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Old 07-25-2007, 01:18 AM   #91
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Nicely set up. I'm in. I got your msg jeffjr92492 but your FR list is full =P
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Old 07-25-2007, 01:22 AM   #92
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When exactly is this going down? I'll have to prepare some snacks on the journey to 40k and I don't want to be late =)

I also think that we need to set out some sort of rule on who kills first, like Axis take the first turn or something. Everyone in the game pairs up with one ally and two enemies and goes to their own small section of the map. Then take turns of 10 kills and revives each before switching over. So A and B are axis, C and D are allies. A kills C. D revives C. Repeat until there are ten kills and ten revives. C then kills A. B revives A. Repeat until there are another ten kills and revives.

It is less chaotic than just killing randomly, although it will take a herculean effort to pull off.
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Old 07-25-2007, 01:24 AM   #93
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Nicely set up. I'm in. I got your msg jeffjr92492 but your FR list is full =P
Yes, I figured that my friend's list would be full. That's why I added Darth Odan's name too.

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When exactly is this going down? I'll have to prepare some snacks on the journey to 40k and I don't want to be late =)

I also think that we need to set out some sort of rule on who kills first, like Axis take the first turn or something. Everyone in the game pairs up with one ally and two enemies and goes to their own small section of the map. Then take turns of 10 kills and revives each before switching over. So A and B are axis, C and D are allies. A kills C. D revives C. Repeat until there are ten kills and ten revives. C then kills A. B revives A. Repeat until there are another ten kills and revives.

It is less chaotic than just killing randomly, although it will take a herculean effort to pull off.
1. The boosting party will be taking place whenever everyone is available to do it.

2. That's where the kills and revives are going to get confusing. Everyone is going to be on a different team everytime, so I was thinking like the first person on one team matches up with the first and second person on the other team and so on. Once they see who they are matched up with, they will send that person a chat invite to tell them where they will meet and such. The person that keeps getting the revives and kills will go on until they get around 50-70, then they will completely stop doing anything and let everyone else get 50-70. Once everyone gets 50-70 points, we will just play for real and get some more points.

3. It will take a herculean effort to do this successfully.

Last edited by J Lo; 07-25-2007 at 01:30 AM.
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Old 07-25-2007, 01:36 AM   #94
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In a ten minute match with twenty plus people all boosting we should be able to get more than 70 points =o

Use the first match as a trial to see exactly how high one can reach and then go for that. If you could squeeze and extra ten kills in then we all have to play less matches.
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Old 07-25-2007, 01:40 AM   #95
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In a ten minute match with twenty plus people all boosting we should be able to get more than 70 points =o

Use the first match as a trial to see exactly how high one can reach and then go for that. If you could squeeze and extra ten kills in then we all have to play less matches.
Before we start boosting, I will host a trial player match and explain to everyone how we will be doing this more in depth and show them how it will be done. Plus, I think the matches are 20 minutes long.
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Old 07-25-2007, 01:53 AM   #96
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Fair enough, just let me know when this shizzle is going dizzle yizzle.

Because I love pointless maths so much, to get 40,000 points at 50 points a game means 800 matches =P
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Old 07-25-2007, 02:00 AM   #97
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Fair enough, just let me know when this shizzle is going dizzle yizzle.

Because I love pointless maths so much, to get 40,000 points at 50 points a game means 800 matches =P
What about 75 points a game? Oh and I fixed up the post a little more, expecially on the procedure on how we will be doing the game. How does it sound to you?
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Old 07-25-2007, 02:14 AM   #98
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It sounds more confusing that way =P Also, having to find your 'partner', go to their profile and then start a private chat would take too long. We should pick a map with a wide open area that is near to both teams' spawns, then everyone meet there and just partner up.

Half of each team lines up, so there are two lines facing each other. These will be the killers. Allies take the first turn, killing their 'partner'. Behind the now dead player will be another player who then revives this person. Through the whole game they will only revive this person.

Once revived, the player then kills the person who killed them. A second medic, this time from Allies, revives the dead player. So all four people involved will have one point each. Repeat this for 20 minutes and you will be doing fine.

The only trouble could be ammo, so if someone runs out of ammo, they switch with their reviver partner. But the same routine applies.
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Old 07-25-2007, 02:16 AM   #99
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sounds really good.
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Old 07-25-2007, 02:22 AM   #100
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We should pick a map with a wide open area that is near to both teams' spawns, then everyone meet there and just partner up.
We can't pick maps. We have to do this in ranked matches...

Hear me out on my idea. Let's say me and Darth Odan are on one team and you and Rocket x360a are on the other. Let's also say me and you are killers and Darth Odan and Rocket x360a are revivers. I will kill you then Rocket will reivive you. Then, you will kill me and Darth will revive me. We keep doing that until 75. If we run out of ammo, we will just beat each other down. Make sense now? Plus, sending a chat will take only about 10-20 seconds. There will be plenty of time to get 75 points and send chat invites out and everything. I just got to make sure that everyone understands this procedure.

Last edited by J Lo; 07-25-2007 at 02:27 AM.
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Old 07-25-2007, 02:25 AM   #101
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I cant wait for this to go down. Sounds Ace.

How did you come up with the idea?
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Old 07-25-2007, 02:26 AM   #102
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I cant wait for this to go down. Sounds Ace.

How did you come up with the idea?
I'm still trying to figure out how.
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Old 07-25-2007, 02:35 AM   #103
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Haha. Ok. Sounds really good.
It will boost fast when we get the hang of it. The only prob will be to match everybody to the same room.
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Old 07-25-2007, 02:39 AM   #104
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Haha. Ok. Sounds really good.
It will boost fast when we get the hang of it. The only prob will be to match everybody to the same room.
Yes, that and making sure everyone gets the procedure I am trying to explain. If my procedure doesn't work, I will let Zef take over and teach us his procedure.
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Old 07-25-2007, 02:41 AM   #105
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I got it the first time i saw yours. So its well explained. =)
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Old 07-25-2007, 02:42 AM   #106
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I got it the first time i saw yours. So its well explained. =)
I just added an example just in case anyone was having trouble understanding it.
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Old 07-25-2007, 02:54 AM   #107
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Like i said. Ace.

The thingy with all beeing red is good, that makes us know who is who.
And we can say that all have to put XA (XboxAchivements) in the profie. Then we would know that this is one of the ppl that signed up.
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Old 07-25-2007, 02:58 AM   #108
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i wanna boost as well. i never play cod so plz tell me when this goes down..i rlly wanna kno..ive been looking for some way to get those achiv quick so send fr to guzzyguzzguzz and plz tell me...
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Old 07-25-2007, 02:58 AM   #109
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I get the plan. Once we get all the people confirming they can do it then we can decide on a time
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Old 07-25-2007, 03:04 AM   #110
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Im in sweden. So can we please keep it at nighttime? I donw wanna have to wake up at 4 am. 5 days a week for trying to get 1000 in a couple of games. ;P
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Old 07-25-2007, 04:15 AM   #111
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50-75 points a game? 800-600 matches? Man this is gonna take forever lol. Personally I think 20 people is going to be very chaotic to try to coordinate all at once. No doubt there is going to be people who just fuck around but we'll see how it goes.

Last edited by PWSteal.Ldpinch.D; 07-25-2007 at 04:18 AM.
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Old 07-25-2007, 10:31 AM   #112
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50-75 points a game? 800-600 matches? Man this is gonna take forever lol. Personally I think 20 people is going to be very chaotic to try to coordinate all at once. No doubt there is going to be people who just fuck around but we'll see how it goes.
If anyone does choose to mess up the game, we can just make sure that they aren't included any more. None of us will have time to mess around since we have 800 or so matches to play, if anyone gets out of line they can find their own matches. Hopefully the organisers will share that sentiment too.

Also, you won't have to keep playing. Just use this as an opportunity to play regularly to increase your score quickly, you don't have to be comminted to staying for all of the matches if you don't want to.

As for the procedure, I'm happy with whatever works as long as EVERYONE will follow it. Undoubtedly someone will show up on the day and ask how it works because they never bothered to check, so then someone will have to spend a few minutes explaining it to them. So everyone be sure to read what is going to happen before it takes place =)
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Old 07-25-2007, 11:46 AM   #113
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Sweet, we got nineteen people. That's enough numbers to launch two parties. We could get more points in a CTF match, but a lot of people end joining those. The best way is to set a specific hour, with minute, with a specific map for everyone to join. All 19 people wouldn't find each other, but half will. In the CTF case, one player picks up flag, the other returns it.

I'm Allied and pick up the Axis Flag, Jlo is Axis and returns it. We both get one point. This can be done really quickly and get a lot of points. While that happens, everyone else does the medic part, and when the player with the flag reaches a certain amount of points[keep in mind it's a 20 minute game CTF] it switches to the next player.
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Old 07-25-2007, 12:03 PM   #114
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I think the last one is a little to complex.
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Old 07-25-2007, 01:49 PM   #115
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Sweet, we got nineteen people. That's enough numbers to launch two parties. We could get more points in a CTF match, but a lot of people end joining those. The best way is to set a specific hour, with minute, with a specific map for everyone to join. All 19 people wouldn't find each other, but half will. In the CTF case, one player picks up flag, the other returns it.

I'm Allied and pick up the Axis Flag, Jlo is Axis and returns it. We both get one point. This can be done really quickly and get a lot of points. While that happens, everyone else does the medic part, and when the player with the flag reaches a certain amount of points[keep in mind it's a 20 minute game CTF] it switches to the next player.
Are you sure we can set what map we want for ranked matches? Also, are you sure you get a point for picking up the flag?

The people that will be doing the flags will be the people at the very top or very bottom of the players list when we are actually in the game.

Since we now have 20 people, I am going to try and start up a trial player match to see how this goes. When can everyone do this?

Last edited by J Lo; 07-25-2007 at 01:52 PM.
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Old 07-25-2007, 02:00 PM   #116
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Yeah, you get a point for picking it up, but only picking it up from the pole. IF you drop it and a team mate picks it up, he doesn't get a point, unless it is returned.

I'm good at anything.
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Old 07-25-2007, 03:42 PM   #117
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Here's a detailed way of how the game will go. We launch the game with 20 players. Axis head down to allied flag, since the space is more open. Axis players will kill allied players, and allies revive. Example:

Me and Jlo are Allies, while Zef is Axis. Zef kills Jlo, I revive him, Zef kills me, Jlo Revives me. While that is happening, One Axis player takes allied flag, and drops it. Allied player returns flag, each player gets one point. Now, I'm not entirely sure how it works, but if you drop the flag near where you pick it up, it glitches and gives you more points[some times I've seen it give seven points]. Those two will do that until they reach 50 points, and switch. Since this is generally quick, everyone can do this a few times.

Now, Nine players on each team will have to wait in order to get their turn on the flag. Four players on the Axis team will be killing eight Allied soldiers[for revives], while that happens one Allied soldier will kill three Axis soldiers and the last Axis soldier revives his team mates. Those three Axis Soldiers will take turns reviving.

Now, I think that mostly everyone is from America[I will check your gamer tags soon] and we have by my knowledge two European[UK]. Assuming that we[Americans] all live in the East Coast, that's a four-five hour difference.

So, we would need to set this match early for them to be online. So, post your tag, time zone[UK, U.S.(East, Central, Mountain, West, etc.) etc.], and what time are you available.

Not sure when the trial match would go, but I think it'd be best to do it soon so everyone gets the general idea.

1. Darth Odan: US East Coast, available mostly every hour of the day.











Edit: If it's alright with the Mods and admins, could we set up a topic just for us 20 so it'd be easier to track the event and find the information?
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Old 07-25-2007, 04:02 PM   #118
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Just let me know of a time for the trial match...I can pretty much be on to play anytime after 6pm CST as long as I know in advance....

Also, one other suggestion...you guys may or may not have thought about this but why not have 1/2 the people on each team be medics and he other 1/2 be supply. This way you can knock out both SUPPLY OFFICER and DOC. Also you wouldn't run out of ammo because you can just pick up your own supply drop if I'm not mistaken...
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Old 07-25-2007, 04:16 PM   #119
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Also, one other suggestion...you guys may or may not have thought about this but why not have 1/2 the people on each team be medics and he other 1/2 be supply. This way you can knock out both SUPPLY OFFICER and DOC. Also you wouldn't run out of ammo because you can just pick up your own supply drop if I'm not mistaken...
I think the problem with that is who goes supply and who goes medic. If we decide that all Axis are supply and get the kills, and all Allies are medics and get revives then you only need to see which team you are on at the start and choose the right character type.

Darth Odan's idea sounds the best. One team should get purely kills, the other purely revives. But both teams will have people getting the flag to get points too.

If 4 axis are killing 8 of the allies, and two people from each team cycle for flag points, what will the other four axis do? Maybe we could alternate kills as well as revives?

So four of the axis kill four of the allies, the second group fo allies revives them. The second group of allies now kill the second group of axis. Everyone would be getting the same number of points then except for the flag people who may be getting more/less that the rest.

The four flag people just need to alternate between them too, so one axis picks up the flag, one of the allies returns it. The second axis picks it up, the second ally returns it. I don't know how quickly you get points for that, me might not have to swap at all if things are all balanced.
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Old 07-25-2007, 04:37 PM   #120
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I must not have put it the way I was thinking it...You have 10 Axis: 5 support, 5 medics, same for the allies. Then, when we finish the first match, we switch to what we weren't before. But it doesn't matter to me if we do this or not, just a suggestion...
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