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QB legacy score


Clutch2290
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So apparently I must have done something wrong. I started up as a QB who was a high draft pick. After I won my last superbowl they forced me to retire even though I still had 4 years left of my contract. I played for 14 years and finished with 58,667 yards, 527 TDs, 256 INT. My legacy score finished at 13,771 although I have 11 Superbowls, 11 Championships, and 22 Yearly Awards. I wasn't able to pass Montana and pretty much wasted the past week. If this is this case for everyone else, I would highly suggest not going for the complete 1,000 points in this game.

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You must've adjusted sliders. It's very obtainable, I was the first one to get this achievement - here is what I posted about this achievement:

 

Here is the way I got this achievement. I don't "guarantee" this will work for you, depends on your playing style and general aptitude towards the game.

 

First, set up your created player:

- Pocket Passer

- High Draft Pick

- Kansas City Chiefs (this ensures you start immediately)

 

This also starts you off at an 84 or 85 rating.

 

Go default settings, DO NOT adjust anything (sliders, difficulty levels, nothing)

 

Start your season. I generally played 4 games a season. The other games, I would sim, and if I didn't like the results (a win and milestones achieved) I would just exit the career, go back and try again. One of the ways I would determine which games to play is look at the opponents DEF ranking - if it was horrible (say 25 or higher) that would be one I would be most likely to play.

 

Now, on my road to getting this achievement, I only used ONE PLAY - I just had many options out of that play.

 

After you click on the game to play it, you will see an option of "advanced" here you can choose your offensive and defensive formation. For Offense, I would always choose the ATL formation.

 

Here is the ONE PLAY that I ran:

 

Gun Offense

Spread Y Flex Formation

Y PA Deep Outs

 

This play is a 4 WR shotgun formation. The two outside receivers go about 15-18 yards and break towards sideline. The left slot receiver (my primary target always) takes a long post pattern. The right slot TE runs a short route, I generally just looked at him as a last resort.

 

Now, this is where it gets to be like a real-life QB. You have to go through your progressions. When you get to the line of scrimmage, take a look at your safeties. If they're both deep, chances are they will take away the deep pass to the left slot receiver. So, I would look to hit the receiver between the LBs and the safeties. When you snap the ball, if the safety on the left either goes towards the left WR OR starts creeping up, give your slot receiver a chance to make his cut and then hit him, and he's off to the races. Now, if none of that happens, look to the outside receiver on the opposite hashmark side. You should then be able to hit him as he is making his cut to the sideline. If by chance he is covered, then if you have time, look towards your TE cutting across the middle. If nothing open take the sack. Now, you need to run no huddle as much as possible (hitting Y repeatedly after getting tackled in field) . I found this helps on the next play (maybe def has trouble getting set). Now, anytime I was within 5 yard line, I would still run this play, but audible (hit "X") to the "Quick Pass." Then after the snap, go to the left WR ("X") cutting into the end zone. If by chance I got to 4th down (anywhere on the field, no matter the distance needed for 1st down) I would go for it. The D seemed lax on 4th down plays, I would say I succeeded 98% of the time. So, again, I ran this ONE PLAY only, and was very comfortable reading the Defense pre play and during the play. My games ended up with 750-900 yds passing with 9-11 TDs (high of 1,100 yds and 14 TD passes).

 

Obviously your goal is to win Superbowl, so if the week for you is successful, save after it, if not (meaning Sim didn't go well for that week), exit and restart and try again. Don't worry about playing the postseason games. Just sim (exit and restart if needed). For first 6 seasons, I averaged about 2000 legacy points a season.

 

Now, in terms of XP, there's no exact science to it. I saved up for 50,000 to get the Development Trait upgrade (which increases the XP you get for each milestone/record/etc.). Once I got that, I saved up to 50,000 again to get the 2nd level of it. After that, I generally worked on the short pass/medium pass/long pass accuracy.

 

For first 6 seasons, I won the Superbowl, MVP, Top Passer, Pro Bowl milestones (and others).

 

For 7-10 seasons, I went up to All-Madden. Also, I did not worry about winning Superbowl, however, I did make sure I still made playoffs at least. It really is not that different other than the defensive players ARE faster, they will sack the heck outta you, and intercept you in a heartbeat. However, at this point my ability to run that play mentioned above was highly proficient, as well as reading the D, so it wasn't that much of an adjustment. Still averaged about the same stats per game.

 

I just finished my 13th season (trying to get to 99 rating, currently at a 98). Here are my career stats at that point:

 

13 seasons

79,865 passing yards

854 TD passes

239 Ints

19,000 legacy points

 

Again, I'm not saying this is going to work for you. You may have a different play and formation that you feel comfortable with. This play I was extremely comfortable with.

 

My time estimate is about 20 hours for me to get this. Yeah, a sh*tpot full of time.

 

If you have any questions, let me know.

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  • 2 weeks later...

You stop getting legacy points after your 5th SB win.

 

One important thing is breaking career records. I did it in 11 or 12 years with adjusted sliders and not playing more than 5 games per season. I would've finished much faster if I also did the records for rushing and/or receiving.

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  • 2 weeks later...
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  • 4 weeks later...

I don't understand the system behind the 'Legacy Score' too. I created my QB, All-Madden, low sliders! Why? Because I read it would help me - not sure after the above comments. I finished my first season with all possible awards, SB etc. ... Game Records, Season Records (no Receiving or Rushing records) and gained 1,150 points! Kinda low hm?

 

Isn't there a straight-forward scheme here?

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this really isnt a solution, but more of a strategy. i was playing around trying to find out what gives you the most bang for the buck. here is what i did and what i got.

pocket qb, high draft cowboys. only moved no fire coach. started with a 84 rating and was starter.

 

i did 4 games using different settings.

game 1. all madden with these sliders adjusted only

pass block 100 run block 75

wr catching 75

pass def reaction time, int, pass rush 10

29-41 453 yds 5 tds 0 int gained 22 legacy points

 

game 2 all pro. reset all sliders reset except left 3 def above the same

34-49 511 yds 6 td 2 int 28 legacy points

 

game 3 pro all sliders reset except left 3 def above the same

33-43 514 yds 6 td 0int 28 legacy points

 

game 4 pro all sliders at presets

39-60 616 yds 5 td 7 int 52 legacy points (nfl record game yds and season goal 20+tds)

 

as you see everything was pretty much equal. game 1 i didnt get milestone of 500 yds so thats why its lower. game 4 i got record yards in a game and season goal of 20+ tds. so im pretty sure why that one is alot higher. i'll try one more game on the pro level and see if i get 28 points again. if thats the case then it really doesnt matter what difficulty you play on and where the sliders are. if you noticed something different please let me know

Edited by scntyboy
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I don't really understand the above posts. You mentioned that in Game 4, you played on Pro with preset sliders, and managed almost double the points as the other games where you messed with the sliders, then conclude that sliders/difficulty don't matter?

 

Am I missing something there?

 

EDIT, I see you mentioned you only got 28 points on the last one you did, but I'm still confused as to why the 4th game was double everything else.

 

To be honest, this seems like a kind of wild test. A lot of your points come from winning awards at the end of the season, and difficulty definitely comes into play at that point. I made almost 1k more on All Madden than I did on All Pro with other positions per year.

Edited by twotonkoala
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game 4 i forgot to mention i had a record game for passing yards and season goal of 20 tds. i just finished the super bowl. i did not do any practices, played the first 5 games just doing the above experiments, and simmed everything else. i didnt reload if i didnt meet milestones per game. i did play the super bowl, pro with sliders adjusted just for int and pass def. i beat the season records, won all the awards. and got the following

 

407-648 5571 yds 54 td 23 int and got 1551 legacy points. and that was not reloading any games if i did not get milestones

Edited by scntyboy
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  • 2 weeks later...

These Achievements were why I traded the game in. Played as a high draft pick on SF, All-Pro sliders, 5-6 minute quarters, no slider adjustments, and couldn't get more than 6000 score after playing around 9 seasons. Decided to wait until after the patch, started over as a RB figuring it would be easier to get yards on passes, returns, and rushing. No difference. Still couldn't get a higher Legacy Score. Had over 14,000 rushing, 183 TDs, 730 receptions, 6400 yards, 74 TDs, 6 Super Bowls, 9 Pro Bowls, and still couldn't pass Emmitt.

 

 

Was gonna wait for another update, but decided to take advantage of a GameStop trade in offer.

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