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Too Human
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Jan 18, 2013 Too Human Removed From the Xbox Live Marketplace
Dec 12, 2012 Cancelled Silicon Knights Games Revealed, Including Too Human Trilogy
Mar 31, 2011 It's Epic Games Versus Silicon Knights in an Unreal Engine 3 Legal Battle
Aug 19, 2008 x360a Meets: Denis Dyack, Too Human
Aug 19, 2008 x360a Review - Too Human

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Old 05-02-2010, 12:28 AM   #1
ApocalypticJoker's Avatar
Join Date: Nov 2009
Location: Gotham, Ontario
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Gamertag: Lamb3ntSpartan
Epic Armor Info

Forgive me for being slow on the draw here but I just started playing the game so the stuff is still new to me.
That said I've seen a lot of stuff about where to get epic armor for the Level 50 characters and stuff so I went hunting and found this information:

Epic armor and weapons in Too Human are very rare and difficult to find. Each of the five character classes has access to two epic armor sets in the game. The first set begins dropping once Baldur reaches level 30 and appear at the rate of one piece per level. The set consists of helm, torso, gauntlets and legs.
The second set becomes available at level 50 and consists of helm, torso, shoulders, gauntlets, legs and boots.
Each armor piece provides Baldur with different stat bonuses. These can range from improved healing effectiveness to piercing resistance or increased two-handed weapon damage. Armor, weapons and bonuses obtained throughout Too Human can be carried into the game's two sequels, which are already planned.IGN: Becoming Less Human (July 22, 2008)2

infor provided by and again, sorry if I'm reposting. Hope this makes things a little
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Old 07-08-2010, 12:34 AM   #2
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so... sequel?
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Old 07-08-2010, 07:18 AM   #3
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A sequel would be good (2 sequels even better!) but I think it is not very likely due to poor sales of the first one.
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Old 08-24-2010, 06:21 PM   #4
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i think there will be 2 sequels because it says and i quote "Begin the saga of baldurs quest in the first installment of a thrilling trilogy".
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Old 10-08-2010, 10:10 PM   #5
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Yes Too Human is meant to be a Triology. I would not expect that poor sales would prevent Dennis Dyack from doing the other games. He had been working on Too Human in some fasion since the original Playstation.
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