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Old 09-21-2013, 11:15 PM   #1
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Do bought weapon-upgrades carry over into Rampage-missions?

Just wondering - I'm having a bit of trouble fulfilling all of the requirements on the Rampage-missions, and while I can probably get SOME edge by raising Trevor's shooting-stat to the max, it would help a lot if I could also add all the 'upgrades' from Ammu-Nation to the weapons I have to use.

'course, you can see in the intro to each Rampage that Trevor grabs his weapon from an enemy before he starts, so logically any upgrades YOU have for that weapon shouldn't carry over... but then again, not everything in this game is logical.
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Old 09-21-2013, 11:36 PM   #2
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No they dont. I have pretty much every weapon and upgrade, but just have the basic weapons and attachments during rampages.
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Old 09-21-2013, 11:58 PM   #3
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I was wondering the same thing. so if they don't carry over how do you destroy 2 tanks with a grenade launcher, assault rifle, and grenades?
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Old 09-22-2013, 12:08 AM   #4
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The upgrades aren't needed, I golded everyone bar the last one as soon as I controlled Trevor.

And to destroy vehicles, just keep shooting. A tank dies in 5 grenade hits etc...
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Old 09-22-2013, 12:08 AM   #5
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You get a default weapon/weapons at the start of the rampage and you can also pick up the deads weapons.
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Old 09-22-2013, 02:47 AM   #6
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Now that is good to know... I was wondering how I was supposed to get headshots with a grenade-launcher. Though it probably won't help with those rampages where I just have a hard time killing enemies fast enough to reach the basic kill-count goal... it seems like the quick-target-switch function doesn't work when you're in Rampage-mode. (Or maybe I'm just doing it wrong.)
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Old 09-22-2013, 11:22 AM   #7
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Works for me. Trevors special ability is a real life saver too in tight situations when you're surrounded.
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Old 09-22-2013, 11:52 AM   #8
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Set the aim to assisted. Easy gold....
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