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Old 10-19-2010, 06:19 PM   #1
jeffy x360a
 
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Collectibles Guide (Color Coded)

There may be SPOILERS due to me describing the level layout and i will give the solutions to the billy dolls.

PLEASE READ THIS INFO TO AVOID CONFUSION:

if you die you must pickup the collectibles you got along the way again if you didn't hit a new checkpoint. collectibles do carry over to new games also. all the collectibles will show up again on a new play through but only ones you didn't get will be counted. so basically all the ones you get save as long as you hit a checkpoint or save at the recorder.

OK after a few people had trouble im editing this to help clear up the issues with the case files. my numbering was used only to help you keep track how many of each collectibles you had got so far in the game. turns out that all the numbers were in order except for 1 case file. Im not 100% on which file it was but one of the first case files you pick up is actually #44. so basically this will throw off my numbering by 1 digit if your looking in the in game menu to see which case file you may of missed. for example if you missed case file #23 then look for #22 in my guide. any problems then post here and ill check back to answer questions.

thanks to all who have sent me positive messages and thanks for this guide.

UPDATE: GUIDE IS 100% DONE. ENJOY!!

Collectibles are color coded:

AUDIO TAPE - ORANGE
BILLY DOLL - GREEN
CASE FILE - BLUE
PUZZLE PIECE - RED

CHAPTER 1 Campbell (Collectibles 1-3)

1. PUZZLE PIECE 1/25. you will get a pipe and break a cement wall. you will then proceed to squeeze through a wall and outside. you then crawl through a few crawl spaces and eventually you will end up in a room with an audio recorder to save your game. the puzzle piece is in a chair directly opposite of the audio recorder.

2. BILLY DOLL 1/7. You will enter a room through double doors and if you go right the game will introduce you to the billy doll collectible. Go left then right and there is 2 doors. the red room to the left has a file cabinet with a coupler. go back past the billy doll and do the fuse puzzle. enter and to your left you see a color coded padlock. to get the combo you need to go to the red room, green room, and look on the wall in the blue room the doll is in and get the times off the clocks. I'm not sure if the clocks are set to different times since a lot of puzzles in the saw games were random. just remember the time like if its 9 o'clock in the red room then use 9 for red. etc.

3. CASE FILE 1/50. Immediately after getting the above billy doll you will push a cart across a wooden beam to another building. Place the cart on the panel on the floor with an X. Go through the newly opened door and turn left and the case file is sitting on some boxes.

CHAPTER 2 David (No Collectibles) this is the part of the game when your at the crime scene before pighead sticks tapp with the needle to start the actual game as tapp.

CHAPTER 3 Henry (Collectibles 4-20)

4. CASE FILE 2/50. after you take over as tapp do the you deserve a second chance puzzle to get the padlock combination. go in the door and go left and through the door straight ahead and the case file will be sitting on a shelf straight ahead of you.

5. PUZZLE PIECE 2/25. proceed further and you will enter a room that says FOLLOW THE RULES. you then turn right. theres a mini game you must do. just put the numbers in order from left to right lowest to highest as fast as you can. After then go right and loop around to the room where the guy was. go in the bathroom he is in and turn left and drop down. in the next bathroom is a puzzle piece sitting to the right of the sink. (if you don't complete the puzzle and save the guy then the bathroom wont open so you cant get this piece)

6. CASE FILE 3/50. in the very next room from the puzzle piece above you get attacked. kill the guy then get the case file off the dresser.

7. PUZZLE PIECE 3/25. next you will come to a long hall. there will be a button press sequence where the floor caves in. when thats done you will be next to a cage door that needs a key. Proceed all the way to the end of the hall and use the right door to peek and get the code and open the door. the piece is on the floor in front of you.

8. CASE FILE 4/50. after you get the above puzzle piece. continue with the story and get the lock pick for the gun case and key for the gate. after you open the gate and balance across the beam. go left in the room and a case file is on the floor.

9. PUZZLE PIECE 4/25. shortly after the above 2 collectibles you will come to a room with a place to drop down. there is a bed there with a nightstand make sure you grab the nail in case you don't have any. drop down and go straight out onto a balcony. go right and pick the door on your right. inside is a puzzle piece on the floor.

10. CASE FILE 5/50. after going down the balcony steps and a scene with jigsaw the case file is on the hotel desk to your left.

11. CASE FILE 6/50. right after number 10 turn and face the open door in the back of this area and go to the bathroom in the back left of this room (don't enter the back door as it will seal you in) in this bathroom get the case file from the floor. (also get the nail out of the toilet for the next collectible billy doll. thanks to bigk400 for the info on this nail)

12. BILLY DOLL 2/7. after getting the 2 case files in the main room with the steps going down. there is a locked door in the back right corner that needs another nail. (get the nail out of the bathroom toilet mentioned in collectible 11). after you use the nail you see a door with a combination lock to your left. go past it to the next door and go in. go to the back room and turn the water heater on. then go to the previous room and turn the faucet on and it will steam the mirror thus giving you the combination to the lock on the door. return to the lock and enter the combination and get the doll.

13. AUDIO TAPE 1/20. after going through the back exit of this area the door will shut and seal you in. go forward and to a P2P (point to point circuit board). then go on and do a floor puzzle. after these there is a table by the double doors with an audio tape.

14. CASE FILE 7/50. after entering the room with the cage man and beating him. there is a case file on a table here.

15. PUZZLE PIECE 5/25. after getting the case file in the room with the caged man. there is 3 switches you must hit by running to them fast and hitting all 3 then running back to the door which will only stay open a short time. theres a puzzle piece in this room.

16. AUDIO TAPE 2/20. after doing a long floor puzzle go in the next room and the audio tape is on the right on a table.

17. CASE FILE 8/50. after cutting the cage chain with the axe. backtrack and jump down the hole the cage made. theres a door ahead of you to unbolt. enter and get the case file.

18. CASE FILE 9/50. proceed through a bit more and complete the puzzle where you move the meat racks. after this you will fight an enemy. go up the steps past the candles and at the top of the steps is the case file on a box.

19. CASE FILE 10/50. after the last one go in the room and complete the puzzle with the dummy's and you giving the man the code to unlock his hands. theres a case file on the right side of the room by the dummy in the freezer.

20. AUDIO TAPE 3/20. after exiting the room with the dummy puzzle and seeing the cut scene with the guy who's hands were cut. the tape is on the chair right in front of you.
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finally got a surface 2 and I'm loving it!!!
R.I.P Grandma 10/15/08 <3 you are missed!

Last edited by jeffy x360a; 11-17-2010 at 01:26 PM.
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Old 10-19-2010, 06:19 PM   #2
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CHAPTER 4 Sarah (Collectibles 21-36)

21. CASE FILE 11/50. at the start of chapter 4 you see your next puzzle. the woman trapped over the pool. loop around the pool and go through a few doors and you will enter the laundry room. loop around it and up some steps then drop down to the left and the case file is on a table in the center of the room.

22. PUZZLE PIECE 6/25. after climbing the fire escapes and going in a room where the door shuts behind you. go in the bathroom here before crawling through the hole. use your light to locate a puzzle piece in the dark hole in the wall in the bathroom.

23. CASE FILE 12/50. right after the last collectible leave the bathroom and crawl through an opening in the wall to your left. as soon as you emerge its on a table by a headless body.

24. CASE FILE 13/50. you come to a big open room with a guy in the middle on a scaffolding yelling out stuff. go left and up some steps then go forward past 2 big holes in the ground and into a room. go left and the case file is right in front of you on a table.

25. BILLY DOLL 3/7. right after you get the above case file go through the right door. you come to 2 more doors. to the right is the doll. to the left is 2 rooms. the first room has a poster to the left with flags and each flag has a number. the room to the right of this has colored walls. look and see which colors each of the 3 panels have and match them up with the poster in the previous room to get the combo to the lock. just for the heck of it mine was 523.

26. CASE FILE 14/50. you start pushing the pool pump then come to a door bolted from the other side. go right and crawl through a hole. in the next room to the right of the bed is a case file on a dresser.

27. PUZZLE PIECE 7/25. after going around and unbolting the door. theres a box with a nail in it to pick the door to the right. turn around and go down the hall. there is a button push sequence so be ready. dont worry you can get back to the door. at the end of a hall is a door to the right you gotta peek through. be ready for another button push. in this room is the puzzle piece.

28. CASE FILE 15/50. after pushing the pool pump a bit you come to a X on the ground and must split from the pump. go in the door that opens and climb the ladder. when you get to the top the case file is on the sink right behind you.

29. AUDIO TAPE 4/20. after progressing a bit you go across some beams that go across the scaffolding in the middle of the big room. the audio tape is right in from of you after going across.

30. CASE FILE 16/50. after the last audio tape drop down a hole and go out into the hall. theres a combination lock to your right and a hall to your left. go down the hall and be ready for another button press sequence. after that theres a room to the left. the case file is right inside the door to the right. its dark so use your light.

31. PUZZLE PIECE 8/25. after putting the pump in place. return to the pool room and jigsaw opens a new door. go through and crawl through the hole. when you get to the ladder pass it and go to the down ladder first. the puzzle piece is down here.

32. PUZZLE PIECE 9/25. after seeing a cut scene with a new NPC and the cop. go forward a bit till you see a door on your right. its a trap door so be aware. inside is the puzzle piece.

33. CASE FILE 17/50. shortly after the last collectible you go in a big room with tables. stand in the area with the puzzle piece on the floor and look over to the wall with the lights out to get the combination to the door in the previous room. open that door and the case file is right in front of you on a cart to your right. careful you could miss this one easily.

34. CASE FILE 18/50. right after the last case file do the floor puzzle then go through a door and up some steps. the file is right in front of you. cant miss it.

35. CASE FILE 19/50. in the very next room from the last file. this file is right in the middle of the room with the TV puzzle.

36. CASE FILE 20/50. right after you dodge the bullets of the cop when hes shooting. go in the room he was in and the case file is right there on the table.

CHAPTER 5 Joseph (Collectibles 37-54 )

37. CASE FILE 21/50. in the next new area after viewing the guy moving on the elevator in the big area. there is a case file on a control box near the back of the area. so if you enter the area facing forward its directly across the elevator platform in the back.

38. CASE FILE 22/50. after entering the yard with the shipping containers you gotta go into the back right room to get a combination for the lock in the back of the area. after you get the combination use it on the lock and head up the steps. the case file is on your right next to the audio recorder that saves.

39. PUZZLE PIECE 10/25. after going up the freight elevator in the shipping yard. go straight to the door ahead of you but beware for the trip wire. after you enter the door there is a floor puzzle. step on the panels in the order shows on the screen and follow 2 more doors 1 being a trap door to the puzzle piece.

40. CASE FILE 23/50. after getting the last puzzle piece go back and enter the other door and a bridge will lower. run across and keep going straight into a dead end room and a case file on the right shelf.
__________________
nothing to see here...!! move along...!!
finally got a surface 2 and I'm loving it!!!
R.I.P Grandma 10/15/08 <3 you are missed!

Last edited by jeffy x360a; 10-22-2010 at 02:55 PM.
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Old 10-19-2010, 06:20 PM   #3
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41. AUDIO TAPE 5/20. after going through the next shooting section with the cop. get the valve and go out the door and down the steps and its right in front of you.

42. PUZZLE PIECE 11/25. immediately after getting the audio tape above turn around and go past the steps you just came down into the area the cop was shooting from. as soon as you enter it go to the left corner and grab the puzzle piece.

43. CASE FILE 24/50. after rescuing the guy by using acid on the chain. go into the next few rooms and you will emerge on an upper level of the elevator main room. go right and past the girls talking and the case file is on your left by the door.

44. CASE FILE 25/50. right after entering the lacquer studio you will go around a walkway and down a ladder. the case file is on a barrel right by the ladder.

45. PUZZLE PIECE 12/25. as your running through the poison area you will start to run up steps. keep an eye out for a doorway you can run through that has another door you can open in it. open that door and go behind the turned over table and the puzzle piece is there.

46. AUDIO TAPE 6/20. after navigating the poisoned area and entering the last room the audio tape is on the table right by the next door.

47. CASE FILE 26/50. after going through a few more rooms you end up on a metal bridge. walk to the end and drop down and the case file is on some boxes right in front of you.

48. CASE FILE 27/50. after going on a bit more a guy will attack you, after you kill him go on a bit and enter a room. the next case file is on some boxes to the left close to the next door.

49. AUDIO TAPE 7/20. right after getting the last case file pick the lock on the door right in front of you. go in and the audio tape is in there on a table.

50. AUDIO TAPE 8/20. you enter a room with 2 overhead doors. hit the switch to close the open door and a bullish man comes out of the other door. open the door quick again and get him to ram in there then close it. after that enter where he come out and grab the audio tape.

51. BILLY DOLL 4/7. after getting the audio tape above and trapping the bullish man. reopen the door where you trapped him. he will be gone and a new door will be open. go inside and to the left. there is writing on the wall. look at the picture sideways and its roman numerals. each line is a sequence going right to left you fill in the next number. the combination your looking for is 780. go collect your doll. (credit to mattshotcha for finding it and credits for the tweeker for solving it for me.)

52. PUZZLE PIECE 13/25. right after containing the bullish man enter the next door and you will be in an area with a two stacks of boxes and chemicals in the middle of them. go to the right stack of boxes and go around the right side of them and the puzzle piece is hidden behind here.

53. CASE FILE 28/50. after getting the last puzzle piece climb the right stack of boxes and use the balance beam to go to the other stack and drop down. enter the next room and the case file is right in front of you.

54. AUDIO TAPE 9/20. after the part where the bomb is going down the conveyor belt. its in a small room before you exit to the main elevator room. cant miss it.

CHAPTER 6 Carla (Collectibles 55-71)

55. AUDIO TAPE 10/20. at the beginning of chapter 6 after the freight elevator scene. go under the steps to the left and collect a nail from the cart. take that nail to the door to the right and use it. the audio tape is on the table to the left in that room.

56. PUZZLE PIECE 14/25. after getting the audio tape above go back to the steps where you got the nail and go up. turn right at the top and go straight to the back left corner. the puzzle piece is on a box hidden behind another box.

57. AUDIO TAPE 11/20. after raising the platform after getting the last puzzle piece go downstairs and go down the ladder where the platform raised. go forward through a door and disarm the tripwire. go straight then left and the tape is on a table to your right.

58. PUZZLE PIECE 15/25. after getting the audio tape above go forward and do the P2P circuit board. go forward and you will see a hall to your right and a barb wire fence in front of you. go left in the dark back area of the room and get a nail out of the cart and use it on the door by the cart. inside is the puzzle piece.

59. CASE FILE 29/50. after going through a room and moving things around you come to a room with flames. after shutting off the fire using a valve navigate the rest of the room and you will come out in a room with water heaters. the case file is straight ahead on a shelf.

60. AUDIO TAPE 12/20. in the very next room from the last case file go in and go left and its on a table.

61. CASE FILE 30/50. after doing the major circuit puzzle to shut off the generator proceed through the next door jigsaw opens and up a ladder. continue on until you get to the next puzzle where the left wall closes on you while you try to do the puzzle. after you do it exit through the door and look immediately on the floor to the right and the case file is sitting there. i missed this one. (thanks to sawyer6903 for pointing this out).
__________________
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R.I.P Grandma 10/15/08 <3 you are missed!

Last edited by jeffy x360a; 10-22-2010 at 02:19 PM.
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Old 10-19-2010, 06:21 PM   #4
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62. AUDIO TAPE 13/20. right after the puzzle with the steam and valves go in the door that opens and the tape is on the table to the left by the next door.

63. AUDIO TAPE 14/20. after the last tape exit the room and your back in the main room of the area. go to the new door opened by jigsaw and the tape is right inside to the left on a table.

64. PUZZLE PIECE 16/25. after progressing a bit from the last audio tape you come to a room on your left with poison coming out of the windows. go right under the scaffolding and stop. look to your left for a hole to squeeze through. go in that area and to the back left corner and move a barricade. the puzzle piece is under it.

65. CASE FILE 31/50. after getting the last puzzle piece and turning off the generator proceed and do the puzzle to open the door. go left and up the ladder and make 2 more lefts and look on the desk to the left of the next door.

66. PUZZLE PIECE 17/25. after getting the last case file proceed and you come to a place to crawl. you will then be on the upper level of the poison room. run in and do a full loop around the walkway and you will see another crawl space in the corner. go through and the puzzle piece is on the desk.

67. AUDIO TAPE 15/20. after shutting off the poison in the poison room jigsaw opens a door to the right past the chemical mixer. go in and up the steps and pick the gate door. the audio tape is to the right of the audio recorder on another table by a mini game.

68. CASE FILE 32/50. after getting the above audio tape and doing the mini game behind it. drop down in the hole the mini game opened. in this room you will get the 2 chemicals and also there is a case file in the back left corner.

69. BILLY DOLL 5/7. after defeating another bullish man using the electric walls. go through the door and pass the stairs and go right through the door. again the doll is to the right door here with the combination lock and to the left is the puzzle. just look in each box going from left to right and see which number from 0-9 is missing. thats your combo. open the door and claim your doll.

70. CASE FILE 33/50. after the billy doll above go up the steps you passed and at the top look on the floor to the left and its right in front of you. (thanks again sawyer6903)

71. CASE FILE 34/50. after running from the guy with no hands you saved earlier. go outside crossing a bridge and the next file is on the table to the left.

CHAPTER 7 Solomon (Collectibles 72-86)

72. CASE FILE 35/50. after starting the new chapter and moving the shipping containers with the crane go through the next door. you get a cut scene showing the cop. after that just go forward and its on the table to your left.

73. CASE FILE 36/50. shortly after the last case file you climb down a few ladders and end up in the sewer. after crawling under a wooden beam turn left to a dead end. the case file is on the ground.

74. PUZZLE PIECE 18/25. (you should pick up a nail early on in this chapter its needed for this collectible) after the last case file continue on your path and open a gate door go down steps and kill the guy. continue on and come out another gate door and you will see a ladder. to the right of the ladder is a gate that can be picked. pick it and enter for a puzzle piece.

75. CASE FILE 37/50. after the last puzzle piece climb the ladder you passed. go forward and to the next room with the audio recorder on it. the case file is to the right on the same table.

76. PUZZLE PIECE 19/25. OK this one is tricky. you come to a door and open it and the slicer jumps out. you will have to do button presses. after the first 2 presses go through the door and right and squeeze through the pipes. when you emerge theres another button sequence. after this take off running and go straight then left through the door and make sure you shut this door to buy you time to get the puzzle piece. after you shut it go right through the next door then left twice and through a door then right and go straight and take the steps up at the end. the puzzle piece is on the floor. grab it and run back down and continue on dodging the slicer.

77. CASE FILE 38/50. after the slicer sequence go through the new door and turn left and down the steps. the case file is on the floor. the walls are yellow like the case file so look closely.

78. CASE FILE 39/50. after progressing a bit more you come to a split. go left and the case file is on a table there.

79. BILLY DOLL 6/7. OK go back to the split mentioned in the last case file and go right or the other direction. you will enter the chess room. immediately to the right is the door with the combination lock you need to open to get the doll. OK heres what you do. watch the first screen and see what it does like it will flash and hold meaning a line on the morse code chart or it will quickly flash meaning a dot on the morse code chart. so watch to see what it does and then look on the chart for that combination to get the letter (example is hold, blink, blink. which would mean a line, dot, dot). now see which piece is on the screen and go to the newspaper clipping on the table to see what way that chess piece moves. once you got the letter and the way the piece moves go find the letter on the board and see which pawn can take that letter moving the way the piece on the screen moves. keep in mind all pieces on the board are pawns you need to mimic the way the piece on the screen moves using a pawn. any problems or questions just message me on live or on here.

80. CASE FILE 40/50. after proceeding on a bit you come to a room where the cop and guy are talking. go to the next door and do the puzzle to get in. in the next room instead of going ahead through the crawl space go right down the ladder. follow this a bit and the case file is by the headless body at the dead end.

81. CASE FILE 41/50. right after the last case file go ahead and crawl through the crawl space you seen. go to the end of the room and to the right and the case file is in the next small room in the back right of the area on a shelf.

82. CASE FILE 42/50. after progressing just a bit more you come to a room that has blue writing on the ground by a trip wire. look around here for the 3 colored numbers to open the combo lock ahead. after you got them open the door and the case file is to the right on a shelf.
__________________
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Last edited by jeffy x360a; 10-22-2010 at 02:48 PM.
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Old 10-19-2010, 06:22 PM   #5
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83. PUZZLE PIECE 20/25. after the last case file climb the ladder by it. go straight and down the steps in front of you. the puzzle piece is on the floor here.

84. AUDIO TAPE 16/20. after confronting another bullish man go through the newly opened door and down a ladder. you then come to a floor puzzle where you have to step on the tiles in the correct order. right after this go through the door slowly and look right on the floor. here is this audio tape.

85. AUDIO TAPE 17/20. after following the path a bit you come to a room with another TV puzzle where you gotta match names with pictures. right after solving this go through the door and to the left the tape is on a shelf here.

86. PUZZLE PIECE 21/25. after getting to the final puzzle of the chapter to save Solomon as soon as it starts run left quickly into a dark dead end path. turn your light on and the puzzle piece is on the floor to the left. there is a red arrow on the floor pointing out where to go. (thanks mattshotcha)

CHAPTER 8 Michael (Collectibles 87-102)

87. PUZZLE PIECE 22/25. at the start of the next chapter progress till you get to the subway shooting section. progress through the shooting until he retreats. go forward on the second train platform till you see 2 flights of steps. 1 going straight and 1 going right. by the right steps is the mens restroom. go into the mens room and into the middle bathroom stall. move around and you will get the prompt to pick the piece up. i couldn't see it for the blood on the floor. it might be more visible in the first stall.

88. CASE FILE 43/50. after the puzzle piece in the mens room leave the restroom and go right and pass the steps and enter the double doors. inside is the case file on the bench to the back right.

89. AUDIO TAPE 18/20. after going on a bit you will enter a room with a lot of garbage on the floor and some electrical boxes. head around and to some steps. go up the first set and go to the second set of stairs and you will see a door. open the trap door and go in the bathroom and get a nail. after that go up some more steps and use the nail. enter this room for a audio recorder to save and an audio tape sitting to the right of it.

90. CASE FILE 44/50. immediately following the audio tape climb a ladder and look left you will see a small folding chair with a case file on it. it blends in well so look close and grab it.

91. CASE FILE 45/50. almost immediately after the last case file you come to a room where another guys chained to a post. wait for the chain to pull him back and run around and use the valves to spray water on flames until the exit opens. after exiting there is a answering machine in front of you with a case file off to the right on a table.

92. CASE FILE 46/50. after progressing a bit you come to yet another shooting section. dodge the bullets and head left. you enter a room. there is a cardboard box sitting there open in front of the doorway with a case file inside. this could be easily missed.

93. CASE FILE 47/50. after doing the part where you got to disable 3 of the things that make your vest explode and pushing a cart onto the red X proceed through the next door outside through the rain. when you open and enter the next door turn left and the case file is well hidden on a table in the dark.

94. PUZZLE PIECE 23/25. after getting the last case file and heading forward you fight yet another bullish man. what you gotta do is lure him by the elevator and get him stuck then run in and use the control panel to move the shipping container over the opening leading to the control panel and wait for him to run under it and drop it. after you kill him use the elevator he came down on to go up a floor. follow the walkway through a few doors and you will see a lit room down some stairs. the puzzle piece is in there.

95. CASE FILE 48/50. after doing the side tracking for the puzzle piece head back to the door that needed a key by where you killed the bullish man. open it and go in the door to the right and the case file is on the table.

96. AUDIO TAPE 19/20. after navigating the jigsaw carousel keep progressing and you will enter a room with the pigface and cop. after this head in the door to the right and the audio tape is to your left in a basket.

97. CASE FILE 49/50. right after getting the audio tape move right to the end of the room and the case file is in the same room as the audio tape above.

98. BILLY DOLL 7/7. right after the last case file turn around and head through the door past the audio tape you just got. this billy doll had me stumped. i finally figured it out. instead of explaining i uploaded a pic. i dunno if your number will be 50 like mine but just do your best to make the number with the clocks. after thats done the door will unlock. get your doll.




99. CASE FILE 50/50. after the billy doll go back to the previous room and continue through the other door. go outside then into another door. as soon as you enter go in the trap door to your right. the case file is right ahead of you. achievement unlocked finding all 50 files.

100. AUDIO FILE 20/20. in the same room as the last case file you cant miss it. achievement unlocked finding all 20 audio tapes.

101. PUZZLE PIECE 24/25. after making the chemical bomb go through the crack in the wall and keep straight. the puzzle piece is in a box straight ahead.

102. PUZZLE PIECE 25/25. after going further you enter another shooting sequence. after going forward a bit your in a big open area and the guys shooting you from atop a big staircase. when looking at him you wanna run for the far upper right corner. up here is a room with a open door. go in and go to the third stall on the right and open the door to claim this puzzle piece on the toilet.
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Old 10-19-2010, 09:32 PM   #6
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that area you said you got locked out of has a billy puppet in a room off behind the hotel desk... if yer looking at the desk go around the left of it, pick the door on the right, find the code in the bathroom... before moving on...
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Old 10-19-2010, 09:33 PM   #7
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yea i got back in but i dont have a freekin nail im pissed. i hope collectibles carry over to new playthrus
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Old 10-20-2010, 10:44 AM   #8
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number 12 the nail is in the toilet in the bathroom
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Old 10-20-2010, 06:38 PM   #9
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Awesome. I have it on my rental list with lovefilm.com should be with me before Friday. So I've got my fingers crossed this guide will be done and in order by then. Thanks for the guide Jeffy x360a
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Old 10-20-2010, 07:39 PM   #10
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Not sure if I missed this on the list, but I think I might have found a case file not in the guide. Case File Number 30, "The Article, is inbetween audio logs 12 and 13. Found it after going upstairs after the polarized circuit puzzle to restore the power. Go through the trapped door, cut the tripwire, and complete the kaleidoscope puzzle to escape the room with the closing walls. The case file is on the floor immediately as you walk through the door. Incidentally it's number 29 in the journal. Btw, good work on the guide. Seriously, thank you for getting this up so soon, no sarcasm, you are doing a good job, just saw one and hoped I could help.
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Old 10-20-2010, 08:01 PM   #11
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Not sure if I missed this on the list, but I think I might have found a case file not in the guide. Case File Number 30, "The Article, is inbetween audio logs 12 and 13. Found it after going upstairs after the polarized circuit puzzle to restore the power. Go through the trapped door, cut the tripwire, and complete the kaleidoscope puzzle to escape the room with the closing walls. The case file is on the floor immediately as you walk through the door. Incidentally it's number 29 in the journal. Btw, good work on the guide. Seriously, thank you for getting this up so soon, no sarcasm, you are doing a good job, just saw one and hoped I could help.
your right ill go and fetch it. im keeping saves as best i can.

EDIT: fixed this case file its added now. thanks to sawyer6903. also if anyone has info on the billy doll in chapter 5 let me know. im on collectible 72 so only 30 more to go and im in chapter 7-4. hope to have it done tonight so i can edit it and color code it.
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Old 10-20-2010, 09:12 PM   #12
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Found a Case File. Case File Number 33, "New Apartment", after beating the bullish man in the electric cage, go in the room opened after defeating him. After getting the billy doll collectible in this level, go up the stairs and it is on the landing before going through the door. The case file is easy to miss due to it blending in with the floor, just look around for a button prompt to pick it up.
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Old 10-20-2010, 09:37 PM   #13
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Great work so far, especially for it just being released.

Just read that you are gonna color code it and i was wondering if u were also gonna break it down by chapter to make it easier to know where they are? Either way, great work so far.
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Old 10-20-2010, 09:45 PM   #14
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Great work so far, especially for it just being released.

Just read that you are gonna color code it and i was wondering if u were also gonna break it down by chapter to make it easier to know where they are? Either way, great work so far.
i will try. but the collectibles are pretty linear. there usually right where your walking and i put landmarks in to help. we will see. im asking a fellow guide writer to help me with the color coding and stuff so we will see. i have to do another run anyway on normal.
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Old 10-21-2010, 03:31 PM   #15
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excellent guide so far... keep up the good work...
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Old 10-21-2010, 05:39 PM   #16
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Awesome guide! Keep up the good work, almost there!
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Old 10-21-2010, 11:06 PM   #17
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once i find my last puzzle piece i'm gonna take the screenshot of the puzzle and number the pieces off you guide on a new playthrough... i figure like we said, i'll do it on my insane difficulty runthrough...
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Old 10-21-2010, 11:27 PM   #18
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thanks for this helpful guide !!!
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Old 10-22-2010, 04:25 AM   #19
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thanks for this helpful guide !!!
np. glad people are finding it helpful. just finished my 1000 a bit ago. vanquish time tomorrow
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Old 10-22-2010, 06:21 PM   #20
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a really great collectable guide in order and well detailed thx a lot
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Old 10-22-2010, 06:57 PM   #21
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jeffy x360a ... you may want to change 98. BILLY DOLL 6/7 to 7/7

as its now complete so some may not get confused as they run down the list thinking they missed one


great list btw ... very helpful
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Old 10-23-2010, 12:14 AM   #22
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jeffy x360a ... you may want to change 98. BILLY DOLL 6/7 to 7/7

as its now complete so some may not get confused as they run down the list thinking they missed one


great list btw ... very helpful
thanks for pointing that out its fixed and glad you liked the guide. ive spell checked it a few times and re-read it and made some changes. little things still slip by lol. im at the point now where you the people can point something out if i missed it hehe.
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Old 10-23-2010, 02:55 PM   #23
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does anybody know if you can replay chapters to pick up anything you missed, or does the collectables carry over to the second play through?
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Old 10-23-2010, 03:01 PM   #24
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Yes, you can replay any chapter you have a save on and get what you missed.
and Yes, everything carries over to new playthrough.
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Old 10-23-2010, 03:16 PM   #25
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Sweet! I'm still working on the first play through.
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Old 10-23-2010, 05:14 PM   #26
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Great guide, I went through the game on insane with Campbell surviving the Crushing Room/ Glass Elevator Trap and I am down to only 2 puzzle pieces left , everything else I got.

I may have to use this guide because I honestly don't remember the puzzle pieces I picked up except for a few of them like the first one, the one you grab when the slicer is chasing you and the one in Soloman's trap stick out when it comes to mind. I did pretty well with solving everything on my own with the exception of the chess puzzle, Morse code I got, Seeing the letters on the chess board. I guess I was just stuck at trying to mimic each pawn/per each letter as the chess piece on the TV was the part I just wasn't understanding but I have no knowledge of chess to begin with and I could barely read the basic chess moves newspaper clipping. I actually opened this lock by guessing the lock combo.

As another user noted the case files are off based on this guide by one number so if people are using it as a checklist if they need to find case file 10 they need to add 1 to it in this list. This is because the guide was written in the order it was picked up I suppose. I believe either the first or second case file you pick up is the one that throws the journal listing off.

Thanks again for this compilation.

Are the puzzle pieces shown in the collectibles menu randomly filled in on the puzzle grid? If not it may be a good Idea to add which in game piece corresponds to which piece on the puzzle grid. - Of course that's wishful thinking as it would help me garnish the final 2 pieces I need.

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Old 10-23-2010, 07:27 PM   #27
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Hello, im new to this site, and im stuck on the part of this game, where you are in the dark room and u have to use your flash light to make the glow in the dark paint work and see the crime scene outlines involving some one being hanged, a limb severed with a saw, and an axe, i know that this room is supposed to tell me the combo to the door so i can push the pump through the door but ive been searching for a while and im just not getting how im supposed to get the combo. can anyone reading this help? thanks
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Old 10-23-2010, 07:54 PM   #28
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Great guide, I went through the game on insane with Campbell surviving the Crushing Room/ Glass Elevator Trap and I am down to only 2 puzzle pieces left , everything else I got.

I may have to use this guide because I honestly don't remember the puzzle pieces I picked up except for a few of them like the first one, the one you grab when the slicer is chasing you and the one in Soloman's trap stick out when it comes to mind. I did pretty well with solving everything on my own with the exception of the chess puzzle, Morse code I got, Seeing the letters on the chess board. I guess I was just stuck at trying to mimic each pawn/per each letter as the chess piece on the TV was the part I just wasn't understanding but I have no knowledge of chess to begin with and I could barely read the basic chess moves newspaper clipping. I actually opened this lock by guessing the lock combo.

As another user noted the case files are off based on this guide by one number so if people are using it as a checklist if they need to find case file 10 they need to add 1 to it in this list. This is because the guide was written in the order it was picked up I suppose. I believe either the first or second case file you pick up is the one that throws the journal listing off.

Thanks again for this compilation.

Are the puzzle pieces shown in the collectibles menu randomly filled in on the puzzle grid? If not it may be a good Idea to add which in game piece corresponds to which piece on the puzzle grid. - Of course that's wishful thinking as it would help me garnish the final 2 pieces I need.
yes one of the first few pieces you pick up is case file #44 in the in game case file list. i dont get why they did it that way. as for the puzzle piece idea mattshotcha was gonna try it but it turned out to be a pain. i missed 1 billy doll and 1 puzzle piece in my 1st run. the puzzle piece i missed was tricky its right when you get to POSSIBLE SPOILERS the puzzle to save solomon. as soon as the cut scene ends go left before you even move solomon 1 time. the puzzle piece is in the dark dead end. you wouldnt expect a collectible because your doing a chapter ending puzzle to save the guy. just a thought. it might be the one you missed.

i also added a note in the first post of the guide telling people about the case file order.
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Old 10-23-2010, 08:02 PM   #29
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Hello, im new to this site, and im stuck on the part of this game, where you are in the dark room and u have to use your flash light to make the glow in the dark paint work and see the crime scene outlines involving some one being hanged, a limb severed with a saw, and an axe, i know that this room is supposed to tell me the combo to the door so i can push the pump through the door but ive been searching for a while and im just not getting how im supposed to get the combo. can anyone reading this help? thanks
find them 3 things around the room. and there will be a number written in blood by each of the 3. thats your combo. the blood wont glow in the dark so turn your light on and look for it.
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Old 10-23-2010, 08:20 PM   #30
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yes one of the first few pieces you pick up is case file #44 in the in game case file list. i dont get why they did it that way. as for the puzzle piece idea mattshotcha was gonna try it but it turned out to be a pain. i missed 1 billy doll and 1 puzzle piece in my 1st run. the puzzle piece i missed was tricky its right when you get to POSSIBLE SPOILERS the puzzle to save solomon. as soon as the cut scene ends go left before you even move solomon 1 time. the puzzle piece is in the dark dead end. you wouldnt expect a collectible because your doing a chapter ending puzzle to save the guy. just a thought. it might be the one you missed.

i also added a note in the first post of the guide telling people about the case file order.
Wow good run first way through,

I actually got the piece you mentioned only because of an arrow that was on the floor I noticed on the way in. That one and the Spoiler: Slicer chase one I think are the most difficult and yet I got them on first run. I just ended up getting the two I missed and they where both in Sarah's level and rather easy ones. Both rooms, I skipped or didn't explore. Now all I have left to do is alternate ending (Which is what I am working on and found my missing pieces) Best Time Goals I have a few beat on insane and a few on normal and other achievements.

Thanks though and cool about adding the note, It will help others in the future.
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