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Old 01-24-2010, 02:12 AM   #1
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Achievement Guide

Stormrise Achievement Guide
Written by Eternal, guide by Eternal and Creech

Note: Not many people have actually played/finished this game, so this achievement guide is a collaborative effort by several members. This is obviously a work in progress.



Epic Saga
- 50
Complete Story Mode on Hard

This game is extremely hard on Hard difficulty, as the name suggests. Take the game slowly, learn the game's more advanced mechanics, and analyse missions so you can develop strategies that will only work on that mission. Complete the game on Easy first, then move on to Hard. The difficulty achievements do not stack.

Some help from jackanape:

- When you take over a control node, be sure to consolidate it before you move on - so jump to it and build up the defenses, etc. to the maximum level. Also, leave a few units to help guard it too.

- Always group your units together. You can only put three in a team but it helps a lot. To do this highlight a unit and press LB, then it will show all the units you can join with so move to them (while still holding LB) and press A. Your guys will them be grouped which gives you better control over them and concentrated firepower.

- Be aware that most of your guys will not shoot while moving (as they are dumb) so always move them in front of enemies rather than clicking on the enemies themselves. This way they will start attacking much sooner.

- Best guys early on are the infiltrators (aka snipers) as they have super long range and can often kill foes without them even shooting back if you get the positioning right.

Refer to THIS THREAD for video walkthroughs of every mission.


Scrap Metal
- 20
Destroy 27 Stalkers

The Echelon Stalkers are mainly anti-air units. Use Matriarchs or other heavy tanks and take out 27 of them with a friend. As a general rule of thumb, if you see any unit that has an achievement related to them, save, kill, and keep reloading the save until you get the achievement in the campaign.



Decked Out
- 35
Win 10 ranked matches fully equipped

You unlock equipment for your commanders through beating the story mode, so this is a MP achievement that you cannot earn until you have beaten the story mode at least once on any difficulty level. Once you have done that, then win 10 ranked matches and you are good to go. You can get this without beating the very last mission if you don't play as the Sai, since you unlock the last piece of equipment for the Echelon commander in the 2nd to last mission.


Totaled Eclipse
- 25
Destroy 9 Eclipses

In Mission 7: Unfair Suprise, there is an Eclipse that you can destroy. Simply save before the fight, kill the Eclipse, rinse and repeat 8 more times. You will need about five Sift Dragons to destroy it. On easy, two Matriarchs will take an Eclipse down very quickly.


Veteran's Affair -
40
Win 99 ranked matches

Boost with a partner. Refer to Playing Both Sides for boosting method. This shouldn't take too long, as each match should only take 30 or so seconds if you do it according to the boosting method.



Eradicator
- 30
Beat the AI on all Skirmish maps

The AI on the easiest difficulty is very easy to beat. Just play a skirmish on every map against an easy AI and this will pop in no time. Save up for heavy units, such as the Matriarch. Advanced strategies and tactics aren't really required against easy AI, just use brute force and you will overcome them in no time. Another method is to use an air rush, targeting nodes so that the AI cannot gain resources. Set the game resources to high and constantly spam dragons/choppers whilst upgrading your own nodes.


Epic Campaign
- 30
Complete Story Mode on Easy or Normal

As the description says, complete all missions on either Easy or Normal. I suggest playing the game first on Easy, then moving on the Hard, skipping Normal. Refer to Epic Saga for more details. The difficulty achievements DO NOT STACK.


The Other Side
- 25
Complete Act 1 of Story Mode

Complete all missions from Domestic Disturbances (1) to Multiple Counts (4).


The Other Path
- 25
Complete Act 2 of Story Mode

Complete all missions from Self Defense (5) to Reasonable Doubt (8).


Qualify for Duty
- 15
Complete the Tutorial

The tutorial is the first mission in single player and takes about 5-10 minutes, most of which is waiting for the AI to stop talking.


Clean Sweep
- 10
Destroy all hiding Sai insurgents in the Tutorial

Three groups will be highlighted for you, but there are four that you will be told simply to keep looking for. There are located as follows:

1. On the roof all the way to the right of the spawn point
2. Behind the boxes that are directly next to the stairs you have to climb to get to the first group
3. To the left of the spawn point, between a pile of boxes and the wall
4. All the way to the left from the spawn point down a dirt road.



Ulterior Motives
- 10
Use the playbook to switch weapons

In mission 1 right at the beginning you are told to do this, simply select the red weapon (flamethrower) and the achievement will unlock.


First Assault
- 20
Complete Mission 1: Domestic Disturbance

This is a simple mission, really expanded training with two command units and only Enforcers available to be summoned when you need units. Capture one node at a time and activate turrets, shield and resources in that order. Leave a few enforcers at each turret until you capture the fourth one across the bridge. At that point you can bring all your units up to that one, build a warp portal there, and do a two-pronged attack at the last node to end the mission.


http://www.xbox360achievements.org/f...13&postcount=1


In Transit
- 20
Secure the Control Node powering the turrets in Mission 2: Assault Charge

http://www.xbox360achievements.org/f...13&postcount=1


Telepathic
- 20
Establish a portal in Mission 3: Double Jeopardy

http://www.xbox360achievements.org/f...13&postcount=1


H.Y.D.R.A.
- 20
Defeat the Hydra in Mission 4: Multiple Counts

http://www.xbox360achievements.org/f...13&postcount=1


Hammer Time
- 20
Take out the Arc-Hammers in Mission 5: Self Defense

http://www.xbox360achievements.org/f...13&postcount=2

Last edited by Eternal; 01-25-2010 at 12:51 AM.
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Old 01-24-2010, 02:13 AM   #2
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Evacuation
- 20
Rescue Vantage in Mission 6: Innocent Victim

http://www.xbox360achievements.org/f...18&postcount=2


A Bridge Not Too Far
- 20
Secure all 3 bridges in Mission 7: Unfair Surprise

http://www.xbox360achievements.org/f...18&postcount=2


Power Up -
20
Secure all 3 power junctions in Mission 8: Reasonable Doubt

http://www.xbox360achievements.org/f...18&postcount=2


Fur Coat
- 20
Defeat Sable in Mission 9: Shock Verdict

http://www.xbox360achievements.org/f...26&postcount=3


Rite of Passage
- 25
Rescue Eona in Mission 10: Prison Break

http://www.xbox360achievements.org/f...26&postcount=3


In Pursuit
- 25
Secure the AA Turrets in Mission 11: Hot Pursuit

http://www.xbox360achievements.org/f...26&postcount=3


Reverse Polarity
- 25
Recalibrate the airfield station in Mission 12: Natural Justice

http://www.xbox360achievements.org/f...26&postcount=3


Spray and Pray -
15
Use the Matriarch’s Acid Rain ability

The Matriarch is a Sai heavy vehicle. You will get this while going for the Full Repertoire achievement that requires you to use every unit's special ability.


Demolisher
- 25
Destroy 55 Control Nodes with the Demo Bomb ability

In the second mission, you can use the demo bomb ability on control nodes. Save your game before doing it, and rinse and repeat 54 more times.


Puppet Master
- 20
Destroy an enemy unit with one you have Mind-Controlled

Mind controlling is a special ability of Sai Spectres. On the refinery level, use stealth to get close and then mind control an Infiltrator right at the starting point, and just keep at it. Easiest on Easy, of course. If you can mind control a node with a turret, that would rock, but I don't recall that being an option.



Unleashed
- 15
Use the Rage Smash ability

The Rage Smash ability is one of the special abilities that the Sai unit 'The Rage' can use. Like the other achievements that require you to use the ability, simply find a hostile unit and use the ability to devastating effect.


Playing Both Sides
- 15
Win 8 ranked matches with each faction

There are two factions, so you have to win 16 ranked matches total, split between them. Boosting method is to have the person who isn't host quit out after a few seconds, and the host will gain a victory.


Demoraliser -
20
Destroy 11 enemy units in the first 5 minutes of a ranked match

This works well with the Maximum Firepower achievement. As soon as you spawn capture the node closest to you and upgrade it to level 2 (or 3 if going for Maximum Firepower) turret, and then spawn in a few supporting units as well. In the meantime, have your partner spawn 11 of his weakest and cheapest unit, and then send them at your turret individually. To make the 5 minute cutoff your partner can't wait for a unit to die before sending the next, but he can wait 5 seconds or so between each attack order and that will give your forces plenty of time to destroy the incoming units.


First Down and Ten
- 20
Win a ranked match in under 10 minutes

You will easily get this one along the way. Most of your ranked matches will last under 60 seconds.



Winning Streak
- 25
Win 6 consecutive ranked matches

Work with a partner and simply win 6, then trade off.


Feeding the Habit
- 15
Play 16 ranked matches

You will earn this on the way to earning Playing Both Sides.

Last edited by Eternal; 01-25-2010 at 12:50 AM.
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Old 01-24-2010, 02:14 AM   #3
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Calling all Units
- 15
Recruit one of every unit type in any game mode

Should be achieved while going for the Full Repertoire achievement. Recruit ('build') one of every unit to get this. The achievement Full Repertoire requires that you use the special abilities of every unit. In that match, you should have built every unit of your faction.


Gone Shopping
- 20
Lose a multiplayer match while the deployment queue is open

You can earn this by starting a match and not deploying any units. Move your leader toward the center and then re-open the deployment queue and wait for your opponent to kill you.


Maximum Firepower
- 20
Upgrade a Control Node to have level 3 turrets (multiplayer or skirmish)

You can earn this quickly while working on the other MP achievements. Start with high resources and capture the node closest to your spawn point, and upgrade it with the turret option. Each node can only have 3 upgrades total, so you have to use all three as turret upgrades to earn this achievement.


Slice and Dice
- 15
Use the Spectre's Rapid Slice ability to kill an enemy commander (multiplayer or skirmish)

Easily boosted with a friend. Get your friend to remove all equipment from their commander. Once this is done, attack with a group of Spectres and when the commander's health is in the red zone, use your special ability.


False Sense of Security -
25
Attack 24 cloaked Spectres while using the Infiltrator's Thermal Vision

Mission 2 is the best place for this (although again, it can be done in MP, just faster in campaign). Right at the beginning, capture the primary node as instructed, then if you look toward the main battlefield capture the node in front of you and to the right. Kill the units that attack you and then send infiltrators through the rubble along the right and under the building. There is a node that you need to capture anyway, and right next to that node is a cloaked spectre. Save before you turn the corner, have your thermal vision on, headshot, load, repeat. Very fast.




Appetite for Destruction
- 25
Destroy 77 units using the Stalker's SAMs

Again, easiest with a friend. Have one player create 77 Locusts while the other creates several Stalkers. Use the Stalkers' SAM ability to take out the Locusts. Make sure that the Locusts are just out of range of the Stalkers' normal weapons. The SAMs have longer range that their default weapons. Can also be done in campaign, mission 9. After you destroy 3-4 towers, 3 dragons will show up. If you build 6 Stalkers first and put them under their flight path, this again can be saved and then reloaded for a reasonably fast achievement. You aren't going to want those guys flying around anyway as you progress in the mission.


Pest Control
- 20
Kill 80 Broodlings

The Matriarch's second ability is to spawn broodlings which defend the Matriarch. Easily done with a boosting partner, have your friend pump out several Matriarchs, and get them all to use the Spawn Broodling ability. Infantry should do the job of taking them out well enough. This can also be done in the first mission of the campaign; the first enemies you face will be broodlings.


Full Repertoire
- 50
You have used all unit abilities at least once

Each unit has its own ability. These vary from SAMs (Stalker), Thermal Vision (Infiltrator), Acid Rain (Matriarch), etc. To get this achievement, you need to use the special ability of every single unit. Play against a friend, and pump out every unit. Once both players have every unit in the game, attack each other with one unit at a time, using the special abilities. Some units' abilities are unit-specific (can only attack air, etc.), so make sure your friend sends the appropriate unit.

Echolon Units:


Enforcers
- Grenades
- Riot Shield
Infiltrators
- Thermal Vision
- Demo Bomb
Prowlers
- Search the Skies AA Mode
Arc Hammers
- Transform to Artillery
Hunters
- Rocket Barrage
- Low Hover
Sentinels
- Dig In
Seekers
- Targeting Feed
The Eclipse
- The Polaris Rift
- Anti Ground Mode
Stalkers
- SAM Missiles
- Laser

Sai Units

Rangers
- Sai Anti Air Rockets
- Commando Rush
Spectres
- Mind Control
- Cloak
- Rapid Slice
Scorpions
- Sting
The Rage
- Unstoppable Charge
- Rage Smash
Locusts
- Fly High
Warriors
- Electric Tentacle
Matriarchs
- Acid Rain
- Spawn Broodlings
Rift Worms
- Stormbringer
Siren
- Vortex
- Mobile Shield
- Blink



Formidable
- 50
You destroyed 500 units

This will eventually come as you play through the campaign. There will be hundreds of units to kill. A tactic that can be used to get as many kills as possible is to just use basic infantry rush or a brute force attack.


Whip it Good
- 20
You whipped 250 times during a map or match.

This can be done in the tutorial when you are taught how to whip, and pops in-game so you don't need to keep track. Note that the 250 need to be done in one match or one single-player mission, it is not cumulative across the entire game.

Last edited by Eternal; 01-25-2010 at 12:33 AM.
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Old 01-24-2010, 02:58 PM   #4
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I completely forgot about this, so thanks Eternal for moving on with it. I have beaten the game 4 times now so hopefully I remember enough to be useful.

Quote:
Originally Posted by Eternal View Post


Epic Saga
- 50
Complete Story Mode on Hard

This game is extremely hard on Hard difficulty, as the name suggests. Take the game slowly, learn the game's more advanced mechanics, and analyse missions so you can develop strategies that will only work on that mission.

Some help from jackanape:

- When you take over a control node, be sure to consolidate it before you move on - so jump to it and build up the defenses, etc. to the maximum level. Also, leave a few units to help guard it too.

- Always group your units together. You can only put three in a team but it helps a lot. To do this highlight a unit and press LB, then it will show all the units you can join with so move to them (while still holding LB) and press A. Your guys will them be grouped which gives you better control over them and concentrated firepower.

- Be aware that most of your guys will not shoot while moving (as they are dumb) so always move them in front of enemies rather than clicking on the enemies themselves. This way they will start attacking much sooner.

- Best guys early on are the infiltrators (aka snipers) as they have super long range and can often kill foes without them even shooting back if you get the positioning right.
The difficulty achievements don't stack, so you have to play it twice regardless, so definitely start on easy (maybe create a roadmap? I don't recall if there is one already). Jackanape's comment that units don't shoot while moving is not accurate. Most units do, but the developers did not put in animations to visibly show that. However, if you watch the unit they have targeted, you can clearly see there health decreasing. There may be some exceptions, although I can't think of any off-hand.

The leaving units at nodes/building it up is generally true, but if you can leap frog and there is no secondary path, you are fine not fully upgrading and leaving no units behind. The unit cap can be vicious on hard.

Quote:
Originally Posted by Eternal View Post

Scrap Metal
- 20
Destroy 27 Stalkers

The Echelon Stalkers are mainly anti-air units. Use Matriarchs or other heavy tanks and take out 27 of them with a friend.
Most of the "destroy x units" achievements are easiest to do in the campaign. When you see the unit type coming, save the game, kill them, reload the save. Goes very quickly that way, much faster than MP.

Quote:
Originally Posted by Eternal View Post

Totaled Eclipse
- 25
Destroy 9 Eclipses

In Mission 7: Unfair Suprise, there is an Eclipse that you can destroy. Simply save before the fight, kill the Eclipse, rinse and repeat 8 more times. You will need about five Sift Dragons to destroy it.
Is Mission 7 the bridge mission? If so, 2 matriarchs take down the Eclipse in a hurry on Easy. On hard, 6 matriarchs and a level 3 turret, along with your 2 commanders. Send everyone across the bridge on the right, capture and upgrade that turret. Send infantry up into the building to clear out the snipers and everyone else can target the units that patrol close to you and the Eclipse when it is in range.

Quote:
Originally Posted by Eternal View Post


Eradicator
- 30
Beat the AI on all Skirmish maps

The AI on the easiest difficulty is very easy to beat. Just play a skirmish on every map against an easy AI and this will pop in no time. Save up for heavy units, such as the Matriarch. Advanced strategies and tactics aren't really required against easy AI, just use brute force and you will overcome them in no time.
I found air units to be the best approach for a fast win. The dragons or the choppers. Set resources to high, spam out as many as you can while upgrading your nodes to high resources, and attack their base. Kill their nodes so they stop getting resources.



Out of time, more later.
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Old 01-24-2010, 11:14 PM   #5
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Alright cheers, I'll update it accordingly
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Old 01-25-2010, 12:21 AM   #6
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Quote:
Originally Posted by Eternal View Post

Puppet Master
- 20
Destroy an enemy unit with one you have Mind-Controlled
This one was annoying. On the refinery level, use stealth to get close and then mind control an Infiltrator right at the starting point, and just keep at it. Easiest on Easy, of course. If you can mind control a node with a turret, that would rock, but I don't recall that being an option.

Quote:
Originally Posted by Eternal View Post

Unleashed
- 15
Use the Rage Smash ability
You get this in the campaign, but you can do in MP also as part of using every ability.

Also, on the Maximum Firepower achievement, pretty sure that is MP or Skirmish only, not campaign.

Quote:
Originally Posted by Eternal View Post

False Sense of Security -
25
Attack 24 cloaked Spectres while using the Infiltrator's Thermal Vision
Mission 2 is the best place for this (although again, it can be done in MP, just faster in campaign). Right at the beginning, capture the primary node as instructed, then if you look toward the main battlefield capture the node in front of you and to the right. Kill the units that attack you and then send infiltrators through the rubble along the right and under the building. There is a node that you need to capture anyway, and right next to that node is a cloaked spectre. Save before you turn the corner, have your thermal vision on, headshot, load, repeat. Very fast.

Quote:
Originally Posted by Eternal View Post

Appetite for Destruction
- 25
Destroy 77 units using the Stalker's SAMs

Again, easiest with a friend. Have one player create 77 Locusts while the other creates several Stalkers. Use the Stalkers' SAM ability to take out the Locusts. Make sure that the Locusts are just out of range of the Stalkers' normal weapons. The SAMs have longer range that their default weapons.
Much easier in campaign, mission 9. After you destroy 3-4 towers, 3 dragons will show up. If you build 6 Stalkers first and put them under their flight path, this again can be saved and then reloaded for a reasonably fast achievement. You aren't going to want those guys flying around anyway as you progress in the mission.

Quote:
Originally Posted by Eternal View Post


Pest Control
- 20
Kill 80 Broodlings
Just replay the beginning of Mission 1 a couple of times, the first things you kill in the mission are broodlings. When you get to the first node, just restart the mission until the achievement unlocks.

For Full Repertoire, your guide is great, might want to add this also: if you play the campaign first you can actually get it in the campaign as well, just pay attention when you can use new units and make sure you use all their abilities at some point.
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Old 07-08-2011, 10:10 AM   #7
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nice guide man thanx, too bad for the totally fucked up controls
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Old 07-13-2011, 05:20 PM   #8
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Quote:
False Sense of Security - 25
Attack 24 cloaked Spectres while using the Infiltrator's Thermal Vision

Mission 2 is the best place for this (although again, it can be done in MP, just faster in campaign). Right at the beginning, capture the primary node as instructed, then if you look toward the main battlefield capture the node in front of you and to the right. Kill the units that attack you and then send infiltrators through the rubble along the right and under the building. There is a node that you need to capture anyway, and right next to that node is a cloaked spectre. Save before you turn the corner, have your thermal vision on, headshot, load, repeat. Very fast
this is mission 3, not 2, i searched like lunatic in mission 2 for a spectre
also the online achieves can be done at the same pc with 2 accounts
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Old 02-07-2012, 11:27 PM   #9
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Quote:
Originally Posted by Eternal View Post

Clean Sweep
- 10
Destroy all hiding Sai insurgents in the Tutorial

Three groups will be highlighted for you, but there are four that you will be told simply to keep looking for. There are located as follows:

1. On the roof all the way to the right of the spawn point
2. Behind the boxes that are directly next to the stairs you have to climb to get to the first group
3. To the left of the spawn point, between a pile of boxes and the wall
4. All the way to the left from the spawn point down a dirt road.
I Briefly Tried using this checklist for the pc version but there wasn't a group down the dirt road.
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Old 06-25-2013, 03:56 AM   #10
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Congratulations!

This Achievement Guide has been reviewed by Guide Team Staff member TemporalWizard and has been published as the Official x360a.org Achievement Guide! The link to the Official Guide is here:

Official x360a.org Stormrise Achievement Guide
Official x360a.org Stormrise Achievement Guide

Please post any updates within the Update: Guides & Roadmaps thread.
Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.
You may request for those to be edited/updated within that forum as well.

We look forward to your future submissions!
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