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Old 01-08-2013, 05:20 AM   #91
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Id like to play as Molly. She kicks major ass. Would make the action scenes more exciting.

As far as the ending goes. Im wondering if the people in the field could be different depending on where you told Crysta and Omid to go. If you told them to go to the train it might not be them. Cant remember the other options but maybe one of them makes them show up in the field. Either way I dont think it would bad. That would seriously piss off alot of gamers for something to happen to her even with as cruel and honestly real The Walking Dead is.
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Old 01-08-2013, 05:54 AM   #92
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I did not cut Lee's arm off. I just knew Lee wasn't going to make it out of the story (no, I did not know how the end would go), so I figured it'd be a little easier with two hands.

I dunno if this happens in the version where you do cut it off, but Lee will have occasional blackouts. One while climbing the ladder with Kenny and almost falling.

I sent Lee across the sign first and when he goes into zombie-chopping mode, with the bitten arm he picks up a broken shard of glass as his second weapon (although Lee performs no double-kills, unfortunately). He even looks at the bite on his wrist and squeezes the glass shard in anger until it cuts his hand.

In my version of the game, Clem shoots and kills the stranger after Lee has a scuffle with him. I was pretty shocked by that, considering that makes sweet little Clementine a murderer.

He has another blackout with Clementine when she sees her folks in the horde they're trying to sneak through and Clem somehow gets him into the room where the game ends. I dunno if this happens differently if you cut off Lee's arm.

And I think what's happening with Clem after the credits is that she is totally uncertain as to whether or not she should go check out the people on the hill. It's the total inner conflict of deciding whether or not to reach out to the figures as they could be friends, enemies or walkers...

It reminds me a greatly of the decision The Boy has to make at the end of The Road.
I cut his arm off.

He only had one blackout and that was when Clem took you to where the game ends.
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Old 01-08-2013, 03:35 PM   #93
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Does anyone else think at the end cutscene, Clementine is back at Hershel's farm and is watching the fight between Rick and Shane?
I like that idea, much how Glen was in episode 1 it would be really cool if the TV series would/could give a nod to the game, maybe mention Crawford, or have Lilly cameo.

I couldn't really see myself what the two characters in the distance were doing (bad eyesight and all) so can't decide if Clem was scared of something or she was internally scared/debating about whether to call out or not, casue once that bridge is crossed and she's attracted their attention, there's no going back.
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Old 01-25-2013, 03:10 PM   #94
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Yeah, too bad Molly was gone so quick. Hope she comes back.

But sh*t, I completely missed that ending. When the credits started, I went back to the menu. Never realized there was a clip at the end with Clem. After reading this thread I looked it up on youtube, and the tears in my eyes came back. Hope she's ok, that little cool girl.
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Old 01-26-2013, 05:45 PM   #95
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What an ending....was hoping cutting off Lee's arm helped. Really sad Kenny died too.
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Old 02-04-2013, 06:30 AM   #96
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What an ending....was hoping cutting off Lee's arm helped. Really sad Kenny died too.
I was also sad that kenny died. I was with him throughout the whole game... I thought the ending was really good also...
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Old 02-11-2013, 01:26 AM   #97
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Yeah, too bad Molly was gone so quick. Hope she comes back.

But sh*t, I completely missed that ending. When the credits started, I went back to the menu. Never realized there was a clip at the end with Clem. After reading this thread I looked it up on youtube, and the tears in my eyes came back. Hope she's ok, that little cool girl.
And that is why, in this day and age, I always sit through any movie or game's credits. I just assume that there will be a little extra tacked on at the end. And I gotta say, when there isn't anything, I'm a little .
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Old 03-12-2013, 03:09 AM   #98
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I am trying to get my friend to play this masterpiece but he won't budge. The ending had me clutching my tv screen yelling WHAT DOES THIS MEAN!! my game of the year.
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Old 08-15-2013, 11:35 PM   #99
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Does anyone else think at the end cutscene, Clementine is back at Hershel's farm and is watching the fight between Rick and Shane?
Thank you! I thought it was Rick and Shane too but didn't see anyone else talk about this. Clem has a worried look on her face...not sure she would look that way if she knew it was Omid and Christa. I think it's too obvious to have the people be Omid and Christa...if that was the intent, there's no reason to obscure their images.
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Old 08-15-2013, 11:44 PM   #100
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I was trying to find a clip to post from the TV show that would show the similarities...but it seems hopeless. I do remember they showed Shane and Rick walking on a hill in silhouette though it was more nighttime than what Clem experienced (dusk). But I still feel this is a more intriguing and plausible ending. Sure, we had Hershel and Glenn to tie in the TV show, but the whole point of post-credit scenes is to lead into a tie-in or sequel of sorts. To know that Clem could have joined the TV show's crew but decided to run off instead after watching Rick kill Shane would be dynamic!
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Old 08-28-2013, 09:57 PM   #101
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This is set in the comic book world as opposed to the tv series world.
They are completely separate universes, so similarities there wouldn't mean anything I'm afraid..

Similarities to that scene and some from the comic book however..

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Old 10-20-2013, 09:19 AM   #102
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awww

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Old 11-22-2013, 01:08 AM   #103
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Finally got round to playing through this & in parts it was a drag....but overall amazing!

Lilly & her father were assholes & Ben was annoying, glad I let him go.

The ending is up there with the best.
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Old 12-31-2013, 06:37 PM   #104
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Does anyone else think at the end cutscene, Clementine is back at Hershel's farm and is watching the fight between Rick and Shane?
That's interesting.

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Originally Posted by herbortamus View Post
This is the main problem I have with the story. Leading up to the reveal, I was very intrigued to find out who the person on the other end of the walkie talkie was. It was a disappointment to find out it was the guy who's car my friends had stolen from.

First of all, I didn't take any of the supplies.

Second, how was this guy doing so well? He made his way to Savannah just as fast (if not faster) than my group and we took a damn TRAIN. It seams as though he made it there first because he is already well acquainted with the purpose of the bells and knows how to quickly move about the city.

Third, how did he get a walkie talkie with which to communicate with Clem? This may just be my ignorance about walkie talkies. Do you need a matching one or can you buy them separately and tune them to the same frequency?

I am able to accept the occurrence of the zombie apocalypse over how fast this guy made it to Savannah.
I didn't take any of the supplies either, I was like... why are you blaming me for that, and I hated him, if it wasn't for him, Lee wouldn't be dead.
And I think the same thing, how does he do so well, I mean, if he talked through the walkie talkie all the time with Clem, he must've been close all the time. So, was he speeding next to the train when they found out about the walkie talkie? (when Clem was asleep).


On a different thought, do you think Clem was really abducted by the stranger? Or do you think she escaped from Lee because she was angry he didn't want to go look for her parents?
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Old 01-03-2014, 03:51 AM   #105
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Excellent game! I cried at the end when Lee was dying and Clementine shot him. :'( I wonder who the two people were at the end. I'm definitely looking forward to season 2!
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Old 05-27-2014, 11:36 PM   #106
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Amazing ending. The guy was from savannah he was vacationing in macon. I cried at the ending. Couldnt believe kenny lived in the end and Omid and Christa were incompetent parents. Glad kenny is back. I hope Lee survived somehow.
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