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View Poll Results: How do you feel about the ending?
I love it. 45 9.64%
I like it as-is. 58 12.42%
I like the indoctrination theory. 56 11.99%
I like it, but the lack of closure bothers me. 99 21.20%
I dislike it, but I may like it with some elaboration and clarification. 63 13.49%
I dislike it, and hope they make a new ending. 35 7.49%
I dislike it, and believe the indoctrination theory. 42 8.99%
I hate it. 69 14.78%
Voters: 467. You may not vote on this poll

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Old 08-27-2012, 12:52 AM   #811
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So, I delayed downloading the "extended cut" of the game until I finished and got to see the original ending. (Yah, I started way late and only beat the game a couple days ago) and now that I've seen the original ending and the extended cut ending, I have to say... the original was way better. But the thing to keep in mind is not that the original was so negative, but that it showed the cost of such a victory over such an all consuming and destroying enemy.

The original showed that for such a major victory, there was a huge price to be paid and not just by Commander Shepard. The cost of the the was was bore by the whole galaxy, and not just one man. Sure Shepard loses his love interest. What does it matter really? In an instant, the galaxy became infinitely small again due to the destruction of the relays. Because of this, the other races will never see the bulk of their fighting forces again. Their warriors and heroes are now nothing more than stories and legends. The Sol system suddenly gained (depending on how you played) all of the known "mature" sentient races. Of course, they are all now forever lost to their home worlds. They can, however, rest easy knowing that the price they paid secured the freedom and survival of their homes.

I think that alone was probably the most epic and meaningful of endings that could have happened (until the DLC). This is the ending I would have prefered they stuck with. Now, because people cannot deal with sadness mixing with their happy ending, there was NO cost to the galaxy. All of it goes back to the way it was. The relays get rebuilt, Shepards woman/man returns and only Shepard disappears (unless you went with the "perfect ending" which was complete garbage and should have been the 2nd best option) That cut scene after credits? WAY less meaningful now. Even pointless. (unless you chose the new option and got the new end of credits cut scene. Which was amazing all by itself, and would have been an even better and more EPIC ending, though it would have been met with MORE hate than the original)

The end of credits cut scene implied that the return to the stars (the distant ones... the far off ones... the ones not reachable without centuries of travel due to the loss of the relays) was still a work in progress. It implied that even though the war had been won, and the tale had lived on long enough to have lost many details, humanity was returned to where it was before it had the relays. Though curiously, it seems to also imply that every single alien left with their fleets to begin the long haul home. This just added to the bittersweet ending.

The choice really is: Epic ending that shows the immense cost of the war and it's victory, or the same old ending you've seen from every other game.

Side note:

The "REAL" best ending was taking control of the Reapers and not destroying the newly individualized Geth and EDI. In this ending, Shepard essentially ascends, and doesn't die. He becomes "one" with what this game presents as a "god," though he loses all connection with what he was. In this ending, ALL life is preserved, with the cost being that the rest of the galaxy is now unreachable and the various populations made drastically smaller.

and for Bahroo

Honestly, I did expect the first response to that thread to be either some random jackhole who didn't read, or some random jackhole trolling for stupidity's sake. Congrats, you hit both. Why respond? Wait, I know, internet anonymity provides for the ability to be a complete douche without consequence. Check.

But you're right about this thread. I did a quick scan of the forum and missed it, so I moved it here. Doesn't negate that you're a douche.

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Old 08-27-2012, 01:19 AM   #812
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Originally Posted by Finite Reign View Post
and for Bahroo

Honestly, I did expect the first response to that thread to be either some random jackhole who didn't read, or some random jackhole trolling for stupidity's sake. Congrats, you hit both. Why respond? Wait, I know, internet anonymity provides for the ability to be a complete douche without consequence. Check.

But you're right about this thread. I did a quick scan of the forum and missed it, so I moved it here. Doesn't negate that you're a douche.

I'm an uncaring asshole not a douche. There is a difference.
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Old 08-27-2012, 01:34 AM   #813
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No, not really. But I get that you like to flex your e-peen.
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Old 08-27-2012, 03:32 AM   #814
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Old 08-29-2012, 05:53 PM   #815
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So... I finished the Leviathan DLC, but I'm too lazy to end the game again. What does the trio of Leviathans change? Or is it the same ending with a few extra dialog scenes?
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Old 08-29-2012, 07:00 PM   #816
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So... I finished the Leviathan DLC, but I'm too lazy to end the game again. What does the trio of Leviathans change? Or is it the same ending with a few extra dialog scenes?
Check the spoiler tag for the answer to your question.

Spoiler! (click here to reveal)
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Old 08-29-2012, 07:06 PM   #817
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Check the spoiler tag for the answer to your question.

Spoiler! (click here to reveal)


Well that sucks. I guess a "better" ending with more closure and explanation is too much to ask... BioWare didn't build the franchise, nor did EA or any other publisher that was involved in ME universe. We did. The players of this trilogy. And in my opinion we deserve a better ending, that we the fans of the game desire. I'm still hoping for a DLC that gives us more, but I'm not sure that that will come.

Though I'm pretty sure that Mass Effect 4 will still feature Shepard and his crew. At least that's what the "Destroy" ending w/ Extended Cut shows us.
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Old 08-29-2012, 07:34 PM   #818
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Well that sucks. I guess a "better" ending with more closure and explanation is too much to ask... BioWare didn't build the franchise, nor did EA or any other publisher that was involved in ME universe. We did. The players of this trilogy. And in my opinion we deserve a better ending, that we the fans of the game desire. I'm still hoping for a DLC that gives us more, but I'm not sure that that will come.

Though I'm pretty sure that Mass Effect 4 will still feature Shepard and his crew. At least that's what the "Destroy" ending w/ Extended Cut shows us.
I agree we should have gotten a better set of endings. The Extended Cut made them bearable, but they are far from ideal. I'd love to see another game with Shepard and his squad. But unfortunately BioWare has already said this will be the end of Shepard's story. There will definitely be more Mass Effect games. That's confirmed by the devs, but it will feature a different protagonist. I'm fine with that honestly. As long as they move forward with the series and not waste our time with stupid prequels, I'll be happy.
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Old 08-29-2012, 08:52 PM   #819
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I'm fine with that honestly. As long as they move forward with the series and not waste our time with stupid prequels, I'll be happy.
Don't jinx it ;D
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Old 09-11-2012, 04:13 AM   #820
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BioWare didn't build the franchise, nor did EA or any other publisher that was involved in ME universe. We did. The players of this trilogy.
Honestly this is 1 of the most ignorant statements I have ever seen n I respectfully disagree. We the players did not contribute to the writing, producing, editing or directing of this franchise. You wouldn't even have a mass effect game to complain about if it wasn't for bioware. N b4 u bring up any sale #'s, no 1 forced you or any1 else to purchase any of these games. No matter how any1 feels this is biowares work. You're statement is implying that every franchise or any game for that matter on the market was build by we the players. Maybe some fan feedback is taken into consideration when developing the 2nd n 3rd game but it is still the devs work. You n every1 else has every right to not like the way the game ended as that's you're right but you don't get to say how it should end. For that you need to go to school n get a degree in video game development n make your own games n then you can dictate how it starts n finishes. Maybe deal with some "fans" like yaself n see how that works out for you.

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I know the main complaint is the ending, but seriously, when Shepherd speaks to the Catalyst, he admits that his equation for balancing Chaos by eradicating organic life at its peak was now out dated after witnessing Shepherd bringing orgainics and synthetics together.

So in order to make a new equation to balance this he gives you the choice to destroy, control or merge with Reapers/Synths.
I know bioware debunked the IT but to me that's how the ending plays out. Choosing anything other then destroy is my shepard being indoctrinated. The catalyst gives you the option to destroy 1st then attempts to cloud you're judgement with control n then synthesis.The way he explains synthesis is similar to what saren says to you on the citadel at the end of ME1-

Saren: "Organic n machine intertwined. A union between flesh n steel. The strengths of both n the weaknesses of neither. I am a vision of the future shepard. The evolution of all organic life. This is our destiny. Join us n experience a true rebirth."

Catalyst: "Organics seek perfection through technology, synthetics seek perfection through understanding. Organics will be perfected by intergrating fully with synthetic technology. Synthetics in turn will finally have full understanding of organics. It is the ideal solution."

After hearing the catalyst say this i immediately thought of saren saying "The strengths of both n the weaknesses of neither."
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Old 09-12-2012, 11:19 AM   #821
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I bought the original many years ago, tried to get into it twice but never got anywhere, so I left it on the shelf gathering dust until a few months ago. I bunged it on the off chance, and suddenly it all clicked and I became hooked. I played all three games, exploring most of the side missions and classes, and made it all the way through to the end with a female mostly paragon Shepherd without knowing what would happen, which I'm quite proud of. As for the controversy surrounding the ending [spoiler]I was expecting the worst, thinking it might end mid attack a la Halo 2. Instead I was more bemused, but the more I thought about it, the more annoyed I got. After spending at least 120 hours on that character alone, the fact she died didn't bother me too much, but the massive plot holes and lack of closure did. It didn't tell you a single thing about almost all of your squadmates, and the Normandy landing on another planet made no sense whatsoever. The only way that could have happened is if they fled the battle before the mass relay was blown up (which they specifically stated before would destroy entire systems). With technology destroyed presumably that massive allied fleet I'd assembled was either wiped out as well, or stranded with no way to get home.

Speaking of that, what was the point of asset building? I spent hours doing it in the hope of seeing Elcors going into battle, massive Korgan armies making bloodrage charges and fighting side by side with Blue Suns mercs. Instead, the final scenes are 90% human. The big twist is synthetics and organics cannot live in harmony so must be destroyed in cycles - except the entire point of the trilogy is getting different races to unite. In fact, everything from entering the Citadel again seems to have been written by a completely different set of people.

So I downloaded the extended cut and chose the "blue" ending again, which it must be said is a vast improvement and ties up the Normandy and mass relay plot holes (well, aside from the fact James magically teleported from London to the Normandy), as well as giving some closure and hope for the future. Although surely the Stargazer scene is redundant now the Normandy didn't settle on that planet? That said, since he's voice by Buzz Aldrin it makes that character awesome by default. Also not quite sure how that is 1.8gb of ending, but never mind.

That aside, what a brilliant game, and indeed trilogy. Yes it did get dumbed down slightly after the first game, and I must have been about the only person who actually liked the Mako sections, since it gave you a sense of exploring an unknown world. The main strength is the excellent writing, which gave you plenty of characters you care about and an enemy that you hate. As it builds up to the final confrontation it really does give you a feeling of what is at stake, and you're the person who can make the difference. After putting so much effort into the games for the last few months, I'll even admit to getting a bit emotional at the ending as saying goodbye to Shepherd I'd spent nearly 150 hours with (on that character alone)

In many ways it encapsulates everything good and bad about the current generation of gaming. On the plus side you have epic scope, beautiful graphics and sound, strong writing and mature themes. On the other, day one DLC, making the second and third games more mainsteam, including a pointless marketing cameo in Diana Allers, and an initially rushed ending that did nothing but anger a loyal fanbase.
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Old 09-12-2012, 06:01 PM   #822
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(well, aside from the fact James magically teleported from London to the Normandy)
Nothing magical about it, the Extended Cut had an entire cutscene dedicated to showing the squadmates returning to the Normandy. It happens before you reach the Conduit, so if you reloaded an autosave there then you missed it.
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Old 09-13-2012, 04:53 AM   #823
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Nothing magical about it, the Extended Cut had an entire cutscene dedicated to showing the squadmates returning to the Normandy. It happens before you reach the Conduit, so if you reloaded an autosave there then you missed it.
But that only shows the two squadmates that were with shepherd not the rest of them. I'm assuming that James was the one who told Joker to leave shepherd behind when the crucible was firing, and Negative Creep was wondering how he got there as he wasn't one of the two that were extracted. Am I right or at least close?
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Old 09-13-2012, 05:39 AM   #824
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But that only shows the two squadmates that were with shepherd not the rest of them. I'm assuming that James was the one who told Joker to leave shepherd behind when the crucible was firing, and Negative Creep was wondering how he got there as he wasn't one of the two that were extracted. Am I right or at least close?
That could be what he was saying, but I doubt it considering that was never considered a plothole prior to Extended Cut. It's generally assumed that all of the squadmates you don't bring with you during part two of Priority Earth returned to the Normandy.
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Old 10-05-2012, 08:06 AM   #825
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I was satisfied with the ending to the series but was confused by the reversed paragon/renegade options making me enjoy the indoctrination theory as well. The leaked ending also had some merit and I would have been happy with that also. What I'm not happy with is that my favourite game series is also loved by some of the most ungrateful whingy cry babies concievable. I enjoyed every minute of the series and loved the story Bioware crafted for me. I am just ashamed to be lumped with all these complaining sheep that can't accept a games conclusion gracefully.
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Old 10-05-2012, 03:07 PM   #826
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I was satisfied with the ending to the series but was confused by the reversed paragon/renegade options making me enjoy the indoctrination theory as well. The leaked ending also had some merit and I would have been happy with that also. What I'm not happy with is that my favourite game series is also loved by some of the most ungrateful whingy cry babies concievable. I enjoyed every minute of the series and loved the story Bioware crafted for me. I am just ashamed to be lumped with all these complaining sheep that can't accept a games conclusion gracefully.
It is not loved by ungrateful whiny cry babies. That's why the the ending recieved such negative reviews. You don't trash talk n degrade something u "supposedly love" like that. I agree with though, this was an amazing trilogy. Im sad that its over but excited to see what bioware has in store for the ME universe.
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Old 10-06-2012, 11:24 AM   #827
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i reckon the team who created mass effect were just wasted and thought f*** it.
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Old 10-22-2012, 02:42 AM   #828
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One bright spot: their MP continues to expand.
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Old 10-23-2012, 12:46 AM   #829
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One bright spot: their MP continues to expand.
That doesn't have anything to do with the ending. So it's off topic and irrelevant. And not everyone would consider tacked on multiplayer becoming popular a good thing.
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Old 11-01-2012, 02:47 PM   #830
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I love finishing a game, being able to add another game to the list of completions is always great. However Mass Effect 3 really pushed it, and not just because it was late and I was tired. Even with the Extended Cut installed and basically going full Paragon and getting peace with everyone, the ending still lacked substance and any real impact. It wouldn't have been that hard to show us what happens postgame to the planets we went to and how they are rebuilding. Maybe BioWare knew there was no way in hell they could live up to the expectations the fans set for themselves and they wanted to show it. Either way, with Muzyka and Zeschuk gone, BioWare are a shadow of their former self. Look no further then Dragon Age 3 to prove that.
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Old 11-02-2012, 04:07 PM   #831
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Maybe BioWare knew there was no way in hell they could live up to the expectations the fans set for themselves and they wanted to show it.
i have wondered this as well. though i think that it falls more on the players expectations then it does on bioware. it is their story after all. i think the personal nature of the game, mainly the save import and the level of impact certain decisions have on the story resulted in something unprecedented. regardless of the players having these choices, the narrative was always going in a certain direction regardless. the level of involvement the players had in comparison to those that actually created the story is miniscule at best. the way i see it is its not your story or my story or anyone elses. its theirs and we chose to experience it. just like with any other fictional story be it movie, video game, tv series, book, etc. i think people should stop pretending that because of the choices they made that they had anything to do with the stories creation. its a slightly personal gameplay feature at best. albeit unique and new to video games. im not saying anyone has to like what the story is, but this is what it is. if we complained to the creators of everything we didnt like at the level that some of these "fans" did then it will become pointless for anyone to create a fictional story outside of because they want it. the point of creating things like this is to put it out there so people can experience it regardless of what others may think. thats what art it. the only difference in this case is that while it is art, it is also a video game. it is also a product. so the real question is where is the line drawn? several claims to groups like the FTC and the BBB were made and they found nothing nothing to be fraudulent about the game. sure some choices didnt matter as much as we wanted them to but if you want to be realistic about it, thats life. you could be stressing over a decision that in the long run means nothing. the journey varied and i felt like for the most part that i got to make decisions that reflected what i would do in that situation. they didnt always turn out the way i thought, but again thats life. in the end the story went in a direction that showed us that things werent what they seemed when it came to the reapers and i dont see anything wrong with that. id rather have something like that and be left with a moral choice than to just stop the bad guys because they are "the bad guys" and then move on to the next game. thats what separated this series from all other games for me. the choices you do get to make can be intense, regardless of whether or not they mattered. this game basically allows you to be racist, selfish, compassinate, tolerant, intolerant, etc when it comes to others. its about the relations between varying species and cultures and it even comes to different forms of life because of the organic/synthetic conflict. to me this is much better than just stop evil machines that evil just because. i never understood why so many people automatically assumed that. when i really think about it, itmakes no real sense for machines to be evil.

in the long run i think the only thing that will suffer from this GROSS overreaction to the ending is the future of the mass effect universe. thanks to the "fans" for that.
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Old 11-14-2012, 10:30 PM   #832
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I like it, but I don't really care about it. I will admit, it still needs improvements. The Epilogue is fine, but the entirety of Thessia to Earth needs a fucking revamp.

Where's the neutral option? Oh right, this is ME3, there are no more options.
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Old 11-15-2012, 11:45 AM   #833
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I like it, but I don't really care about it. I will admit, it still needs improvements. The Epilogue is fine, but the entirety of Thessia to Earth needs a fucking revamp.

Where's the neutral option? Oh right, this is ME3, there are no more options.
i noticed that too. throughout the game there is virtually no real neutral options. i think they did that because of the reputation system. being able to have access to and make certain decisions requires having a high reputation regardless of whether or not you went paragon or renegade and going neutral wouldnt advance that. i like the idea of the reputation system, but i dont like that it dropped the neutral dialogue options.

as for the endings, i dont think its the normal paragon/renegade/neutral scenario. this is caused by people looking at whats happening very differently. the way that i have come to see whats happening shows me that there is a neutral option, and thats what i have picked. as for the other two they are kind of a gray area of paragon or renegade but i wouldnt call either of them neutral. and the fourth one is just plain being oblivious to whats really going on as far as im concerned. i think im thinking about it more than most people which is why i am in the minority with the way that i view things and what my choice is.

in the end, i think the personal nature of the story and its decisions means that you cant pinpoint a "right" ending choice and id like to think they made it that way on purpose because thats something that the series has always done when it comes to its choices.
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Old 11-16-2012, 12:56 AM   #834
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The problem isn't a right or wrong "choice". The problem is the choices were changed on a last minute "Speculations from everyone" whim and then terribly executed. I'm fine having Space magic like the Synthesis ending, Bioware can prance around with it all they want.

The point is Mac fucked up when he thought it was going to be philosophically enlightening to customers that leaving the endings Ambiguous, or specifically without detail and poor writing, would fly well when people want closure and clear reasoning to know why are we leaving, why are we on a new Garden of Eden, why are you the Catalyst? Then when you have Bioware explicitly telling people they're not going to resort to a Deus Ex Machina for ME3 (Crucible), and then have a variety of endings that are more than plain labels or colors (picture I posted early), all you're going to receive is a lot of angry fans.

I got my time out of ME3 and money's worth. Now I get to enjoy sitting back and remind people how far Bioware sank in pit and fucked up for everyone.

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Old 11-16-2012, 06:54 PM   #835
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i dont think its quite that simple. obviously they wouldnt do something that they thought might make people angry, but i also think they had a time constraint due to the combination of having to change the ending because of the leak and EA running things. i get it being vague so that its up to players to make their own mind up about whats going on, but i think it was TOO vague. when it comes to sentient machines, i think you have to address their creation/creators in some way. they arent just going to be evil "because", not to mention thats lazy storytelling. having a villain with no motives is a bad idea. artificial intelligences get created with a purpose or to do something, like every one in this series. and in sci-fi in general that happens almost exclusively. they dont get made just for the sake of it.

the thing i never understood is, that vagueness led SO many people to immediately mistrust the catalyst and assume it has some sinister intention. i think it still being referred to as "starchild" and godchild" is ridiculous. even before the EC i had come to the conclusion that it had to be a machine. meaning that organics created it, and with a purpose. this is in no way a traditional villain so to assume that it is and apply that logic to it is ridiculous. and some people still have that "hope" that we will find out that it is lying. the story aside, why would they release DLCs that explain what the story is, only for that information to be false? especially after the initial ending reaction. if it is lying, then something else is going on here that we know nothing about. with this new information we got through DLCs, there is clearly a story here. im not saying everyone has to like it, but its there. i personally like it because they took a concept that has existed in science fiction for a long time but has been done almost exclusively as MAN "vs" sentient machines and applied it in a way that it has to do with all life in the galaxy. i dont see whats so bad about that. its an age old question thats existed in science fiction for a long time. i also dont see whats so bad about not having a traditional villain to beat so that we can just move on to the next game like weve done countless times before. god forbid someone try to be different in some way. as far as im concerned thats how the series has always been so id hate to see them throw that away in the end.

with the new information the story is actually pretty simple now and i think people are overthinknig things or are just disappointed that they arent defeating a traditionally evil villain. now the story is basically... organics create synthetic, conflict arises for a number of easily predictable reasons like the organic kind of freak out about what they have created and the two dont really "get" each other. an advanced organics species(leviathan) sees this and attempts to solve it by making a synthetic(catalyst) to solve it for them. the catalyst then comes up with a solution of its own. both of these attempts were miserable failures. the story that we play is the result and culmination of that and the player gets to decide how to end it. the endings are basically:

destroy - destroy the "enemy" in the hopes that organic life can sort this conflict out for themselves. some sacrifice exists in the loss of the geth and EDI.

control - attempt to use the power of the reapers to control the galaxy the way you see fit. some sacrifice exists because shepard is essentially "dead" but what becomes of shepard and what he/she will do with the reapers is unknown

synthesis - attempt to alter the conditions that lead to the conflict happening in the first place. sacrifice exists because it is a risk to initiate such a drastic change for various reasons.

refuse - .... im not really sure.... letting future cycles attempt to defeat the reapers conventionally instead of doing it right now even though you have a chance to because...?

i like synthesis because its the only option that actually addresses the real problem. to me destroy is a depressing and predictable future where the conflict eventually returns and then the life of that time has to deal with it and it is likely to result in something similar to what we have now. either that or its relying on trillions of lives to somehow agree to never create artificial intelligence again. with control, i think its obvious that someone having that much power is a bad idea. we have seen what both organics(the leviathan) and synthetics(the catalyst) have done with this power. and with refuse, well... based on how many people have taking a liking to that little speech, id say they just arent looking at this past themselves or the life of this cycle. i think its selfish and that the cycle needs to be stopped regardless.
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Old 12-11-2012, 09:18 AM   #836
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I really don't get all the hatred for the ending. I haven't done the "extended cut" ending yet, so I can't say if it's better/worse, but the ending that the game shipped with was bloody brilliant.

I waited till this game was $10 brand new to pick it up lol, so maybe my opinion is scewed b/c I didn't spend $60 hoping for my "dream" ending to the trilogy, but I absolutely loved the game and the ending.
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Old 12-11-2012, 04:29 PM   #837
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I really don't get all the hatred for the ending. I haven't done the "extended cut" ending yet, so I can't say if it's better/worse, but the ending that the game shipped with was bloody brilliant.

I waited till this game was $10 brand new to pick it up lol, so maybe my opinion is scewed b/c I didn't spend $60 hoping for my "dream" ending to the trilogy, but I absolutely loved the game and the ending.
The problem was never that we paid too much for the ending, but that it discarded literally every choice we ever made. You may have only spent $10 on ME3, but how many hours did you put into the series?
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As a site, we don't support calling it "xbone" as that was a name that was used to refer to the system in a negative light. Since the site exists to support the system, being deliberately negative towards it seems counter productive.

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Old 12-11-2012, 04:49 PM   #838
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I really don't get all the hatred for the ending. I haven't done the "extended cut" ending yet, so I can't say if it's better/worse, but the ending that the game shipped with was bloody brilliant.

I waited till this game was $10 brand new to pick it up lol, so maybe my opinion is scewed b/c I didn't spend $60 hoping for my "dream" ending to the trilogy, but I absolutely loved the game and the ending.
Because most, if not all, of the choices were rendered pointless by Star Child at the end.
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Old 12-11-2012, 06:10 PM   #839
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Originally Posted by lifeexpectancy View Post
I really don't get all the hatred for the ending. I haven't done the "extended cut" ending yet, so I can't say if it's better/worse, but the ending that the game shipped with was bloody brilliant.

I waited till this game was $10 brand new to pick it up lol, so maybe my opinion is scewed b/c I didn't spend $60 hoping for my "dream" ending to the trilogy, but I absolutely loved the game and the ending.
It seems like most people I see who actually like the ending aren't longtime/big fans. Hmmm.....
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Old 12-11-2012, 07:43 PM   #840
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It seems like most people I see who actually like the ending aren't longtime/big fans. Hmmm.....
Well, I am a long time fan, and I hated it at first, but the EC fixed it up to the point where I actually like it.

Ending without the EC however... no, its just rubbish.
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