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Old 02-24-2012, 02:15 PM   #31
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@macd As long as you didn't plant the mines I would think you should be ok. I'd hope the game could differentiate between weapons the player uses and those which are already in place. But I guess you'll find out in the end. Good luck.
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Old 02-24-2012, 03:40 PM   #32
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I didn't finish my run but if it doesn't pop it would suggest that setting off enemy mines that affect enemies will stop this.


Quote:
Originally Posted by Milosuperspesh
On your reload from getting all the above did you still carry/ equip your gun ? if you equipped it that counts as using.
I may have done that the first time actually. I had my gun out a lot (I really like the animation so did it a fair few times.) I probably had it out at a reload. If that does count as actually using the weapon, that is proper stupid. Either way not picking up a gun this time. Also not using any hack software (didn't last time either) or any energy recharge items (used a few previously).
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Old 02-24-2012, 04:13 PM   #33
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Quote:
Also not using any hack software (didn't last time either) or any energy recharge items (used a few previously).
I used hacksoftware and energybars, pils etc., so that should make no difference.
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Old 02-25-2012, 01:30 AM   #34
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Good news, Factory Zero will unlock even if you set off enemy mines.

Really not sure what messed my first run. I think it might be that reloading a save where you have a gun out thing.

Anyway conditions for me there:
No guns picked up
No lethal takedowns
Lots of non-Lethal takedowns
Mines set off (the EMP ones that reset your HUD)
No items used - no recharge bars, no software items
Lots of alarms set off
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Old 04-03-2012, 11:24 PM   #35
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I did pick up a praxis kit once but never used it, could that have been the reason it didn't pop?
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Old 07-11-2012, 06:47 AM   #36
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Im just getting into the dlc again, and if what others said about kill-takedowns qualifying the achievement, there was one thing I noticed that may throw it off if this is the case.
I think in the part when you go outside of the ship deck, there was 1 guy who I'm positive I did a silent takedown on, but when I moved his body I noticed it showed the skull instead of the 'zzz'
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Old 10-01-2012, 06:19 AM   #37
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Oh, hell. I picked up a weapon to sell in hopes for more protein bars. Did I void the achievement already?

Seems like the only people that got it in this topic never touched a weapon.
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Old 10-01-2012, 06:34 AM   #38
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Oh, hell. I picked up a weapon to sell in hopes for more protein bars. Did I void the achievement already?
No, picking up weapons/grenades won't void the achievement. It only becomes void if you actually use the weapon, you're free to pick them up and sell them as much as you want.
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Old 10-01-2012, 06:41 AM   #39
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No, picking up weapons/grenades won't void the achievement. It only becomes void if you actually use the weapon, you're free to pick them up and sell them as much as you want.

Good to hear. Thank you.
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Old 10-12-2012, 04:02 PM   #40
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I was using a video walkthrough for it and didn't get it. I think I may of fired a weapon messing around but I was sure I had saved before it then reloaded. I then used an energy bar somewhere down the line, so I'm thinking that is why I didn't get the achievement.
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Old 10-19-2012, 06:51 AM   #41
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Got this last night on my first attempt. For the most part, I was following this video (
), although I ended up getting detected a lot. This person is a total ninja.

To try and help others, this is what I did:
  • Didn't pick up any weapons, grenades or praxis kits
  • Only used non-lethal takedowns
  • Didn't disarm any mines but triggered a few
  • Used multiple energy bars/packs
  • Was in hostile state many times (also shot many times)
  • Set off multiple alarms
  • Played on "tell me a story" difficulty
  • Didn't use any health items (but did pick them up)
  • Didn't give the morphine pack to the patient*

* Mild Spoilers

Not seen anyone mention this but when you meet Dr Kavanagh (the same room where you get the Learn'd Scholar achievement) you can give the Hyron drone-style patient a morphine overdose to ease their suffering. I didn't do this as I wasn't sure if it would count as a weapon.

Hope this helps people narrow down what's causing them problems. The YouTube video I posted really helped me, I'd recommend following that if you're having trouble.
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Old 05-22-2013, 01:08 AM   #42
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Just a bit of my 2 cents. at first I didn't get the achievement. then I read about the mines thing so I loaded an earlier save before I got those mines. ran through the rest of the game and got it.

I believe there are 2 reasons I didn't get it my first time through. 1, enemies through grenades at me. maybe that counted? 2, when you eliminate Burke the robots in the room explode. maybe one of those killed the soldiers by it?

but I got it anyway. time to play through this again with stealth, a shotgun and typhoon.
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Old 06-25-2013, 04:56 PM   #43
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I got it yesterday.
I picked up the golden revolver, and dropped it a few seconds later in the vent (I just did it to spite Burke more than anything)...
only other thing I picked up was a bottle of alcohol (just because).

I may have done a lethal takedown... the reason I'm not sure is because it was during the whole gassing incident.
I wanted to save everyone, but getting the extinguisher into the vent got me killed over and over and over, and it's all a blur now.
I can imagine the game counting the armblades as weapons for the "no Praxis kits, weapons, or explosives."
annoying thou it would be.

I did throw one or two guys overboard on the ship though... so I don't think it matters if you kill an enemy...
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