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Old 03-07-2011, 08:06 PM   #31
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Commentary by Jonathan Legard.
More interaction with the race engineer. That is all.
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Old 03-08-2011, 08:44 AM   #32
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Quote:
Originally Posted by LFC2K6 View Post
Commentary by Jonathan Legard.
nah, not legard. he's not even commentating for BBC TV this year - got to be brundle and coulthard as per the 2011 BBC TV lineup.

agreed that commentary needs to be better though. presence of safety car, random car failures, more interaction with race engineer and podium scenes should also be included too.
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Old 03-08-2011, 03:45 PM   #33
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Originally Posted by pdean52 View Post
nah, not legard. he's not even commentating for BBC TV this year - got to be brundle and coulthard as per the 2011 BBC TV lineup.

agreed that commentary needs to be better though. presence of safety car, random car failures, more interaction with race engineer and podium scenes should also be included too.
No no no, for comedic value it has to be Legard
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Old 03-08-2011, 07:13 PM   #34
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Quote:
Originally Posted by LFC2K6 View Post
No no no, for comedic value it has to be Legard
They would only have to record one line:

"This could be absolutely crucial."

Done
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Old 03-09-2011, 04:30 PM   #35
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They would only have to record one line:

"This could be absolutely crucial."

Done
Or;

"Oh, no, that's not gone right at all, has it."
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Old 03-11-2011, 09:01 PM   #36
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They really need to decrease the sprint mode race time out to 60 seconds, not 2 and a half minutes or whatever it is. It is so annoying
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Old 03-15-2011, 02:41 PM   #37
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Main request would be:
1. Would love to see Co-Op. You race as part of a team, why not you and a friend work towards the cunstructors title (As well as completing together of course!) Online teams would be awesome!
2. More of this "Be the driver" thing they shouted about, not just some lame arse interviews.. Actual Podiums would be good too.
3. More fuss made when you win the WDC Or CWC... Nothing actually happens apart from a congrats from the man in your ears.
4. Quicker online race lobbies, too much waiting about
5. Other drivers make more mistakes and be effected by flat tyres, grip, engines, etc.

Thats all for now. Love this game as it is though! Played on it A LOT!
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Old 03-20-2011, 11:43 AM   #38
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1) The safety car would most defo be great. but would be very hard to intergrate. They would have to put a limiter on the car when behind it to stop people overtaking, unless they just do an instant DSQ if you did. In which case, safety cars would just be annoying as you would just slowly trundle along waiting for stewards (who wouldnt exist in the game, as the annimation would be too hard to program due to random crash wrecks and positioning), to clear crashed vehicles. The strategy gained from a pit stop under the car would be minimal as the simulation side of the game is far too lacking. Tyre wear just isn't significant enough IMO, neither is temperature (one corner and they are at optimum temp...stupid!).

2) Agreed, maybe an option for a more technical start process which invloved a clutch, anti-stall, harsher traction control which produces far more wheel spin (in real life they are only at a quater throtle until 3rd gear).

3) Again, much needed. But they said they could not put it in as the volume of data used to create the images of what is happening on screen is so vast, especially when weather is utilised, that the other side of the circuit just doesn't exist when you are nowhere near it. Or at least only is a half rendered state. To have a running video that you can jump from driver to driver at any part of the track would probably cause a console to crash or lag out. But would be awesome if it worked.

-----------------------------

One of my only complaints is that i want useable wing mirrors on the car. You get no image of what is behind you in them, and for those of us who use racing wheels, only being able to look directly behind you just isn't enough. When alongside someone i have no idea where they are, and it can cause a lot of problems.

I also want a far more simulation settings. My idea being one of track evolution over a race weekend. Lap times fall considerably during a race weekend as rubber is deposited on the track from practice session tryes. Grip levels increase and it becomes a faster circuit. Likewise tyre temperature is too easilly achieved here, it should take a lap at least to warm them up, and performance ability should reflect temperature levels.

Martin Brundle has said this numerous times on air, you can barely see past your rear wing through your mirrors, so this is actually quite realistic.

2. classic tracks, bring back the a1 ring, adelaide, argentina!!!

3. classic drivers, Senna, both Hills, Prost, Mansell, Piquet snr, fittipaldi, andretti, Fangio, Clark

4. fuel load is fine, i find it much harder at the start of the race compared to when the end of a race im extremely fast.

(able to hunt down a drive through penalty gap at bahrain passing three cars on the way)

5. Pre-Season Testing, Intregal Part of the season.

6. Safety car, i've taken cars out at bahrain in the middle of turn 4 two or three times and they just disappear, not realistic and isn't too much to ask is it, just program it like the start, only moving and at 70 mph or something.

7. Podium please, but the national anthems would take too much space on the disk up i feel.

8. More say over where you go in career ask your agent to negotiate with williams for example.

9. GP2, GP2 Asia and GP3 series, make you work your way up to formula 1.

10. pre-race grid, where you are asked questions about the race.
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Old 03-26-2011, 03:59 AM   #39
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Make it easier. And able to turn off penalties.
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Old 04-03-2011, 03:25 PM   #40
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Improvements
Safety car
Less harsh penalty system
Splitscreen multiplayer (seems a dieing art within games)
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Old 04-10-2011, 01:27 PM   #41
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True. I never realized there was no safety car. Haha. How stupid of them and me.
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Old 04-18-2011, 01:34 AM   #42
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Although some of the ideas have been said i would like to be able to play with a friend and challenge for the constructers championship together and compete with each other. Whilst i do love muliplayer it would be good fun to race against the computer as in season mode and go for both the constructers and Drivers chamipionship.

Another thing i would like which could tie in with the first point is for some kind of create your own team mode, franchise mode or something like that. To some people it may seem a bit silly but i would like to be able to start from scratch with my own team etc.

While it was a good game and i do still love playing it, i have to say i agree with a lot of the comments made before, but i think with it being the first formula one game I've played in a while and first on the xbox 360 i hope the next one will improve a lot more and have some of the ideas that have been mentioned. Personally would be happy just to be able to play the season mode or through the entire season with a friend as my team mate going for the constructors and drivers championship
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Old 05-24-2011, 02:24 AM   #43
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ill probably get mixed reviews for saying this but...

remove some of the realism in the graphics in order to make up more space for gameplay/simulations.

a lot of the things people want in the game cannot physically be done because lets face it the 360 is an ageing machine with limited processing capabilities.

the game looks phenomenal but i dont see the point in the look of it if it takes away from the gameplay, its like the old fifa vs pes, yes fifa had real players names and the graphics were out of this world, but the gameplay was utter shit, pes for me was the better more "realistic" game (until EA got their act together)

so all im asking for is to sacrifice the graphics so that rather than "simulating" where a car is on track, the game can draw the entire circuit from start to finish and we know exact positions of the AI on track. Surely this isnt too much to ask, i mean look at games like call of duty the engine can draw the entire map and give a fixed position for everyone in the game rather than "guessing" where they are in the game as it does in f1 2010, therefore we can switch between which players we can watch while we are waiting to spawn.

also with the free'd up processing power we could have saftey cars, better weather simulation on short races, better pit stops, switching between players when we crash out online or finish the race and are waiting for others, better AI simulation etc, basically all the things people have suggested.

just a thought...
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Old 05-29-2011, 01:41 AM   #44
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I love the game so much, but they have a huge amount to improve upon if I'm to pay full price for the next game.

- Harder AI: getting my first win in a Virgin in my first season against legend AI with no assists in the rain just shouldn't be possible.

- Streamlined multiplayer lobbies: it's frustrating having to add every AI driver one by one instead of having proper presets, amongst other things.

- Better damage modelling

Plus a whole lot more.

It feels like they rushed the game, without polishing it and adding good intuitive features.
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Old 05-31-2011, 12:13 PM   #45
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My improvements would be:
Saftey car- which they are doing for this year!
Commentry- it has to be relevent though, if i manage to pass someone at st devoe (however you spell it) i want one of brundle's quotes to be coming out of my speaker.
A.I - I want the A.I to crash into me on tracks like montreal and monaco, in 2010 it just seemed like they were on rails kinda, there needs to be more on track action!
I also want to take part in the podium celebrations
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Old 05-31-2011, 05:48 PM   #46
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If they still had refueling I'd like to see the hose get stuck then ripped off the rig in the pits. LOL.
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Old 06-01-2011, 12:44 PM   #47
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Quote:
Originally Posted by '[Ku-Ga

9. GP2, GP2 Asia and GP3 series, make you work your way up to formula 1.
Not to sound rude, but this is a terrible idea. The game is Formula 1, adding in other disciplines would just detract away from what the game audience as a mass, really want... which is F1. If people want a GP2 game then fine, but it has to be a totally separate retail game. Trying to put too much in was Shift 2's mistake. The GT1 and GT3 series it had was good, but lacked many of the circuits the real series uses. I was so exicted to get to race the San Luis track only to find it was not put into the game.
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Old 06-02-2011, 08:38 PM   #48
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they need to sort out the fuel in 100% races for F1 2011 as on this one your car is effected by the weight load of the fuel and the AI's car isnt there is just no point in doing 100% races with the fuel setting on otherwise because you'll never win they gain an unfair advantage.
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Old 06-05-2011, 05:35 PM   #49
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they need to sort out the fuel in 100% races for F1 2011 as on this one your car is effected by the weight load of the fuel and the AI's car isnt there is just no point in doing 100% races with the fuel setting on otherwise because you'll never win they gain an unfair advantage.
Perhaps the most important fix they need to make to the current game, but likely will not seeing as the new one is out is several months. Pisses me off this. As does the stupidly long sprint race timer, having gone back to do some more recently its reminded me how annoying they are. Waiting for 2:30 after a race is totally unecessary, its a 3 lap race for god sake! If you can't finish within 1 minute of the leader, then sorry, but tough luck. DSQ! XP should still be scored from a timed out racer to make it slightly less harsh, but not many obviously.
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Old 06-06-2011, 06:49 PM   #50
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The Orignal F1 Theme Tune would be Awesome as the main theme tune when you load up the game.
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Old 06-10-2011, 10:35 AM   #51
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Splitscreen is here, as is the ability to go co-op with a teammate.

http://e3.gamespot.com/video/6318729/?hd=1
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Old 06-13-2011, 12:54 PM   #52
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maybe a formation lap with the challenge of heating up tyres which could be an advantage or disadvantage off the start depending on how well you heat them up.
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Old 06-13-2011, 09:22 PM   #53
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I still think there should be some sort of lauch procedure at the start (for those that select it in the difficulty options).
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Old 06-14-2011, 06:59 PM   #54
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There's quite a lot to do, to be honest. Here's what I noticed:

- safety car
- AI drivers making mistakes and crashes
- DNFs due to technical faults
- smoother pit stop entry and exit
- warm-up lap
-
champaign shower and podium
- improved interviews
- no more bugs
- evening out AI drivers
- AI drivers switching teams
- promotion to no.1 driver during season possible
- "must not cross white line after pit exit"-rule
- no more "cutting the corner"-penalties even though you just hit the kerbs
- more character models for crew
- different speakers for different teams
- 10% career races
- improved damage model with more parts flying through the air
- include test drivers of each team
- improved career mode with more stuff to do: missions (like in DiRT), possibility to spend your prize money, ...
- and last but not least: possibility to create your own team (like in GRID)
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Old 06-25-2011, 12:02 AM   #55
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- no more bugs
impossible, with any game, let alone one that has as many variables as f1 2010
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Old 06-29-2011, 09:04 PM   #56
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Quote:
Originally Posted by LordBunnyHunter View Post
There's quite a lot to do, to be honest. Here's what I noticed:


- 10% career races
I'm sorry, but 5 lap races, in career?
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Old 07-03-2011, 07:19 PM   #57
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The majority of improvements I would like to see have already been mentioned; safety car, AI improvements etc. Although theres one that I would love to see in the next instalment and that's the ability to route your engineers voice through a headset perhaps with the possibility to implement a simple voice control system for pit stops. For example saying "box this lap" would let the team know you intend to pit on your current lap. It's been done in other games with varying degrees of success so I'm assuming it's possible in the context of a F1 game too.
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Old 07-27-2011, 10:30 AM   #58
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Saftey car
Ai
Penalty system
More "fun" loading screens etc.
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Old 10-17-2012, 12:15 AM   #59
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Well I know the next game is out... and the next one after that, but as I haven't played them yet I am gonna put my hopes and wishes here anyway!!!!

AI Characters crash out and get penalties... In 7 seasons I saw 2 guys crash out!!!

Drivers move teams... after 7 seasons of the same driver line up it is just stupidly boring!

A use for the Money u earn... no point in signing a big money deal if its just for show... even if there is an achievement for getting x amount of cash in a lifetime!!!

Getting Car #1 when you win the championship... or at least people getting numbered correctly for where they finished... having not signed for McLaren the best number I got was 5 even tho I won the championship 3 times!!!

Able to see who is in what place during the race... I sometimes need to know where people are who aren't 1st or within 3 cars of me! Sometimes I also want to know what tyres they have on especially if it just started to rain!
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