dang racoons Posted June 6, 2010 Share Posted June 6, 2010 (edited) After searching the web i found some information on the multiplayer While they've tried having custom killstreaks for each class, that seemed to complicate the 'purity and speed' of Create a Class. Consequently, it's fair to assume that customizable killstreaks are all but confirmed. At this stage in development, killstreaks stack and carry over if you die, but do not contribute to further killstreaks (hence eliminating the 'camping for killstreaks' problem of Modern Warfare 2). Treyarch are not fans of Commando, the extended melee range perk in Modern Warfare 2, and it is unlikely to return. They've tried a 'manned' version of the Sentry Gun killstreak, but weren't fans. We may well see a return to pistols as the only available sidearm, or perhaps a choice between pistols and launchers. Vahn and many of the team are not fans of shotguns and machine pistols as secondary weapons - it gives a player 'too much firepower'. The knife may well become a secondary weapon - although Vahn didn't want to say too much. Finally, don't expect the nuke to return as a killstreak. Vahn says they are not fans of a game-ending killstreak Thoughts? Edited June 6, 2010 by dang racoons text that shouldnt have been inputted Link to comment Share on other sites More sharing options...
oDrPepper Posted June 6, 2010 Share Posted June 6, 2010 If this is indeed true, then Treyarch are in fact making all of the changes I'd hoped for. I do hope they restrict it to only pistols though, not launchers aswell. Link to comment Share on other sites More sharing options...
dang racoons Posted June 6, 2010 Author Share Posted June 6, 2010 Removing nukes alone makes me happy they cause nothing but extreme camping Link to comment Share on other sites More sharing options...
Iconoclast Posted June 6, 2010 Share Posted June 6, 2010 Removing nukes alone makes me happy they cause nothing but extreme camping Agreed. The inclusion of a game-ending killstreak is such a terrible idea, I sometimes wish I knew what IW was smoking when they came up with that. Link to comment Share on other sites More sharing options...
R3D DRAG0N 94 Posted June 6, 2010 Share Posted June 6, 2010 No more nuke boosting? WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! By the looks of it the game is in good hands Link to comment Share on other sites More sharing options...
I R Sam Fisher Posted June 6, 2010 Share Posted June 6, 2010 The removal of the nuke is a great move by Treyarch, and as long as the old killstreaks are there (Precision airstrike, Helicopter) plus some new good ones, i'll be more than happy. And no Commando woo! Link to comment Share on other sites More sharing options...
Iconoclast Posted June 6, 2010 Share Posted June 6, 2010 And no Commando woo! No Commando? Darn. There goes my favourite class. But seriously, the game's knifing system is so nerfed anyways, it seems like Commando was only included to please Halo players *cough*plasma sword dash*cough*. You only need it if you want to knife people from 40 feet away instead of just 20. Link to comment Share on other sites More sharing options...
R3D DRAG0N 94 Posted June 10, 2010 Share Posted June 10, 2010 I hope they include the bling perk. Having 2 attachments on weapons makes for better customisation. Link to comment Share on other sites More sharing options...
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