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timing on jumping/ducking pole


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  • 3 weeks later...

While it may not be the issue, re-run the Kinect Calibration widget when you play. Even more encouraged if you swap players of large height difference frequently, sometimes the auto-adjust will lock in a little too high/low. This resulted in the game not seeing/tracking my feet - it didn't give any error msg but it rendered me unable to "jump" while playing some of the Fun Labs stuff.

 

The worst part is that it would work randomly once then I would be jumping non-stop for 2 minutes and it wouldn't register. On a lark I checked the wire-frame screen on the Calibration widget and saw that it wasn't showing the bottom nodes for my feet. Manually titled the sensor down and hit the scan again and they showed up - games functioned properly after that.

 

Hopefully the problem on the eliminator is just timing but, you never know, might be a bit of both. ;)

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  • 5 months later...

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