PlaystationTrophies Got a news tip?

Go Back > Xbox 360 Retail Games > Shooter > Dead Space
Subscribe    Donate

Thread Tools Display Modes
Old 06-14-2012, 08:16 PM   #1
Join Date: Feb 2011
Posts: 67

RuttedBike836's Gamercard
Huge problem with this game

So I love the concept behind games with upgrades systems allowing you to replay the game on a harder (+mode) with all the upgrades/benefits you had collected on your previous playthough. Borderlands does it perfectly and I thought Dead Space would be similar.

However, when I went to start impossible mode, I had nothing.

Instead, I have to replay the same difficulty I already beat while not having these upgrades (where is the challenge in that)

I thought the whole concept behind a +mode playthrough is to allow you to experience a harder difficulty with your upgrades/improved character to give u a similar, yet different playthrough experience.
RuttedBike836 is offline   Reply With Quote
Old 06-14-2012, 11:40 PM   #2
SteamrollerMann's Avatar
Join Date: Apr 2012
Location: Wisconsin
Posts: 15

SteamrollerMann's Gamercard
Yea I was pretty disappointed with that too - however they fixed it in Dead Space 2 so go out and buy that!
SteamrollerMann is offline   Reply With Quote
Old 06-14-2012, 11:42 PM   #3
dwayne_hicks's Avatar
Join Date: Jul 2010
Location: Pennsylvania/South Jersey
Posts: 610

Dwayne Hicks's Gamercard
I actually enjoyed it the way they set it up. Tough but gratifying, you really feel that surviving will be tough. Adds to the horror/sci-fi vibe for me.

Need help with a game ?
If I still own it, I'll be glad to help, just message me and I'll try to work it out.
dwayne_hicks is offline   Reply With Quote
Old 06-15-2012, 01:27 AM   #4
Join Date: May 2012
Posts: 4

Wolfwood824's Gamercard
I'm fine with the idea of being able to carry stuff over to a harder difficulty setting as long as said difficulty setting is balanced around that fact.

Impossible mode, however, just isn't challenging enough to still be difficult when you carry stuff over. In fact, the only difference between Impossible and Hard is that enemies do more damage on Impossible. It's obviously balanced with the assumption that you're starting fresh.

Personally, I thought it was a bad idea for them to allow you to both carry your stuff over to Zealot and get the achievement/trophy for it in DS2. At least they didn't make the same mistake for Hard Core.
Wolfie824 is offline   Reply With Quote
Old 06-16-2012, 08:22 PM   #5
Join Date: Feb 2011
Posts: 67

RuttedBike836's Gamercard
I understand they want to challenge you to get the achievement, but it would have been much more fun to play through the game with my upgraded character on impossible difficulty, even if it met not getting an achievement.

I am not interested in another playthrough on normal difficulty with a stacked character so I just roll through the beginning levels.
RuttedBike836 is offline   Reply With Quote
Old 12-04-2012, 12:51 PM   #6
Join Date: Jun 2008
Location: Manchester, England
Posts: 102

NetroDude's Gamercard
Amazing game
NetroDude is offline   Reply With Quote
Old 09-19-2013, 03:19 PM   #7
Puppys's Avatar
Join Date: Jul 2009
Location: The Citadel
Posts: 5,485
Send a message via Skype™ to Puppys

x1001x Puppys's Gamercard

Awards Showcase Over Achiever - Platinum   XBA Master Chief Collection Club - Tier 1   The Sports Challenge Club - Tier 1   RPG!!! Challenge Club - Tier 2   Staff Club - KillerBEA   5,000 Posts   Staff Club - DEG23   Arcade Crazy - Silver   Off to the Races Challenge Club - Tier 1   Staff Club - rekikire   Donator - Level 2   GRID 2 Award
Total Awards: 40 (more» ...)
I think it was done on purpose to increase the difficulty of impossible. However I personally felt that it hindered the experience and made it more frustrating
Puppys is offline   Reply With Quote
Old 10-06-2013, 05:32 AM   #8
Spiral 462
♡ DGN's Maiden ♡
Spiral 462's Avatar
Join Date: Jul 2013
Location: Sunny Florida "...Think I'll take two chickens." -The Hound
Posts: 667

SpiralOut46and2's Gamercard

Awards Showcase Over Achiever - Bronze   Family Corner Challenge Club - Tier 1   Staff Club - Minty   Best of XBLA Challenge Club - Tier 1   Staff Club - Grifter Reborn   Subscriber - Bronze   Donator - Level 1   Gamer Chick!
Total Awards: 8 (more» ...)
Yeah I agree it would be nice to go into Impossible with the fully upgraded character from your previous playthrough ...... Meh :/

Join the Sugar And Spice Club! Clicky-here-

Originally Posted by EliteBabyPigShadowPaddingtonMan View Post
Spiral 462 is online now   Reply With Quote
Old 03-30-2014, 02:26 AM   #9
Fragarach Luin
You can call me Doctor.
Fragarach Luin's Avatar
Join Date: Feb 2013
Location: Grand Rapids, MI, USA
Posts: 1,234

Fragarach Luin's Gamercard

Awards Showcase 1,000 Posts   Subscriber - Bronze   Donator - Level 1   Staff Club - * Clueless *   Submit - Bronze   Community Gaming - Bronze   Staff Club - DEG23   Staff Club - DeekBoy
Total Awards: 8 (more» ...)
I'm not sure there's a lot of value in having NG+ in this game. Like the OP said, there's no real replay value in blasting through everything on the same difficulty. They should either have removed it, or amped up the "Impossible" difficulty to make it semi-required.
Signature and avatar by Spazaz Man.
Fragarach Luin is offline   Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT. The time now is 07:26 AM.