|10-25-2012, 12:20 AM||#1|
Achievement Guide & Roadmap
Rights of use:
This guide is for the use of x360a.org only and may not be used without the permission of the Author or Website Admin.
• Please be aware that there may/will be Spoilers
• Constructive Criticism is always welcome
• Please keep your posts clean
• Any help is greatly appreciated
• Post your thoughts on where you would like to see more info added
Everyone whose contributed to the guide!
+Estimated achievement difficulty: 7/10
+Offline: 38 Achievements - 725
+Online: 12 Achievements - 275
+Approximate amount of time to 100: 35+ Hours [Campaign: 12-15 Hours, Multiplayer: 25+ Hours]
+Minimum number of playthroughs needed: 2 + 1 level (Hard, Hardcore & Last Level of Tier 1)
+Number of missable achievements: 0 (You can revisit levels for anything necessary.)
+Do cheat codes disable achievements? No Cheats
+Does difficulty affect achievements? Yes (Must be played on Hard, Tier 1 & Hardcore)
+Glitchy achievements? Yes (Room Service & Master Locksmith have reversed descriptions)
+Unobtainable achievements? No
+Notes: You will require a USB memory stick to make this completion much easier
Achievement Trading Thread
MoH: Warfighter Battlelog (USE THIS TO KEEP TRACK OF MULTIPLAYER)
Single Player Campaign Walkthrough
Alternate Video Guides #1 (deathmule)
Alternate Video Guides #2 (Kal_El)
Released on October 23rd, 2012
1. Playthrough 1 (Hard) - Ideally 35 Achievements for 565
Your first playthrough should be on hard as this will unlock Tier 1 and Hardcore difficulty which are necessary for the other achievements. The game is pretty straightforward, and you can reference the walkthrough I posted in the "Useful Links" at the beginning of the guide.
2. Playthrough 2 (Hardcore) - 2 Achievements for 110:gsicon
Your second playthrough will be on the hardest difficulty, Hardcore. This difficulty is not forgiving. It is like hard, but you will have no heads-up display. Also, dieing will restart the entire campaign! But don't worry! Here's where you'll need the USB memory stick. This will be a long and tedious task, but will almost ensure that you get the achievement. Play Hardcore mode as you normally would, anywhere from 1-3 times per mission, pause the game and back up to the main menu. The game will automatically save your position. Now go to your dashboard and copy your MoH:W save onto you USB memory stick. Now go back into the game, making sure to load it off of your hard drive, and continue to play. If you die, quit out, delete your old save, and replace it with the one of the USB stick. Just continue doing this until you manage to finish the campaign!
3. Playthrough 3 (Last Level of Tier 1) - 1 Achievement for 50
Once you have beat the game on Hardcore, replay the last level on Tier 1 to unlock the Tier 1 associated achievement.
There are 12 total multiplayer achievements, and if you get lucky you'll be able to get 9 of them within a few hours. However, the Warchief, Jack of All Gun & Back in the Fight will be a long haul. You'll want to start off by playing the "Combat Mission" game mode for a few games. Make sure to destroy 3 targets, get healed by your buddy, level up, call Apache support and ideally finish a match being the best player and on the best squad. Also, try to add your teammate to your friend's list in between games to get an additional achievement. Now comes the long haul. You'll need to get to level 72, and get at least 20 kills with every variant of every gun (72 guns). For levelling, I can recommend playing when there's double xp events, or you've earned double xp in any other way.
Remember that you can keep up to date with most of these stats on Battlelog!
Warfighter - 40
Completed the campaign
You must play through all 13 missions of the single player campaign. On hard, this will take you around 3.5-5+ hours.
Just follow instructions, and you shouldn't have too much trouble.
Tier 1 - 50
Completed the campaign on Tier 1 difficulty
First off, if going for all achievements in the game, you'll want to complete Hardcore mode first, using the USB memory stick trick. After that, all you'll have to do is reload the last mission on Tier 1 difficulty and complete it to unlock the achievement. Tier 1 is like hard but there's no HUD.
Unexpected Cargo - 15
Completed Unintended Consequences
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 1.
Know the Enemy - 15
Completed Through the Eyes of Evil
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 2.
Hit the Beach - 15
Completed Shore Leave
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 3.
Pit and Pin - 20
Completed Hot Pursuit
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 4.
Rain of Terror - 15
Completed Changing Tides
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 5.
Monsoon Lagoon - 15
Completed Rip Current
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 6.
One Shot, Three Kills - 15
Completed Hat Trick
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 7.
Non-Official Cover - 20
Completed Finding Faraz
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 8.
Class Dismissed - 20
Completed Connect the Dots
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 9.
Pedal to the Medal - 20
Completed Hello and Dubai
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 10.
Closing Ceremony - 20
Completed Old Friends
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 11.
One Man Mutiny - 20
Completed Bump in the Night
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 12.
Let Him Rot - 20
Completed Shut It Down
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing Mission 13.
Last edited by Maka; 08-23-2013 at 05:29 PM.
|10-25-2012, 12:20 AM||#2|
Preacher's Path - 30
Finished all the Preacher Missions
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing the last Preacher Mission, which is “Shut it Down” (Mission 13).
Stump's No Chump - 30
Finished all the Stump Missions
This achievement is unlocked with natural progression of the single player campaign, and cannot be missed. This is for completing the last Preacher Mission, which is “Bump in the Night” (Mission 12).
On the Clock - 10
Completed the training in Through the Eyes of Evil in under 18 seconds
During Mission 2: Through the Eyes of Evil (Training Mission), you will be asked to complete some very easy tasks during basic training. At the end, you will be asked to run an obstacle course, and after deductions your time must be 18.0 seconds or less. Before starting the course, switch to single shot (down on d-pad) and switch to iron sights for aiming. Run the course a few times and memorize the patterns, and aim for headshots. Eventually, you should be able to run the course very fast without reloading and getting mostly headshots. You will get 30 second of deductions if you get all 16 enemies with headshots.
View the video for more information:
Leftover Lead - 15
Completed the sniping section in Shore Leave without missing a shot
During Mission 3: Shore Leave, the mission will end off with a sniper section. For this achievement you must kill all 7 marked enemies without missing a single bullet. Remember, you are able to kill unmarked enemies, and you can still get the achievement, but you are making it much harder for yourself. Remember to aim high to compensate for bullet drop, especially for the last two enemies and only shoot when they are standing still!
View the video below:
Vender Bender - 10
Destroyed 90 market stalls in Hot Pursuit
During Mission 4: Hot Pursuit, you will begin the mission driving in a large truck. During the mission which is about 10 minutes long, you will need to take out 90 market stalls, which are just street vendors scattered around the area. There is one particular session you come across where you will be able to get most of them, and as long as you try your best to drive near the side of the roads and take opportunities to run through them with possible, this achievement is actually quite easy.
View the video below:
Double Header - 10
Killed two enemies with one bullet in the Changing Tides mission
This achievement is pretty much scripted. During Mission 5: Changing Tides, you come to a part where your teammate asks you to take out both enemies using 1 bullet. Just wait for the shot to line up and take them out. If you fail, feel free to restart the checkpoint. NOTE: There are multiple ways to get this achievement, but this is the best way, especially if you are playing on hard.
View the video below for additional info:
Release the Kraken! - 15
Killed 20 enemies during the boat exfil in Rip Current
During Mission 6: "Rip Current" you will come to a part where you are put into a boat with a grenade launcher for exfiltration. At this point you must kill 20 total enemies before you get to the end of the mission. Just use LT to aim, and RT to fire, killing as many people as possible. If you come to the part where the boat starts reversing to avoid damage and have not unlocked the achievement, just restart the checkpoint.
View the video:
Tag, You're It - 10
Caught Faraz within 15 minutes in Finding Faraz
During Mission 8: Finding Faraz, you will spend most of your time chasing Faraz through the streets. You must complete the section where you begin chasing him to the part where you catch him in under 15 total minutes. Just play the game as you normally would, although you can be a little aggressive if you don't think you'll make it, and 15 minutes should be plenty even on hard. If you were unsuccessful, try replaying the entire mission on Easy and running through as fast as possible, and you should be able to get it done in under 10 minutes.
Target Practice - 10 (Secret Achievement)
Shot down the targets in the training camp caves in Connect the Dots
During Mission 9: "Connect the Dots" you will come into and encounter enemies within the training camp. Clear them out, and then take you time and shoot every target available. There are about 12 total.
View the video:
Storm Watch - 10
Got through the sandstorm without hitting any vehicles in Hello and Dubai
During Mission 10: "Hello and Dubai" you will come to a part where you are driving on the wrong side of the highway (freeway) during a sandstorm. You must make it from the beginning to the end of this section without hitting any cars. This section is relatively short, and you can restart the checkpoint if you touch another car, or fail to unlock the achievement by the time you get to the exit ramp.
View the video:
Dirty Laundry - 15
Found the grenades in the laundry room in Bump in the Night
During Mission 12: Bump in the Night, you come to a section where you are asked to chase "Sal Al Din". Just follow him and take out an of the enemies you encounter. You will go through some halls, and upon seeing a door to you left, you will be able to open it and pick up the grenades at the end of the room. For this achievement, it may be best to view the video:
Room Service - 20
Unlocked all door breach options
See "Master Locksmith"
Master Locksmith - 15
Used each breaching option at least once
Keep in mind that the achievement descriptions are reversed and you may not unlock these as you think you should. Most people will unlock "Master Locksmith" before "Room Service".
There are 7 types of breach options, and you have to get breach headshots to further unlock the next option until you get all of them. To ensure that you will get enough kills in 1 playthrough, you want to ensure that you get about 2-3+ headshots per breach, and if you are unsuccessful, you can restart the checkpoint. These also transfer between playthroughs, so there's no big stress about missing it on your first time around.
Last edited by Maka; 11-03-2012 at 12:48 PM.
|10-25-2012, 12:21 AM||#3|
Extreme Realism - 10
Recovered from near-death 5 times without dying
A near death experience occurs when you are shot and your HUD turns dark yellow with blood stains around the edges. Once this happens, just take cover as soon as possible or kill the enemy shooting you to allow time to replenish your health. You must do this a total of 5 times without dying in a row. If you play the game normally on hard and take your time, making sure not to die, you are likely to get it without specifically trying for it. Also, you can make yourself seen to an enemy until they shoot you, and then prone behind cover until you get full health back, and repeat that process 5+ times, until the achievement unlocks.
Tier 1 Imports - 15
Got 50 kills while holding enemy weapons
During the campaign, you are able to pick up weapons from killed enemies. Once you kill an enemy, just walk up to their gun, and press , allowing you to pick it up. Now use it until you run out of ammo, getting as many kills as possible. It is not possible to replenish ammo for these using teammates. When you run out of ammo, you will drop the gun automatically and return to your default weapon. Now just rinse and repeat this process for a mission or two, and you should be able to get 50 kills for the achievement.
Peek-a-Boo - 5
Killed an enemy while using peek and lean in the Campaign
See "Lean With It"
Lean With It - 15
Killed 25 enemies while using peek and lean during the Campaign
This achievement should be pretty easy if you focus on "Peek and Lean" kills for a few levels. To preform a proper peek and lean, crouch behind some cover. Now hold and the direction you want your character to move. If done correctly, you will lean out of the cover, looking down the sights. While in this position, you must kill 25 total enemies. Progress saves between levels.
It's Dangerous to go Alone! - 5
Requested ammo from an Ally in the Campaign
See "Lead Farmer"
Lead Farmer - 10
Requested ammo from an Ally 25 times in Campaign
To request ammo, just go up to a teammate, look at him and press . He will replenish your ammo (inlcuding grenade). Just do this a total of 25 times during the campaign to unlock the achievement. Keep in mind that you can't have full ammo while requesting for ammo.
Tactical Toggler - 15
Killed 25 enemies while using Combat Toggle
Some guns have dual scopes (Red Dot + Long Range Rifle Scope). You can toggle between them by clicking while looking down the sights. Just continue to kill enemies with these weapons while using the best scope for the scenario and you should unlock this achievement with natural progression within the first few levels.
The Axeman - 20
Killed 25 enemies with melee during the Campaign
To melee an enemy, click while not aimed down your sights. It is best to kill enemies from behind as it is risky otherwise, especially on higher difficulties. You need to kill 25 total enemies using melee to unlock this achievement. Good missions to boost this if you are having trouble are "Changing Tides" and "Bump in the Night" (Pistol Section).
Unstoppable - 30
Completed Shore Leave on Hardcore difficulty
Hardcore - 80
Completed the campaign on Hardcore difficulty
Your second playthrough will be on the hardest difficulty, Hardcore. This difficulty is not forgiving. It is like hard, but you will have no heads-up display. Also, dieing will restart the entire campaign! But don't worry! Here's where you'll need a USB memory stick. This will be a long and tedious task, but will almost ensure that you get the achievement. Play Hardcore mode as you normally would. Anywhere from 1-3 times per mission, pause the game and back up to the main menu. The game will automatically save your position. Now go to your dashboard and copy your MoH:W save onto your USB memory stick. Now go back into the game, making sure to load it off of your hard drive, and continue to play. If you die, quit out, delete your old hard drive save, and replace it with the one of the USB stick. Just continue doing this until you manage to finish the campaign!
Alternatively, you could try to complete this task legitimately, although it will be quite a challenge. Just try to stay back, never run out, and try to memorize all the big scripted sections.
Last edited by Maka; 11-03-2012 at 12:48 PM.
|10-25-2012, 12:21 AM||#4|
MVP - 20
Finished in first place in any online match
As an individual, you must finish the game with the most overall points. It does not matter if you are in a fire team that did poorly as long as you have the most individual overall points. This achievement will probably take some practice and patience, but with smart playing, placing first will eventually come.
All In - 20
Called in Apache support
Medal of Honor: Warfighter has an online feature called "Support Actions". These are acquired though gaining points, whether it be through capturing flags, assisting or killing enemies. For this achievement you have to call in the Apache Support which is the highest level of support (Level 4). You will need to gain a good amount of points within 1 life to attain this level, so I suggest playing conservatively, helping teamates, and trying to stay at a long range. I also suggest using the offensive support actions for levels 1-3, as they give you the best chance of gaining a large amount of points.
Support Actions appear in the top left of your screen, and they are used by pressing or .
There IS an I in Fire Team - 15
Finished a round as part of the top Fire Team
A Fire Team is a group of 2 players that have been placed together. For this achievement, your fire team must finish first amongst the entire game. To do this, you will need to finish with the most collective points. If you are really struggling, make sure to have a good partner, with a good connection and good communication skills. Communicating is what will set normal teams apart from better ones. As in "MVP", practice a lot and with patience you will earn this achievement.
Brothers in Arms - 20
Won a round with a Friend as a Fire Team Buddy
For this achievement you will have to play online in a Fire Team with someone who is on your friend's list. This achievement isn't too bad, as you must only win the game, and not finish first. Select a game mode like TDM where the games are short, and both teams have a pretty much equal chance at winning.
Warchief - 35
Unlocked all soldiers in multiplayer
You will gain this achievement when you become level 72 online. This is quite an undertaking, and will take a good amount of time.
You can also view your progress of Battlelog under the Soldiers tab. The goal is to unlock every soldier.
Jack of all Guns - 20
Earned the Marksman Pin for all Weapons
You earn a Marksman Pin by getting 20 kills with a weapon. You must do it for every weapon, and must be at least level 72 to unlock all the guns necessary for this achievement. You will need to get a minimum of about 1,500 online kills for this achievement alone.
Below is a list of all the weapons, and can be used as a checklist. You can also check your stats online on battlelog under the "Awards">"Weapon Pins" tab. The goal is to have a pin for the first row of every unit. You can also check individual weapon progress in the "Weapons" tab. Lastly, it is important to keep in mind that many weapons have the same name when used within the kill feed, so make sure you are using the correct weapon.
McMillan CS5 OGA
McMillan TAC-50 Winter
McMillan TAC-300 ROKN
McMillan CS5 FSK/HJK
McMillan TAC-300 SEAL
McMillan TAC-300 SPETSNAZ
McMillan TAC-50 GROM
LaRue OBR 7.62 SFOD-D
McMillan TAC-50 KSK
McMillan CS5 SAS
LaRue OBR 7.62 SAS-R
McMillan TAC-300 SOG
Daniel Defense M4V1 OGA
Daniel Defense M4V1 ROKN
Heckler & Koch AG3
Heckler & Koch 416 DEVGRU
HK G3 SPECTSNAZ
Heckler & Koch 416 GREKO'S
Heckler & Koch 416 SFOD-D
Heckler & Koch G3KA4
Daniel Defense M4V1 SAS
Heckler & Koch AK4
Mk16 PDW OGA
Heckler & Koch 416C JTF-2
Mk16 PDW FSK/HJK
Heckler & Koch 416C GROM
Mk16 PDW SFOD-D
Heckler & Koch 416C KSK
Heckler & Koch 416C SAS
M249 MK 46 MOD 1
M240 Mk43 MOD1
Heckler & Koch MG4KE
Heckler & Koch MG4 SAS-R
LaRue OBR 5.56 JTF-2
LaRue OBR 5.56 ROKN
LaRue OBR 5.56 SEAL
LaRue OBR 5.56 SFOD-D
LaRue OBR 5.56 KSK
Heckler & Koch MP7 OGA
Daniel Defense MK18 JTF-2
Heckler & Koch MP7 ROKN
Heckler & Koch G36 FSK/HJK
Heckler & Koch MP7 SEAL
AK-103 Bullpup SPETSNAZ
AK-103 Bullpup GROM
Daniel Defense MK18 SFOD-D
Heckler & Koch G36 KSK
Daniel Defense MK18 SAS
Heckler & Koch G36 SAS-R
DD MK 18 SOG
Back in the Fight - 50
Completed one tour with all classes.
There are 6 total online classes:
For this achievement, you must earn a total of 50,000xp per class, before awards and bonuses.
You can also view your progress of Battlelog under the Tours tab. The goal is to have "Best Grade" for each class, and you can also see your current tour progress on that screen.
Honey Badger - 10
Used your Fire Team buddy to re-arm or heal
This one will either come with time or can be boosted if desperate. While playing this time, you will be put into a Fire Team with 1 other person. During the game, when they are next to you, they are able to resupply and heal you by pressing . Once they do this, you will get the achievement. Just stay close to your teammate, and it'll come for sure.
Squad Leader - 20
Unlocked a soldier of each class
There are 6 total classes to be unlocked within this game, and you will get this achievement within your first 5 levels.
You can also view your progress of Battlelog under the Soldiers tab, by looking in horizontal rows.
Downrange - 20
Played online for 15 minutes
This achievement is self-explanatory. You must play the game for a total of 15 minutes online. Any game mode is fine. Does not have to be 1 game.
Job done - 20
Complete 3 Combat Mission objectives
In the "Combat Mission" mutliplayer game mode, you must plant and explode the bomb a total of 3 times total. These do NOT have to be all in 1 game. This mode works very similar to Rush in Battlefield, where there is an attacking and defending team for each game. The attacking team must destroy the 3 zones, while the other defends it. While on the attacking team, you'll need to plant and detonate 3 total bombs. Make sure to only arm when it is safe, and guard your bomb after you've planted it, to make sure it doesn't get defused.
Global Warfighters - 25
Unlocked a soldier from each unit
This should unlock for most people between the level of 13-15+. The achievement is unlocking at least 1 soldier from each unit (country), and there are a total of 12 units. This achievement can occasionally be glitchy if you do not fully complete games by quiting or disconnecting in a while that you have levelled. If you have had problems with it, just keep playing and it should eventually unlock.
You can also view your progress of Battlelog under the Soldiers tab, by looking in vertical columns.
Last edited by Maka; 10-28-2012 at 07:49 AM.
|10-26-2012, 01:59 AM||#7|
I had most of this guide written before the other guide was posted, but it was obviously posted afterwards. x360a always welcomes more than one guide per game, and just because someone is first does not mean that other people are not allowed to make other guides, even if it is stickied or even posted on the front page. Content is always welcome.
I write many guides, and often others post theirs after mine, and it happens, it's a part of the process, and unfortunately usually causes some problems.
If the point of your post was to inform me of the other thread, I know it already exists. If the point of your post was to tell me that me guide is useless, redundant or unwelcome because there is already one posted, please refer to the above explanation.
Last edited by Maka; 10-26-2012 at 04:04 AM.
|10-28-2012, 07:51 AM||#9|
I've added a lot of multiplayer information for you guys!
I highly suggest using Battlelog for keeping track of all your information, and it works great for achievement purposes too.
|10-28-2012, 12:29 PM||#10|
Join Date: Apr 2010
Warchief achievement are glitched to people who have Battlefield 3 on the same Battlelog account. I'm level 74 and i still can't unlock swedish SOG class. Everytime i'm leveling up, its saying that it will be unlocked on the next level. Some peoples have leveled up to lvl 80-86 trying to get this chievo, but its not working...
|10-31-2012, 03:11 PM||#12|
|10-31-2012, 03:19 PM||#13|
Join Date: Jan 2009
Location: The Glade of Dreams
Maybe you should learn the rules of the forum and guide writing before you post next time?
OT; Thanks for the guide Maka. I was think of getting this game, but the MP really put me off from the demo + MoH wasn't really that great to start with (even if I did 1K it, lol). It might be a rent later on down the line.
Not sure why the other guide got a sticky, but there is no reason why we can't have two and merge both together for when publishing them comes around. We have two Dishonoured guides, so this is no different!
Current Gamerscore: GAMERTAG
|11-02-2012, 01:43 AM||#14|
Join Date: Sep 2007
Location: Midwest, USA
I don't think the door breach descriptions are reversed as you say. The thing is, you actually use the last breach option before you unlock it during the wall breach section. Then after you finally unlock the last option, the achievement doesn't pop until the next time you're presented with a breaching option.
|11-03-2012, 12:51 PM||#15|
The guide is now complete and submitted. Any faults, please let me know.
Also, I don't see a problem with running two guides for the same game, especially when the guides are pretty different.
|12-02-2012, 05:34 PM||#17|
This guide has been published to the front page:
|12-14-2012, 10:25 PM||#18|
Join Date: Jul 2008
Hey maka, is hardcore's setting more difficult than hard or tier 1? What I am trying to ask is, do you take more damage than you would on hard or tier 1. The reason I am asking is, I keep on seeing on other sites is that hardcore is just normal mode without dieing.
|12-24-2012, 04:26 PM||#21|
Join Date: Oct 2012
|12-26-2012, 08:01 PM||#22|
Join Date: Jul 2008
It wasn't too bad, just time consuming to do the constant dashboard and back up my save to the cloud. I don't think I could of done this without the back up save trick, thanks to whoever discovered that.
Ya it is exactly like hard, but with no retry if you die. I am so glad they did not use the Tier 1 difficulty, that would be very hard. The last breach scene in the game was so hard compared to other difficulties, cause I died and the checkpoint was shit and take you outside the house and you would have to fight through the house again. Also, it seems like the enemy AI is fucking crazy and likes to bum rush you on Tier 1. It doesn't take much to kill you on Tier 1
Some tips to follow for Hardcore:
Go slow and be patient
Use semi-auto fire and go for head shots
Push up a little and your squadmates will move up and kinda help you haha
Great guide and youtube videos maka.
|03-01-2013, 11:19 PM||#24|
$8.99 on gamefly right now...hmm but an 8 out of 10? That is scaring me off.
You can mention that if you don't have a USB stick, the Cloud storage will also work. That's how I backup saves now, very easy and no need to plug anything in.
Xbox360 games I have