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Old 11-09-2008, 08:32 AM   #1
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Fallout 3 enemy guide.

I should be updating my Guitar Hero guide but i got bored so decided to write something new. Even if this doesn't help you, it will help me so here you go. This will contain spoilers.

Tips:
Weapons:

Chinese Assault Rifle: This weapon is good all around and really strong. Ammo is easy to find (nearly every talking creature has them). You can stockpile these weapons for a quest later on (requires 20).

Combat Shotgun: Your main weapon, headshot all of the enimies with this, but you should usually buy your ammo. It's super strong.

Hunting Rifle: Your 3rd weapon, it's bolt actioness is great for pulling out headshots and is super powerful, but don't rely on it in a full out firefight.

10mm Pistol: Only carry this around to kkill weak enimies, saves wasting other ammo.

Animals

Radroach
Radroaches are the first enemy in the game. The are basically giant cockroaches. Raiation + Cockraoch = Radroach. You only have the BB Gun at the start and it is horribly weak. Once you get out of the vault, these are the weakest enimies in the game. Any shot from a weapon will kill them, as will any melee weapon. They only have a leaping attack, and they are usually located in factories. It's the speed and number's you should worry about, not the strength.

Bloatflies

The are like giant flies. Bloated flies = Bloatflies. They have the exact same health as roaches but fly in the air and as such and catch up to you fast. They have a really weak ranged attack and no melee attack, so it's best to use a pistol. They die in one hit, after all. They can be located anywhere.

Mole Rat
Found in the wasteland. They are like the real life counterparts except without hair. They have a basic claw attack and come in numbers. I suggest getting the Animal Friend perk so they at least don't attack you. Relatively weak.

Wild Dog
These are hairless dogs. They are bigger, faster and stronger then Mole Rats. However they are still pretty weak, and a few headshots will kill them.

Mad Brahmin
I've never even seen one of these. I am guessing they are just like normal Brahmin (2 headed orange cows) and attack out. I'm gonna go out on a limb here and say to shoot them in the face. (Thanks Spineless)

Yao Guai
Personally, i found these after i got the Animal Friend perk. They are like mutated zombie bears and i heard they pack a mean punch.

Deathclaw
Now, imagine you are walking in a town. You hear a scream behind you, turn around, nothing there. You turn back around, AND THERE IS A HUGE MONSTER WAITING TO RAPE YOUR FAMILY. That's not a Deathclaw. Deathclaw's want to rap everyone you know as well. They are hard to explain. Kind of like hairless minotaurs. They are abnormally fast, super strong (like 3 hit kill strong) and very sneaky. Headshots seem to be best if you can land them. The drop Deathclaw claw's which are worth 20 caps each. They are rare, but they are creatures you don't want to mess with.

Mirelurks

Mirelurk

Mirelurk's are like really big crab people with multiple claws and a hard shell on back. They are relatively fast and very strong. They have one weak point, which is the face. The face is small, and hard to hit. Your best bet is when they lunge to attack you, dodge it then when they tilt back up, VATS it and Combat Shotgun the face. It should die in 1-2 hits.

Mirelurk Hunter
These are normal Mirelurk's with a brown tint and have more health. Same strategy applies.

Nukalurk
These are only foundin the NukaCola plant and have a really cool blue tint. However, they are exactlly the same as hunter's.

Mirelurk King

Ceature from the black lagoon? These look like walking...i have no idea. They are weak in melee, but can turn invisible and fire psychic blasts that have the ability to break your skull at full health. However, because they have no armor, they are relatively easy kills. They drop good items as well so be sure to sell them.

Radscorpions/Giant Radscorpions
These are just like big grey scorpions. The normal ones aren't very powerful, so target their body. The Giant Ones are some of the toughest enemies in the game. They have a shitload of health and take around 15 blasts with a shotgun to go down. My personal recommendation is the Shiskebab. It's fast and you can circle around them, and it does DOT as well. If you see someone fighting these in the wasteland, help them. They WILL NOT survive.

Ghouls

Feral Ghoul
Orange, skinny zombies that are really fast but really weak, and one headshot should kill him. Every ghoul has the same attack, which is to run up and claw. You know they are coming when you hear a growl, and are usually found in DC subways.

Feral Ghoul Roamers
Feral Ghould that have a bit darker skin and wear black pants and a blue shirt. They have more health and do more damage.

Glowing One
These glow with heavy radiation but nonetheless have ths same attacks. They are twice as strong as Roamers but have the ability to inflict Radiation Poisoning upon their attacks. 4 headshots with the Combat Shotgun should do the trick.

Humans


Raiders
The main human enemy during the wasteland, they wear minimal armor and usually come in packs of 2-3. If they are wearing a helmet, go for their legs. They carry Assaulty rifle's and such.

Slavers
Very rare but stronger then Raiders. Same tactice apply.

Insane Vaultist
Found in one of the Vault's are crazy vault dwellers that attac with whatever they get their hands on. I doubt they have armor, so a headshot would put them in their place. (Thank ryfly).

Talon Company
These are the most dangerous and have their own armor and come in packs of three. One of them has the killing Contract on him. They are like a pack of assassin's. They show up unexpectedly when you wander through the wasteland, or come out of a subway.

Brotherhood Of Steel
There is no reason you should be fighting these guys. Possibly the strongest enimies in the game, why you would start a fight is beyond me.

Enclave Soldier
These guys have their own armor and show up during and after Chap 5. All of them carry Plasma weapons and their armor is really good. Headshots seem to work best of course, and Plasma works wonders.

Tesla Soldier
Enclave Soldiers that glow blue, these have more health the a standard Encalve and carry the strong Plasma Rifle's. They are rare though.

Super Mutants

Centaur

This thing is kind of like a slug with 4 legs on it. It's main attack is to spit out radiation globs at you. These do +4 Rad Damage per second but goes away quickly. They are pretty easy to kill, my personal preference is the hunting rifle.In the face if possible.

Super Mutant
These guys are like big yellow ogre's with body armor. They die easily from headshots though, and you will encounter these guys all throughout the wasteland. Their main weapons are Hunting Rifle's Assault Rifle's and Sledgehammer's.

Super Mutant Brute
These are the tougher cousins os SM's. They wear helmet's on their head and usually carry Miniguns, Chinese Assault Rifle's and Rocket Launchers.

Super Mutant Master
These guys are a bitch to kill. It will take a shitload of shots with any weapon and they are really fast. They carry Super Sledge's, Rocket Launchers, Miniguns and Grenades. Shoot out their legs first then the head.

Super Mutant Behemoth
There are only 5 in the game. The biggest and baddest enemy in the game, they just will not die. Because they are big, they are fast and cover large distances. They carry melee weapons only. If you get into a small crevice or somewhere where they can't hit you, and you have ALOT of ammo, your all set.

Robots

Tip: For all robots, the best weapon is the pulse grenade. It kills in one hit for every robot, and 2 for Sentry Bots.

Protectron
These are oval robots that shoot lasers. Easy to kill, never come in packs and very inaccurate. You see your first one in front of Megaton, although he is not hostile.

Nuka-Cola Security
Thee are like Protectron's except they have red paint in the joint area's. Only found in the Nuka-Cola Plant

Mark V Turret
Turret's found on ceilings that shoot you with a minigun. Easy kills, but make sure you use VATs because by the time you spot them, they would have lost alot of health.

Robobrain
Found after you visit Tranquility Lane, these tanks are big and fire lazers. However, the brain is really weak and can be penetrated quite easily. They are slow as well.

Mr Gutsy
You see a Mr Handy during your 10th birthday party. Gusy's are exactlly like them, but dark green. They honor their military code and will not hesitate to put you down. They shot lazer's and plasma and have no visible weak spot. The body is really strong, aim for their sensors or their weapons.

Security Bot
These guys are hard. The very definition of walking tanks. Behind Behemoths, these things are insane. They have no weak spot, are fast, scare the shit out of you and they are very accurate and powerful. Always run away and turn around and fire then repeat. They are MEAN suckers.



If i forgot anything or you have any tips, just post. I'll update with what perks are good later.

Last edited by Lordvader178; 11-26-2008 at 06:45 AM.
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Old 11-09-2008, 08:45 AM   #2
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In one of the other vaults there are some insane survivors. They have jumpsuits on and usally rush with knifes. pretty weak
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Old 11-09-2008, 09:06 AM   #3
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Missing mad brahmin
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Old 11-09-2008, 09:20 AM   #4
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I've never even seen one of those but i'll add it.
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Old 11-09-2008, 09:32 AM   #5
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Found them when walking around the outside of megaton...
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Old 11-09-2008, 05:00 PM   #6
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speaking of the crazies in vault 106 can u actually kill the bullies from your b day party. ifound them on the lowest level with some mad doctor dude,i must of laid about 10 shotgun shells those bastards wouldnt fall.
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Old 11-10-2008, 04:17 PM   #7
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^^

nope they are in vault 101 not 106

<Very minor spoiler below>





You can kill them at the beggining of the game when you are escaping the vault. Butch you can kill after you leave your bedroom when he comes to ask for you help, Paul hannon and the other guy (can't remember his name) you can kill later on in the level (they are near where amata is being interrogated)
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Old 11-10-2008, 05:02 PM   #8
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I found this thing called a Centaur that was a weird mutated walking/crawling squid dude with like 5 crazy tongues that they whip you with while puking some brown shit. They went down easy with a shotgun blast to the dome. Didn't see one on your list.
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Old 11-10-2008, 05:06 PM   #9
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I doubt that you have ever seen one as it is not in your guide, and the fact that they are very rare.

RadScorpions and Giant Radscorpions may be found if you are very lucky. /sarcasm over.
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Old 11-10-2008, 05:30 PM   #10
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To kill Security Bots, just use Pulse Grenades they don't damage organic enemies much, but they are devastating to robots. It takes two to kill a Security Bot, if you use VATS, they don't stand a chance.
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Old 11-10-2008, 05:35 PM   #11
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those are the weapons your recomending?

My weapon setup

all the special versions with more firepower.
Scoped 44 Magnum - pretty much 1-hit headshot to almost anything in the game. super mutants take 2-3.
10mm Sub-Machine - sydneys one has almost perfect accuracy. takes down most everything very fast.
Sniper Rifle - headshot fun. once again can take out almost anything in 1-2 headshots. human/ghouls 1-2 shots anywhere.
Laser Gating - kills anything in the game in under 5 seconds. Behemoths in about 15.
Missile Launcher - kinda obvious here.
Fat Man - again, kinda obvious.

I also have the flamer and Alien blaster on reserve. Alien blaster disintegrates anything in the game in 1-3 shots. behemoths in about 8.
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Old 11-10-2008, 06:24 PM   #12
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Quote:
Originally Posted by lordvader178 View Post
I should be updating my Guitar Hero guide but i got bored so decided to write something new. Even if this doesn't help you, it will help me so here you go. This will contain spoilers.

Tips:
Weapons:

Hunting Rifle: Your 3rd weapon, it's bolt actioness is great for pulling out headshots and is super powerful, but don't rely on it in a full out firefight.
Scoped Magnum.44 beats the hunting rifle in all domains. More precise. More powerful. Use it in Stealth mode and with an undetected critic attck u'll blow the head of almost anything (except deathclaws and Beheloths)

Quote:
Originally Posted by lordvader178 View Post

Deathclaw
Now, imagine you are walking in a town. You hear a scream behind you, turn around, nothing there. You turn back around, AND THERE IS A HUGE MONSTER WAITING TO RAPE YOUR FAMILY. That's not a Deathclaw. Deathclaw's want to rap everyone you know as well. They are hard to explain. Kind of like hairless minotaurs. They are abnormally fast, super strong (like 3 hit kill strong) and very sneaky. Headshots seem to be best if you can land them. The drop Deathclaw claw's which are worth 20 caps each. They are rare, but they are creatures you don't want to mess with.
Hairless minotaurs? Minotaurs have horns, no hairs. And Deathclaw don't have horns. They are more like a big lizard. Kind of a 10 foot tall Velociraptor (seeing their speed, it's the best comparison)

First Deatclaws are not that rare. When u progress in the game and if u spend some time in the northern wastelands, u'll see quite a few. And if u go to Old Olney, u'll see packs of this bastards. Expect to have them attack u at least at 2

Well, they are way less dangerous that they look. Of course they are insanely fast and if they manage to touch u they'll rip a huge part of ur Life Points.

Insanely fast = cripple their leg. The best way is to use the dart weapon (that cripples anybody leg with a single shot). If u don't get the schematics for it yet, use with misssile launchet in VATS. That should do the trick. If u don't manage to cripple it...well RIP man.

Quote:
Originally Posted by LUCKYMEWHEEEE View Post
speaking of the crazies in vault 106 can u actually kill the bullies from your b day party. ifound them on the lowest level with some mad doctor dude,i must of laid about 10 shotgun shells those bastards wouldnt fall.
They were not really here. U see them during the visions moment when u are under the influence of the neurotoxic gas that drove Gary clones crazy.

Quote:
Originally Posted by judagrmn View Post
I found this thing called a Centaur that was a weird mutated walking/crawling squid dude with like 5 crazy tongues that they whip you with while puking some brown shit. They went down easy with a shotgun blast to the dome. Didn't see one on your list.
When u see centaurs...that usualy means Super Mutants...this hoorors are like garding dogs for mutants
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Last edited by Shinobi273; 11-10-2008 at 06:48 PM.
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Old 11-10-2008, 08:23 PM   #13
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You forgot the good bounty hunters too. The regulators I think they're called. You can join them with the Law Bringer perk and if you are very evil in the game then they will attack you in place of the Talon Company.
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Old 11-13-2008, 02:53 PM   #14
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this no longer being updated? (radscorpians havent been added...)

anyhows: Giant Ant Queen

the Giant ant queen is to ants as the Behemoth is to Supermutants.
Its large
It has wings (though I didnt see it fly)
It also spits a yellowish goo at you (plasma?)

Known Location:
Spoiler! (click here to reveal)
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Old 11-26-2008, 06:39 AM   #15
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Sorry, had other things. Will update now .

Quote:
Originally Posted by neok182 View Post
those are the weapons your recomending?

My weapon setup

all the special versions with more firepower.
Scoped 44 Magnum - pretty much 1-hit headshot to almost anything in the game. super mutants take 2-3. Ammo not very common. And you find them pretty late in the game.
10mm Sub-Machine - sydneys one has almost perfect accuracy. takes down most everything very fast. - If your playing good, you don't want to kill a friendly NPC, plus it's easier to find ammo for Assault Rifles.
Sniper Rifle - headshot fun. once again can take out almost anything in 1-2 headshots. human/ghouls 1-2 shots anywhere. There really is no need for this weapon.
Laser Gating - kills anything in the game in under 5 seconds. Behemoths in about 15. Late in the game, eats ammo.
Missile Launcher - kinda obvious here. - Not necessary.
Fat Man - again, kinda obvious. - See above, little ammo.

I also have the flamer and Alien blaster on reserve. Alien blaster disintegrates anything in the game in 1-3 shots. behemoths in about 8.
See bold. Plus the Alien Blaster has little ammo, the Flamer is pretty useless.

Quote:
Originally Posted by Omegafr View Post
Scoped Magnum.44 beats the hunting rifle in all domains. More precise. More powerful. Use it in Stealth mode and with an undetected critic attck u'll blow the head of almost anything (except deathclaws and Beheloths)

Hairless minotaurs? Minotaurs have horns, no hairs. And Deathclaw don't have horns. They are more like a big lizard. Kind of a 10 foot tall Velociraptor (seeing their speed, it's the best comparison) Actually, they do have horns, and they resemble Minotaurs. plus it's easier for people to reference with instead of saying, "WTF is a Velociraptor?"

First Deatclaws are not that rare. When u progress in the game and if u spend some time in the northern wastelands, u'll see quite a few. And if u go to Old Olney, u'll see packs of this bastards. Expect to have them attack u at least at 2. This guide is assuming a first time through with exploring done after you finish all but the last quest. The first time you see a Deathclaw, you will probably die, if your playing Normal or above.

Well, they are way less dangerous that they look. Of course they are insanely fast and if they manage to touch u they'll rip a huge part of ur Life Points. As the most dangerous monster in the game aside from Behemoth's and Sentry bots, they are not less dangerous then they look.

Insanely fast = cripple their leg. The best way is to use the dart weapon (that cripples anybody leg with a single shot). If u don't get the schematics for it yet, use with misssile launchet in VATS. That should do the trick. If u don't manage to cripple it...well RIP man. True.
Quote:
Originally Posted by Slash12 View Post
You forgot the good bounty hunters too. The regulators I think they're called. You can join them with the Law Bringer perk and if you are very evil in the game then they will attack you in place of the Talon Company.
If they are the exact same as the Talon company, there really is no need to add them, and i have never seen them, so i can't verify.

Last edited by Lordvader178; 11-26-2008 at 06:52 AM.
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Old 11-26-2008, 04:50 PM   #16
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I dont understand the people who say 'Shoot the legs first' or 'Shoot his weapon first'. You dont have to cripple anything when you have just unloaded the Xianyoi Assault Rifle or the Terrible Shotgun in somethings face. Even deathclaws fall at the might of the Terrible Shotgun. Linchons Repeater is also awesome.

Behemoths fall in one trigger pull of the Experimental Fatman (It fires 6 or seven nukes at once).
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Old 11-26-2008, 06:50 PM   #17
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Good guide, but you left out the ants and need to add a little info to the Glowing ones and Centaurs.

Quote:
Originally Posted by lordvader178 View Post
Glowing One
These glow with heavy radiation but nonetheless have ths same attacks. They are twice as strong as Roamers but have the ability to inflict Radiation Poisoning upon their attacks. 4 headshots with the Combat Shotgun should do the trick.

Centaur

This thing is kind of like a slug with 4 legs on it. It's main attack is to spit out radiation globs at you. These do +4 Rad Damage per second but goes away quickly. They are pretty easy to kill, my personal preference is the hunting rifle.In the face if possible.
The Glowing Ones can use their radiation to heal other ghouls so you should take them out first. Centaurs act like watch dogs for Super Mutants if you don't kill the centaur it will alert SM's to your position, so always kill them if they spot you.

There are a few types of giant ants; worker ants, soldier ants, and fire ants, maybe even one I'm missing. Worker Ants are real easy to kill with the .32, soldier ants can be taken with a couple of head shots from the .32 as well or one from the shotgun, as for fire ants, use mines. They run in a straight line and spit fire a good distance so just back up, set down a mine and you're all set.
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Old 11-26-2008, 08:41 PM   #18
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Behemoths fall in one trigger pull of the Experimental Fatman (It fires 6 or seven nukes at once).
True...but don't forget that contrary to other ammo., there's a limited number of nukes in the game.
That's why I never use the Experimental Fatman
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Old 03-15-2009, 02:58 PM   #19
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worker ant

i think u missed sumting. i went to springvale school and unlocked the library room. inside, there was a hole in the floor so i went down and an insect ting started attacking me. when i put it on V.A.T.T.S mode, it said sumting like 'GIANT WORKER ANT' It was quite easy to kill but extremely hard to hit its head. there were loads down there. midget-man.
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Old 03-15-2009, 06:18 PM   #20
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You forgot the Regulators! If your evil instead of fighting the Talon Company, you'll fight the Regulators and if your good and have the Law Bringer perk you can fight with them. Besides that this a great list cause I've had a lot of trouble with Mirelurks. Another good tip is to use the Dart Gun against the Deathclaws, then kill them with a shotgun. Also you shoul add all the Chinese people in the OA DLC.

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Old 03-15-2009, 06:22 PM   #21
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Oh crap, this was made a long time ago, why did someone bring it back from the dead?
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Old 03-15-2009, 09:56 PM   #22
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I find the Gauss Rifle + Bloody Mess handy and fun.
It blows off heads/arms/legs and the sometimes even the whole damned body within one shot on Slavers/Raiders and all that crap and rules versus the rest except for Super Mutant Brutes +, Robots and Power Armor guys.

Also Commando can be quiete handy for the Chinese ( Drastically upgrades V.A.T.S. accuracy )
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Old 03-15-2009, 10:53 PM   #23
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Has anyone seen Gary, or the Gary's in one of the Vaults I think it is, theres loads of weirdos called Gary lol. Gary 1 etc
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Old 03-16-2009, 12:17 AM   #24
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Yeah ive never seen a mad brahmin either and garyXXX is in one of the vaults he is an easy kill, Im pretty sure the outcasts captured a gary before you start the sim on OA
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Old 03-17-2009, 04:51 PM   #25
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Quote:
Originally Posted by Dz06lt View Post
Yeah ive never seen a mad brahmin either and garyXXX is in one of the vaults he is an easy kill, Im pretty sure the outcasts captured a gary before you start the sim on OA
Yup, they captured Gary 23
http://fallout.wikia.com/wiki/Gary_23

Mainly to gain acces trough his Pip-Boy it seems.
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Old 07-31-2009, 03:51 PM   #26
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Thanks to whoever worked on this post! I came on here to try and find out how to kill Fire Ants. On the Quest "Those!" and was getting pissed cause I'm a level 6 and can't get enough bottlecaps to buy the ammo I need! getting better now though, after finding out that Super Mutants carry the most and best ammo! Thanks again!
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Old 04-11-2010, 06:14 AM   #27
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you forgot the albino radscorpion

you forgot the albino radscorpion very hard to kill
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Old 04-12-2010, 05:31 PM   #28
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You forgot those damned "Fire Ants". Those are the toughest creatures I have found in this game, and I have taken out two Behemeths.
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Old 04-16-2010, 03:06 AM   #29
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Death Claws are rediculesly strong and fast they like to sneak up on you and aren't very bright. hit them in the back, aim for the spikes (at least 2 to 3 hits with Lincones Repeater). stright up fighting will cause death or royaly piss them off
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Old 04-16-2010, 04:52 AM   #30
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Maybe it's unnecessary, but we're missing DLC enemies.
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