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Citadel FAQ posted by Bioware


ColdSpider72
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This was just added to the information page for the Citadel DLC on the Bioware forums. It answers some of the more common questions asked in most of the DLC threads.

 

Begin Bioware FAQ

 

We've been reading your questions and the Dev team has some answers for the more commonly asked ones.

Note: This FAQ Includes Spoilers for the Mass Effect 3 Main Game Experience

 

When Can I Play the Citadel DLC?

You can play the Citadel DLC any time after stopping the Cerberus coup attempt on the Citadel and before beginning your attack on Cronos Station. (Note, I had previously said London, but was mistaken).

 

Will (CHARACTER NAME) be present in the DLC?

We would prefer not to spoil which characters will be present, or in what context, beyond what we’ve said: the DLC offers a chance to adventure with your ME3 squad, along with Urdnot Wrex, and to connect with old friends, including romances.

 

Will (CHARACTER NAME) be present only after a certain mission?

After completing the adventure portion of the Citadel DLC, you will have the chance to reconnect with old friends. Your friends will only appear once you have completed their content from the main game. For example, you will only be able to meet up with Jack after both completing Grissom Academy and talking to Jack in the bar at Purgatory.

 

Should I Have Everything Else in the Game Done Before Playing Citadel?

There is no right or wrong time to play the Citadel DLC, once it’s unlocked. If you play the Citadel DLC with everything else unlocked (just before attacking Cronos Station), the new DLC content will all be unlocked. If you play the Citadel DLC right after stopping the Cerberus coup attempt, the DLC content will unlock naturally over the course of the main game.

 

Does the Citadel DLC Affect the Ending?

No, not beyond the possibility of adding new war assets to increase your Galactic Readiness score. You may of course continue on to play the endgame after completing the Citadel DLC, but there is also a natural “stopping point” that should make it clear where the DLC content ends and your return to the main game begins.

 

End Bioware FAQ

 

 

I'm sure that last one will get everyones' attention. No effect on the ending at all.

 

The wording in the second point makes it seem that Wrex is the only character we will be able to take with us in battle. Every other previously left out squad member will still be riding the bench. If that ends up being the case, I think that kind of sucks, IMO. Especially considering they worded the orginal press release in a way that made us believe we could fight alonside multiple members of the prior games.

 

From the original press release:

"Uncover the truth and fight alongside your squad – as well as the cast from the original Mass Effect and Mass Effect 2, including Urdnot Wrex!"

 

And from the FAQ:

"the DLC offers a chance to adventure with your ME3 squad, along with Urdnot Wrex..."

 

Looks like we need further clarification.

Edited by ColdSpider72
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I'm going to buy this without any expectations and hope that makes all the difference. I'm not sure Bioware has gotten any fan service right with Mass Effect 3 outside of the multiplayer. I just hope it's a fun two or three hours.

 

Looking forward to your opinion, hopefully it's more positive than negative but 1200 doesn't ride well with me.

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Well, there's certainly not gonna be any Thane in this DLC if it happens after the coup attempt. He was an LI. Gonna be some disappointed fans.

 

I feel like I'm the only one who likes that Thane dies no matter what you do. The all of the other romances feel way to contrived, cookie cutter and boring.

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just because it doesnt affect the ending, meaning there isnt any aded dialogue or anything, doesnt mean it wont be important to the actual story. this "conspiracy" targets shepard and takes place on the citadel. the citadel... a reaper creation that is used to dictate the evolution of life in the galaxy, the supposed home of the catalyst, the keepers have yet to have any significance.... there is plenty to work with. they are being very vague about the story of this DLC. it could reveal something that plays a part in questioning which choice to pick at the end depending on how the player sees the story. its probably not going to be that serious, but who knows.

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Just because it doesnt affect the ending, meaning there isnt any added dialogue or anything, doesn't mean it wont be important to the actual story.

 

Not to be a jerk but the fact that the actual story is over, means it isn't important to that story. Nobody ever asks what the boy who cried wolf had in the fridge in his apartment the morning he cried wolf, because it's not important.

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a reaper creation that is used to dictate the evolution of life in the galaxy

 

Mass Relays?

 

the supposed home of the catalyst

 

...do I even need to touch this one? (hint: no impact on the ending...)

 

the keepers have yet to have any significance

 

Explained in Mass Effect 1.

 

Not to be a jerk but the fact that the actual story is over, means it isn't important to that story. Nobody ever asks what the boy who cried wolf had in the fridge in his apartment the morning he cried wolf, because it's not important.

 

It'd be important if Bioware told the story!

 

Actually that has me thinking, why in the %&$# did Bioware need every available writer for this DLC?

Edited by Veedrock
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I'm going to hold out for a bit to see more of the DLC but first impressions make me think this is just Bioware saying "Hey lets make a DLC about all the characters we couldn't be arsed putting into the main game in some important way or the closure which also should have been in the main game". Just my opinion anyway, hoping its more than that.

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Mass Relays?

 

 

 

...do I even need to touch this one? (hint: no impact on the ending...)

 

 

 

Explained in Mass Effect 1.

 

 

 

It'd be important if Bioware told the story!

 

Actually that has me thinking, why in the %&$# did Bioware need every available writer for this DLC?

 

the mass relays and the citadel are both important, but i was referring to how the citadel ends up being the main hub of life in every cycle.

 

the "conspiracy" targets shepard and takes place on the citadel. shepard appears to be the first life form to delay the reaper invasion. this would obviously get the attention of whatever drives the reapers. if this DLC hinted that the catalyst was somehow attempting to steer shepard in a certain direction, that would change things. i dont subscribe to it but if they wanted to use the IT or give more that makes it seem more plausible, this would be the way to do it.

 

and with the keepers i probably shouldnt have said that the way i did. i know what they do, but what i mean is that after the first game we just let them run the citadel and dont question it even though they open the door for the reapers every cycle. they access areas of the citadel we never go to and no one seems to think its important. we have no idea where they really came from either. after the first game i had a theory of them being a slave race of the reapers but also the actual creators as well.

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after the first game i had a theory of them being a slave race of the reapers but also the actual creators as well.

 

 

If you've played Leviathan they explain who the creators of the Reaper's are... sorry to pop the theory. :\

 

I'm ambivalent about this update. Almost 4GB of dlc has me wondering what the hell all they have in the thing, and hoping it's not just all cutscene. 1200 MSP tho is gonna be a hard sell for me, think I'll be waiting to read reviews and see what happens. And after the citadel coup means they *won't* have my favorite squadmate from ME2 in there, even though you can "meet up with all your former crew!* Unless they faked his death... well... :(

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Actually that has me thinking, why in the %&$# did Bioware need every available writer for this DLC?

 

Well if you get enough monkeys together with computers eventually one of them will come up with Shakespeare, I kid I kid.

 

 

All the writers probably one did one or two characters and so all of them had to come back to finish off the game.

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If you've played Leviathan they explain who the creators of the Reaper's are... sorry to pop the theory. :\

 

i know that now, lol. im just saying that was a theory i had after playing the first game but before playing 2 and 3. even then, we got a very generic answer to what they are and where they came from. it would have been nice if scanning for them in 1 meant something in 2 and then revealed something at least interesting about them in 3. i wish they would have done more with them. especially now since to me its so odd that we just let them do their thing even though they are responsible for letting the reapers into the galaxy every cycle. its funny the things people will trust without really questioning it. seems too important to just leave it as it is now.

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i know that now, lol. im just saying that was a theory i had after playing the first game but before playing 2 and 3. even then, we got a very generic answer to what they are and where they came from. it would have been nice if scanning for them in 1 meant something in 2 and then revealed something at least interesting about them in 3. i wish they would have done more with them. especially now since to me its so odd that we just let them do their thing even though they are responsible for letting the reapers into the galaxy every cycle. its funny the things people will trust without really questioning it. seems too important to just leave it as it is now.

 

We left the banks to look after the economy and watched as they nearly brought the whole thing down. We just can't be bothered to work out what they are up to because they make it look complicated. Basically what I am saying is that we are complacent, and the whole Reaper story wasnt fully accepted by the council in ME2 or ME3.

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If they didn't add the "But wait! There's more!" part for Wrex I'm sure some people (me included) would think that Wrex wouldn't really be a factor in this DLC as he's got more important shit to do. Although isn't most of your squad in that same situation?

 

I don't know. We'll see when it comes out. I just really hope for a special one-time occurrence where there's this huge fight going on and you can control every squad member at once. Or at least have them as NPC's.

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The only thing that pisses me off is having to access the dlc through the freakn galaxy map. So here I am playing all day just to get to where I can play the new content. Just let me freakn play it right away from the main freakn menu...is that too much to ask. Why do I gotta play 30 hrs of content just to get to what I want. I already got all the other cheevo's done so I don't give a crap about readyness or any other crap. I'm only 9hrs in, right after Omega which I had to start a new game just to play that.

 

OK...rant over!!!

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The only thing that pisses me off is having to access the dlc through the freakn galaxy map. So here I am playing all day just to get to where I can play the new content. Just let me freakn play it right away from the main freakn menu...is that too much to ask. Why do I gotta play 30 hrs of content just to get to what I want. I already got all the other cheevo's done so I don't give a crap about readyness or any other crap. I'm only 9hrs in, right after Omega which I had to start a new game just to play that.

 

OK...rant over!!!

 

You already beat everything? Then where's your save file? Sounds like it's your own fault.

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I already got all the other cheevo's done so I don't give a crap about readyness or any other crap

 

Really? Even these?

 

 

1YCLiGJhbC9NCwUaBB5YWlRkL2FjaC8wLzExOQAAAADn5+f6XiN5.jpg

 

Insanity

Finish the game on Insanity without changing difficulty after leaving Earth.

 

14CLiGJhbC9GCgUaBB5YWlRkL2FjaC8wLzEwMgAAAADn5+f4dSx5.jpg

 

Unwavering

Finish all multiplayer maps on Gold or all single-player missions on Insanity.

 

1oCLiGJhbC9CCwUaBB5YWlRkL2FjaC8wLzExNgAAAADn5+f5eTd3.jpg

 

Master and Commander

Deliver most of the Galaxy at War assets to the final conflict.

 

14CLiGJhbC9ACAUaBB5YWlRkL2FjaC8wLzEyNAAAAADn5+f4qvb4.jpg

 

Overload Specialist

Overload the shields of 100 enemies.

 

You might want to check your achievements again.

 

You already beat everything? Then where's your save file? Sounds like it's your own fault.

 

Also this. Why on Earth would you not have a prior save if you still have the game and planned on playing the DLC??

Edited by ColdSpider72
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