The Dagda Mor Posted November 9, 2011 Share Posted November 9, 2011 I have been through this level back and forth at least twelve times but still cannot get the enemy goal to check off. Has anyone done this? It is the last thing I need for the final star on all the levels (other than the not yet released adventure packs). Link to comment Share on other sites More sharing options...
Zyndra Posted November 11, 2011 Share Posted November 11, 2011 I'm in the same boat as you. Have run through this area too many times to count and just cannot seem to find/do whatever it is that is needed for the Enemy Goal. Link to comment Share on other sites More sharing options...
Vorral Posted November 13, 2011 Share Posted November 13, 2011 (edited) I have been through this level back and forth at least twelve times but still cannot get the enemy goal to check off. Has anyone done this? It is the last thing I need for the final star on all the levels (other than the not yet released adventure packs). Okay, I finally got the Enemy Goal on this level (quite by accident). If I remember correctly, I didn't do any side areas or locks, and I didn't allow any of the little blue-green minions to explode on me. I also didn't allow the Magic Punk to fire off his floating magic ball thing. I don't know if any of this is going to help, but hopefully it might point you in the right direction. Good luck, sir. Edit: Also, I used a Lvl 8 Sonic Boom when I did it. Edited November 13, 2011 by Vorral Link to comment Share on other sites More sharing options...
The Dagda Mor Posted November 14, 2011 Author Share Posted November 14, 2011 I'm so glad someone has actually completed it. I guess I just need to keep trying. Link to comment Share on other sites More sharing options...
Zyndra Posted November 14, 2011 Share Posted November 14, 2011 Okay, I finally got the Enemy Goal on this level (quite by accident). If I remember correctly, I didn't do any side areas or locks, and I didn't allow any of the little blue-green minions to explode on me. I also didn't allow the Magic Punk to fire off his floating magic ball thing. I don't know if any of this is going to help, but hopefully it might point you in the right direction. Thanks for the tip, Vorral! I went back in, made sure the little minions didn't get near me and burned down the punks as fast as I could. I ended up using Hex this time... worked like a charm! 100% complete... Finally! Link to comment Share on other sites More sharing options...
The Dagda Mor Posted November 20, 2011 Author Share Posted November 20, 2011 It is funny. I tried this with Spyro, Ghost Roaster, Hex, Terrafin, Drobot, and Gill Grunt multiple times. I then tried Sonic Boom and.... got it. What the heck???? So if you want the enemy goal I guess you need to use Sonic Boom. Link to comment Share on other sites More sharing options...
Shinty Posted December 6, 2011 Share Posted December 6, 2011 No matter who I use I can't get it. Link to comment Share on other sites More sharing options...
NKOTF RAN Posted December 25, 2011 Share Posted December 25, 2011 (edited) Maybe it's just kill everyone without taking a hit. i will try it tonight.... few hours later: did it twice did'nt work.. what next pffff.... Edited December 25, 2011 by NKOTF RAN Link to comment Share on other sites More sharing options...
Shinty Posted December 26, 2011 Share Posted December 26, 2011 Maybe it's just kill everyone without taking a hit. i will try it tonight.... few hours later: did it twice did'nt work.. what next pffff.... I got it with Sonic Boom the 1st day I bought him/her, and I think I understand why. I think when one of the hatchlings die, it counts as an "enemy kill". I'm working on a 2nd 100% save, so when I get up to that point, I'll farm/kill hatchlings and see if I do get the enemy goal that way. Link to comment Share on other sites More sharing options...
NKOTF RAN Posted December 26, 2011 Share Posted December 26, 2011 I got it with Sonic Boom the 1st day I bought him/her, and I think I understand why. I think when one of the hatchlings die, it counts as an "enemy kill". I'm working on a 2nd 100% save, so when I get up to that point, I'll farm/kill hatchlings and see if I do get the enemy goal that way. thx i'l try that one to if i can find sonic:) Link to comment Share on other sites More sharing options...
Raistlin D20 Posted January 14, 2012 Share Posted January 14, 2012 I just got the third star in Quicksilver Vault after looking at this thread. I used Sonic Boom for half the level, but I don't think that's what did it. If you leave the Arkeyan Blasters alone for a while they will start to spit out floating orbs that link up electrically. I let the blasters keep sending those at me and killed a lot of them. I think that's how you're supposed to get this achievement, I might try it with another character next to be sure. I think people are able to do this with Sonic Boom easily because the babies do so little damage that the Blasters manage to slip a few orbs out and the babies kill them without the players noticing. I created an account just to post about this, because this was so frustrating for both my wife and me! I hope this helps everyone. Link to comment Share on other sites More sharing options...
JAWS243 Posted January 16, 2012 Share Posted January 16, 2012 I had this issue in another level( I think the molekin mines) and read somewhere that if you just let the lava king keep spawing the little fire guys and killing them that it will unlock after you have killed enough. It worked for me then but I have not tried it yet on Quicksilver. I am pretty sure the enemy goal has to do with the amount of enemies killed. Link to comment Share on other sites More sharing options...
averycardoza Posted January 16, 2012 Share Posted January 16, 2012 The Molekin mine just use the Lava King and kill his minions. Luring him to the bridge and running down below lets you easily fight his minions without having to worry about him. In Quicksilver Vault from my perspective you'll have to use Sonic Boom's babies, Its actually fairly easy in that level. Link to comment Share on other sites More sharing options...
SkylandersEG Posted July 1, 2012 Share Posted July 1, 2012 There have been a lot of theories about this issue, but I researched them all and here's the story: There are a few stages of Skylanders: Spryo's Adventure where even if you kill all the enemies, it's still not enough to get the Enemy Goal accomplishment. Specifically, the stages Molekin Mine, Quicksilver Vault, and Empire of Ice. But there is a way to get the Enemy Goal on those stages. The character Sonic Boom has an attack where he has babies. If those babies get killed by the enemies, then their deaths count towards the Enemy Goal. Similarly, the character Double Trouble has an attack where he creates mini versions of himself which explode against the enemy. Those deaths count towards the Enemy Goal too. If you replace one set of Sonic Boom's babies by creating a second set, then the fact that the first set was replaced does not count towards the enemy goal. If you have Sonic Boom hatch babies into lava, that doesn't count either. The babies must be killed by the enemies. Although the Empire of Ice stage has an area where bombs are dropped on you from above, and it'll work if those fall on the babies. Terrafin's babies and Stealth Elf's copies do not count towards the Enemy Goal. And having Ghost Roaster eat the enemy's ghost after he kills the enemy does not count as a second kill towards the Enemy Goal. The Molekin Mine has an enemy called Lava King who spawns Flame Imps. If you leave the Lava King alone for a while and give him time to spawn several Flame Imps, that will be enough to get the Enemy Goal. The Quicksilver Vault has an enemy called Arkeyan Blaster who launches Projectiles. But killing those Projectiles doesn't count towards the Enemy Goal. Letting the Imps hit you does not destroy the Imps. You'll still be able to kill them after they hit you. So you don't have to worry about letting them hit you. This bug has been confirmed for the XBOX 360. I'm not sure if it exists on other systems too. Link to comment Share on other sites More sharing options...
spectreon Posted February 9, 2013 Share Posted February 9, 2013 This was my last star and driving me crazy!!!! Thanks!!! Sonic Boom worked like a charm! Link to comment Share on other sites More sharing options...
Fern OSS Posted May 20, 2015 Share Posted May 20, 2015 I have been through this level back and forth at least twelve times but still cannot get the enemy goal to check off. Has anyone done this? It is the last thing I need for the final star on all the levels (other than the not yet released adventure packs). Keep letting little guys spawn from the big guys in any level you have trouble with the enemy goal, i had todo this with a few levels including dragons peak expansion Link to comment Share on other sites More sharing options...
Terrakillert1 Posted March 17 Share Posted March 17 On 7/1/2012 at 5:22 PM, SkylandersEG said: There have been a lot of theories about this issue, but I researched them all and here's the story: There are a few stages of Skylanders: Spryo's Adventure where even if you kill all the enemies, it's still not enough to get the Enemy Goal accomplishment. Specifically, the stages Molekin Mine, Quicksilver Vault, and Empire of Ice. But there is a way to get the Enemy Goal on those stages. The character Sonic Boom has an attack where he has babies. If those babies get killed by the enemies, then their deaths count towards the Enemy Goal. Similarly, the character Double Trouble has an attack where he creates mini versions of himself which explode against the enemy. Those deaths count towards the Enemy Goal too. If you replace one set of Sonic Boom's babies by creating a second set, then the fact that the first set was replaced does not count towards the enemy goal. If you have Sonic Boom hatch babies into lava, that doesn't count either. The babies must be killed by the enemies. Although the Empire of Ice stage has an area where bombs are dropped on you from above, and it'll work if those fall on the babies. Terrafin's babies and Stealth Elf's copies do not count towards the Enemy Goal. And having Ghost Roaster eat the enemy's ghost after he kills the enemy does not count as a second kill towards the Enemy Goal. The Molekin Mine has an enemy called Lava King who spawns Flame Imps. If you leave the Lava King alone for a while and give him time to spawn several Flame Imps, that will be enough to get the Enemy Goal. The Quicksilver Vault has an enemy called Arkeyan Blaster who launches Projectiles. But killing those Projectiles doesn't count towards the Enemy Goal. Letting the Imps hit you does not destroy the Imps. You'll still be able to kill them after they hit you. So you don't have to worry about letting them hit you. This bug has been confirmed for the XBOX 360. I'm not sure if it exists on other systems too. I had used Double Trouble until the key teleport bit then I used Bash for the rest of the level and got it Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now