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Old 03-12-2013, 03:31 PM   #31
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Does anyone know if you'll be able to use the devil horns in the dlc?
Inventory carries over from the main game so you can use the Devil Horns if you have them. This will make the Pure Survival run of Awakened much less time consuming.
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Old 03-12-2013, 04:26 PM   #32
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Originally Posted by ii SlayerX View Post
Inventory carries over from the main game so you can use the Devil Horns if you have them. This will make the Pure Survival run of Awakened much less time consuming.
finished up all the achieves pretty much on PS alone, and I had the Devil Horns on PS. It didn't take that long to playthrough it an on top of that the achievements were quick.
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Old 03-12-2013, 04:57 PM   #33
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supercharger???

i have attempted this twice doing it i thought extremely fast but no achievement. any tips from anyone who has it already
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Old 03-12-2013, 05:06 PM   #34
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i have attempted this twice doing it i thought extremely fast but no achievement. any tips from anyone who has it already
if you need that I can help you with the Devil Horns

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Old 03-12-2013, 06:23 PM   #35
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it must be something im missing then. using the devil horns might save me a few seconds but i felt like im doing it in like 60 seconds anyway. does the timer start as soon as you hit the buttons or as soon as you enter the room? i was assuming the timer ended after you shot the 3 rods for the 3rd time but could it be i have to exit the room? if someone could spell out how they accomplished it maybe i could figure out what i have overlooked
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Old 03-12-2013, 07:28 PM   #36
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finished up all the achieves pretty much on PS alone, and I had the Devil Horns on PS. It didn't take that long to playthrough it an on top of that the achievements were quick.
How do you use the devil horns in PS on the dlc?
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Old 03-12-2013, 07:49 PM   #37
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How do you use the devil horns in PS on the dlc?
Well I already had an existing PS save file I beat an I did do that trick to import the DH into PS, but mostly everything carries over to DLC so long as the game recognizes you have it in your save file it will be there.
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Old 03-12-2013, 11:57 PM   #38
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Has anyone had a bit of trouble with the Reactor? I feel like I'm doing it fast but I'm not sure. I don't know when the clock starts and stops.
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Old 03-13-2013, 12:43 AM   #39
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Think I got that reactor down now after a couple of times through. I'll help anyone having trouble.
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Old 03-13-2013, 11:31 AM   #40
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Fucking annoying achievement without DH, even in COOP:

Pure Lunacy 50
Complete Dead Space™ 3 Awakened in Pure Survival Mode.
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Old 03-13-2013, 12:26 PM   #41
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Fucking annoying achievement without DH, even in COOP:

Pure Lunacy 50
Complete Dead Space™ 3 Awakened in Pure Survival Mode.
Really? Nothing worse than the main game and there are benches all over the place.
If you're starting from scratch it might be, but if you have a PS game already completed (or even half way through) you should have enough decent weapons and resources to do it no problem.
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Old 03-13-2013, 02:05 PM   #42
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Really? Nothing worse than the main game and there are benches all over the place.
If you're starting from scratch it might be, but if you have a PS game already completed (or even half way through) you should have enough decent weapons and resources to do it no problem.
I had (1kd the game) but my weapons circuits in this one were all LV2 max not LV3.
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Old 03-13-2013, 02:29 PM   #43
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I had (1kd the game) but my weapons circuits in this one were all LV2 max not LV3.
That should still give you powerful enough weapons to do this without much trouble. Although actual weapon choice makes a difference too. My 4 weapons over the 2 slots were 2 x MK-II Rail Accelerators, MK-II Diffraction Torus and MK-II Conic Dispersal. With ammo box and medic support. Covers pretty much everything, though you could swap one of the ARs for something else, rocket or grenade launcher (just stick a saftey guard on) and a damage support attatchment.
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Old 03-13-2013, 03:40 PM   #44
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Originally Posted by Majica8 View Post
That should still give you powerful enough weapons to do this without much trouble. Although actual weapon choice makes a difference too. My 4 weapons over the 2 slots were 2 x MK-II Rail Accelerators, MK-II Diffraction Torus and MK-II Conic Dispersal. With ammo box and medic support. Covers pretty much everything, though you could swap one of the ARs for something else, rocket or grenade launcher (just stick a saftey guard on) and a damage support attatchment.
Thanks but I'm done now, gladly someone helped me with this. Imma run through this DLC a second time but with the Devil Horns. I don't want to have bad memories of it since I actually like the game!
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Old 03-13-2013, 03:52 PM   #45
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Thanks but I'm done now, gladly someone helped me with this. Imma run through this DLC a second time but with the Devil Horns. I don't want to have bad memories of it since I actually like the game!
haha problem. I gathered you had done it but still posted as my weapon choices might help others who are struggling.
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