The Pink Pwner Posted July 6, 2010 Share Posted July 6, 2010 At about my third playthrough it dawned on me that the books the shades where dropping were meant to signify the age of the humans they represented. For example: The little ones had coloring books, so they were small children. The not as small ones had school books, so they were slightly older children. The larger ones had technical books, so they were young adults. I think there was one more book version, but I can't remember it. I think it was meant to add the the heartbreak of the fact that you were killing children. Does anyone else agree with this theory?? Link to comment Share on other sites More sharing options...
FoxTenson Posted November 4, 2010 Share Posted November 4, 2010 That makes a lot of sense...and it pretty much prove throughout the second and third playthroughs. This game certainly made me feel terrible with that, but the director has a habit of making games that make everything feel pointless, hopeless, and depressing. This is the same guy who made Drakengard after all. The last book, for full adults, was the closed book. I kind of wish I hadn't played the second and third playthroughs and learned what is shown...so depressing and heart wrenching. The Aerie, the robot and the little shade, and then the wolves especially. I had to stop playing for a bit, as I felt terrible continuing on...but I'm the sort of guy who can't play evil in DnD games or video games. Link to comment Share on other sites More sharing options...
ajkiller125 Posted December 14, 2010 Share Posted December 14, 2010 i felt really bad after watching the scenes and noticing what books i got only reason i carried on is because they tried to kill me first Link to comment Share on other sites More sharing options...
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