ShaolinShadow Posted March 22, 2011 Share Posted March 22, 2011 (edited) This is for people who have a few complaints... Here a mine Sprinting should not cost you energy, A few of the weapons not balanced out in MP, I'm enjoying the MP a lot its a refresh from a lot of shooters but as with everything else there a few balance issues here and there....... Edited March 22, 2011 by ShaolinShadow Link to comment Share on other sites More sharing options...
Maka Posted March 22, 2011 Share Posted March 22, 2011 I encountered 3 glitches in the first 3 minutes of campaign. Since then, not that bad. Good game, although glitches are quite apparent thus far. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 23, 2011 Author Share Posted March 23, 2011 (edited) I ran into one in MP, where Im watching the replay of how i got killed this guy was using a sniper and his targeting was not even on me and he killed me, Oh and this happend twice by the way Edited March 23, 2011 by ShaolinShadow Link to comment Share on other sites More sharing options...
Durdens Wrath Posted March 23, 2011 Share Posted March 23, 2011 I ran into one in MP, where Im watching the replay of how i got killed this guy was using a sniper and his targeting was not even on me and he killed me, Oh and this happend twice by the way I'm bitching because I pre-ordered from EA and don't have my code yet. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 23, 2011 Author Share Posted March 23, 2011 I'm bitching because I pre-ordered from EA and don't have my code yet. were'nt they suppose to email it before you recieve the game Link to comment Share on other sites More sharing options...
IC3 L3G3ND Posted March 23, 2011 Share Posted March 23, 2011 I ran into one in MP, where Im watching the replay of how i got killed this guy was using a sniper and his targeting was not even on me and he killed me, Oh and this happend twice by the way Ok before anyone starts i know already but in Call of Duty games you can never trust a killcam or what you see. For example there could be a guy 20ft in front of you and you have a sniper lined up for a headshot and then he kills you with a pistol even though you shot first. The killcam will prob show you didn't even shoot HOWEVER this is normally caused by lag in one way or another but like i said. NEVER TRUST A KILLCAM I hope this game is less of a let down than Homefront was, I will be getting this on friday since im in europe Link to comment Share on other sites More sharing options...
Sir Goatfather Posted March 23, 2011 Share Posted March 23, 2011 Oh god, the spawns are so messed in many of the multiplayer levels. I've been killed instantly after spawning too many times. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 23, 2011 Author Share Posted March 23, 2011 Oh god, the spawns are so messed in many of the multiplayer levels. I've been killed instantly after spawning too many times. I had a spawn at the begining of the game where I was literally next to the enemy..... Link to comment Share on other sites More sharing options...
Durdens Wrath Posted March 23, 2011 Share Posted March 23, 2011 were'nt they suppose to email it before you recieve the game If they were, they sure didn't. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 23, 2011 Author Share Posted March 23, 2011 Here's an odd thing to do allow only a 6 player party?!?!? Link to comment Share on other sites More sharing options...
guthmund Posted March 23, 2011 Share Posted March 23, 2011 I had a spawn at the begining of the game where I was literally next to the enemy..... Had a couple of those last night. Not fun. I've only a few complaints so far.... I've fallen through the map in campaign twice (checkpoints...yeah!). The melee in MP is a bit wonky, to say the least. Link to comment Share on other sites More sharing options...
nugletman Posted March 23, 2011 Share Posted March 23, 2011 the leveling up system for MP is a bit wonky. needs to unlock more, faster. and i never use my armor, so it never levels up. im jelly. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 23, 2011 Author Share Posted March 23, 2011 I have to agree with the leveling system it is kinda slow considering it is on the early levels Link to comment Share on other sites More sharing options...
goothgone Posted March 23, 2011 Share Posted March 23, 2011 the game has froze on me couple time, one time i got to restart the chapter Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 23, 2011 Author Share Posted March 23, 2011 the game has froze on me couple time, one time i got to restart the chapter yeah a few of the pro reviews sites had said there were a few bugs & glitches in the campaign Link to comment Share on other sites More sharing options...
Time To Rage Posted March 23, 2011 Share Posted March 23, 2011 First time I started up campaign, no voices were coming from the people talking, but background noises and music was. Booted it up again and it worked fine, so 1 time glitch I hope. I absolutely love the multiplayer though, so refreshing from other FPS's. Link to comment Share on other sites More sharing options...
x360a 2 pistols Posted March 23, 2011 Share Posted March 23, 2011 I Kinda like the MP but yeah i would spawn right in front somebody on the other team and die in like two shots but what can you do.... The campaign to me was a lil boring and i couldnt really get into the story so i guess its back to dragon age 2 for me:woop: Link to comment Share on other sites More sharing options...
Doombringer777 Posted March 24, 2011 Share Posted March 24, 2011 I ran into one in MP, where Im watching the replay of how i got killed this guy was using a sniper and his targeting was not even on me and he killed me, Oh and this happend twice by the way It's called client side hit detection. Means what they see is sent to the host and whoever's information reached the host first, wins. So his kill was registered as correct on his screen, even though the kill cam is what your game saw of his kill, so either you or him were lagging because of the inconsistency. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 24, 2011 Author Share Posted March 24, 2011 It's called client side hit detection. Means what they see is sent to the host and whoever's information reached the host first, wins. So his kill was registered as correct on his screen, even though the kill cam is what your game saw of his kill, so either you or him were lagging because of the inconsistency. Ah k thanks for the info Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 24, 2011 Author Share Posted March 24, 2011 i dont chainsaw but my gf. does alot and it shouldnt matter its part of gears of war why get angry over it HUH? Ok back on topic does anyone besides me think they should have added a knife for melee kills? Link to comment Share on other sites More sharing options...
Lone Soldier x7 Posted March 24, 2011 Share Posted March 24, 2011 HUH? Ok back on topic does anyone besides me think they should have added a knife for melee kills? If its a 1 hit kill no, if its a 2 hit kill sure, why not. I really do hate 1 hit melee kill, but that's just me. I think its perfect how this game did their melee system.(2 hit kill and charged shot one shot kill. Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 24, 2011 Author Share Posted March 24, 2011 If its a 1 hit kill no, if its a 2 hit kill sure, why not. I really do hate 1 hit melee kill, but that's just me. I think its perfect how this game did their melee system.(2 hit kill and charged shot one shot kill. 2 hits is fine because this melee with the gun butt gotta go, I really am not liking the melee Link to comment Share on other sites More sharing options...
chach7171 Posted March 24, 2011 Share Posted March 24, 2011 I've had some audio hiccups as well, when Gould was trying to talk to me it went all static and not like it was intended to. A few times audio just drops out in gun battles but then comes back like a sob like an evil gnome is some how turning internal knobs on my tv. I do agree sprint shouldn't cost you energy, tho a motion blur super sprint would've been sweet and understandably cost your suit some juice. No mp issues other than listening to 12 year olds...another audio pain in the A@#.... Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 24, 2011 Author Share Posted March 24, 2011 I've had some audio hiccups as well, when Gould was trying to talk to me it went all static and not like it was intended to. A few times audio just drops out in gun battles but then comes back like a sob like an evil gnome is some how turning internal knobs on my tv. I do agree sprint shouldn't cost you energy, tho a motion blur super sprint would've been sweet and understandably cost your suit some juice. No mp issues other than listening to 12 year olds...another audio pain in the A@#.... If I start hearing whiny voices MUTE, MUTE, MUte Link to comment Share on other sites More sharing options...
ShaolinShadow Posted March 24, 2011 Author Share Posted March 24, 2011 They seriously need to balance out the weapons and Fix the damn spawn points Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now