Harry Lloyd Posted August 4, 2010 Share Posted August 4, 2010 (edited) I played this yesterday, and up to 16 poeple could join the lobby. After God knows how long everyone pressed ready, the game started loading, and two things could happen: - the mission would load, 16 people would play in the same mission, and after some checkpoint we'd be returned to the lobby after an error - the mission would start loading, but we'd soon be returned to the lobby after an error First infinite loading, now 16-player lobbies without the possibility of finishing a mission. You get what you pay for. Edited August 4, 2010 by Harry Lloyd Link to comment Share on other sites More sharing options...
TFU Posted August 4, 2010 Share Posted August 4, 2010 There is an update today. I don't know if it's addressed this. It has to do with the anti-griefing. Link to comment Share on other sites More sharing options...
boCaLicious Posted August 4, 2010 Share Posted August 4, 2010 The patch was mostly against the spawn killing in freeroam and some other glitches occuring in singleplayer. No word on coop missions.. sadly Link to comment Share on other sites More sharing options...
BIGbivvie Posted August 24, 2010 Share Posted August 24, 2010 I thought it was 4 max. Link to comment Share on other sites More sharing options...
Barad Posted November 15, 2010 Share Posted November 15, 2010 Yupp its happened to everyone..its some crazy glitch apparantly lol Link to comment Share on other sites More sharing options...
chrisk62 Posted May 30, 2011 Share Posted May 30, 2011 Yeah it's 4 maximum so the error occured when the lobby allowed 16 players to join up hence why it would not work properly. Link to comment Share on other sites More sharing options...
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