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Old 07-15-2010, 11:00 PM   #1
Finnan
 
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Achievement Guide and Road Map

Overview:
-Estimated achievement difficulty: 7/10
-Offline: 32/44 (645)
-Online: 12/44 (355)
-Approximate amount of time to 1000: 50+ hours
-Minimum number of playthroughs needed: 18 (20+ recommended)
-Number of missable achievements: None
-Do cheat codes disable achievements?: No Cheats
-Does difficulty affect achievements? Yes: All Characters Completed (N) and All Characters Completed (D)
-Glitched achievements: None

Introduction:
Kengo: Legend of the 9 may seem like a daunting game at first, but I assure you this is simply because there is so little information regarding the game, most notably within the game itself. The game is sorely lacking a tutorial, which would have helped immensely. I would recommend reading this post by Azrael00uk and starting the game on easy to get use to how things work. It may take a few tries, but if you can get use to the controls and play style of the game, you may well find yourself enjoying it quite a bit.

Step 1: Main Game
Once you are comfortable with how to play the game, you should start with the single player main game. This will take you a minimum of 18 playthroughs to get all the main game achievements as you must beat the game with each of the 9 characters on both normal and difficult since the difficulties do not stack for the achievements. While doing this, you can try to get the secret achievements as well, since they are for gaining specific traits during the main game. It may be easier, however, to attempt these individually later once you have mastered the game and its controls. When you start the game, you will only have the first three characters to choose from. To unlock a specific character, you must beat the game with the character that is 3 spots above them on the character selection screen. For example, to unlock Sasaki Kojiro, you must beat the game with Miyamoto Musashi. Completing the main game takes approximately 1 hour per character, so expect to spend approximately 20 hours completing this portion of the game. Once complete, you should have the following achievements for a total of 330:

Miyamoto Musashi Complete
Okita Soji Complete
Sakamoto Ryoma Complete
Sasaki Kojiro Complete
Yagyu Jubei Complete
Chiba Sanako Complete
Ito Ittosai Complete
Horibe Yasubei Complete
Okada Izo Complete
All Characters Completed (N)
All Characters Completed (D)

Step 2: Missions
Once you have completed the main game achievements, you should then complete all the missions to gold status. This will involve one more playthrough of the main game to create the custom character you will want to use to accomplish this. Your goal here is to complete each mission to gold status by placing in the top third of the leaderboard for each mission. This will require that you sign on to LIVE so that you can access the leaderboards. The leaderboards are based entirely on the time in which it takes you to complete each mission, so focus on completing each mission as quickly as possible to ensure you end up in the top third. Many of these missions will come easily as they are straight fighting missions, but there are a handful that will give you problems by introducing one or more special rules. Edo Battle in particular takes at least half an hour each time you complete it, and you will have to redo it if you do not reach the gold time. If you get these perfect your first try, expect to spend about 5 hours doing these, but more realistically, you will spend 10-20 hours here. Once complete, you should have the following achievements for a total of 190:

Street Rumble
The Three Ronin Must Die!
Kira Household
7 Wanderers
Save Sanako!
Forest Killers
Shinsengumi
Edo Battle
Island Rampage
Free Your Mind
Cleared All Missions (Bronze)
Cleared All Missions (Silver)
Cleared All Missions (Gold)

Step 3: Online
At this point, I recommend making your attempt at beating the online. This will require one more playthrough to build the custom character for this, and possibly several more to perfect the character as it may be difficult to get the character right on the first try since the online is simulation only and if the character you build doesn’t work out properly, the only choice is to build a new one. You can also get the Five Man Contest achievement here using your online custom character in the offline "solo contest". Once you have your custom character, all you can really do at that point is continuously enter them in online contests since you literally can do nothing else in the online. This is by far the most frustrating part of the game as there is a very large component of luck to this as you will have absolutely no control over your character during the entire time online. And if you realize that your character cannot break into the top 1% after spending 5+ hours getting them to the top 5%, it can be very disheartening to try and restart with a new character build. I believe it would take 10 hours or so to get this if done perfectly in one try, so expect to spend 20-30 hours here or possibly even more as you get use to how the online works. As a point of courtesy I would highly recommend that once you complete the online you upload one of your characters that you never used online so that it is easier for the next people playing to get high on the leaderboards. Once complete, you should have the following achievements for a total of 300:

Five Man Contest
1-Dan
2-Dan
3-Dan
4-Dan
5-Dan
6-Dan
7-Dan
8-Dan
9-Dan
Master

Step 4: Cleanup / Secret Achievements
This is the time to get any of the secret achievements you may have missed. Each of these achievements require you either to master a specific type of move, or finish a level having met specific conditions. In particular, three of these achievements will require entire (and separate) playthroughs of the main game again if you did not manage to get them while completing the main game achievements. Please see the achievement guide for specific instructions on each individual achievement. Once complete, you should have the following achievements for a total of 180:

Late Attack
Stealth Attack
Push Back f/ Edge
Kumitachi Demon
Untouchable Light
Eye of God
Early Attack
Shrewd Observer
Iron Wall

Conclusion:
Completing this game to 1000 will take 18+ playthroughs of the main game, mastery of all 10 missions to get gold status, mastery of the game’s various moves to get the traits needed for the secret achievements, and a mixture of skill and luck to complete the online portion of the game. Completing this game will take a lot of patience and determination, and is a true achievement for anyone who has done so.
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Finnan is correct on every point based upon my experiences.

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Old 07-15-2010, 11:24 PM   #2
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Miyamoto Musashi Completed - 15
Completed Main Mode with Miyamoto Musashi

See All Characters Completed (D)

Okita Soji Completed - 15
Completed Main Mode with Okita Soji

See All Characters Completed (D)

Sakamoto Ryoma Completed - 15
Completed Main Mode with Sakamoto Ryoma

See All Characters Completed (D)

Sasaki Kojiro Completed - 25
Completed Main Mode with Sasaki Kojiro

See All Characters Completed (D)

Yagyu Jubei Completed - 25
Completed Main Mode with Yagyu Jubei

See All Characters Completed (D)

Chiba Sanako Completed - 25
Completed Main Mode with Chiba Sanako

See All Characters Completed (D)

Ito Ittosai Completed - 40
Completed Main Mode with Ito Ittosai

See All Characters Completed (D)

Horibe Yasubei Completed - 40
Completed Main Mode with Horibe Yasubei

See All Characters Completed (D)

Okada Izo Completed - 40
Completed Main Mode with Okada Izo

See All Characters Completed (D)

All Characters Completed (N) - 30
Completed Main Mode with all characters in Normal mode

See All Characters Completed (D)
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Old 07-15-2010, 11:28 PM   #3
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All Characters Completed (D) - 60
Completed Main Mode with all characters in Difficult mode

Start by reading this post by Azrael00uk. It goes into depth on how to beat the first level using any character as well as learning the basics of the game. I would suggest starting with one character on either easy or normal to get use to how the game plays. Once you have beaten the first level, don’t forget to SAVE! You must manually save your progress after each level, or you will lose it if you fail the next level. Keep this in mind as it is true through all playthroughs on all difficulties. Also, once you beat the first level (and every level thereafter) you can spend points you earned in the level on new moves and orbs you earned on upgrading your statistics (Health, Stamina, Attack, and Defense). I would highly recommend your first new move purchased be one that allows you do to do either a combo or a combo. This will be your tool to victory, and you can choose it from any of the three stances. This gives you six combos to choose from. My recommendation is to choose a ‘Step In’ combo. I suggest you now practice the following maneuver (for this I will assume you chose the combo): …etc, keeping this up continuously. You will need to time your to after you have pressed three times, but only two attacks have landed. This will cause your third attack to be cancelled and prevent you from ‘stalling’ between attacks, allowing for a continuous attack without end. If you chose a ‘Step In’ attack as your combo, it will give you a bit of extra time to hit while your character ‘steps in’ closer to the enemy. If you can master this attack, you can beat the entire game using it on all difficulties against all enemies, including the bosses.

There are two pieces of advice which may prove beneficial. If at any time you run low on health, it can actually be regenerated. You may notice that you regain stamina when standing still, but if you have full stamina, you will actually regain health, albeit at a very slow rate. If you stand still, then when enemies approach you take a few steps away and stand still, repeating over and over, you will gain a small amount of health each time you stand still. Admittedly, this will take a while, but you can fully recover your health if you have the patience for it. Also, if you are having trouble taking down some bosses on Difficult, one trick I liked to use to drain their stamina for a one hit kill is to simply run circles around the level. There is no risk like there is with doing Kumitachi () since they can be countered by bosses on higher difficulties, and it is guaranteed to bring them to 0 stamina with no fuss. You must then only land one Kumitachi and Inashi ( again while grappling) them into a wall for a one hit kill.

Each character takes about one hour to complete, and you must beat the game 18 times to get all the main mission achievements, twice with each of nine characters since the normal and difficult achievements do not stack, so expect to spend close to 20 hours getting these.

Street Rumble - 10
Cleared the Mission "Street Rumble"

See Cleared All Missions (Gold)

The Three Ronin Must Die! - 10
Cleared the Mission "The Three Ronin Must Die!"

See Cleared All Missions (Gold)

Kira Household - 10
Cleared the Mission "Death at the Kira Household"

See Cleared All Missions (Gold)

7 Wanderers - 10
Cleared the Mission "The Seven Wanderers"

See Cleared All Missions (Gold)

Save Sanako! - 10
Cleared the Mission "Save Sanako!"

See Cleared All Missions (Gold)

This is the first mission that is not straight fighting. You will have Sanako with you on a boat while you are fighting off enemies. The goal is to kill off all the enemies while keeping Sanako alive. The difficult part: You can kill her yourself!! That’s right, you can easily hit her and damage her bringing her health down quickly. What you will want to do is focus on the enemies attacking her so she stays alive, but using the maneuver described in “All Characters Completed (D)” as this is the only way you will complete the level quickly enough to obtain a gold ranking. After the Edo Battle mission, this is the second hardest mission to obtain gold on.
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Old 07-15-2010, 11:29 PM   #4
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Forest Killers - 10
Cleared the Mission "Assassins in the Forest"

SeeCleared All Missions (Gold)

Shinsengumi - 10
Cleared the Mission "The End of the Shinsen-gumi"

See Cleared All Missions (Gold)

Edo Battle - 10
Cleared the Mission "Edo Battle Royale"

See Cleared All Missions (Gold)

This mission gives you a 60minute timer and challenges you to kill 1000 enemies including a boss every 100 enemies for a total of 10 bosses, only the last of which is at all challenging. If you have mastered the maneuver described in “All Characters Completed (D)” this should be relatively easy, although it is definitely time consuming and extremely aggravating to die at the last boss after killing 999 enemies and have to restart. What you should do is just go nuts with the continuous attack technique until you are running low on health (to about 25% health remaining) then run to the area with the well and just stand there (defend yourself if necessary, but do not move from this spot). After your Stamina has finished recovering you will begin regaining health. Stay here until you have fully recovered. You may have to repeat this a couple times during the course of the mission. The mission itself is not overly difficult, but meeting the gold requirement is. At the time of writing this guide, you must obtain a time of less than 34’31’’76 to qualify for gold.

Island Rampage - 10
Cleared the Mission "Island Rampage"

See Cleared All Missions (Gold)

This mission requires you to kill 100 convicts. This may sound easy compared to Edo Battle, but it does have a catch: all hits are one hit kills! Take it easy and keep using the technique described in “All Characters Completed (D)”. For the fastest completion, I would recommend fighting at the beach you start at until the enemies stop spawning there (at around 70 remaining if I recall correctly) then head to the cliff/waterfall and fight there until those enemies stop respawning (at around 30 remaining if I recall correctly) then head back to the beginning beach to finish off the last enemies. This mission is truly only difficult due to the one hit kills, but if you manage to avoid the enemies’ attacks, you should do fine on this one.

Free Your Mind - 10
Cleared the Mission "Free Your Mind from Desire"

See Cleared All Missions (Gold)

This mission challenges you to defeat 98 “Desires” and 10 “Sins” with the catch being that all the enemies are invisible. This may sound difficult, but in reality, it is the easiest of the harder missions. What you want to do is hit to target the nearest enemy, then spam until they are dead, rinse and repeat.

Cleared All Missions (Bronze) - 10
Cleared all missions at or above the Bronze level

See Cleared All Missions (Gold)

Cleared All Missions (Silver) - 30
Cleared all missions at or above the Silver level

See Cleared All Missions (Gold)
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Old 07-15-2010, 11:30 PM   #5
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Cleared All Missions (Gold) - 50
Cleared all missions at the Gold level

Simply completing each mission will give you the achievement corresponding to that mission, and if you can beat them all, you will get Cleared All Missions (Bronze)”. If you wish to obtain “Cleared All Missions (Silver)” or Cleared All Missions (Gold)” you will need to be connected to Xbox LIVE so you can obtain leaderboard information. For the Silver Achievement, you will need to be at least in the middle third of the leaderboard for all missions, and you will need to be in the top third for all missions for the Gold Achievement. You can clearly see what time you will need to achieve in each mission to obtain each achievement, as the leaderboard is colour coded: the bottom third is bronze, middle is silver, and top is gold. So, for instance, if you want to get Gold in one of the missions, and the last gold coloured spot on the leaderboard is 5 minutes, you will have to at least do better than that to take their spot.

The following advice will be greatly beneficial and will actually net you gold on most of the missions. Missions where you will need a different strategy or a bit more guidance will have that info under their individual completion achievements. In my opinion, you will need two things to get these done efficiently. First, you must master the maneuver described in “All Characters Completed (D)” that allows you to continuously attack without interruption. Second, you will need to create a custom character. Although you can use any of the default characters, I do not believe any of them have the appropriate stats to get you through with ease (I’m sure it can be done, but it will be difficult). To build the custom character you will need, you must first know two things. First, the manner in which you kill an opponent in a level decides how many points you get for the kill to spend on new moves. The most points are earned for performing a Kumitachi () to grab an opponent, draining their stamina, and then doing an Inashi ( again while grappling) to throw them into a wall, against a river, into a lantern, etc, and then performing an instant kill with either a vertical or horizontal attack. You will know that the attack will be a one hit kill if the arrow above the enemy's head turns red. These one hit kills will net you the most points possible. Second, the manner in which you kill bosses decides how many status orbs you obtain in each level. For each boss you defeat, you will receive two orbs. However, if you one hit kill the boss as described above, you will earn a third orb for defeating that boss. For our custom character, we will want the maximum number of orbs possible, which means you will have to one shot all eight normal bosses.

To build your custom character, pick Sasaki Kojiro in the main game on easy (difficulty doesn’t matter, and it’s easiest to max your stats on the easy setting). You will want to get maximum points on at least one or two levels to purchase the following moves in Stance I: Lightning, Up Swing, and Swallow Ctr. This combo has four hits and is the longest reaching combo I have seen in the game, which is a huge advantage. You will also want to make sure that during the first seven levels, you one shot each boss to earn the eight bonus orbs. You will want to spend your orbs so that you have maximum Health, Attack, and Defense, but no orbs in Stamina. The maneuver you will be using completely drains your Stamina so it will be empty during the entirety of every fight anyways. Once you’ve purchased the combo needed, I suggest practicing the maneuver during the rest of the levels so you are prepared for the missions, as they can all be easily beaten using this technique with very few exceptions, which are noted in their respective mission achievements.

Five Man Contest - 25
Cleared the Solo Contest Five Man Match

SeeMaster

Use the custom character created there to complete this challenge found under “Solo Contest” in the main menu.


1-Dan - 5
Won 1 online match

See Master

2-Dan - 10
Won 3 online matches

See Master
3-Dan - 15
Won 5 online matches with a ranking in the top 80%

See Master

4-Dan - 20
Won 7 online matches with a ranking in the top 70%

See Master
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Old 07-16-2010, 12:38 AM   #6
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5-Dan - 25
Won 10 online matches with a ranking in the top 60%

See Master

6-Dan - 30
Won 20 online matches with a ranking in the top 50%

See Master

7-Dan - 35
Won 30 online matches with a ranking in the top 25%

See Master

8-Dan - 40
Won 40 online matches with a ranking in the top 10%

See Master

9-Dan - 45
Won 50 online matches with a ranking in the top 5%

See Master

Master - 50
Won 100 online matches with a ranking in the top 1%

Indisputably the hardest achievement(s) in the game. These achievements seemingly require you to have great online skill. However, the online in Kengo: Legend of the 9 is strictly simulation. This means that you have to create a custom character in the main game, and only once you have completed the single player with one of the characters can you then bring that character into the online mode. Many people would have you believe that the AI traits you unlock for your character play a prime role in this online mode and that certain traits give your character certain abilities, and these traits are obtained based on how you played the single player. Let me start by saying that this is not true whatsoever. When I obtained “Master” my character had the AI traits Early Attack, Delivers First Blow, Untouchable Light, Slices Through Air, Weak to Attacks, Weak to Soji, and A Sheltered Life. If you’ve seen many of the AI traits, you’ll recognize this as an amazingly weak set of traits, which only serves to prove my point. The AI traits DO NOT decide how your character will fight online, they merely DESCRIBE how your character will fight online. With that said, there is one trait that I have actually noticed having a benefit. If you can get the trait “Pushes Back from the Edge”, this will actually let your character take one extra hit once they hit 0 health, but do not go out of your way to obtain this as doing so will adversely affect how your character fights.

The custom character you want for the online is Chiba Sanako on easy. In the first level, immediately use to switch to Stance III and begin to use … etc, which is a more complex version of the technique outlined in “All Characters Completed (D)” since you must attack twice then block to cancel before the second attack hits. Since this is a very fast combo, it will be hard to do, but do your best. It is ok if you do not do this level perfectly, but do as well as you can. Also, make sure you defeat the boss with a one hit move to get a bonus orb as you will not be obtaining any other bonus orbs for this character. After the first level, make sure you purchase moves in Stance III so that you have: Rhythm Attack, Rapid Rhythm, and W Fly Blade S, and set Stance III as your base stance by pressing . Also, make sure you allot your orbs so that you max out Health and Attack, and have one orb in Stamina and none in Defense. From this point onwards, you will be using the … etc combo exclusively. The reason for this is that we want the online fighter to do nothing but this continuous attack, and to achieve this, we must use nothing but this continuous attack in the main game. Use it unforgivingly. If an enemy is blocking, just keep attacking in this manner until their stamina is depleted and they can no longer block. Do not walk towards an enemy to attack them, just start with the combo, and let the ‘Step In’ part of the attack bring you closer to the enemy. In other words, do NOTHING but this attack. You will not get any other achievements in this run except possibly “Untouchable Light” on the last level, and the one for beating the game with Sanako if you don’t have it yet. Once you have your custom character, feel free to go and get “Five Man Contest”. It is now time to head online! Just keep fighting and moving up in ranks. You will eventually get this achievement if your character is developed correctly. For an example of what it should look like, try a practice match against the person in second place online (as of the time of writing this guide). Persistance is key here. By the time I received this achievement, my record was 171 wins and 137 losses and I was rank 70 (there were 73XX online opponents, so any rank 73rd or better would work). As a point of courtesy I would highly recommend that once you complete the online you upload one of your characters that you never used online so that it is easier for the next people playing to get high on the leaderboards.
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Old 07-16-2010, 12:51 AM   #7
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Secret Achievements



Late Attack - 20
Acquired the AI Trait "Late Attack"

This trait unlocks at the end of the main game. To get this, the majority of your attacks must be “counters”. To counter an attack, stand facing an enemy, and when they move to attack, press +. This will stop their attack and place you in a Kumitachi with them. From here, immediately press or to perform a Soku-Giri on the opponent. Do this as often as possible, killing every enemy this way if possible, and you will get this achievement once you complete the game. You can only obtain one of the traits Late Attack, Stealth Attack, or Early Attack per game.

Stealth Attack - 20
Acquired the AI Trait "Stealth Attack"

This trait unlocks at the end of the main game. To get this, the majority of your attacks must be “instant kills”. To get an instant kill, perform a Kumitachi (), then perform an Inashi ( again while grappling) to throw an opponent into one of the surfaces that allow for one hit kills. These include, but are not limited to, walls, river banks, and lanterns. If you have thrown an opponent into a surface that will work, the arrow above their head will turn red. Once this happens, press or to one hit kill the opponent. Do this as often as possible, killing every enemy this way if possible, and you will get this achievement once you complete the game. You can only obtain one of the traits Late Attack, Stealth Attack, or Early Attack per game.

Push Back f/ Edge - 20
Acquired the AI Trait "Pushes Back from the Edge"

This trait unlocks at the end of any level in which you complete the level with just a sliver of health left.

Kumitachi Demon - 20
Acquired the AI Trait "Kumitachi Demon"

This trait will unlock at the end of any level in which you have performed a majority of Kumitachi attacks so far throughout the game. Because of this, it is much easier to obtain this trait during the first level of any character’s campaign. Simply press to begin a Kumitachi with as many enemies as possible.

Untouchable Light - 20
Acquired the AI Trait "Untouchable Light"

This trait unlocks at the end of any level in which you complete it without taking any damage. This is easiest done on Easy difficulty on the final level (since it only contains one enemy) using the technique described in “All Characters Completed (D)”.
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Old 07-16-2010, 01:00 AM   #8
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Eye of God - 20
Acquired the AI Trait "Eye of God"

You must have two traits unlocked on the same character for this achievement to unlock. The first trait is Soku-giri. To perform a Soku-giri, you must perform a Kumitachi () then just attack the opponent with either or while grappling. For the second trait, you can choose between Tsuba-zeri Bashiri or Inashi (you can only ever have one of these traits at any given time). To perform a Tsuba-zeri Bashiri you must first perform a Kumitachi, then continue holding then press in any direction to run while grappling your opponent. To perform an Inashi, you must first perform a Kumitachi, then simply press in any direction to tug your opponent slightly in that direction. You can complete this achievement in the first level of any character by simply performing a Kumitachi on each opponent, performing a couple Inashi on them, then performing a Soku-giri while still grappling them.

Early Attack - 20
Acquired the AI Trait "Early Attack"

This trait unlocks at the end of the main game. To get this, the majority of your attacks must be “combo” attacks. To get a combo attack, simply use attacks that are combinations of and . You can purchase various combos at the end of every level to use towards this. Do this as often as possible, killing every enemy this way if possible, and you will get this achievement once you complete the game. You can only obtain one of the traits Late Attack, Stealth Attack, or Early Attack per game.

Shrewd Observer - 20
Acquired the AI Trait "Shrewd Observer"

You must have two traits unlocked on the same character for this achievement to unlock. The first trait is Kaeshi. To perform a Kaeshi, you must let an opponent grapple you, then you must press in the opposite direction they attempt to pull you in when they do an Inashi against you. The second trait is Avoids Soku-giri. To perform this, you must let an opponent grapple you, then you must press horizontally to avoid a vertical Soku-giri or vertically to avoid a horizontal Soku-giri. This is best obtained on the first level for Sasaki Kojiro. Simply kill all enemies until there is only one enemy left wearing a hat. Place the camera behind you and face him and constantly hold to block. When he eventually grapples you, press up towards him. If he does a Soku-giri you are guaranteed to avoid it, but if he does an Inashi, you only have a chance of avoiding it, so be prepared by constantly pushing while attempting to dodge the Inashi. This way, if he throws you in a different direction, you will roll away and not take a hit. If you manage to get 10 of each, you should unlock this achievement at the end of the level. One thing to keep note of: It does not matter how many attempts you miss, so long as you get 10 successful of each during this level. You can view the YouTube videos here
and here
to see how to get it done. Credit for these videos goes to A 2rue LeGacY.

Iron Wall - 20
Acquired AI Trait "Iron Guard"

This trait will unlock at the end of any level in which you have blocked a majority of attacks so far throughout the game. Because of this, it is much easier to obtain this trait during the first level of any character’s campaign. Simply hold for 5-10 minutes and block all attacks then finish the level to unlock this achievement.
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Old 07-16-2010, 02:35 AM   #9
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awesome guide, thank you.
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Old 07-19-2010, 03:36 AM   #10
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Haha you finally made the guide. Looks good and thanks for the credit on Shrewd observer.
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Old 08-02-2010, 11:04 AM   #11
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Great job Dude! Like I always tell you, your the best!
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Old 08-06-2010, 02:19 PM   #12
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Very solid guide, but I think you are wrong about one thing.

For the "Eye of God" achievement/trait, it does have two components: one (which you mentioned) where you attack someone while in sword lock, but the second component requires you to perform a "block to sword lock move" (I dunno the proper term :P), where you hold A to block then press X to counter (while still holding A) an enemy attack. If you do that right you'll lock swords. I think you have to do it 10-15 times for the trait to unlock.

Additionally, I got gold on 4 of the challenge missions by choosing Sasaki Kojiro and mashing the Y button until everyone died. So THAT'S why all the people at the top of the boards choose him...
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Old 08-06-2010, 04:19 PM   #13
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Originally Posted by Doominatorx6 View Post
For the "Eye of God" achievement/trait, it does have two components: one (which you mentioned) where you attack someone while in sword lock, but the second component requires you to perform a "block to sword lock move" (I dunno the proper term :P), where you hold A to block then press X to counter (while still holding A) an enemy attack. If you do that right you'll lock swords. I think you have to do it 10-15 times for the trait to unlock.
The trait you are agreeing on is called Soku-giri, where you attack the person once you are grappling with them. The second trait you are mentioning is actually "Late Attack" (view the description of that achievement). What you are descibing is exactly as you say, it is a counter to an enemy sword attack. However, it is for another achievement called "Late Attack".

An easy way to know what to get for Eye of God is that it is opposite to Shrewd Observer in that it is aggressive where Shrewd Observer is defensive. They both basically use the same moves, but one requires you to attack with them while the other requires you to defend those same moves. For example, Eye of God requires you to do Soku-giri while Shrewd Observer requires Avoids Soku-giri. Similary, Shrewd Observer requires Kaeshi, which is the blocking of the "throw" move while grappling, and Eye of God requires you to do the throwing move. Of course, there are two different throwing moves, so you can pick either Inashi or Tsuba-zeri Bashiri.
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Old 08-11-2010, 03:49 AM   #14
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Holy hell that's descriptive. However, your method for "Master" is a flop, from my experiences. I can get 9-Dan/350th rank with ease using your method, but no higher than that, everyone just insta-kills me. I've tried 3 different characters with the method and nothing. You don't even want to imagine the words i'm saying right now.

EDIT - Yup, went from 298 to 354 in no time. To hell with this game, I know you want to say "just keep at it," but this is absurd. Is there some trick i'm missing?
Scratch that, it's persistency. That's ALL it is.
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Old 08-12-2010, 12:18 PM   #15
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I will agree that there is TON of perseverance necessary for the Master achievement. As stated in the guide, my record was 171 wins and 137 losses when I finally got it, that's over 300 matches to finally get high enough. Also, the toughest part for me was moving from about 300-400 to under the 100 rank (from there it wasn't so bad). I think there may just be a higher concentration of opponents that can defend the technique I used in those ranks. However, there are some enemies in there that can be beaten easily. It just took me several tries to move through the ranks getting lucky enough to get those enemies so I could keep moving forwards. There were a number of times where I was caught in a holding pattern of moving up a few ranks then falling right back down until I could get the right sequence of opponents to move past them. If you want, I can upload my character so you can practice fight them online and see if there are any major differences between our fighting styles.
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Old 08-17-2010, 03:34 AM   #16
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I think you may be right about the 300-400 range being the hardest. I'm constantly going up and down over and over again. I've tried to make several different characters and I can get this far with ease, but always struggle at this point.

Some things I did differently from your guide (that are working well) are I beat the game on difficult instead of easy (to get the "Path of Trials" positive trait), and one hit every boss (except one) to get all possible bonus orbs. I have attack and health maxed out like in the guide, but I also have a point in defense and almost max stamina. Other than that, I followed it to the letter.

Some tactics may work for different people though...
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Old 08-18-2010, 01:47 PM   #17
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Some things I did differently from your guide (that are working well) are I beat the game on difficult instead of easy (to get the "Path of Trials" positive trait), and one hit every boss (except one) to get all possible bonus orbs. I have attack and health maxed out like in the guide, but I also have a point in defense and almost max stamina. Other than that, I followed it to the letter.



Just curious about a few things since I've tried what you have mentioned above and it didn't work out well for me.
  1. Do you notice any difference from obtaining the Path of Trials trait? I honestly noticed no difference from any traits except Pushes Back f/Edge which grants you an extra hit after you hit 0 health, and possibly Untouchable Light which seemed to make your character slightly more likely to beat an opponent without taking hits, but it could just have been luck too. Other than those, I didn't notice any traits making any specific difference in how the online character performs (which you can tell by the completely crap set of traits the character I got Master with had).
  2. For the one hit kills that you got in the main game, I assume you had to initiate some kumitachi sequences and spend some other time doing stuff other than the continuous attack I talk about so you can wear down their stamina and throw them into a wall, etc. for the one hit kill (please correct me if this is incorrect). My question is, do you notice that your online character randomly does these things instead of continuously attacking? I ask because when I did as you did, my strategy was to run circles around the level to wear down their stamina and then kumitachi and one hit kill them. I found that when bringing this character online, my character would frequently kumitachi the enemy and throw them to no end, or even turn tail and run into the wall constantly while taking hits to the back and dieing.
  3. Regarding the extra orbs you obtained, did you notice any substantial effect to having them? The extra stamina, for instance, doesn't help much past the first few seconds of the fight since the continous attack will drain it to 0 pretty rapidly. I only put one orb in stamina to help prevent against the online enemies that seem to try for one hit kills in the first few seconds. As to defense, I had maxed health already and the goal of the continuous attack was to take next to no hits anyways (obviously doesn't work all the time).
I'd be curious to see how those things worked out for you, and if they were beneficial I would definitely update the guide
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Old 08-18-2010, 04:52 PM   #18
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Quote:
Originally Posted by Finnan View Post
  1. Do you notice any difference from obtaining the Path of Trials trait? I honestly noticed no difference from any traits except Pushes Back f/Edge which grants you an extra hit after you hit 0 health, and possibly Untouchable Light which seemed to make your character slightly more likely to beat an opponent without taking hits, but it could just have been luck too. Other than those, I didn't notice any traits making any specific difference in how the online character performs (which you can tell by the completely crap set of traits the character I got Master with had).
  2. For the one hit kills that you got in the main game, I assume you had to initiate some kumitachi sequences and spend some other time doing stuff other than the continuous attack I talk about so you can wear down their stamina and throw them into a wall, etc. for the one hit kill (please correct me if this is incorrect). My question is, do you notice that your online character randomly does these things instead of continuously attacking? I ask because when I did as you did, my strategy was to run circles around the level to wear down their stamina and then kumitachi and one hit kill them. I found that when bringing this character online, my character would frequently kumitachi the enemy and throw them to no end, or even turn tail and run into the wall constantly while taking hits to the back and dieing.
  3. Regarding the extra orbs you obtained, did you notice any substantial effect to having them? The extra stamina, for instance, doesn't help much past the first few seconds of the fight since the continous attack will drain it to 0 pretty rapidly. I only put one orb in stamina to help prevent against the online enemies that seem to try for one hit kills in the first few seconds. As to defense, I had maxed health already and the goal of the continuous attack was to take next to no hits anyways (obviously doesn't work all the time).
To answer your questions:

#1. No, I didn't notice anything different than normal, but since "Path of Trials" is a positive trait and "A sheltered life" (for beating on easy) is a negative trait, I assumed something would be different between the two. There isn't, and ironically all the people high up in rank have "A Sheltered Life."

#2. Interestingly enough, my character rarely grapples an opponent, but when they do they always drain about 1/2 of their stamina bar, making a kill seem faster. They do try to grapple them at an opening in their attacks sometimes, which leaves me vulnerable though.

#3. No, I realized this was a mistake recently. As for killing the bosses, I just grappled them and threw them into an "insta-kill wall" until I could kill them successfully. Buffing up stamina seems like a good idea, but when your enemies constantly grapple you and drag your sexy ass around the ring, it's pointless. Maxing out defense may be a good idea because of one little thing I found out:

Momentum.

What do I mean? When an enemy is using a fast seemingly unstoppable combo (like the one in the guide) and you (or the opponent) fall down, the momentum can shift, meaning YOU can now attack the enemy now that he has an opening. It's more luck/random if you or he falls or not.

EDIT - Add this to your guide for sure. From 400-250th it's a pain in the ass. However after that, your method has won me almost every match thus far, and you only drop one rank or two when you lose. It's a grind to get this high, but victory is practically yours!

And no, i'm not using my "more orbs" character for this. If it helps, my traits are:
Early Attack, Delivers First Blow, Step-in Moves, Aggressive Sword, Untouchable Light, Weak to Kojiro, and Path of Trials.
Ironically, despite the fact i'm "weak" to Kojiro, I almost always knock his health down faster than any other character. Go figure.

Interestingly, I only lose to guys that either constantly grapple or stance changers. The "Momentum" concept I noticed comes into full force here.

Oh yeah, and my stats are 8H, 1S, 8A, and 0D. Much like your guide.

LAST EDIT EVER - Doominatorx6 is now a Kengo master! That'll get me laid tonight lol.
169W 125L with a score of 1338 and rank 75. Beat that score and you too can join the Kengo l33t.

Cheers pal, never would have done it without this guide.
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Old 08-24-2010, 09:01 PM   #19
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Besides spamming the combo with Chiba mentioned in the guide, you need to allow a few enemies to grapple you during your main story playthrough. Once in a grapple, mix up your escape by doing the 'side roll' and the backwards palm spring (backflip). This gives you a better chance of beating characters on the leaderboard that do nothing but grapple. You'll occasionally get insta-killed, but overall you'll spend less time going for your Master.

I achieved my Master last night with a record of 108 wins & 61 losses at spot #75 on the board. Currently my character is #11 with 196 wins.
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Old 08-26-2010, 11:40 AM   #20
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LAST EDIT EVER - Doominatorx6 is now a Kengo master! That'll get me laid tonight lol.
169W 125L with a score of 1338 and rank 75. Beat that score and you too can join the Kengo l33t.

Cheers pal, never would have done it without this guide.
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I achieved my Master last night with a record of 108 wins & 61 losses at spot #75 on the board. Currently my character is #11 with 196 wins.
Congratulations to both of you!!
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Old 08-31-2010, 05:25 AM   #21
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Old 12-10-2010, 03:32 PM   #22
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This is barnone the best guide I have ever seen on this site or anywhere else. As Finnan wrote, this is a very good game when you take time to learn it, but there is very little written about it anywhere. This is probably because the game got so panned when it came out (mostly due to the difficulty I'm assuming).

Anyway, I already sent Finnan a private msg to congratulate him on his work, but I figured I should write a public endorsement as well. I have literally been waiting 2 years for a guide like this to this game.
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Old 12-23-2010, 11:53 PM   #23
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First of all, thank you so much for this guide!

Secondly, let me throw in some input.

One of the MAJOR things that will kill your character is if you're constantly running up to enemies (thus running into them). The part of the guide that recommends you use the attack to close the distance between enemies is spot on, a very important point.

I ended up popping the achievement with the specs below:

Record: 100 Wins / 37 Losses
Instant Kills: 0
Victory Rate: .730
Score: 1581
Rank: 76th

I'd have to say my most hated part of this entire ordeals are all the cheap bastards that use the instant kills online. Nothing is more frustrating that knowing your character is better, and almost slaying the opponent, then getting slammed into a wall and one-shotted.

I know you're recommending removing your characters after achieving the goal to make it easier for future players, but I'm not so sure that will be the case. I'm contemplating leaving mine IN to make it easier. I found the game a lot more satisfying when I got to face actual opponents instead of playing a game of luck. I got to slice up Doominator a few times, and despite being the same build, it was a lot easier than the instant kill opponents.

Now I have an incentive to pick up and play this game again. I'd like to wrap up the rest of the achievements. I was a victim of save corruption a while back with my Kengo save and have to redo all of the characters that I had already beat it with on normal and hard.

Edit: I'm having such a hard damned time getting gold on Edo Battle Royale. Any tips? It's the only one I've got left, and I'd have to invest the time doing all of the normal and difficult playthroughs if I'll always be -1 acheivement

I've been playing it as Kojiro, but I always end up too slow. Is it preferable to use his full Y combo, or to cancel it partway through for speed? I can't help but think that a horizontal combo may be more beneficial as way due to hitting multiple enemies. After a couple more frustrating attempts I think I'll be trying it with a custom Chiba. I *know* I'm quicker and more skilled with her than Kojiro, but her range is lacking.
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Old 07-26-2011, 01:43 AM   #24
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I hated this game. But thanks for the guide all the same !!
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Old 10-25-2012, 08:28 PM   #25
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If anyone needs help on this game, message me. GT: nanmonjiei.
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