either let him poison the Captain and then choke him out, or follow them into the basement and choke him out.
Mission 2 Pendeltons - Do the Slackjaw sidequests and he will offer to take care of the Pendelton twins for you if you get the code to the Art Dealer's safe.
Mission 5 Lady Boyle - Search the second floor for clues as to which Boyle you need to capture (it changes). Once you've done that, head downstairs and find a man with rabbit/scarecrow type mask that has random whiskers on it, he'll be wandering around the first floor and talk to you about helping him kidnap his love. After that, figure out a way to get the target into the kitchen so you can knock her out and she can be kidnapped (at least she isn't dead).
Mission 6 Lord Regent - Head up to the broadcast tower and talk to the broadcaster who will tell you it'd be a good idea to get the Lord Regents tapes from his safe (935) and broadcast them over the air to dismantle his government from the top down. This will also grant you the political suicide achievement.
Mission 7 Daud - Just pickpocket his pouch from him as you go for his key when you finally reach him in Mission 7. This will also unlock an achievement.
Mission 7 Slackjaw/Granny - When you see these two at the end of Mission 7, it can get kind of screwy, and the best bet is apparently to just pickpocket the key from Granny and run. Putting her to sleep apparently counts as killing for people who have noticed it.

Harm's Way - 10
You have caused 5 unintentional suicides

Once you have the possession ability, and bend time 2, load up mission 5/the boyle's party, and head in through the side entrance that leads to the large staircase entryway. Note the wall of light at the opposite end of the room, and what you need to do now is to possess civilians around the room, and jump out of their body () just before reaching the wall of light. As you jump out, they will stumble forward a few feet and die in the wall. This ONLY works on civilians, and note that none of the Boyle sisters, their maids, or some of the people with unique masks will die in the wall of light. So focus on grabbing the guests with the plain masks. If you have bend time, that will help you when the guests start to flee, however some will stay behind so go find them and walk them into the wall. You can reload the checkpoint if necessary.
Thanks to Powerpyx for the video

Last edited by Shiftie; 02-09-2013 at 09:11 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 11:38 AM   #3
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Inhabitant - 10
You stayed in possession of others for most of a 3 minute period


Once you have at least Possession rank 1, find a huge swarm of rats (pretty common later on), possess one of them via , wait for him to die, possess another, and keep going until the achievement pops. Make sure you have a good amount of mana potions beforehand as it will require about 9 rats to achieve.

Alternatively you can possess a rat and enter a rat tunnel and just wait out the 3 minutes (you won't unpossess the rat during while you're in the tunnel. Drop the possession with once the time is up.

Thanks to Markmonster for the video

Hornets' Nest - 20
You killed 4 enemies in less than 1 second using the crossbow


For this you will need either Bend Time or Bend Time 2, and Crossbow Reload Speed so your Crossbow automatically reloads after each shot. Once you have that, head to the Lady Boyle's Last Party mission and head across the river via the bridge, and into the building that is next to where your boat landed. On the bottom floor of this building, under the staircase, you will find a group of 6 Weepers just hanging out and waiting to be killed by you. Once you find them, use Bend Time and aim for the head of at least 4 of them.
Thanks to Markmonster for the video

Alternative video thanks to Tyger7: Here

Speed of Darkness - 10
You traveled 30 meters in less than 1 second

For this you will want to have Blink and Bend Time; Once you have slowed time, simply Blink and run for the duration and the achievement should pop. Note that it doesn't have to be a straight line, I went in a circle, and some people have reported doing it vertically.

Thanks to Markmonster for the video

Tempest - 20
You killed 6 enemies in less than 1 second

This can be easily paired with Hornet's Nest, or you can use the pistol; and whatever else you want (grenades, mines, etc) while under the influence of Bend Time 2 as long as you're in an area with 6 enemies. One location to do this is against the large group of Weepers in a building between where you start mission 5, and where you can enter the Boyle party through a guard house, which is across the bridge from where you come out of the water.

Thanks to Markmonster for the video

Alternative video thanks to Tyger7: Here

Merchant of Disorder - 20
You acquired 15 equipment upgrades

You can purchase any equipment upgrades you want on any playthrough as they don't affect achievements, just be aware that you will need to keep a look out for blueprints to new upgrades to help you get the achievement earlier. Most, if not all, of your blueprints for upgrades come naturally through progression though, and upgrades can be purchased from Piero.

Note: the upgrades can get pretty pricey so you may want to focus on buying the cheap stuff first, and also loot as many items that give you money as possible. One great place to get this is the Boyle Mansion in mission 5, as the guests won't stop you for stealing all of the valuables throughout the Mansion.


Back Home - 10
You grabbed a live grenade and threw it back, killing an attacker

Occasionally Overseers (the masked guys) will throw grenades at you, which you can pick up with and throw back with like a traditional item you can pickup and throw. You may want Time Bend for this to make it a bit easier. The achievement can be a little glitchy, so try and kill the guy by getting a direct hit with the grenade, which seems to work 100% of the time.

In mission 2 is a great place to do this. After entering Holger Square you have to help a trapped guy named "High Overseer Martin" (cannot be missed). Right in front of him is a normal Overseer. Just make some noise and run around until he throws a grenade at you. Easy peasy.

Thanks to Powerpyx for the video, and the great location

Alive Without Breath - 10
You took possession of a fish

Once you have purchased the possession skill, equip it and jump into any water. Swim around until you see some fish then put your crosshairs on them and press to possess them.


Thanks to Markmonster for the video

Creepy Crawly - 10
You used a rat tunnel

After buying the possession power, use it on a mouse when you see a broken vent at the bottom of the wall. As the mouse, you can enter the vent and use it like a tunnel to reach anything from a secret room or just a shortcut. The achievement will pop once you enter the vent as a mouse.


Thanks to Markmonster for the video

Last edited by Shiftie; 10-22-2012 at 06:55 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 11:39 AM   #4
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Art Dealer - 50
You collected all the Sokolov paintings

The Sokolov paintings are paintings found throughout the game that are made noticeable by a yellow outline along the frame. You can pick these up by pressing . A counter at the end of each mission will show you if you got all the paintings in one mission or not. If you manage to miss multiple paintings, you will need to reload the mission with the first one you missed and replay through the remaining missions.

You can also find a nice guide done by Tyger7 Here.

Note: The last painting can only be obtained if you have done a quest for both Granny and Slackjaw. If you have neglected either or both, you will have to replay the entire game again.
Mission 1
-Mission 1: There is one in the Overseer's basement, and can be found as part of his assassination, or the bodyguard achievement.
Mission 2
-Mission 2: Another can be found hanging on a wall in the art dealer's house. There will be two thugs talking about it on the second floor when you first enter the building.
-Mission 2: Another in the single bedroom on the top floor of the art dealer's house, above the bed.
-Mission 2: Yet another painting can be found in the Art Dealer's safe.
Mission 4
-Mission 4: On the bottom floor of Sokolov's house is a lone painting in the middle of the room, surrounded by enemies.
Mission 5
-Mission 5: in the Boyles mansion's upper floor art gallery.
-Mission 5: This location varies apparently, but can be found in your target's bedroom (your target varies by playthrough)
Mission 6
-Mission 6: On the second floor of the tower there is a music room with a fireplace and the painting hanging over the fireplace
Mission 7
-Mission 7: As you proceed toward your equipment marker on the screen you may pass through an upper balcony that leads into a small room with a Weeper and the painting in it. The balcony has a mattress on it, and is directly above the weird pod things that shoot acid at you.
-Mission 7: After dealing with Daud you will proceed to a chain leading to the basement. The painting is on one of the floors you pass while going down the chain.
-Mission 7: When you see Granny and Slackjaw for the last time, head up to Granny's room and you will find this hanging over her bed.

Thanks to Powerpyx for the video


Occultist - 20
You collected 10 bone charms

There are many Bone Charms throughout the game, but you can find your first 10 in the first two levels of the game by simply equipping the heart via and observe the location of any runes or charms on your screen. The locations are only visible in the area that you are in, so if you go through a loading screen into a new area, be sure to use the heart first and foremost to see if you will come across and charms. This will unlock during the Golden Cat mission if you didn't miss any charms.


The Escapist - 10
After Coldridge Prison, you eluded 5 pursuers at once without killing them or leaving the map.

This is best done with a group of 5+ regular guards, so you can get them to attack you, and then blink up to a rooftop to avoid them. Whatever is chasing you, just use your skills to lose them so they stop following you; however going through a loading screen does not count.

Thanks to Markmonster for the video

Cleaner - 10
You fought 5 enemies at once and none of them survived

Might as well pair this with the Escapist by going back to that group after you flee and killing them all. Obviously most easily done on an easier difficulty, and/or with upgraded weaponry.

Thanks to Markmonster for the video

Gentleman Caller - 10
You completed all the Granny Rags side missions

You will first find Granny in Mission 2: High Overseer Campbell. Once you hit the streets just after coming off the beach, head to the end of the street and blink/climb up to an open area leading into the building. She will be at the back of the building, at the base of the staircase.

You can stealth this first mission by going into the room next to the door and stealth in the corner nearest the door () and opening the door from there. Stay in that corner until the two guys come into the house, one will enter your room and the other will proceed down the hallway. From here you can either sleep bolt the guy in the hall and the guy outside, or sleep bolt the guy in the room with you, then knock out the guy in the hallway and sleep bolt the guy outside the house. However you do it, you must take out the guy in the hallway before he reaches the room with Granny, otherwise he will kill her. There are two sleep bolts on the chair in the same room as you.

After Granny gifts you a Rune, she will give you your next quest. The Dr.'s office for the next quest is located by the Wall of Light which should be marked on your screen when you're close enough (the Dr.'s office will show up eventually as well). Head back toward Granny's house to find the distillery you need to poison once you have the rat poison from the Dr.'s office. Effectively utilize blink, and be sure to grab the master key near where you enter the main distillery building, and then head back to Granny once the still is poisoned.

See "Street Conspiracy" for the details in Mission 7.

Note:
In order to get the last quest from Granny, you will need to do at least 1 quest for Slackjaw. If you don't, you will have to play the game over again.


Poetic Justice - 30
You neutralized all key targets using indirect means

Not all of these were indirect means in my opinion, but this is what I did for each target:

Overseer Campbell - Mission 2: Knocked him out and branded him a traitor.
Pendleton Twins - Mission 3: Do both side missions for Slackjaw and he will take care of them.
Boyle Woman - Mission 5: Knocked out and sent on a boat with her romantic partner. Must find him in the party first.
Lord Regent - Mission 6: Head up to the broadcast tower and talk to the broadcaster who will tell you it'd be a good idea to get the Lord Regents tapes from his safe (935) and broadcast them over the air to dismantle his government from the top down. This will also grant you the political suicide achievement.

Achievement will unlock after Mission 6.


Thanks to Markmonster for video

Last edited by Shiftie; 02-09-2013 at 09:13 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 11:40 AM   #5
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Excommunication - 5
You eliminated High Overseer Campbell

Kill your target in Mission 2, or alternatively (nonlethal):
Knock him out and carry him to the interrogation room to brand him. If you are going for the bodyguard achievement as well, you'll need to follow the two men into the basement prior to knocking the Overseer out (this way is a bit harder, but gets you an extra achievement). You will also need to grab a key to the room from a guard nearby (usually in the file cabinet room). Put the Overseer in the chair, grab the brand from the balcony, and then use it on the Overseer.

Thanks to Markmonster for video

Bodyguard - 10
You protected Callista's uncle, Captain Geoff Curnow

When you finally reach the meeting room, there will be two glasses on the table in the middle of the room. Either destroy them both for a nonlethal solution, or switch the glasses so the Overseer poisons himself. If you chose the first option, you'll need to follow the men down to the basement, where the Overseer will show Captain Curnow a painting, and pull out a sword to kill him while his back is turned. That's your queue to move in and take out the Overseer, so Cpt Curnow realizes you're saving him, otherwise he will call the guards. The achievement will pop once Curnow walks off the property by himself.

Thanks to Markmonster for the video


Food Chain - 10
You assassinated an assassin

In the Golden Cat mission, assassins will start to appear, generally on high perches or rooftops, with skills similar to yours. Sneak up behind him and tap . If you don't get it here, they are also very common in mission 7.



Thanks to Markmonster for the video



Street Conspiracy - 10
You completed all the Slackjaw side missions

At the beginning Golden Cat mission you will see a quest popup to visit Slackjaw at the Distillery. Head there once your boat lands to start his quest chain. Once you reach him, he'll inform you that someone put plague in his brew..ya don't say. Back to the Dr.'s office as well. You will find Slackjaw's informant on the top floor of the office building. Once you return to Slackjaw he will give you another work opportunity, that will be twice as beneficial for you, allowing you to get an achievement AND eliminate the Pendelton brothers without killing them. He'll send you to get the safe's code from the art dealer(through rather...interesting methods) at the Golden Cat so you can open the safe in his house. What you need to do is make a pit stop on the way back from the art dealer and empty out his safe prior to giving the code to Slackjaw. The Art Dealer's house is across the street from the Dr.'s office


*Final Steps*In mission 7 you will come across a strange scenario..Granny has taken Slackjaw Hostage.

Stealth: In order to get the no kill scenario, you need to just pickpocket the key from Granny and run. Make a save at this point so you can do all 3 options.
Slackjaw: In this choice, you can simply run up the staircase behind Granny and enter her bedroom (note: a painting over her bed). Grab the item off of her bed by pressing , then turn to the furnace and open it up and tap again to place the item in the fire. Close the door and then run back into the main room with Slackjaw to fight Granny and a bunch of rats. Simply stay on the platform Slackjaw is on and shoot her with either weapon until she dies. Then free Slackjaw and the achievement will pop.
Granny: She will ask you first to kill Slackjaw, then she'll give you the key to his chains (you need to tap to get them from her), then throw him in the bathtub to be cooked. Talk to Granny one last time and then be sure to go get the marked gift on the screen, then the achievement will pop and the outsider will talk to you.

Note: In order to get the last quest from Slackjaw, you will need to do at least 1 quest for Granny. If you don't, you will have to play the game over again.

Last edited by Shiftie; 02-09-2013 at 09:14 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 11:40 AM   #6
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
The Art of the Steal - 10
You got the Art Dealer's safe combination for Slackjaw, but robbed the safe first

Mission 3: House of Pleasure

When going through the level, you will see some thugs by a big door leading to the Whiskey Distillery. Go there and head in to meet Slackjaw. He will give you a side mission to find out what happened to one of his mean. Go to that building and to the top floor. Grab the audio and return to him. Now he will want you to get the Art Dealer's Safe combination. Head into The Golden Cat and find him in a torture chamber. Torture him until he gives you the combination to his safe. As you are heading back, take the route that leads down some stone stairs. There is a female being hassled by enemies. Take them out to get the key to the Art Dealer's apartment. You can also grab it off her dead body if she did not survive. The apartment is right next to where you entered to meet Slackjaw. Go to the top floor and open the safe and loot what you want. Return to the ever so trusting Slackjaw to finish the mission and gain the achievement.


Thanks to Markmonster for the video
An Unfortunate Accident - 10
You killed Morgan Pendleton with steam

Mission 3: House of Pleasure


For this achievement you will need to first get the Golden Cat Master Key by pickpocketing the Madam, who is in her office (should be labeled on the screen) if you're going the silent route for the game and need to exit the building to meet with Slackjaw, save at her office. From there, head to the steam baths, eliminate or avoid the guards and use the key on the gate into the room with the broken steam pipe. Grab the valve from the nearby table and use it to eliminate your target for the achievement. If you're going kill-free for the other achievements, reload your save at the madam's office.


Thanks to Markmonster for the video

Child Care - -10
You located Lady Emily Kaldwin, heir to the throne

Story related, can't be missed.


This is done in Chapter 3: House of Pleasure.



King of the World - 10
You reached the top of Kaldwin's Bridge

You visit Kaldwin's bridge in the third mission (one to capture Sokolov). Once your each the bridge you will have to shut off the bridge lights. Upon reaching the area where you pull a lever to put down the bridge, you can climb up some chains and other obstacles to reach the highest point of the tower. In the first tower, that is a wall that is next to the large wheels that pull on chains, there is also a corpse laying on the ground in the area.


Thanks to Deathmule for the video
Alternative methods thanks to Markmonster, found : here and Tyger7 found: here



Capturing Genius and Madness - 10
You abducted Anton Sokolov, Royal Physician

Story related, can't be missed.

Mission 4: The Royal Physician

You must abduct Sokolov by knocking him out and carrying him all the way back to the boat. The achievement will pop as soon as you get onto the boat.


Big Boy - 20
You killed a tallboy using only your sword

Tallboys begin to appear in Mission 5. If you get high enough you can do a drop assassination but you won't find many times to do this. If you have Bend Time, you can easily just use that power and then Blink up and stab the person in the tallboy.

Thanks to Deathmule for the video.

Alternative video thanks to Tyger7: Here


Well Mannered - 10
You completed the Boyle Estate mission without spoiling the party

Mission 5: The Boyle Estate

Mission 5 sends you into a costume party at the Boyle Estate, where you must find and eliminate your target. Simply don't get caught in off limit areas, don't pickpocket, put your weapons away (hold :xbut), don't really get caught doing anything you wouldn't normally do at a party. If people start to scream and run away from you, you're doing something wrong. The achievement unlocks at the end of the mission.


Regicide - 10
You assassinated Lord Regent, Hiram Burrows

Mission 6: Return to the Tower

Assassinate Lord Regent, who is in Mission 6. If you are going the Low Threat route, he will eventually go to his chambers where you can assassinate him. If you are going High Threat, he will likely be scared and run up to the roof. You must get to him and kill him there.

Note: that there is an alternative achievement for using the Broadcasting Tower to transmit Lord Regent's secret messages. If you want, you can save prior to killing him to get the other achievement.


Political Suicide - 10
You brought about the Lord Regent's fall from grace by broadcasting his crimes

Mission 6: Return to the Tower

During mission 6, head to the top of the broadcasting tower immediately after entering the main building and talk to the broadcaster. He will tell you to go get some incriminating audiographs from the Lord Regent's safe and broadcast them over the air. Head down the stairs and to the bedroom and grab the recording from the safe and then head back up and play it using the broadcasting machine. Saving prior to doing this, you can get this and the assassinate Lord Regent achievement.

Thanks to Markmonster for the video

Last edited by Shiftie; 02-09-2013 at 09:15 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 01:22 PM   #7
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
This is Mine -10
You recovered your belongings

Mission 7: The Flooded District

In mission 7 when you lose your equipment, a marker will pop up at the beginning of the level showing you where it is. It's a bit out of the way, and possibly unnecessary if you won't be killing anyone anyway, so depending on your run you can skip it if you want and do it on a High Chaos level playthrough. Just remember, it has your Sleep Bolts! Follow the marker and eventually you'll reach the equipment at the bottom of a weeper filled building.


Mercy is the Mark - 10
You spared Daud's life

Mission 7: The Flooded District

To spare Daud's life, choose to pickpocket his pouch from him, and steal the key nearby him so you can exit the area, as opposed to killing him and grabbing the key. This achievement will pop once you leave the area via the tunnels you used the key to reach.




Lights Out - 10
You deactivated at least 5 security systems on Kingsparrow Island


Kingsparrow Island is the last mission of the game. There are 3 ways to disable any security system. That is to take out the Whale Oil (where it gets the energy), to open a nearby panel and rewire it, or to shoot the Whale Oil. Below is how to get 5 of them in this level.

  1. As you go up the beach, you will see stairs on the left on some rocks. Go up them and you will have to Blink up to the rotating watch tower. You may need Blink upgraded just in case. Take out the Whale Oil to disable it.
  2. As you progress up the beach, look to your right. You should see a Whale Oil canister. You can shoot it with a bolt or go take it out yourself (or even rewire it).
  3. From the beach go straight to where the water is. You will see a drain above. Blink up to it and once you climb up, go on the left route and rewire or take out the Whale Oil canister.
  4. Go to the opposite side of where you are and you'll find another to do the same thing with.
  5. You will have to continue on for a bit until this one. You will get to a bridge as you head towards the lighthouse. Blink below it on the walkway. Rewire or take out the last canister.

Thanks to Powerpyx for the video.



Long Live the Empress - 10
You saved Empress Emily Kaldwin

If you have a Low Chaos Level, then this will be story related. If however, you have a High Chaos Level, then you will actually have to save her. This will come along when you are going for your Low Chaos Level, no matter what happens in your High Chaos playthrough.


Resolution - 100
You completed the game

Play through every mission however you see fit and come out victorious in the end. This will pop as soon as you save Emily a second time. Story related and unmissable.


Dunwall in Chaos - 50
You completed the game in high chaos

See "Just Dark Enough"


Just Dark Enough - 50
You completed the game in low chaos

Chaos raises as you kill more enemies, and lowers as you don't kill enemies, and help to save civilians during your missions. You can see where your overall chaos level is by looking at your stats screen after a level, where it will show your total level. This basically means two playthroughs, you're an angel in one and the devil in the other. Either achievement will pop at the end of the post game cinematics, which will alter in regards to your choices in the game.


Last edited by Shiftie; 10-17-2012 at 05:35 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 01:37 PM   #8
deathmule
Banned User
 
Join Date: Feb 2009
Posts: 70

deathmule BM's Gamercard
Thanks man heres some videos if you need them

Just Dark Enough - 50
You completed the game in low chaos


Resolution - 100
You completed the game

Mostly Flesh and Steel - 50
You finished the game without purchasing any supernatural powers or enhancements besides Blink.

Ghost - 30
You completed all missions after the prologue, alerting or killing no one but key targets

Shadow - 30
You completed all missions after the prologue without alerting anyone

Clean Hands - 100
You complete the game without killing anyone

All Bone Charms, Runes, Sokolov Painting

The Art of the Steal - 10
You got the Art Dealer's safe combination for Slackjaw, but robbed the safe first



Last edited by deathmule; 10-16-2012 at 09:59 PM.
deathmule is offline   Reply With Quote
Old 10-10-2012, 01:46 PM   #9
Nozza XBA
 
Nozza XBA's Avatar
 
Join Date: Jan 2009
Location: The Glade of Dreams
Posts: 8,626

SnozzyBear's Gamercard

Awards Showcase Defeat in the Cross-Site (GSL 12 vs THL 5)   Submit - Diamond   GRID 2 Award   Staff Club - Nozza x360a   Achievement Guide - Platinum   Road Map - Platinum   Micro Guide - Silver   Over Achiever - Silver   Arcade Crazy - Bronze   XBA Promoter   Donator - Level 3   A+ Thread Award
Total Awards: 14 (more» ...)
Thanks for the guide. So you know, there has been word of a glitchy achievement.

Quote:
Clean Hands 100
Complete the game without killing anyone

"Several folks have reported that this achievement isn't unlocking, despite having the "No Kills" checkbox ticked for every mission in the game. I can confirm that this is what happened to me. No kills during the prologue or in the rest of the game, and all of my missions are listed as having no kills on my stat sheets."
Worth adding.

Also, the 'Wall of Sparks', 'Specter' and 'Faceless' achievements. You haven't added in the description below it.
__________________

Last edited by Nozza XBA; 10-10-2012 at 01:56 PM.
Nozza XBA is offline   Reply With Quote
Old 10-10-2012, 02:21 PM   #10
pX I Atticus
 
pX I Atticus's Avatar
 
Join Date: Dec 2008
Location: Kent, England
Posts: 1,580

dI Atticus Ib's Gamercard

Awards Showcase 1,000 Posts
Total Awards: 1 (more» ...)
Quote:
Approximate amount of time to 1000: 16-20hrs
hmmmm im not sure about that.

Also could u split the guide up into sections e.g "Story Related" "Mics" that kind of thing....
__________________



Last edited by pX I Atticus; 10-10-2012 at 02:25 PM.
pX I Atticus is offline   Reply With Quote
Old 10-10-2012, 02:52 PM   #11
bigbear2face
 
bigbear2face's Avatar
 
Join Date: Aug 2010
Location: St. Louis
Posts: 2,398

bigbear2face's Gamercard

Awards Showcase Defeat in the Cross-Site (GSL 12 vs THL 5)   1,000 Posts
Total Awards: 2 (more» ...)
For "Harm's Way": I've watched a ton of pre-launch videos where the developer entices someone to shoot at them (as Corvo) then stops time. Then they possess the person that shot at them and walk them into the line of fire of the bullet. Maybe that is how you get this achievement.
__________________

Alea Iacta Est
MAL


Awesome pic provided by Dirty130
bigbear2face is offline   Reply With Quote
Old 10-10-2012, 03:48 PM   #12
W4N73D
 
W4N73D's Avatar
 
Join Date: Jul 2012
Posts: 23

ll W4N73D ll's Gamercard
nice guide i will definitely use
W4N73D is offline   Reply With Quote
Old 10-10-2012, 06:01 PM   #13
donlowc06
 
donlowc06's Avatar
 
Join Date: Oct 2009
Posts: 55

Spartan Medic's Gamercard
Thanks for the guide. This is kind of a dumb question but if you wanted to try and get the achievements like ghost or shadow do you have to start from the beginning of the game and beat the whole thing? Or is it possible to jump around and do missions out of order to net the achievement?
donlowc06 is offline   Reply With Quote
Old 10-10-2012, 06:02 PM   #14
IOnEI Falcon
 
Join Date: Mar 2011
Posts: 259
Are there are any other weapons? I have used all on your list and the Versatile achievement didn't pop.
IOnEI Falcon is offline   Reply With Quote
Old 10-10-2012, 06:05 PM   #15
Spock
 
Spock's Avatar
 
Join Date: May 2012
Location: London, Ontario
Posts: 1,072

N7 Spock's Gamercard

Awards Showcase 1,000 Posts   Over Achiever - Bronze   Donator - Level 1
Total Awards: 3 (more» ...)
Quote:
Originally Posted by IOnEI Falcon View Post
Are there are any other weapons? I have used all on your list and the Versatile achievement didn't pop.
Pretty sure it's glitched. No one on TA has it and it's not popping for me. Maybe you need to use the explosive round in the gun (which requires an upgrade) and things like that. Have you done that?
__________________
GUIDES: DRAGON'S DOGMA, SPELUNKY, SOUND SHAPES

I like bitching threads.
Spock is offline   Reply With Quote
Old 10-10-2012, 06:18 PM   #16
Diamondz
 
Join Date: May 2011
Posts: 54

king diamondz's Gamercard
Quote:
Originally Posted by bigbear2face View Post
For "Harm's Way": I've watched a ton of pre-launch videos where the developer entices someone to shoot at them (as Corvo) then stops time. Then they possess the person that shot at them and walk them into the line of fire of the bullet. Maybe that is how you get this achievement.
This is exactly how I got the achievement, also they track through reloads so you can spam potions till your out then reload.
Diamondz is offline   Reply With Quote
Old 10-10-2012, 06:40 PM   #17
Diamondz
 
Join Date: May 2011
Posts: 54

king diamondz's Gamercard
Quote:
Originally Posted by IOnEI Falcon View Post
Are there are any other weapons? I have used all on your list and the Versatile achievement didn't pop.
I got it when I got a kill with explosive rounds, sticky grenades prob count to.

Sticky grenades are located in chapter 5 in the room the guard is in that checks you in if you go through the front.

Explosive rounds are in chapter 7 right at the start of the zone Daud is in, tucked away in a little cart.
Diamondz is offline   Reply With Quote
Old 10-10-2012, 09:21 PM   #18
Centurlon
 
Join Date: Jul 2008
Posts: 35

Centurlon's Gamercard
Mission 7 Painting 2 - While dropping down to Daud's tunnel, it's two floors down, hanging on the wall next to two other paintings and a large filing cabinet.
Centurlon is offline   Reply With Quote
Old 10-10-2012, 09:37 PM   #19
Baig
 
Join Date: Oct 2008
Posts: 65

Baig's Gamercard
For Back Home I've had overseers on the first mission throw them at me in the backyard. Haven't managed to toss one back quite yet though.
Baig is offline   Reply With Quote
Old 10-10-2012, 09:59 PM   #20
Elctrchead
 
Elctrchead's Avatar
 
Join Date: Apr 2008
Location: OH-IO
Posts: 112

Elctrchead's Gamercard
The 2nd painting in ch.5 is down the hall from the 1st. in the center of a large room
__________________
Elctrchead is offline   Reply With Quote
Old 10-10-2012, 10:44 PM   #21
Centurlon
 
Join Date: Jul 2008
Posts: 35

Centurlon's Gamercard
Quote:
Originally Posted by Shiftie View Post
/facepalm

I added all of those after I wrote the guide in word, guess I skipped those lol..thanks. Doing this at the end of an all nighter didn't help

Edited the play time as well since my Raptr time apparently didn't update before I did the roadmap. Bit more reasonable now. Will fix and work on everything else once my browser starts working again -.-
Hey not sure if you already found these, but here's the rest of missions 7 paintings.

Mission 7 Painting 2 - While dropping down to Daud's tunnel, it's two floors down, hanging on the wall next to two other paintings and a large filing cabinet.

Mission 7 Painting 3 - After the confrontation with Slackjaw and Granny Rags, the painting is inside of Granny's house above her bed.
Centurlon is offline   Reply With Quote
Old 10-10-2012, 10:46 PM   #22
Powerman1469
 
Powerman1469's Avatar
 
Join Date: Apr 2007
Location: Arden, NC
Posts: 498

PowerMan1469's Gamercard
Game hates me.. now going threw getting the paintings.. i didn't open the value when you check on the weepers, and now the way to granny is locked.. fml

anyone remember what mission it was after when you unlock the gate under the pub? When they send you down to check on the weepers

Sokolov Painting #11
Location. When you find Granny Rags and Slackjaw in the sewers, take the stairs on either side of the room leading to a small room with painting ‘The Outsider and the Circumscribed Void’.

Doesn't tell you that you need to open that gate early in the game =\
__________________
Thats what you get when you let your heart win WhooAAooA




Last edited by Powerman1469; 10-10-2012 at 11:13 PM.
Powerman1469 is offline   Reply With Quote
Old 10-10-2012, 11:21 PM   #23
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Quote:
Originally Posted by Powerman1469 View Post
Game hates me.. now going threw getting the paintings.. i didn't open the value when you check on the weepers, and now the way to granny is locked.. fml

anyone remember what mission it was after when you unlock the gate under the pub? When they send you down to check on the weepers

Sokolov Painting #11
Location. When you find Granny Rags and Slackjaw in the sewers, take the stairs on either side of the room leading to a small room with painting ‘The Outsider and the Circumscribed Void’.

Doesn't tell you that you need to open that gate early in the game =\
That part is between either level 1 and 2 or 2 and 3.

And you need to open a valve at that point? Is it the valve leading outside from the sewers when you're going after the weepers? It seemed like a really different area of the sewers so I'm not sure what you mean x.x

That painting is in Granny's room in Mission 7~
__________________

(^Literally the coolest part of SWTOR)

Last edited by Shiftie; 10-10-2012 at 11:24 PM.
Shiftie is offline   Reply With Quote
Old 10-10-2012, 11:22 PM   #24
Mr Zombiefetus
 
Join Date: Jul 2011
Posts: 20

Mr Zombiefetus's Gamercard
Speed of Darkness - 20
You traveled 30 meters in less than 1 second


I want to let everyone know that I unlocked this using Blink 2 and Bend time 1. All I did was use bend time, then blinked forward and sprinted ahead, and it popped. No agility needed.
Mr Zombiefetus is offline   Reply With Quote
Old 10-10-2012, 11:25 PM   #25
Powerman1469
 
Powerman1469's Avatar
 
Join Date: Apr 2007
Location: Arden, NC
Posts: 498

PowerMan1469's Gamercard
Quote:
Originally Posted by Shiftie View Post
That part is between either level 1 and 2 or 2 and 3.

And you need to open a valve at that point? Is it the valve leading outside from the sewers when you're going after the weepers? It seemed like a really different area of the sewers so I'm not sure what you mean x.x
Yeah it is a different area right? Then why when i get to that area, usually there is a guy talking about how slackjaw is in trouble with granny, but this time he wasn't even there and somehow i had the key already. That whole area to the left was blocked off. I can't blink over there or nothing

Edit: I don't even under stand what to do, i can't replay the mission it will just be the same... something happens with slackjaw and granny? Do i really have to play Another damn playthough not killing people or something... this is getting stupid now >.<
__________________
Thats what you get when you let your heart win WhooAAooA




Last edited by Powerman1469; 10-10-2012 at 11:34 PM.
Powerman1469 is offline   Reply With Quote
Old 10-10-2012, 11:57 PM   #26
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Quote:
Originally Posted by Powerman1469 View Post
Yeah it is a different area right? Then why when i get to that area, usually there is a guy talking about how slackjaw is in trouble with granny, but this time he wasn't even there and somehow i had the key already. That whole area to the left was blocked off. I can't blink over there or nothing

Edit: I don't even under stand what to do, i can't replay the mission it will just be the same... something happens with slackjaw and granny? Do i really have to play Another damn playthough not killing people or something... this is getting stupid now >.<
When you're looking at the gate on your left there is a small opening above it with some pipes going through and stuff and maybe some boards blocking it that you have to destroy. You have to go up and over that, then follow the sewer to see Granny. The gate you're talking about leads to an outside area and is not the same one. I'm pretty sure you have to go passed the one near the injured thug so you can get Slackjaw's key to proceed through the level....hope that helps.

As a side note pertaining to the guide, for whatever reason I can't imbed videos atm and it's pissing me off -.- Never had a problem before but I'll see what I can do.

I left one video link in the guide..someone let me know if they seee it. Maybe it's just me.
__________________

(^Literally the coolest part of SWTOR)

Last edited by Shiftie; 10-11-2012 at 12:00 AM.
Shiftie is offline   Reply With Quote
Old 10-11-2012, 12:03 AM   #27
Powerman1469
 
Powerman1469's Avatar
 
Join Date: Apr 2007
Location: Arden, NC
Posts: 498

PowerMan1469's Gamercard
Quote:
Originally Posted by Shiftie View Post
When you're looking at the gate on your left there is a small opening above it with some pipes going through and stuff and maybe some boards blocking it that you have to destroy. You have to go up and over that, then follow the sewer to see Granny. The gate you're talking about leads to an outside area and is not the same one. I'm pretty sure you have to go passed the one near the injured thug so you can get Slackjaw's key to proceed through the level....hope that helps.

As a side note pertaining to the guide, for whatever reason I can't imbed videos atm and it's pissing me off -.- Never had a problem before but I'll see what I can do.

I left one video link in the guide..someone let me know if they seee it. Maybe it's just me.
Thats just it. The thug isn't there and the door was already open. That path above the pipes are blocked off. Can't even go that way, Thus i can't get this stupid last achievement.. I have to play the whole damn game again cuz mission replay does nothing, i dont even know why its there. I loaded a back up of that mission. Got all the paintings, now the mission stats says i have them all. And still no achievement. Never had this much problems before with a game..

I don't get why granny and slackjaw didn't up show up in that run. I didn't kill them or anything. I even still did some side quests with them
__________________
Thats what you get when you let your heart win WhooAAooA




Last edited by Powerman1469; 10-11-2012 at 12:15 AM.
Powerman1469 is offline   Reply With Quote
Old 10-11-2012, 12:17 AM   #28
Shiftie
 
Shiftie's Avatar
 
Join Date: Apr 2009
Location: In a van, down by the river
Posts: 3,609

Awards Showcase 2,500 Posts   Road Map - Diamond   Green Thumb - Bronze   Micro Guide - Platinum   Submit - Silver   Achievement Guide - Emerald   Staff Club - Shiftie   Donator - Level 1
Total Awards: 8 (more» ...)
Quote:
Originally Posted by Powerman1469 View Post
Thats just it. The thug isn't there and the door was already open. That path above the pipes are blocked off. Can't even go that way, Thus i can't get this stupid last achievement.. I have to play the whole damn game again cuz mission replay does nothing, i dont even know why its there. I loaded a back up of that mission. Got all the paintings, now the mission stats says i have them all. And still no achievement. Never had this much problems before with a game..

I don't get why granny and slackjaw didn't up show up in that run. I didn't kill them or anything. I even still did some side quests with them
And you did both of their quest chains up until that point? That's the only problem I could possibly see, other than that I have no idea.

Also, I've heard another person who didn't pop the achievement for the paintings by redoing missions, possibly because you need to get them all in one run, which is really stupid. Hell both of those problems are really stupid..
__________________

(^Literally the coolest part of SWTOR)
Shiftie is offline   Reply With Quote
Old 10-11-2012, 12:21 AM   #29
Powerman1469
 
Powerman1469's Avatar
 
Join Date: Apr 2007
Location: Arden, NC
Posts: 498

PowerMan1469's Gamercard
Quote:
Originally Posted by Shiftie View Post
And you did both of their quest chains up until that point? That's the only problem I could possibly see, other than that I have no idea.

Also, I've heard another person who didn't pop the achievement for the paintings by redoing missions, possibly because you need to get them all in one run, which is really stupid. Hell both of those problems are really stupid..
Your telling me T.T on my 4th run now, not going to kill anyone just running by everything and getting it done fast as i can. Also i'll do all grannys side quests and slackjaws
__________________
Thats what you get when you let your heart win WhooAAooA




Last edited by Powerman1469; 10-11-2012 at 12:41 AM.
Powerman1469 is offline   Reply With Quote
Old 10-11-2012, 12:31 AM   #30
yourbreakfast99
 
yourbreakfast99's Avatar
 
Join Date: Jul 2011
Location: NJ
Posts: 1,060

Breakfas's Gamercard

Awards Showcase 1,000 Posts   Defeat in the Cross-Site (GSL 12 vs THL 5)
Total Awards: 2 (more» ...)
do you guys think this game is worth getting now or waiting for later
yourbreakfast99 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 02:40 PM.