Rascalov Posted July 2, 2012 Share Posted July 2, 2012 I'm on chapter 7 on Suicide mission and I keep being killed by the Juggernaut that appears. They are basically exact copies of the Juggernaut enemies from MW2 and 3. That is when you are chasing after Gould outside. If I even pop my head out for 2 seconds I die. If they are this hard on SM then I shudder at how hard they must be on FUBAR Link to comment Share on other sites More sharing options...
Sarsage Posted July 2, 2012 Share Posted July 2, 2012 (edited) I'm on chapter 7 on Suicide mission and I keep being killed by the Juggernaut that appears. They are basically exact copies of the Juggernaut enemies from MW2 and 3. That is when you are chasing after Gould outside. If I even pop my head out for 2 seconds I die. If they are this hard on SM then I shudder at how hard they must be on FUBAR I heard that the weakspot on a juggernaut is the chest and not the head. Also blindfire if you can get your shots on target. If it's the part i'm thinking about it is easier to let Gould die and go stealthy, that way you don't verse the juggernaut. Edited July 2, 2012 by Sarsage Link to comment Share on other sites More sharing options...
Guy Who Rages Posted July 2, 2012 Share Posted July 2, 2012 For that part, I used that single-fire rifle with the scope and just waited till he got close. Once close enough, I just blindfired like a madman into his chest until he went down. A Desert Eagle would work for that part too. Link to comment Share on other sites More sharing options...
jamal2807 Posted July 2, 2012 Share Posted July 2, 2012 There are more than one effective way=) I would say KEEP all grenades as long as possible!Safe them all!If you throw a grenade on a Juggernaut,then he is not able to shoot for a little bit. Use your shot gun , with blind fire!or a LMG-Blindfire!only blindfire! Also , target him that your buddys is attacking the Juggernaut too! In The Last Mission use your grenade launcher for the final 2 juggernauts!! Blindfire blindfire blindfire+Grenades+shot-gun! I hope it helps=) Good luck with chapter 14 on Fubar ... I died allllllooooot on this mission ...i died even alot of time on suicide difficult........... Link to comment Share on other sites More sharing options...
Gen. H Posted July 3, 2012 Share Posted July 3, 2012 I tried out a few ideas in the suicide mission playthrough, and when it came to FUBAR, I stuck with two methods, that made them easy to take down: 1) Use stickies on them, make sure they stick!! 2) I always kept a SAW on me (AA-12 works very well too at the end), unload 50 or so bullets into his torso, and he drops quickly. Made sure I had at least one of the two, usually had both ready for any heavies. Try to keep some distance between you and him, and get your squad to focus on him, they may distract him, and will also throw grenades to make him stop moving/shooting. If I didn't have either, I'd settle for a shotgun and spam him with it (blindfire if he's right next to you), otherwise a SCAR-H grenade launcher if possible (3 direct hits takes him down, I think). So just make sure you keep a SAW and/or stickies on you, will make FUBAR heavies simple to take down. Hope that helps! Good luck Link to comment Share on other sites More sharing options...
DarkGin87 Posted July 4, 2012 Share Posted July 4, 2012 The way i been killing them is let your squad take as much fire as possible while you stay far back throw anything you can blind fire, and when he reloading pop out and just keep shooting, you got about 3 seconds before he reloads and fooks you up Link to comment Share on other sites More sharing options...
AirborneRichard Posted July 9, 2012 Share Posted July 9, 2012 As mentioned above the best way dealing with them is by always have a set of grenades or sticky grenades with you, once you know where they are after your first playthru, its alot easier even on FUBAR, things that bring the juggernaughts down quik are the following weapons: Grenades Sticky Grenades M220 Grenade Launcher 415 Rifle There is a part where you facing one of those unpleasant fellows when you been seperate from your team in the mall after you go down on a zippline there,s a few enemies after those have been killed you go into a room and there,s 2 more soldier coming after they have been dispatched, the light start to go on and off and a juggernaught comes in to make your day go realy bad, the thing i used here was the shotgun you can pick up before using the zippline i stayed behind the first avialable cover and just trow two grenades at him then basicly took my shotgun and blindfired at him its abit tricky as he seems to shift left and right but after a few well placed hits he goes down quikly even on FUBAR, don,t stick your head out here to fire just blindfire!! And as mentioned above having your team fire at those heavies aswell sure helps but they always followed by a few regular soldiers so on FUBAR it might end with both teamates down, making it a lifesaving rush to take out that heavy as quik as possible to revive them. Link to comment Share on other sites More sharing options...
Baryonyx Posted July 13, 2012 Share Posted July 13, 2012 I heard that the weakspot on a juggernaut is the chest and not the head. Also blindfire if you can get your shots on target. If it's the part i'm thinking about it is easier to let Gould die and go stealthy, that way you don't verse the juggernaut. Thats hardly helpful though, saying as you will soon be facing a lot of them in much more difficult circumstances. I find the best way to beat Juggernauts is to pepper them with fire when they are at range (and not terribly accurate) and as they get close, stall them with sticky grenades or frags. Not only will the explosive do damage but it will often stun them too, giving you more time to rattle off a few rounds. A 'stick and move' attack can also be useful if you have enugh cover nearby. By shooting off a few rounds and changing cover, you can confound them as they are nowhere near as nimble as you. And of course, order your squad to attack them for a significant advantage. Link to comment Share on other sites More sharing options...
Tsukimi Posted July 16, 2012 Share Posted July 16, 2012 It's quite funny that the dev team makes the heavies' weakspot on their cheat instead of the head. Link to comment Share on other sites More sharing options...
AgentOrange330 Posted July 16, 2012 Share Posted July 16, 2012 One of the best things I've found is to let them get kind of close and use blind fire with a shotgun. The heavy you have to fight in the room with the flickering lights is made incredibly easy if you grab the shotties in the area before. Because they move slowly you can usually move around cover faster than they can catch you so you can just keep blasting away with the shotgun. If you don't have a shotgun the use grenades to stun them and then just open fire while they're stunned. Link to comment Share on other sites More sharing options...
Ehrenfried Posted July 17, 2012 Share Posted July 17, 2012 The flickering light room was an outstanding WTF? moment!. Grenades + 249SAW close range ftw! Link to comment Share on other sites More sharing options...
Tarlol Posted July 24, 2012 Share Posted July 24, 2012 On the chapter 7 juggernaut, just kill the snipers above and the guy on the turret, run up and flip the turret, and then go to town. Alternatively I believe there is also an RPG in the area. Link to comment Share on other sites More sharing options...
DeafSunchaser Posted August 25, 2012 Share Posted August 25, 2012 on level 13 try and get the m.99 sniper 2 hits on a jugger and he is dead! Link to comment Share on other sites More sharing options...
tpb Posted September 15, 2012 Share Posted September 15, 2012 Shotguns and lots of them. Get behind cover and wait for them to get close, then blind fire them till they go down. Link to comment Share on other sites More sharing options...
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