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Old 03-20-2013, 02:36 AM   #31
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Quote:
Originally Posted by The BiggD View Post
Guide is done.

Ty, if you still want to snag screens for the Side Missions, I provided a model of where the re-occuring (best) locations are. The screens I'm using now are a little fuzzy/dark, so crisp screens are welcomed.
I'm trying to grab screenshots of them now. It would be going faster but you need to kill ten-fucking-thousand guards every time you want to attack a convoy.

Edit: Done, but I only had two of the artifacts uncollected so that's all I could get screens of.





I thought the guide would look neater if I put the rescue, feed citizens and other activities all in one image since they are clustered together. I only use MSPaint, so it doesn't look great, but it gets the information across easily enough.

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Old 03-20-2013, 03:12 AM   #32
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Originally Posted by Ty-Rex View Post
I'm trying to grab screenshots of them now. It would be going faster but you need to kill ten-fucking-thousand guards every time you want to attack a convoy.

Edit: Done, but I only had two of the artifacts uncollected so that's all I could get screens of.

[Pictures]

I thought the guide would look neater if I put the rescue, feed citizens and other activities all in one image since they are clustered together. I only use MSPaint, so it doesn't look great, but it gets the information across easily enough.

[Picture]
Once again, perfect work! I'll edit all these in tomorrow when I wake up. It doesn't matter that we don't have a picture for the first artifact, because that one is literally given to you when you step foot into Boston.

As for the 3rd picture, I like it a lot more than me having 4 different pictures. It's easier to read, and much, much clearer. Good job, man!

EDIT: Added them in now. Guide looks so much cleaner. Thanks, man.
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Old 03-20-2013, 03:40 AM   #33
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Once again, perfect work! I'll edit all these in tomorrow when I wake up. It doesn't matter that we don't have a picture for the first artifact, because that one is literally given to you when you step foot into Boston.
Fuck that. I replayed the first few missions on a new save and made this:



Why? Maybe I'm insane? Maybe I just want the guide to look really neat and have every piece of information? Maybe I just really enjoy the stupid eagle flying section? No, I hated that. It's one of the first two.
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Old 03-20-2013, 03:51 AM   #34
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Fuck that. I replayed the first few missions on a new save and made this:

[Picture]

Why? Maybe I'm insane? Maybe I just want the guide to look really neat and have every piece of information? Maybe I just really enjoy the stupid eagle flying section? No, I hated that. It's one of the first two.
Even better! Now, I can gladly say the Guide is complete. Fuck that Flight section. I spent more time on that one Sequence than I did actually writing this Guide!

It's definitely reason number two, but I wouldn't necessarily rule out the first reasoning
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Old 03-21-2013, 02:45 PM   #35
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Thank you for this. I completed all missions at 100% synch, but only found 1 starving citizen. Then again, I did zero exploration, but still. That image sowing side mission locations was a great help.
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Old 03-21-2013, 05:22 PM   #36
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Thank you for this. I completed all missions at 100% synch, but only found 1 starving citizen. Then again, I did zero exploration, but still. That image sowing side mission locations was a great help.
Glad this could be of help! Yupp, that picture for the side missions is key for completing them. You can keep revisiting the same area/location multiple times, as the convoys/citizens will keep respawning there once you leave, and re-enter the area.
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Old 03-22-2013, 07:26 PM   #37
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Thanks for the guide, the maps really helped. You may want to update your strategy for the last mission though. I kept losing men until I found out the the "snipers" kept going back to the docks. Those bastards!!!
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Old 03-22-2013, 11:12 PM   #38
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Thanks for the guide, the maps really helped. You may want to update your strategy for the last mission though. I kept losing men until I found out the the "snipers" kept going back to the docks. Those bastards!!!
I'll fix it up tonight, thanks for the tip!
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Old 03-23-2013, 01:57 AM   #39
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Everybody gets one (Spiderman swings off).
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Old 03-23-2013, 02:11 AM   #40
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Everybody gets one (Spiderman swings off).
lmao!!!
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Old 04-06-2013, 12:19 AM   #41
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Old 05-07-2013, 01:19 AM   #42
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Thanks for the guide, just 100% this DLC with the use of your guide
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Old 05-09-2013, 05:54 PM   #43
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Thanks for the guide, just 100% this DLC with the use of your guide
Glad it could help Once my DLC runs slow down, I'll finally be able to get back to everything else!
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Old 05-24-2013, 08:18 PM   #44
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Nice guide, folks - I've been playing all 3 parts of Tyranny and this has been helpful in some areas.

For Sequence 9, saving the crew members, I think there might be a better approach. I noticed that snipers appear periodically with each wave (not just at the beginning), and I started noticing that when I was failing, snipers had made it to the water and I was too involved in the big pack of bad guys.

Rather than trying to move quickly and hoping for luck in waves 2 and 3, I started hanging by the edge of the dock and taking out snipers immediately, and only worrying about the other guys when it was convenient. I got the condition on first try with this strategy - none of the fighters ever died from cannon fire or bad guys.

The snipers have the red open circle above them, but these markers don't show up until just after they pass the last building on the docks, so if you're back a ways fighting a large group, they're easy to miss.
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Old 08-31-2013, 08:25 AM   #45
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Just wanted to announce how easy this guide was to use. The pictures of the side quest locations helped me nab this DLC in just over 3 hours, which was much quicker than the first episode.
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Old 09-22-2013, 06:32 AM   #46
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Just wanted to announce how easy this guide was to use. The pictures of the side quest locations helped me nab this DLC in just over 3 hours, which was much quicker than the first episode.
Picture credit goes to Ty-Rex, but I'm glad we both could help
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Old 12-15-2013, 09:50 PM   #47
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Thanks for the guide. just wish you wouldn't try to act so intelligent with your descriptions... who the hell calls the optional missions constraints?
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