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Old 02-03-2014, 05:22 PM   #1
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Achievement Guide and Roadmap

Overview:
- Estimated Achievement Difficulty: 3/10
- Offline: 44/44 (1000/1000)
- Online: 0/44 (0)
- Approximate amount of time to 1000: 5-10 hours
- Minimum number of playthroughs needed: 1 + 7 Challenge Arenas
- Number of missable achievements: None
- Glitched achievements: None
- Do cheat codes disable achievements: N/A
- Does difficulty affect achievements: Yes (Hero)
- Glitchy achievements: None
- Unobtainable achievements: None
- Extra equipment needed: None

Introduction:
Welcome to Ben 10 Omniverse 2 where Ben fights against a new threat, the Incurseans . There some new challenges that come with this game: The chase and escape sequences along with seven challenge arenas. This game shouldn't prove too difficult, but the challenges can cause a headache without a proper strategy.

Step 1 - Story Mode on Hero
Start the game on Hero to avoid a second playthrough. There are only a few story-related achievements, but you're almost guaranteed many of them through normal game progression. Look out for Alien Upgrade Tokens as most of them are obvious.

Step 2 - Challenge Arenas
There are only 7 challenge arenas and it's best to do these solo. You'll have Rook as an AI partner and he helps out a lot. Each arena has 15 waves that you must beat in order to complete the stage.

Step 3 - Mop Up
After you've completed the story and challenge arenas, you may have a few miscellaneous achievements left. Refer to the guide for tips on where/how to mop those up.

Conclusion
The game isn't too easy, but it shouldn't pose much of a threat. It only takes a few hours to complete the game and gain the full 1000!

Last edited by DEG23; 02-05-2014 at 04:36 AM.
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Old 02-03-2014, 05:23 PM   #2
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Total Awards: 34 (more» ...)
Achievement Guide


Marathon Man 50
Run 42,195 meters

This will come naturally playing through the game.

Breakout 10
Smash 25 Breakable Walls

See "Smash & Grab"

Wrecking Crew 20
Smash 75 Breakable Walls

See "Smash & Grab"

Smash & Grab 30
Smash 150 Breakable Walls

Breakable Walls are found in the chase sequences (when your character runs automatically). Only heavy aliens can break through them. This should come through natural story progression, if not just replay levels with chase sequences.

Leapfrog 10
Leap over 25 Jumpable Walls

See "Spring Shoes"

Jump! Jump! 20
Leap over 75 Jumpable Walls

See "Spring Shoes"

Spring Shoes 30
Leap over 150 Jumpable Walls

Jumpable Walls are found in the chase sequences (when your character runs automatically). Only light aliens can jump over them. This should come through natural story progression. Jumpable walls never disappear so you can run in circles if possible to grind this out.

Fastball Special 10
Detonate 25 Explosive Walls with a projectile

See "Bullseye!"

Sharpshooter 20
Detonate 75 Explosive Walls with a projectile

See "Bullseye!"

Bullseye! 30
Detonate 150 Explosive Walls with a projectile

Explosive Walls are found in the chase sequences (when your character runs automatically). Only medium aliens can detonate these. This should come through natural story progression, if not just replay levels with chase sequences.

Long Jump 10
Jump over 20 pits

Pits are found in the chase sequences (when your character runs automatically). Only light aliens can jump over obstacles and pits so make sure you have one equipped when you come to pits.

More Power! 30
Collect 1,000 Omnitrix Energy Orbs

You will get this fairly early in the story. There are orbs laying around in the open, in some boxes, and after defeating enemies.

You Break it, You Bought it! 30
Break 100 Floating Energy Containers

Floating Energy Containers are found in the chase sequences (when your character runs automatically). You'll need a medium alien to break them, in which the do so automatically as long as you are in the lane they are in. There aren't that many containers in the game so you'll have to grind this out a bit. A good place to grind this out is in the hangar later in Chapter 6. There are 3 energy tanks in quick succession and you will also pass another one on the way to the hangar. Once the shortcut is unlocked you can get to the hangar quickly. Just return to Azmuth after you've gotten all four and repeat until the achievement unlocks.
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Old 02-03-2014, 05:25 PM   #3
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Total Awards: 34 (more» ...)
Learned Scholar 10
Complete the Tutorial Level

Story-related and cannot be missed.

Lack of Communication 30
Complete Level 1

Story-related and cannot be missed.

Incursean Incursion 30
Complete Level 2

Story-related and cannot be missed.

New Kid on the Block 30
Complete Level 3

Story-related and cannot be missed.

Underground Scene 30
Complete Level 4

Story-related and cannot be missed.

Infiltrate Exterminate 30
Complete Level 5

Story-related and cannot be missed.

Outta There! 30
Complete Level 6

Story-related and cannot be missed.

All In a Day's Work 50
Complete the game

Story-related and cannot be missed.

Check Out These Pythons 25
Collect both of Four Arm's Upgrade Tokens in Single Player

See "Newtonian Alien"

You're On Fire! 25
Collect both of Swampfire's Upgrade Tokens in Single Player

See "Newtonian Alien"

How I Roll 25
Collect both of Cannonbolt's Upgrade Tokens in Single Player

See "Newtonian Alien"

Super-Chirp 25
Collect both of Crashhopper's Upgrade Tokens in Single Player

See "Newtonian Alien"

Speedy Recovery 25
Collect both of XLR8's Upgrade Tokens in Single Player

See "Newtonian Alien"

I'm Cool Like That 25
Collect both of Big Chill's Upgrade Tokens in Single Player

See "Newtonian Alien"

Tastes Like Chicken 25
Collect both of Bullfrag's Upgrade Tokens in Single Player

See "Newtonian Alien"

Block Party 25
Collect both of Bloxx's Upgrade Tokens in Single Player

See "Newtonian Alien"

Wing and a Prayer 25
Collect both of Astrodactyl's Upgrade Tokens in Single Player

See "Newtonian Alien"

Newtonian Alien 25
Collect both of Gravattack's Upgrade Tokens in Single Player

These can be found throughout levels 1-6. Look for alien-specific doors, secret doors, and kill enemies during the chase sequences. As long as you are thorough in looking around each level you shouldn't have a problem finding these. You can see if you're missing any tokens at the level select screen. HERE is a link for all the token locations.
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Old 02-03-2014, 05:25 PM   #4
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Not Just Another Toadie 15
Defeat 25 Toad Battlers

See "Bad Case of Gas"

Flame Retardant 15
Defeat 25 Fire Infantry

See "Bad Case of Gas"

Lillypad Shootout 15
Defeat 25 Toad Assault Mercs

See "Bad Case of Gas"

Kill You Last 15
Defeat 25 Commandos

See "Bad Case of Gas"

Frozen Assets 15
Defeat 25 Ice Infantry

See "Bad Case of Gas"

Do You Even Lift? 15
Defeat 25 Powerlifters

See "Bad Case of Gas"

Tank Spanker 15
Defeat 25 Toad Tank Mechs

See "Bad Case of Gas"

Bad Case of Gas 15
Defeat 25 Gas Infantry

Most of these can be obtained through natural story progression. The only ones that you shouldn't have are the Powerlifters and Toad Tank Mechs. I would recommend completing the Challenge Arenas before grinding those two out. If you've completed the story and challenge arenas and still don't have them, levels 5 and particularly 6 are the best places for you to grind these out.

Challenge Accepted 20
Collect all the Arena Challenge Tokens

This is basically story-related. You gain these tokens by killing the last enemy of each level.

Can't We All Just Get Along? 30
Defeat all Arena Challenges

There are 7 challenge arenas with 15 waves each. Each arenas has different stipulations such as enemies have double health, you can't regain health, random aliens, etc. This will take some time to complete. You can do this in co-op, but I found it easier to do solo. Your AI partner, Rook, isn't all that tough, but he does attract a lot of enemies. Just complete wave 15 in each arena and the achievement is yours. I found Cannonbolt to be very helpful by mashing and bouncing around the arena. When you get low on health, run away and let Rook handle them until you get some health back. The arena where you can't choose your alien I found it best to just push enemies off of the ledge. You can fall of the ledge and not die which is very helpful if you want to evade enemies or death.

Return To Sender 5
Use the "Return to Azmuth" option in the Pause Menu

Very simple, just pause the game during gameplay and select "Return to Azmuth." This will take you back to the beginning of the level where Azmuth is stationed.

I'm Not Dead Yet! 15
Change from Ben back into an Alien Form without dying

When your energy runs extremely low, you'll automatically change back to Ben. When this happens, make sure to avoid all incoming attacks. Running and jumping away from enemies helps extremely. Chances are you'll get this accidently.

Hero 20
Complete the game on Hero Difficulty

Just chose the Hero difficulty and you'll get this when you finish the game. The game isn't all that difficult so it's not really too hard.
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Old 02-26-2014, 11:43 PM   #5
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Congratulations!

This Achievement Guide and Roadmap has been reviewed by Guide Team Staff member Corrupt. and has been published as the Official x360a.org Achievement Guide and Roadmap! The link to the Official Guide is here:

Official x360a.org Ben 10: Omniverse 2 Achievement Guide and Roadmap

Please post any updates within the Update: Guides & Roadmaps thread.
Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.
You may request for those to be edited/updated within that forum as well.

We look forward to your future submissions!
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Old 04-13-2014, 11:27 AM   #6
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great guide
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