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Old 10-29-2013, 01:02 AM   #1
Ryot Control
 
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Gal Gun Roadmap and Achievement List

Gal Gun Road Map (Indefinite Masterpiece in Progress)
Overview:
-Estimated achievement difficulty: 9/10
-Offline: 39 (1000)
-Online: 0 (0)
-Approximate amount of time to 1000: 50+ Hours
-Minimum number of playthroughs: Multiple six level playthroughs
-Number of missable achievements: 0
-Glitched achievements: 0
-Do cheat codes disable achievements? N/A
-Does difficulty affect achievements? No
-Extra equipment needed? Turbo pad highly recommended.

Introduction:
Welcome to the Gal Gun Roadmap! This game is a Japanese On-Rails shooter in which the protagonist you play as gets shot up with an unhealthy dose of swagger that makes you the most popular boy for one day. However, having so much swag literally causes all the females in the school to come running to smother you with professions of love and letters of questionable content. Amazingly enough, this game was promoted in 2011’s Tokyo Game Show with several booth girls that would shoot each other with squirt guns, showcasing typical attention grabbing Japanese shenanigans that really promote the premise of the gameplay.

Probably the most ironic thing about this on rails shooter is that despite the initial shallowness of the game, it becomes one of those, "Easy to play, almost impossible to master" kind of monsters when you learn about how stats affect the endings, where to find rare girls in certain rail scenarios and requirements to fully complete the school girl compendium come into play. Galgun's gameplay and lore is so deep, it has it's own wikified strategy guide that outlines a majority of the game mechanics. Unfortunately since most of us can't fully read Japanese, this roadmap and achievement list is as close as we can get.

Requirements for completion:
There are several proficiencies that the player must master in order to complete this game.

Thirteen achievements are for all endings and for achieving 200% doki doki against the main girls during the final doki doki sequence.
Nine score related achievements that require a max score of 600,000 in one story run.
Eight achievements involve perfect runs against the mini bosses/games; Two mini games for each branch.
Seven are collection achievements that require the completion of the character data profiles.
Two are miscellaneous achievements for completing the tutorial and for ten ecstasy shots in a row.

Game mechanics:
Ecstasy Shot: When running the crosshairs over a girl, you will find that each girl being targeted has a different area on her body where words would pop up. The area is called the, “Ecstasy Shot.” If the player can hit that area on the first shot, it becomes a one-shot kill that maximizes points earned for that target. Hitting the sweet spot on the second or third shot still produces bonus points but at a lesser extent and incapacitates the target. Chaining these skill shots consecutively adds bonus points and assists with the score based achievements.

Doki Doki Mode: The player will accumulate swagger as you defeat high school girls and teachers on your journey to find your ideal girl. Doki Doki also serves as a room clearing power bomb that instantly incapacitates every girl on screen and awards you points as if you have hit each one of them in their sweet spot. (Does not contribute to the 10 Ecstasy shots in a row achievement however.)

In Doki Doki mode, you are literally STARING at your target and are attacking your character with your eyes. (Citation needed) As you scroll around the target, you will find places where the words get bigger and smaller. The larger the words, the faster the points and affection gauge accumulate if you attack that spot. If you hold the RT button, the camera will lock in place and slowly zoom in on that area of the target. Your swagger will drain faster using the, "Stare of Doom" but the payoff is that you can make tons of progress in filling the affection bar. There is the chance of the person covering herself during focus mode, losing all possible points for that focus. Pay attention to the, "Doki Doki" sound as you focus; the faster it gets, the more likely the girl will ruin your nefarious plans and waste your hard-earned swagger.

You will need Doki Doki mode to unlock additional pieces of info on each girl in the compendium. It's like you're really staring into their soul!

The importance of Stats:
You will notice that you have four statistics that will shift during gameplay depending on your initial choices and your doki-doki victims. The first three are strength, fashion and intelligence and only apply to appealing to the final girl's individual taste in swagger. The final one is your perv power level and actually determines how much of a power bonus you get when entering creeper stalker stare mode. Unfortunately, letch level is also a double edged sword and is a statistic that all the end girls do not like and can effect your ability to get the best ending with them. The bonus you get from the pervert stat is almost negligible if the player can stack enough swagger so it is always best to max out the other three as much as possible.

Stats only change in doki-doki mode.

Akira (Red) requires max strength
Kaoruko (Blond Twin Drills) requires max intelligence
Kaname (Blue) and Aoi (Rabbit Haired Blond) both require a balance of Fashion and Intelligence.

Even More Game Mechanics:
More, more and more Game machanics goes here.

Conclusion:
Conclusion goes here
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Last edited by Ryot Control; 11-12-2013 at 02:52 PM.
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