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Old 01-05-2010, 12:16 AM   #31
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I'm always saying this to my friends; screw Commando, I just don't want fall damage. Therefore, a perk with just that would be sweet. As a Pro variation, maybe an increase to jump height, or a small shockwave giving a miniature Stun Grenade effect upon landing from a jump would be appropriate.
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Old 01-05-2010, 12:22 AM   #32
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Fast Swap - Swap from primary to secondary faster
Fast Swap Pro - Able to reload while running

Veteran - Earn 10% more xp
Veteran Pro - Earn 20% more xp

Double Up - 2 Secondary weapons (No primary)
Double Up Pro - 2 Primary weapons (No secondary)

Spy - Your name appears green to the enemy
Spy Pro - You wear the same as the enemy, but look normal to friendlies

Medic - Heal downed friendlies
Medic Pro - Health regen faster

Acrobat - Roll when you land from high drops that hurt but not kill you
Acrobat Pro - Crawl faster while prone

Baller
- Jump higher
Baller Pro - Throw explosives further

Special Delivery - Open your own packages instantly
Special Delivery Pro - Steal enemy packages faster

Shades - Reduced Stun and Flashbang effect
Shades Pro - Flashbangs and Stuns have no effect

Last edited by Deadly Moves; 01-05-2010 at 01:00 AM.
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Old 01-05-2010, 12:23 AM   #33
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I think hardline pro should be changed to give you another kill streak reward(but only one requiring 5 or less kills)
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Old 01-05-2010, 12:34 AM   #34
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a lot of these are really unbalanced and/or stupid. anything that spawns you by an enemy is waaay overpowered. i do, however, like the weapon switching one and sharkskin.

here's one idea i have

MakeShift - Detect natural explosives
MakeShift Pro - Detect natural explosives + More damage to natural explosives
(3rd/Green Perk) it basically works like sitrep, only for natural explosives. So stuff like cars, barrels, etc. will illuminate in a red glow. MakeShift pro allows you to blow up those things quicker, so cars take less shots to explode and what not. You get MakeShift Pro by killing enemies with natural explosives.
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Old 01-05-2010, 12:56 AM   #35
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Quote:
Originally Posted by Bradqqqqqqqqqqq View Post
Backpack pro would only work on quantum of solace
Why would it, When you place a Claymore/Tac insert/C4 you get the teams emblem above it but when an ememy see's them it has nothing, So the pro version would make it so the Claymores Etc. would have the enemys team emblem above them.
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Old 01-05-2010, 01:00 AM   #36
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Spy- For limited time you have the same clothing and you are undetected behind enemy lines.

Spy Pro- You hear enemy talking no matter where they are at.


Wow, I did not see Deadly Moves post I just thought of mine I didn't get the idea from Deadly Moves.
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Old 01-05-2010, 01:08 AM   #37
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Gravity Ultra Pro: DO A BARREL ROLL!

Use the boost to get through!
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Old 01-05-2010, 02:28 AM   #38
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Fast Swap - Swap from primary to secondary faster
Fast Swap Pro - Able to reload while running

Veteran - Earn 10% more xp
Veteran Pro - Earn 20% more xp

Double Up - 2 Secondary weapons (No primary)
Double Up Pro - 2 Primary weapons (No secondary)

Spy - Your name appears green to the enemy
Spy Pro - You wear the same as the enemy, but look normal to friendlies

Medic - Heal downed friendlies
Medic Pro - Health regen faster

Acrobat - Roll when you land from high drops that hurt but not kill you
Acrobat Pro - Crawl faster while prone

Baller - Jump higher
Baller Pro - Throw explosives further

Special Delivery - Open your own packages instantly
Special Delivery Pro - Steal enemy packages faster

Shades - Reduced Stun and Flashbang effect
Shades Pro - Flashbangs and Stuns have no effect
This is some good stuff here.

Want Some ClayMORE?!: Receive an extra Claymore in loadout
Want Some ClayMORE?! Pro: Flash/Stun grenades do not temporarily blind claymores

Pro Version Unlocked: 50 Claymore kills
Challenge Completed and Emblem Unlocked: 250 Claymore Kills

I did this one because I sometimes miss an extra claymore when sniping, and thought the Pro version might be a nice deception.

Back In Action: Respawns are instant
Back In Action Pro: You Respawn in an area clear of Enemies/Killstreak Rewards and/or extreme proximity to allies (ala squad spawning from Battlefield: BC)

This may be something that would only apply to me, seeing as I hate the respawn system still. They didn't fix anything that sucked about it from the first game, and it's still frustrating. I hate the respawn times, or that I get respawned facing walls, near enemies. Sorry, rant over.

Pro Version Unlocked: 150 Deaths by Enemy
Challenge Completed and Emblem Unlocked: 500 Deaths by Enemy

Eagle Eye: Snipers are more easily seen with a telltale lens flare
Eagle Eye Pro: Scope Drift is lessened to a sizable degree

I know this may seem like a strange one, but when most of the games you play these days are dominated by snipers, this might help things out a little.

Pro Version Unlocked: 150 Sniper Kills
Challenge Completed and Emblem Unlocked: 300 Sniper Kills
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Old 01-05-2010, 02:49 AM   #39
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Quote:
Originally Posted by Genesis x360a View Post
Why would it, When you place a Claymore/Tac insert/C4 you get the teams emblem above it but when an ememy see's them it has nothing, So the pro version would make it so the Claymores Etc. would have the enemys team emblem above them.
So the enemy sees it as their own?

A bit OP I would think, then it would be come useless when people start shooting every explosive they see.
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Old 01-05-2010, 02:51 AM   #40
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Quote:
Originally Posted by Deadly Moves View Post
Fast Swap - Swap from primary to secondary faster
Fast Swap Pro - Able to reload while running

Veteran - Earn 10% more xp
Veteran Pro - Earn 20% more xp

Double Up - 2 Secondary weapons (No primary)
Double Up Pro - 2 Primary weapons (No secondary)

Spy - Your name appears green to the enemy
Spy Pro - You wear the same as the enemy, but look normal to friendlies

Medic - Heal downed friendlies
Medic Pro - Health regen faster

Acrobat - Roll when you land from high drops that hurt but not kill you
Acrobat Pro - Crawl faster while prone

Baller
- Jump higher
Baller Pro - Throw explosives further

Special Delivery - Open your own packages instantly
Special Delivery Pro - Steal enemy packages faster

Shades - Reduced Stun and Flashbang effect
Shades Pro - Flashbangs and Stuns have no effect
All those sound great, isnt shades off WaW too. Either way I would like all of those in the game. I like how you highlighted what tier they would be.
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Old 01-05-2010, 03:33 AM   #41
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Naked - Enemy perks have no effect on you.
Naked Pro - Enemy perks have a ricochet effect upon themselves.

Using this perk would mean this was the only perk you were allowed to select. If an enemy were to shoot you with Stopping Power on while you're using Naked it would have the normal bullet damage effect without SP. If it were Naked Pro, your bullets would have Stopping Power damage to the enemy, likewise, if they had Last Stand on, you'd drop into Last Stand but if you shot them they wouldn't go into Last Stand, it would be almost like a perk & mix, you'd get to taste all the sweetness in the course of one game. Of course it would be completely impossible to make this work in the game most likely.

I also had a nice killstreak idea, rather than just a care package, what about a dummy care package? If the enemy opens it, a little jack in the box pops out, plays that ironic trumpet music and duly explodes in his face.
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Old 01-05-2010, 03:34 AM   #42
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Comman do'h: When an enemy lunges at you from Commando distance they trip. When they hit the ground their knife pops out of their hand and slides across the room (retrievable).

Comman do'h Pro: + Enemies take damage when they hit the ground.
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Old 01-05-2010, 03:55 AM   #43
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This setup is for fun


Inferno-When an enemy throws a semtex at you you disintegrate it
Inferno pro- When an enemy stabs you , they are inflicted lethal burns ( Killing them )

Cartridges-You have x2 as much ammo in your gun and when you pick up ammo with scavenger your gun reloads itself
Cartridges pro-You have unlimited ammo in your secondary weapon and your primary weapon has x3 ammo


Thick fat- You take x2 damage
Thick fat pro- You can not be killed by an explosive
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Old 01-05-2010, 03:57 AM   #44
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EOD (Explosive Ordnance Disposal) - You can make enemy claymores friendly.

Pro - You can pick up claymores
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Old 01-05-2010, 04:22 AM   #45
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This is great fun
We should make one for killstreaks to make up too. =)

Mine: Perk 1:

TERRORIST- All deployed explosives do not disappear when re spawned.
PRO- Any held explosives while in hand, will automatically detonate when killed or activated. Basically small javelin glitch/ overcooking nades.

Missle Spam- Equip you with only an ATS rocket launcher with 10 ammo.
PRO- Quick reload with ATS

Perk 2:

Revenge Hunter- Spawns you within the proximity of the person who kills you.
PRO- Person who kills you glows red when you are in proximity

Lies- Killcam and deathcam will have random fuzziness and skips.
PRO-Does not show your kills on the side of the screen.

Perk 3:

True Soldier- Gun will continue to fire until animation hits the ground (Sprays nearby, maybe killing a knifer)
PRO- The soldier will not scream like a little girl when killed and will say in a badass way, "MAN DOWN" when a teammate dies.

Ambush- Cover yourself with Camo until you move or get shot.
PRO- Camo explosive ordnance

Death Streak
RAMBO- Equip with LMG and never stop firing for 1 minute, then knifes only.
RAGE QUIT- Spawn with super speed and instant kills for 1 minute. Then automatically leaves game after death or time limit.
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Old 01-05-2010, 04:41 AM   #46
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Blue Perk - Camper

Disables enemy KillCam

Pro - Extended killcam view
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Old 01-05-2010, 07:38 AM   #47
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Old 01-05-2010, 08:07 AM   #48
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Quote:
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I would rather have juggernaut in the game than painkiller.

And why they would take Eavesdrop out of this game is beyond me. This is when it would be used most! It would be on all of my classes.

Eavesdrop: Same as COD 4

Eavesdrop Pro: Increase radius, as well as being able to hit down on the d-pad to speak to the other team.
Eavesdrop is useless - if you see someone using it and your team is actually talking, tell them all to mute that guy.
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Old 01-05-2010, 08:32 AM   #49
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Eagle Eye: Player sees a flash from a sniper scope like in the game.
Eagle Eye Pro: Enemy Snipers are seen as a thermal through a regular scope.


1887s: Enemies that have damaged you take longer to reload
1887s Pro: Disables Sleight of Hand perk for enemies.


Shinobi: Extended amount of Throwing knives
Shinobi Pro: allows disablement of enemy claymores and C4 (if not triggered)




Death Streaks:
Paranormal: 6 Deaths. Player runs with only a knife invisibly and kills an enemy then appears visible with weapons. Rank 40

Enemy Intel: 5 Deaths. Player sees enemies on radar for Thirty seconds without UAV. Rank 15
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Old 01-05-2010, 01:43 PM   #50
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Katesith, id say less deaths. 4 deaths in a row is bad enough, why make it 5 and 6 xD

Anyway, good ideas guys, liking most of them, but some of them are just stupid
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Old 01-09-2010, 07:17 AM   #51
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Quote:
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Katesith, id say less deaths. 4 deaths in a row is bad enough, why make it 5 and 6 xD

Anyway, good ideas guys, liking most of them, but some of them are just stupid
Sorry for bumping but want to explain the deathstreaks.
Final Stand 4 deaths, get wound return to normal.
that is o.k. because its a second chance.

my second one is unreasonable, so 3 deaths. but the first one is a free kill. so I think 6 deaths is reasonable. it automatically gives a kill and resets your deathstreaks.
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Old 01-09-2010, 10:50 AM   #52
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Originally Posted by Tailz View Post
Claustrophobic Bi Polar Maniac - Make a camper go crazy and grenade himself to death
hah! id love that.

i got one:

Try Agian! - anyone care package knifing has to knife you twice.
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Old 01-09-2010, 01:47 PM   #53
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Quote:
Originally Posted by Jagerboy View Post
HA-HA Fuck You Asshole: Deflects knife back at attacker, instantly killing anyone using Marathon/Lightweight/Commando.

Seriously though:
Sharkskin: Takes 2 melees to kill you
Sharkskin Pro: Faster health regen after taking damage.
Nice idea....this would be sweet.
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Old 01-09-2010, 02:34 PM   #54
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Backpack - Gives you euipment x2.
Backpack Pro - Your euipment now looks friendly to the enemy.

Pro Unlock - Get 100 kills with Euipment using Backpack.

This would be a blue so you couldnt use scavenger aswell.
I like the Backpack idea, but my twist would maybe be -

Backpack - Carry extra grenades etc (2 or 3)
Backpack Pro - Carry extra ammo

This could be like spawn with 1 extra of each, but if it could be used with scavenger, you could pick up even more than what you spawn with. Also, the possibility of two types of primary grenade
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Old 01-09-2010, 02:41 PM   #55
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Quote:
Originally Posted by YoungWarrior111 View Post
I like the Backpack idea, but my twist would maybe be -

Backpack - Carry extra grenades etc (2 or 3)
Backpack Pro - Carry extra ammo

This could be like spawn with 1 extra of each, but if it could be used with scavenger, you could pick up even more than what you spawn with. Also, the possibility of two types of primary grenade
That doesnt make any sense.. seen as Scavenger pro already gives you extra ammo... and that sort of perk would be a blue one anyway, bcos its similar to both 1 Man Army and Scavenger
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Old 01-09-2010, 02:45 PM   #56
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Me and a friend made up a whole game called gansters vs rednecks (long story).

Two of the perk were;

Belt: the ability to sprint.
Belt Pro:the ability to sprint longer and faster.

Grills: When a sniper aims at you he his blinded for 5 seconds
Grills Pro: When a sniper aims at you he is blinded for 10 seconds
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Old 01-09-2010, 06:12 PM   #57
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Get Nothing - Dont Drop your gun or blue bag of ammo on the ground
Get Nothing Pro - Nobody can take your care packages
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Old 01-09-2010, 07:15 PM   #58
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Quote:
Originally Posted by emergance View Post
This is great fun
We should make one for killstreaks to make up too. =)


Death Streak
RAMBO- Equip with LMG and never stop firing for 1 minute, then knifes only.
I LMAO'd for like ten minutes about that. I would love to see that haha!
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Old 01-09-2010, 08:32 PM   #59
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Quote:
Originally Posted by FriXionX View Post
Include Pro version aswell. Try not to make it overpowered (looking at you, marathon/commando)

Perk 3 (GREEN): Helmet Head (what a shit name, im no good with these...)
Increased resistance to headshots (Headshots used to do 1.4dmg, now they do 0.88. Yes, less dmg then body/leg shots)
Pro: Cant be stuck by a semtex or killed by a throwing knife.


I know this is a bit hard to think of, but try to be creative ;d
Your Pro idea is way overpowered. A perk can't take away another players ability to kill you by a certain means unless it's a killstreak reward(in this case the throwing knife) but only limit it (e.g. Cold-Blooded can still be seen by thermal but not glowing like normal).
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Old 01-10-2010, 12:21 AM   #60
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Snake: Crawl faster while prone.
Snake Pro: Reload and bullets improve dramatically while prone.
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