Terraferminator Posted November 27, 2012 Share Posted November 27, 2012 (edited) Further to my achievement guide this thread highlights how and where to find the various types of collectibles in Epic Mickey. This guide will help you towards earning the following achievements; Devoted Pin Collector, Dressed to Impress, Film Buff, Master Pin Collector, Perfectionist and Staff Photographer 1. Film Reels 2. Costumes 3. Collectible Pins ====Film Reels==== Film reels are only found in the 2D side scrolling levels with the exception of the D.E.C areas and there are 16 to collect in total. Wearing the Steamboat Willie costume during these levels means you'll be able to get a gold pin in each one. Location : Band Concert version 1 Where : Go along the upper path until you reach a storm, let it pass and jump across to the house roof, when the storm winds pass throw Oswald up into the air where the floating film reel is Location : Building a Building version 1 Where : There are two paths here, one to the right and one to the left. Take the left path and when you get high up make your way across to the right with the help of the construction cranes. The film reel is on a ledge above the exit projector Location: Night on Bald Mountain version 1 Where: Take the upper path which will eventually lead you to a castle. Along the castle wall, there is a lever. To the right of the lever there are three windows that can be used as platforms.The windows don’t stay open for long, so you must jump up them quickly to reach a ledge at the top with the Film Reel. Location: Old Mill version 1 Where: Take the right path from the beginning. When you get to the projector ignore it, instead swing on the chandelier to the giant post in the middle. An owl brings down an elevator and then takes you up high, stand on the left hay stack you come up to and you'll see the right hay stack rise up. Jump over and run right under the right stack of hay to get the film clip Location: Old Mill version 2 (accessible via the projector in the secret exit from Disney Gulch Lab to the Mad Doc's Lab) Where: Head along the right path and eventually the path will 'fork', one way leads to the projector (the left) and the other (the right) leads to collectibles. Make your way up to the right, pass the wind and you'll come to a giant spinning wheel. Jump on the wheel and you'll see a film reel just above Location: Skeleton Dance version 1 Where: Take the upper path and eventually you'll see a skeleton that stretches up high with long legs. Go past him and when you reach the tomb jump up to the left onto a tree branch. Carry on jumping the trees to the left and you'll come across the branch with a film reel on Location: Skeleton Dance version 2 Where: Take the upper path until you come across a rather psychotic skeleton that pops out of a tomb and runs like a dog into another tomb. Stand on the first tomb, he'll pop out again causing you to be thrown into the air. Land on the tree branches and jump along the trees until you reach the tree with the film reel Location: Music Land version 1 Where: Take the upper path and you'll come along to some clouds you need to jump on. They disappear quickly and if you miss it you'll drop down and continue the level but you won't get the film reel. Make sure you jump across all the clouds to the one with the film reel. Location: Music Land version 2 Where: Take the upper path and you'll come along to a giant saxophone. Keep going along making sure you go as high up as you can using any ledges, you'll come to another saxophone which has extending platforms like the previous saxophone. Jump up on these and you'll find the film reel on top of the saxophone Location: Building a Building version 2 (accessible by taking the 'paint' path to finish Fort Wasteland) Where: Take the upper path and you'll come along to a crane that explodes after you hit a whistle. Go past the wreckage and you can jump onto two large hanging planks of wood, go along here and jump to the platform with the film reel Location: Band concert version 2 Where: Take the upper path and you'll come along to a series of platforms made out of musical notes, jump along these to the platform with the film reel Location: Old Mill version 3 (you can find this through the projector as the secret exit from Floatyard Where: When you get to the projector, carry on past it and you'll see a large platform in the center of the screen. Jump on this and wait for Oswald to jump up on it's left side. The floor will break and the left path opens up. Climb the platforms on the left to get to this path, go past the spider web and use the second hay stack to go up to the film reel which is tucked up against the roof of the mill Location: Mickey's Service Station version 1 Where: Take the upper path and as you come along a series of clouds form above a chimney over a house, jump up between these clouds to find the film reel Location: Mickey's Service Station version 2 Where: Take the lower path and you'll come along to a car that is rising in the air. Jump from the car to the roof of the barn to the right. From where grab onto Oswald who will glide you to another rising car, jump onto this car and then double jump over the next house to find the film reel Location: Night on Bald Mountain version 2 Where: The final projector mission has one path, you will reach a crossroads where the two paths meet up. There are three lava fountains, with the center one rising high enough to reach the last few platforms. For now, just cross over the rocks and head to the left passage. Evade some fire spewing on the steps leading to a lava fountain at the far left. You can use this lift to reach the Film Reel. ====Costumes==== Brave Little Tailor Hat in Mean Street South from the Mad Hatter in visit 2 Brave Little Tailor Shoes in Mean Street South from the Mad Hatter in visit 2 Brave Little Tailor Tunic in Mean Street South from the Mad Hatter in visit 2 Construction Gloves in Mean Street South from Mad Hatter after Mad Doctor’s Lab boss fight Construction Helmet in Mean Street South from Mad Hatter from first visit Construction Shoes in Disney Gulch found in red chest in robot dome Firefighter Badge in Bog Easy by giving Metairie a difficult Autotopia picture Firefighter Helmet in Mean Street South from when Seth makes Mickey’s face in the garden Firefighter Shoes in Autotopia given by Gremlin Stuffus when he is rescued Football Cleats in Fort Wasteland and found in a red chest Football Helmet in Mean Street South from Mad Hatter after Mad Doctor’s Lab boss fight Football Jersey in Blot Alley and found in a red chest Sorcerer’s Apprentice Hat from Yen Sid’s Lab and earned from the Spin Attack tutorial Sorcerer’s Apprentice Robe in Disney Gulch and found in the red chest at the Angel Falls entrance Sorcerer’s Apprentice Shoes in Mean Street South from Mad Hatter after Mad Doctor’s Lab boss fight Steamboat Willie Hat in Dark Beauty Castle found in red chest on chandelier Steamboat Willie Pants in Floatyard behind a shutter that opens if you destroy all three dioramas in the Train Tunnels Steamboat Willie Shoes in Bog Easy and found in the red chest in the steamboat Gremlin Boots in Floatyard in a blue chest Gremlin Helmet in Mean Street South from Mad Hatter after Mad Doctor’s Lab boss fight Gremlin Jumpsuit in Blot Alley and found in a blue chest Knight Breastplate in Bog Easy and found in a blue chest Knight Greaves in Train Tunnels within a Hidden room of Mad Doctor Diorama in a blue chest Knight Helmet in Mean Street South from Mad Hatter after Mad Doctor’s Lab boss fight Mad Doctor Labcoat in Ventureland and found in a blue chest Mad Doctor Moustache in Mean Street South when Seth makes Oswald’s face in the garden Mad Doctor Shoes in Autotopia and found in a blue chest in the garage Track Runner Jacket in Mean Street South from Mad Hatter from the first visit Track Runner Pants in Disney Gulch and found in a blue chest on a bridge ledge by the lab Track Runner Wristbands in Dark Beauty Castle and found in a blue chest Tron Helmet in Mean Street South from the Mad Hatter from visit 2 Tron Pants in Mean Street South from the Mad Hatter from visit 2 Tron Top in Mean Street South from the Mad Hatter from visit 2 ====Collectible Pins==== See second post. Where the detail says 'paint/thinner/neutral' this is related to the choice you make. Neutral is for when you do not have a choice. If you choose the 'paint' option, the alternative pin can be found in the Pin Trader's grab bag. Edited November 29, 2012 by Terraferminator Link to comment Share on other sites More sharing options...
Terraferminator Posted November 27, 2012 Author Share Posted November 27, 2012 (edited) 20,000 Leagues under the Thinner Pin Visit : 2 Bog Easy Player makes the submarine for Donald; for Spirit of Tomorrow. Paint A-Maze-Ing Pin Visit : 1 Rainbow Caverns Found in red chest in section of maze (Devil Side); for Spirit of Discovery. Neutral Aggressive Driver Pin Visit : Epilogue Autotopia Mickey beat the demolition derby; for Spirit of Independence. Thinner All Aboard Wasteland Conductor Pin Visit : 2 Mean Street South Player has fixed all the train stations; for Spirit of Innovation. Paint All Ears Pin Visit : 2 Ventureland Player helps the pigs make their record; for Spirit of Freedom. Paint Angels Dancing Pin Visit : 1 Rainbow Caverns Found in red chest behind toon wall (Angel Side); for Spirit of Discovery. Thinner Autotopia Racing Pin Visit : Epilogue Mean Street North Available at Pin Trader if Greene and Moody explore Autotopia. Neutral Basher Pin Visit : 3 Mean Street North Available in Becca's Black Bag 3 after Episode 2. Neutral Beautiful Friendship Pin Visit : 2 Mean Street South Clarabelle becomes Horace's assistant; for Spirit of Freedom. Neutral Beauty Only Thin-Deep Pin Visit : 1 Dark Beauty Castle Destroy machine in electrical room. Thinner Bibbidi Bobbidi Boo Pin Visit : 2 Bog Easy Player spends 50 E-tickets to randomly pull an item out of a hat. Thinner Big Bad Pete Pin Visit : 1 Mean Street North Available at Pin Trader after player gets The Spirit of the Wasteland quest; for Spirit of Individualism. Neutral Black Bill Pin Visit : 2 Disney Gulch Given by Pat in Gulch 1 if the player helps him; for Spirit of Pioneering. Paint Blocker Pin Visit : Epilogue Mean Street North Available in Becca's Black Bag 3 after Episode 3. Neutral Blotling Booty Pin Visit : 3 Ventureland Found in red chest inside toppled Blotling home; for Spirit of Discovery. Thinner Blotyguard Pin Visit : Epilogue Ventureland Get rid of the Beetleworx attacking the Blotling apartment; for Spirit of Compassion. Paint Bog Easy Conductor Pin Visit : 2 Bog Easy Player restores the train station in Bog Easy. Paint Booty to the Head Pin Visit : Epilogue Ventureland Found in red chest in Jolly Roger after Damien Salt is made captain; for Spirit of Discovery. Thinner Breaking News Pin Visit : Epilogue Ventureland Complete quest for Daisy; for Spirit of Tomorrow. Paint Bunny Child Pin Visit : 2 Mean Street North Available at Pin Trader after Episode 2. Neutral Careful Planning Pin Visit : Epilogue Ventureland Player makes Beluga Billy captain; for Spirit of Independence. Thinner Cascade Peak Pin Visit : 2 Fort Wasteland Found in thinned red chest behind Guardian Pool fall; for Spirit of Discovery. Paint Casey Pin Visit : 2 Mean Street North Available in Becca's Black Bag 3 after Episode 1. Neutral Charge It! Pin Visit : 1 Dark Beauty Castle Take restorative route into Courtyard. Paint Chop Chop Pin Visit : 2 Fort Wasteland Found in red chest behind dynamite-breakable wall under ax; for Spirit of Discovery. Thinner Clarabelle Cow Pin Visit : 2 Mean Street North Available at Pin Trader after Episode 1. Neutral Consummate Collector Pin Visit : Epilogue Mean Street South Eighth item for Laralee Thinner Dandy Evan Pin Visit : 2 Disney Gulch Given by Pat in Gulch 1 if the player helps him. Paint Demolition Expert Pin Visit : 2 Underground Destroyed third Gremlin structure and solved room; for Spirit of Self-Reliance. Thinner Diving Miss Daisy Visit : 2 Ventureland Daisy gives this to the player if he made the submarine. Paint Don't Just Do Something, Stand There! Pin Visit : 2 Floatyard Behind shutters while invisible only. Paint Don't Know My Own Strength Pin Visit : 1 OsTown Given by Prescott if the player uses the super charger; for Spirit of Individualism. Thinner Down with the Mad Doctor Pin Visit : Epilogue Mad Doctor's New Attraction Player defeats the Mad Doctor; for Spirit of Independence. Thinner Dropwing Pin Visit : 2 Mean Street North Available in Becca's Black Bag 3 after Episode 1; for Spirit of Pioneering. Neutral Eradicator Pin Visit : 2 Underground Destroyed first Gremlin structure and solved room; for Spirit of Self-Reliance. Thinner Everyone Loves a Parade Pin Visit : 3 Floatyard Sold by Greene in Float Graveyard if Greene and Moody go exploring. Thinner Exorcised Pin Visit : 2 Mean Street South Player helps get rid of Tedworth; for Spirit of Tomorrow. Paint Falls of Rainbow Caverns Pin Visit : 2 Mean Street North Available at Pin Trader if Greene and Moody explore Rainbow Falls. Neutral Fan Club President Pin Visit : 3 Mean Street South Player gives more Oswalds than Mickeys; for Spirit of Tomorrow. Neutral Fixer-Upper Pin Visit : 2 Underground Restored second Gremlin structure and solved room; for Spirit of Innovation. Paint Foreman Pin Visit : 2 Underground Restored third Gremlin structure and solved room; for Spirit of Innovation. Paint Friendly Dragon Pin Visit : 2 Blotworx Dragon Player redeems the Elliot Blotworx; for Spirit of Compassion. Paint Game Grid Pin Visit : Epilogue Mean Street North Player gets all arcade machines working; for Spirit of Innovation. Neutral Good Head on His Shoulders Pin Visit : 2 OsTown Player puts Oswald's head on the statue; for Spirit of Innovation. Paint Gotcha! Pin Visit : 2 Bog Easy If the player gives the trick gear to Sparks, Gilbert gives him this. Thinner Green Thumb Pin Visit : 2 OsTown Create 5 Spatter flowers for Clarabelle's backyard. Neutral Gremlin Ballista Pin Visit : 3 Mad Doctor's Attic Found in red chest inside other snow globe, blocks Jamface reward; for Spirit of Independence. Thinner Gremlin Gus Pin Visit : 2 Mean Street South Available at Emporium after Episode 1. Neutral Gremlin Jamface Pin Visit : 2 Mean Street South Available at Emporium after Episode 1. Neutral Gremlin Prescott Pin Visit : 3 Mean Street North Available at Pin Trader if Greene and Moody explore Float Graveyard. Neutral Haberdasher Pin Visit : 1 Mean Street North Available in Becca's Black Bag 3 from game start. Neutral Handymouse Pin Visit : 2 Underground Restored first Gremlin structure and solved room; for Spirit of Innovation. Paint Hat Pin Visit : 1 Mean Street South Talk to Haberdasher after restoring power to his shop; for Spirit of Compassion. Paint Heads, I Win Pin Visit : 2 OsTown Player puts Mickey's head on the statue; for Spirit of Self-Reliance. Thinner Help Me Help You Pin Visit : Epilogue Mean Street North Available at Pin Trader after Episode 3. Neutral Hockety Pockety Wockety Wack Pin Visit : 2 Bog Easy Player spends 50 E-tickets to randomly pull an item out of a hat. Thinner Hopper Pin Visit : Epilogue Mean Street North Available at Emporium after Episode 3. Neutral Horace Horsecollar Pin Visit : 2 Mean Street North Available at Pin Trader after Episode 1. Neutral I Scream, You Scream Pin Visit : 3 Mean Street North Player collects Bunnies for Paulie; for Spirit of Freedom. Thinner Ian the Ghost Pin Visit : 3 Mean Street North Available in Becca's Black Bag 3 after Episode 2. Neutral Jumpstart Pin Visit : 2 Bog Easy Player fixes forge without damaging it; for Spirit of Innovation. Paint Kingdom of Wasteland Pin Visit : Epilogue Mean Street North Available at Pin Trader after Episode 3. Neutral Laralee Pin Visit : 1 Mean Street North Available in Becca's Black Bag 3 from game start. Neutral Light up the Sky Pin Visit : 2 Floatyard After fireworks on Thinner path. Thinner Lockbreaker Pin Visit : 1 Mean Street North Given by Gremlin Calvin if he is paid to break combination door. Thinner Locksmith Pin Visit : 1 Mean Street North Jamface gives to the player if the combination is used to open it. Paint Looking at the Stars Pin Visit : Epilogue Mean Street South Eighth item for Copernicus; for Spirit of Tomorrow. Paint Lost and Found Pin Visit : 2 Mean Street South Player helps Barnacle Jones become Horace's assistant; for Spirit of Self-Reliance. Thinner Visit : Love Conquers All Pin Epilogue Ventureland Player makes Damien Salt captain; for Spirit of Compassion. Paint Magic Light Parade Pin Visit : 2 Floatyard Found in red chest on the boat float; for Spirit of Discovery. Paint Make Ghosts Lonesome Pin Visit : 2 Fort Wasteland Louis rewards for angering Ian; for Spirit of Self-Reliance. Thinner Mean Street Train Conductor Pin Visit : 1 Mean Street South Player restores the train station on Mean Street. Paint Meet Your Maker Pin Visit : 2 Mean Street South Found in red chest in Walt's apartment; for Spirit of Discovery. Neutral Mouse Catcher Pin Visit : 3 Mean Street South Player gives more Mickeys than Oswalds; for Spirit of Independence. Neutral Mouseterpiece Pin Visit : Prologue Yen Sid's Lab Player paints in the half-painted/half-thinned picture. Paint Music to My Ears Pin Visit : 2 Bog Easy For helping Louis out by destroying jug band; for Spirit of Freedom. Thinner My Other House Is a Castle Pin Visit : 1 OsTown Found in red chest in Ortensia's house; for Spirit of Discovery. Neutral Napoleon Complex Pin Visit : 3 Prescott's Arena Player defeats Prescott; for Spirit of Independence. Thinner Nest Egg Pin Visit : 3 Ventureland Found in red chest under Crow's Nest; for Spirit of Discovery. Paint Never Too Thinned Pin Visit : Epilogue Mean Street North Player turns in all destructive pictures; for Spirit of Independence. Thinner Not Quite 101 Pin Visit : 3 OsTown Player collects Bunnies for Ortensia; for Spirit of Tomorrow. Paint Edited November 28, 2012 by Terraferminator Link to comment Share on other sites More sharing options...
Terraferminator Posted November 27, 2012 Author Share Posted November 27, 2012 (edited) PINS part 2 Ohana Pin Visit : 3 Mad Doctor's Attic Rescue Jamface (blocks red chest); for Spirit of Compassion. Paint On the House Pin Visit : Epilogue Ventureland The cantina is built. Thinner Ortensia Pin Visit : 2 Mean Street North Available at Pin Trader from game start. Neutral OsTown Train Conductor Pin Visit : 1 OsTown Player restores the train station in OsTown. Paint Oswald the Lucky Rabbit Pin Visit : 1 Mean Street North Available at Pin Trader after player gets The Spirit of the Wasteland quest; for Spirit of Heritage. Neutral Parrotless Steve Pin Visit : 2 Disney Gulch Given by Pat in Gulch 1 if the player helps him. Paint Paulie Pin Visit : 1 Mean Street North Available in Becca's Black Bag 3 from game start. Neutral Pedal to the Metal Pin Visit : Epilogue Autotopia Mickey beat the time trial; for Spirit of Tomorrow. Paint Perfect Harmony Pin Visit : 2 Bog Easy Player helps Rolly out by restoring the zone. Paint Peter Pan Pin Visit : 2 Mean Street North Available at Emporium after Episode 1; for Spirit of Adventure. Neutral Petetronic Pin Visit : 3 Mean Street North Available in Becca's Black Bag 3 after Episode 2. Neutral Pump It Up Pin Visit : 1 OsTown Given by Goofy if the player uses all three pumps; for Spirit of Heritage. Paint Recycler Pin Visit : Epilogue Ventureland Player finds and paints all the spatters; for Spirit of Tomorrow. Paint Research Assistant Pin Visit : Epilogue Mean Street North Player turns in all restorative pictures. Paint Ring of Fire Pin Visit : 2 Blotworx Dragon Player defeats the Elliot Blotworx; for Spirit of Independence. Thinner Road Rally Pin Visit : Epilogue Autotopia Sold by Greene in Autotopia if Greene and Moody go exploring; for Spirit of Independence. Thinner Rocker Pin Visit : Epilogue Mean Street North Available in Becca's Black Bag 3 after Episode 3. Neutral Second Chance Pin Visit : 3 Prescott's Arena Player redeems Prescott; for Spirit of Compassion. Paint Seer Pin Visit : 3 Mean Street North Available at Emporium after Episode 2. Neutral Shocker Pin Visit : Epilogue Mean Street North Available in Becca's Black Bag 3 after Episode 3. Neutral Silly Symphony Pin Visit : 2 Bog Easy For helping Rolly out by restoring jug band; for Spirit of Tomorrow. Paint Slobber Pin Visit : 3 Mean Street North Available at Emporium after Episode 2. Neutral Slouchin' Brian Pin Visit : 2 Disney Gulch Given by Pat in Gulch 1 if the player helps him. Paint Spatter Pin Visit : 3 Mean Street North Available at Emporium after Episode 2. Neutral Spatter Stylist Pin Visit : 2 Blot Alley Clothe all the Spatters in Blot Alley; for Spirit of Compassion. Paint Spatter Whisperer Pin Visit : 2 Blot Alley Befriend all the Spatters in Blot Alley for Ian; for Spirit of Compassion. Paint Spinner Pin Visit : Epilogue Mean Street North Available at Emporium after Episode 3. Neutral Spladoosh Pin Visit : 2 Mean Street North Available in Becca's Black Bag 3 after Episode 1; for Spirit of Pioneering. Neutral Spooky Blot Alley Pin Visit : 3 Mean Street North Available at Pin Trader after Episode 2. Neutral Student of Gremlin Architecture Pin Visit : 1 Mean Street South Found in red chest behind thinner fall after changing Guardian Pool; for Spirit of Discovery. Paint Sweeper Pin Visit : 3 Mean Street North Available at Emporium after Episode 2. Neutral Taking Out the Trash Pin Visit : Epilogue Ventureland Player finds and thins all the Spatters. Thinner Tanker Pin Visit : 3 Mean Street North Available in Becca's Black Bag 3 after Episode 2. Neutral The Adventurous Life Pin Visit : 3 Fort Wasteland Sold by Greene in Gulch 2 if Greene and Moody go exploring; for Spirit of Freedom. Thinner The Simple Life Pin Visit : 2 OsTown Fifth picture handed into Moody. Paint They Have Their Trunks On Pin Visit : 2 Ventureland Found inside toon tree trunk at top of waterwheel lift; for Spirit of Discovery. Thinner Threadbare Pin Visit : 1 Mean Street South Found in red chest when the giant hat on the Mad Hatter shop is thinned; for Spirit of Discovery. Thinner Tiki Sam Pin Visit : Epilogue Mean Street North Available in Becca's Black Bag 3 after Episode 3. Neutral Trust the Mad Doctor Pin Visit : Epilogue Mad Doctor's New Attraction Player redeems the Mad Doctor; for Spirit of Compassion. Paint Urban Renewal Pin Visit : 2 Underground Destroyed second Gremlin structure and solved room; for Spirit of Self-Reliance. Thinner Usher Pin Visit : 1 Mean Street North Available in Becca's Black Bag 3 from game start. Neutral Ventureland Preservationist Visit : 3 Ventureland Appears in Tiki Sam's shop if player doesn't destroy the Ventureland Station. Paint Ventureland Train Conductor Pin Visit : 3 Ventureland Player fixes the station in Ventureland. Paint Visit Fort Wasteland Pin Visit : 3 Mean Street North Available at Pin Trader if Greene and Moody explore Gulch 2. Neutral Welcome to the Gulch Pin Visit : 2 Mean Street North Available at Pin Trader if Greene and Moody explore Gulch 1. Neutral When Elephants Fly Pin Visit : 1 Disney Gulch Found in red chest in caboose of train, if all three Batteries placed in train; for Spirit of Discovery. Neutral Wild Frontier Pin Visit : 2 Disney Gulch Player rescues Rigger from Spatters in the Gulch. Paint Edited November 28, 2012 by Terraferminator Link to comment Share on other sites More sharing options...
Terraferminator Posted November 27, 2012 Author Share Posted November 27, 2012 (edited) PINS are still a WIP Welcome to Wasteland (from a bag that costs 2 at the Pin Trader) Gremlin Pin (from a bag that costs 2 at the Pin Trader) Mystery Solved Pin (from a bag that costs 2 at the Pin Trader) Dark Beauty Castle Pin (from a bag that costs 2 at the Pin Trader) Ice Cream Pin (Mean Street North Ice Cream store, costs 200) Skydiver Pin (from a bag that costs 2 at the Pin Trader) Mean Street Romance Pin (from a bag that costs 2 at the Pin Trader) Gremlin Guardian Pin (from a bag that costs 2 at the Pin Trader) Hook vs. Pete Pan Pin Well Read Pin (from a bag that costs 6 at the Pin Trader) Unwind the Clock Pin (from a bag that costs 2 at the Pin Trader) Animatronic Donald Pin (for sale at the first shop in Bog Easy, costs 200) Small Pete Pin (from a bag that costs 2 at the Pin Trader) Animatronic Daisy Pin (for sale at the first shop in Bog Easy, costs 200) Pie Pin (Mean Street North Ice Cream store, costs 200) Swamp Iris Pin (from a bag that costs 2 at the Pin Trader) Pirate Friend Pin (for sale at Tiki Sam's in Ventureland, costs 350) Defeated Petetronic (from a bag that costs 2 at the Pin Trader) Watch Pin (from a bag that costs 2 at the Pin Trader) Repair Mean Street Pin (from a bag that costs 2 at the Pin Trader) Tomorrow City Pin (from a bag that costs 2 at the Pin Trader) Captain Hook Pin (for sale at the Bat En Rouge shop in Bog Easy, costs 350) Animatroinc Goofy Pin (for sale at the first shop in Bog Easy, costs 200) Art appreciator Oswald Pin (from a bag that costs 2 at the Pin Trader) Case Closed Pin (from a bag that costs 2 at the Pin Trader) Mad Doctor Pin (from a bag that costs 2 at the Pin Trader) No More Bloticles Pin (from a bag that costs 2 at the Pin Trader) Cartoon Buff Pin (from a bag that costs 6 at the Pin Trader) Redeem Petetroinc Pin (from a bag that costs 2 at the Pin Trader) Happy Birthday Pin Found the Captain Hook Pin in Bog Easy at the Bat En Rouge shop Edited November 30, 2012 by Terraferminator Link to comment Share on other sites More sharing options...
LegitLostLegend Posted November 27, 2012 Share Posted November 27, 2012 you mentioned a couple of secret exits, could you tell me how to access these please Link to comment Share on other sites More sharing options...
xxJUSTINxx Posted November 27, 2012 Share Posted November 27, 2012 I've noticed at least 3 film booths that I can not get into. One is in the fort area behind a wooden door that should open. Link to comment Share on other sites More sharing options...
madman1983 Posted November 28, 2012 Share Posted November 28, 2012 only reel i havent been able to open up and get, is the one where you have to sneak undetect into the window on the second floor of the building at the end of the floatyard, would love to see a video on how to do that, i always end up blowing the wall down and get the gold paint instead at that part Link to comment Share on other sites More sharing options...
xxJUSTINxx Posted November 28, 2012 Share Posted November 28, 2012 only reel i havent been able to open up and get, is the one where you have to sneak undetect into the window on the second floor of the building at the end of the floatyard, would love to see a video on how to do that, i always end up blowing the wall down and get the gold paint instead at that part When I went back to that door, it stays closed. So is it missable? Link to comment Share on other sites More sharing options...
madman1983 Posted November 28, 2012 Share Posted November 28, 2012 When I went back to that door, it stays closed. So is it missable? yepp, looks like that, was closed when i went back also, no matter what, so i guess you will have to take the right path to open all of them, but that one is the only one that are a real pain to get in my opinion, tried for about an hour before i gave up on it Link to comment Share on other sites More sharing options...
xxJUSTINxx Posted November 28, 2012 Share Posted November 28, 2012 yepp, looks like that, was closed when i went back also, no matter what, so i guess you will have to take the right path to open all of them, but that one is the only one that are a real pain to get in my opinion, tried for about an hour before i gave up on it Same here, I'd get really close and just mess it up on a jump or something. Link to comment Share on other sites More sharing options...
Six Sequences Posted November 28, 2012 Share Posted November 28, 2012 That's weird. I fixed the spinning head by haberdasher, but I dont have the Hat pin? Could be that I received something else? Link to comment Share on other sites More sharing options...
Terraferminator Posted November 28, 2012 Author Share Posted November 28, 2012 Try thinning out the large hat and checking the chest Link to comment Share on other sites More sharing options...
Six Sequences Posted November 28, 2012 Share Posted November 28, 2012 Try thinning out the large hat and checking the chest Already opened, thats why it's weird. Link to comment Share on other sites More sharing options...
Terraferminator Posted November 28, 2012 Author Share Posted November 28, 2012 So you went around the side of the detective agency and had Oswald fix the fuse where the giant fan is? When that's done and you go to the Mad Hatter he should give you the hat pin which also means you can buy costumes. Link to comment Share on other sites More sharing options...
Six Sequences Posted November 28, 2012 Share Posted November 28, 2012 (edited) So you went around the side of the detective agency and had Oswald fix the fuse where the giant fan is? When that's done and you go to the Mad Hatter he should give you the hat pin which also means you can buy costumes. Ive been there before, but I cant activate it and yes, I painted it, but nothing. Does it has something to do with the turbelines in the underground, cause I wait with that. There are 2 chest and I want them both, but don't know how, so in meantime im searching those pigs lol. Edited November 28, 2012 by Six Sequences Link to comment Share on other sites More sharing options...
xxJUSTINxx Posted November 29, 2012 Share Posted November 29, 2012 Last pin I need for the spirits and you give no info on how to get it. What am I supposed to do to get in there? Nothing shows up. Meet Your Maker Pin Visit : 2 Mean Street South Found in red chest in Walt's apartment; for Spirit of Discovery. Neutral Link to comment Share on other sites More sharing options...
Terraferminator Posted November 29, 2012 Author Share Posted November 29, 2012 Last pin I need for the spirits and you give no info on how to get it. What am I supposed to do to get in there? Nothing shows up. Sorry I haven't been able to put in full detailed info yet as it took a while to gather the locations of all pins. Fix the clock on the train station in Mean Street South, then spin attack it until it turns to 4.30. Then, go to the fire station and spin attack the fire bell on the roof. Now, thin the fire station and it will reveal a door to Walt's apartment Link to comment Share on other sites More sharing options...
Terraferminator Posted November 29, 2012 Author Share Posted November 29, 2012 Ive been there before, but I cant activate it and yes, I painted it, but nothing. Does it has something to do with the turbelines in the underground, cause I wait with that. There are 2 chest and I want them both, but don't know how, so in meantime im searching those pigs lol. are you able to buy costumes from the hatter? Link to comment Share on other sites More sharing options...
madman1983 Posted November 29, 2012 Share Posted November 29, 2012 are you able to buy costumes from the hatter? i bought a hatter pin from the store on the other side of the hatter atleast, don't remember the name, but it had a hat on it, so you could check there Link to comment Share on other sites More sharing options...
xxJUSTINxx Posted November 29, 2012 Share Posted November 29, 2012 Sorry I haven't been able to put in full detailed info yet as it took a while to gather the locations of all pins. Fix the clock on the train station in Mean Street South, then spin attack it until it turns to 4.30. Then, go to the fire station and spin attack the fire bell on the roof. Now, thin the fire station and it will reveal a door to Walt's apartment Thank you, this game is turning into a head ache as it tells you nothing. Can't even turn in the bunny quest as I gave both of them bunnies so I can't even see the last two options in the quest. And can't turn in the junk quest as I have way less than the 20 needed items. Link to comment Share on other sites More sharing options...
madman1983 Posted November 29, 2012 Share Posted November 29, 2012 junk quest i think is one of the first quests you should try too finish with items atleast, since you can buy back what you need after you have sold 20 items there Link to comment Share on other sites More sharing options...
xxJUSTINxx Posted November 29, 2012 Share Posted November 29, 2012 junk quest i think is one of the first quests you should try too finish with items atleast, since you can buy back what you need after you have sold 20 items there Yup, I realized that after I beat the game and went on to complete the remaining quest. Whats weird is I have 18/20 in the quest log but 19/20 in the achievement area. Link to comment Share on other sites More sharing options...
Six Sequences Posted November 29, 2012 Share Posted November 29, 2012 Yup, I realized that after I beat the game and went on to complete the remaining quest. Whats weird is I have 18/20 in the quest log but 19/20 in the achievement area. Do yo get more then 20 junk items trough the whole game or exactly 20? Hope not. Link to comment Share on other sites More sharing options...
lharris9 Posted November 29, 2012 Share Posted November 29, 2012 Thanks for all of your work and posts. Have you been able to find the Captain Hook pin and the Hook vs Peter Pan pin? Thanks Link to comment Share on other sites More sharing options...
xD Rick Posted November 29, 2012 Share Posted November 29, 2012 Do yo get more then 20 junk items trough the whole game or exactly 20? Hope not. I´ve got more than 10, but less than 20. I´m worried about the flower costumes you give to Clarabelle counting as junk itens, ´cause I´ve already gave them all to Clarabelle, and still unable to make Horace go talk to her, so I can finish his quest. Link to comment Share on other sites More sharing options...
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