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Old 02-06-2011, 03:08 AM   #1
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Eskobar M92's Gamercard
Collectible and Medal Guide [After Update]

Act 1:

Documents: Given at start [1-3].

Objects: Sleeping Pills, Certificate of Achievement, Wrist Bands, Classical Engineering, Roy the Donkey, Hand Grips. In the very start before heading out the door. - Picture.

Medal: Systems Engineer: After escaping the elevator look behind you, a red lighted door, run up to it.

Document: After the next cutscene. It's on the wall to your left, equip your mavi (D-Pad down) and collect the imprinted document on the wall [4]. - Picture.

Object: Queen of the World Replica: On the desk to your left in the busted up room. - Picture.

Document: Behind the left computer desk near the last object [5].

Document: Behind the right computer desk [6].

Document: In the busted up room where you collect the Mavi hacking module. To the right of the console there is a body on the ground with a document [7]. - Picture

Medal: Acrobat: When you jump out of the building to a girder, climb onto it and balance then jump to the ledge in front of you up in the ceiling, shimmy to the far right then hold L-stick forward and jump to the next girder, medal unlocked.

Object: Queen of the World Anniversary: On the girder you are balancing on now there is a object further down. - Picture

Medal: Panther: After some stairs run through the corridor and jump while the water and debree starts flying. Near the door hold B to swim down, press A to go fast, and go under the door before it closes. If you miss it: Load Game - Last checkpoint.

Object: Queen of the world anniversary globe: On top of a phonebooth after the flooded corridor. Climb onto the snack machine first then jump to the phonebooth. - Picture

Document:
Same room on the left wall in a corner. Equip the Mavi and collect the Imprinted Document. [8]. - Picture

Document: After climbing the elevator there is a green body to your left [9]. - Picture

Medal: Systems Engineer 2: Inspect the encrypted door at the end of the corridor.

Document:
Go back up the elevator that crashed, up some ledges and a ladder to the room above. Further in is a green body on the floor [10]. - Picture

Document:
Up the shaft next to the elevator, many ledges up is a hidden room and a green body with a document [11]. - Picture

Medal: Explorer: Hidden rooms: One: Climb up the crashed elevator. Two: Climb up a shaft right next to the elevator. Both can be found in the room with the man behind the glass.

Document: Back down and by the glass room, equip the Mavi and look into the left side of the glass room. Imprinted document on the wall [12]. - Picture

Document: Climb up the ladder, after a explosion jump across a gap then shimmy across a ledge, you come to a room with a ladder. Climb down and collect the document on the ground [13]. - Picture

Object: Wanted: Mila Krass: On the desk in the same room.

Object: 10th anniversary commemorative coin: In the room above Billingham where you find the body with the frequency Key behind a desk. [Thanks to bps21 for the update] - Picture

Document:
After next cutscene and hiding from 2 Malthusians. Decrypt the door and look for a imprint on the right wall [14]. - Picture

Medal: Firefighter: when you get a timer you will need to run back to the glass room with the chief. Run through corridors you came, up stairs, back over ledge with flames, when you get to the glassed room equip mavi and find the door in the back behind the chief, press X to release the water. If your timer goes out reload checkpoint.

Documents: In the room with the Chief. Given 4 documents (while collecting object, journal and Document 19) [15-18].

Object: Commanders Cut: Same room on top of a sideways laying shelf. - Picture

Object: Character Profile: On the left computer desk in the same room (Journal). - Picture

Document: On the computer desk to the right of the chief, on his left [19]. - Picture

Medal: Collector: Find all collectables in Act 1.

Document: After swimming for a while you come to an elevator cutscene, in here equip the Mavi and look to the right wall, imprinted document [20]. - Picture

Act 2:

Document: Where you surfaced, its in the lower floor (1 floor down) through an elevator door (use the same elevator shaft where you arrived) all the way to the room at the end. Equip the Mavi. Imprinted document on a pipe [21]. - Picture

Documents:
Glowing green. Just outside where you pickup the above [document 21] [22-23]. - Picture

Medal:
Deep Breath: Swim from the elevator air surface down to where document [22-23] is, (swim fast with A) grab the documents then get back up the lift in one breath and the medal pops, however there is no longer a save point at the air pocket so has to be done in pretty much one attempt i think. [thanks to OutlawedAngel for the guide]

Document: There is a vent on the left wall by 2nd set of electric wires. Climb inside and there is a flaming blockade, equip mavi and look down. Imprinted document [24]. - Picture

Medal:
Bad Dream: Wait for the malthusian to get near a barrel, shoot him then shoot the exploding barrel. Make sure he is flashing red when you shoot the barrel.

Medal: Mega combo: Score 7000+ points in one combo: After hacking the door there is a corridor with Electric cabinets, gas tanks, glass and barrels, just try to shoot it all after another. *Easier on hard difficulty*

Document: When going through a vent to the next location, the vent splits left/right so go left and in this room on the right wall there is a imprinted document [25].- Picture

Medal:
Valour: Rescue both Billingham and Grimley. On the CCTV's second feed Hit X on the door to let water through and rescue the hostages.

Document: After that go into the next room on the computer desk on the right is a document [26]. - Picture

Document: Behind the desk is a imprinted document on the wall [27]. - Picture

Medal:
Mega combo: Score 7000+ points in one combo. After breaking the glass into next room, wait behind the fence and aim for a blue gas canister at the far end of the room, when you see the enemies walk directly under it shoot and explode the canister, next shoot the 2 other canisters to your left by the staircase your close to, continue the combo by hitting the 2 electrical wires in the middle of the room. Be quick, might take a few tries. *Easier on hard difficulty*

Medal:
Combos: Get a total of 20 combos in one play through: Get as many combos as you can in Act 2 and Act 3 by shooting barrels, gas tanks, electric wires, glass windows and enemies. Note: Must include an enemy. Example: Enemy/Flame+Explosion * Can be done in Challenge Room.
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Old 02-06-2011, 03:09 AM   #2
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Medal: Espionage: Use CCTV to spot the Malthusian in the Cycloconverter B control room: As soon as you enter Cycloconverter B room there is ora CCTV camera up in the ceiling, use it and cycle the feeds to spot the Malthusian, medal unlocked. Note: If you have problem with this medal try actually be in the room where the CCTV is before activating the cctv).

Document:
After going through corridors to cycloconverter B, there is a small fenced staircase. On this platform equip Mavi and collect the imprinted document on the wall [28].- Picture

Document: After killing the Malthusians in this room go up the stairs to the top control room, in here is a imprinted document on the back wall so equip mavi and collect it [29].
- Picture

Document: Further on after opening a valve and going through corridors you come to Cycloconverter A room. In here up a small stair set and behind a blue wall is a document on the ground [30]. - Picture

Object:
Anxiety no more: When you come to the 2 timed flaming fumes, object is on the ground between them.

Document: After extinguishing the fires head over to the engine room near CCTV, in here equip the Mavi and check the left wall for a imprinted document [31]. - Picture

Document:
In the room with a ladder near the engine room is a imprinted document (behind the flame fume) stand in the corner by the fence opposite of flame to barely see it [32] - Picture

Document:
Later on inside a vent to the left on the floor is a imprinted document [33]. - Picture

Document:
After going through the vent and picking up gel rounds, the document is on the green body [34]. - Picture


Medal:
Stealth: Kill the first 3 Malthusians in the first VFD facility without being detected: Start by equipping gel rounds then take cover and wait for a Malthusian to pass you on the right, shoot him in the back (dbl tap RT) with gel rounds. Scoot then say: check cctv. Go down into water (sneak) and take cover. look for the 2 Malthusians if they are grouped shot them both, if not take them out one by one. Make sure they don't look your direction.
Note: Can be done from 1st cover. Note: Reload checkpoint (or die) after getting medal to get this and sonic rounds only medal.

Document:
In the Maintenance room, on the wall in the back. Left of the hack console and near the flames. Very near [document 36]. [35]. - Picture

Document: In the Maintenance room on the floor [36]. - Picture

Document: After the big room goes underwater and a wall collapses go inside the Maintenance Access room. On the left wall is a imprinted document [37]. - Picture

Document: After using CCTV to drain the room, you get to a narrow room with a big red door. Go up the ladder on the right side. Equip the Mavi and collect imprinted document on the wall [38]. - Picture

Document:
After last collectible head up the ledges and into a room. On the computer desk is a document [39].
- Picture

Document:
After going through a vent opposite of the room you were in. Next room has a imprinted document on the wall, to the right off the hack console [40]. - Picture

Object: The Prophecy of Maltus: By the fence (inside corner) in the hack console room. - Picture

Medal: Shoot the breach in VDF 2 to flood the room and escape: After hacking the console shoot a few times at the wall where the water comes out, medal unlocked.

Document: In the flaming room start climbing on the far right candy machine and up 3 red pipes. Inside the vent and to the right is a imprinted document on the floor [41]. - Picture

Document:
After opening 2 underwater valves, inside a control room there is a frequency key(no longer there). In here equip the Mavi and collect the imprinted document on the center wall. [42]. - Picture

Document:
After shooting a wall and some climbing, you come to a room with a staircase, go down into the water all the way and equip the Mavi. Imprinted document on the wall left of a door [43]. - Picture

Document:
After entering the door from the staircase, go to the right then first red door on your right, straight ahead out the other side is a hack module by a Control Room. Hack the left console and enter, in here will be 2 bodies one with a frequency key [orange glow] and one with ammo [green glow] once enter turn 180 equip Mavi and collect the print on the left wall [44]. - Picture

Medal:
Humanitarian: Headshot a Malthusian while they are on fire or being electrocuted: In the same room are some semi-auto and energy rounds. Use a energy round on a enemy then equip semi-auto rounds and shoot him in the head while he is electrocuted. Note: Reload checkpoint (or die) after getting medal to get this and sonic rounds only medal.

Medal: Maelstrom: Use CCTV to flood the first loading bay: In the big room with all the containers go into the water and find a CCTV camera. Look for a small door stairwell access and open it with the CCTV, medal unlocked.

Document:
When your objective is to save the security officers. Look out the window on the far right, the document is on the big red pipe. Go into the water and climb up the red pipes then shimmy to the left [45]. - Picture

Medal:
Collector 2: Find all collectibles in Act 2.

Document:
Same room into the water. Find the open door underwater and swim through the corridor to the air surface on the map, just before you enter the second door on the right up a little staircase is a glass windowed room on the right swim near it shoot out the glass and equip Mavi, the print is on the wall just next to the ammo box [46]. - Picture

Document:
After swimming you get to some yellow stairs. Run to the top and equip the Mavi collect the imprinted document on the wall by the body [47]. - Picture

Document:
When you get to the moving bridge, climb down the ladder on the far right, once reach the bottom swim/run/walk to the other end its on the wall on the left of the big door (two crates on top of each other at the door) [48]. - Picture

Act 3:

Medal:
Flood: Flood the corridors after leaving the loading bays: Shoot both glass rooms in the first enemy corridor. When you get to the electric wire room, let water in and open the door to the next enemy corridor. Flood the corridor for abit then shoot the 3 glass rooms in here and water should rise to the roof, medal unlocked. Note: Don't shoot glass at Cyclo-A. See post #25.

Document: After shooting the electric wires go left then right, on the right hand side there is a glass water room with a imprinted document inside. Maintenance Access above the door [49]. - Picture
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Old 02-06-2011, 03:09 AM   #3
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Document: After shooting the electric wires go left then left. Then shoot the glass at cycloA, go in and look on the edge of the last engine on the right wall on the right of the door, collect it. (for more details go to this thread http://www.xbox360achievements.org/f...=1#post3936285 thanks to Karachi King for the screenshot) [50]. - Picture

Document: Underwater & before the next big room, there is a Encrypted door on the left (security office). Go in here and turn 180 degree, bring up the Mavi and collect imprinted document above the door [51]. - Picture

Object: Queen of the world anniversary flag: On a bench to the right after elevator cutscene. - Picture

Document:
Second lobby on the right from where you start, go down the stairs its on the left wall at the end corner near the elevator doors. Use the MAVI behind left MediaShack. Imprint on the wall [52]. - Picture

Medal:
Gravity: Launch 2 Malthusians over the side of the shuttle plaza: Stun the enemy dead or alive with sonic rounds so that they go underneath the rail and off the level. Note: Gel Rounds might be easier (DaBenoit).

Document:
Last/4th lobby on the right before going up the ramp, on a bench at the end corner near the elevators [53]. - Picture

Object: Anniversary Big Boy Hat: Plaza: Near the 3rd lobby before you go down the stairs walk around the store stand on your left its on the floor, behind a explosive tank and facing row of burning chairs; tables and dustbin. - Picture

Object: Anniversary Big Boy Hand: On a bench at the 3rd lobby in the plaza. - Picture


Medal:
Collector 3: Find all collectables in Act 3.

Medal: All Items: Collect all items in the game

Medal: Honor: Choose to rescue Scoot without hesitation: After the vent don't touch the nearby doors, kill the Malthusians and go hack the console.

Document:
After the vent. In the flooded mall at the very end by elevators, there is a imprinted document [54]. - Picture

Document:
Before hacking the console look to your right and equip the Mavi. Collect the imprinted document on the wall [55]. - Picture
--------------------------------------


Misc Medals:


Medal: Supersonic: Complete the game using sonic rounds only: Take your time through big firefights, take cover often, shoot explosives etc and keep shooting til they dead. Load Game Act 2 then complete works.

Medal: Combos: Get a total of 20 combos in one play through: Get as many combos as you can in Act 2 and Act 3 by shooting barrels, gas tanks, electric wires, glass windows and enemies. You can also get this in Challenge room after completing the game. Wait for the enemy spawn then hit the barrels close to the enemies to get a kill combo (Enemy/Flame+Explosion) ** I found you DO need an enemy in the combo for it to count. - RadiantViper.

Medal: Poseidons Daughter: Complete challenge room without firing your gun: Use wave ability LB then LT and click Right analog stick to send enemies and objects flying. Hold an enemy inside a wave a few seconds then click R-Stick to send him flying, most likely a kill every time. Also Keep your right finger off the trigger so that you don't accidentaly shoot or charge.

Medal: Hydro Power: Complete the first 2 waves without firing your gun: Same as above.

Medal: Geek: Complete the game without failing a hack: Practice make sure to lock signal reasonably fast every time. Edit: If you failed to hack the console, you can press B (O) when the time is almost at the end and you know that you can't hack the console successfully. You will get the disengage message instead of the Hacking failure one. - Dany1981Mtl

Medal: Mermaid: Spend 20 minutes under water: Just keep diving under If you don't already have it near the end of act 2 or act 3.

If you want to get every medal in one playthrough be sure to get any medal that needs you to use a different type of bullet and when you get the medal just kill yourself and your last checkpoint will be loaded. The game will still think you haven't fired a different type of shot but you will have the medal still. - conel33.

End Game Stats: Documents 55/55, Objects 17/17, Total 72/72, Medals 47/47.

Game Guide: http://news.filefront.com/hydrophobia-walkthrough/

List of documents:

Act 1:
1 - Checking In
2 - Border Security
3 - Sponsorship
4 - Bloated Existence [Page13]
5 - 10 Years.. / A Vision of the Future
6 - Review
7 - Briefing
8 - The Truth [Page6]
9 - A History of.. / 1798: Malthus Opens the Debate
10 - Death or Glory: Malthusians versus...
11 - Suicide Note / Epitaph
12 - The Simple Solution [Page 3]
13 - Interrigation
14 - The Coming Sorm [Page2]
15 - D-Sal.. / Chump
16 - D-Sal.. / RE: FW: Morton
17 - Briefing / Morton
18 - Briefing / Sitrep
19 - Fun Times / Honesty Corner
20 - Harvest of the Unworthy [Page12]

Act 2:
21 - Will of God [Page15]
22 - Review
23 - RE: Settling In
24 - Doctrine [Page5]
25 - True Virtue [Page19]
26 - Cycloconverters Op.
27 - Graves of Mankind [Page16]
28 - Impure Temptations [Page17]
29 - Unworthy Masses [Page18]
30 - Anxiety
31 - The Violation [Page22]
32 - The sum of All Men [Page1]
33 - Balance of power [Page9]
34 - Resistance
35 - Ravaged Earth [Page7]
36 - VDF Facility Overview
37 - Purer State [Page10]
38 - The Cleanse [Page20]
39 - Anxiety / Miracle
40 - Higher Purpose [Page14]
41 - The Cause [Page8]
42 - Damnation [Page11]
43 - Assisting the convulsions [Page28]
44 - New World Order [Page4]
45 - 10 Years.. / Launching Mankinds Great Hope
46 - Eternity [Page23]
47 - Fatal Urges [Page29]
48 - Futility [Page21]

Act 3:
49 - From the Flames [Page25]
50 - Anniversary Preview
51 - Ultimatum [Page27]
52 - Moral Dignity [Page30]
53 - Satisfaction
54 - Scales of Injustice [Page24]
55 - Duty [Page26]

Imprints [Page 1-30] go under: Database/Log/Documents/From the works of Thomas Malthus.


List of Objects:

Act 1:
1 - Sleeping pills
2 - Wrist bands
3 - Classical engineering
4 - Certificate of Achievement
5 - Roy the donkey
6 - Hand grips
7 - Queen of the World Replica
8 - Queen of the World Anniversary
9 - Queen of the world anniversary globe
10 - 10th anniversary commemorative coin
11 - Wanted: Mila Krass
12 - Commanders Cut

Act 2:
13 - Anxiety no more
14 - The Prophecy of Maltus

Act 3:
14 - Queen of the world anniversary flag
16 - Anniversary Big Boy Hat
17 - Anniversary Big Boy Hand

Updated guide. Status: Near Complete. Notify me if something is missing or incorrect.
I only added missable medals to shorten guide.
Big thanks to Darkchyle for updated locations.
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Old 02-06-2011, 03:39 PM   #4
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This is great, just decided to start the game today. This'll come in really handy. Thanks for all the effort you put into this. Same goes for Darkchyle of course.
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Old 02-06-2011, 08:45 PM   #5
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Never played this game, but it obviously took you a long time to make this guide. Props
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Old 02-06-2011, 09:56 PM   #6
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Good guide....helped me 100% this game
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Old 02-07-2011, 04:04 AM   #7
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Wow, beautiful looking guide. This looks really neat.
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Old 02-08-2011, 08:15 AM   #8
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I think I found an error. For document #42 when you say go into the loading bay area after turning the two valves. It's actually the holding bay area before you shoot the wall and climb up the pipes.
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Old 02-08-2011, 09:56 AM   #9
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Quote:
Originally Posted by Purplehedgey View Post
I think I found an error. For document #42 when you say go into the loading bay area after turning the two valves. It's actually the holding bay area before you shoot the wall and climb up the pipes.
I misunderstood Darkchyle's location on that one, added his description + 2 underwater valves. You can prob enter there before turning the valves yes? Either way it should be clearer now.
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Old 02-08-2011, 12:16 PM   #10
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Tip for gravity medal. Use gel rounds and shoot at floor so enemy is between gel round and edge. Double tap R1/RB and enemy will fly. Die or reload checkpoint. Do not go too far round the back of the area or you will trigger the next checkpoint.
This is so much easier then using on sonic rounds.

(great guide by the way)

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Old 02-08-2011, 06:05 PM   #11
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Thanks for the guide!

However, I was wondering if someone could provide me some more information on the medal "Flood." I have gotten the water to the roof multiple times following exactly what is written in this guide and the medal won't unlock.
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Old 02-08-2011, 06:44 PM   #12
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Originally Posted by xhunterrrr View Post
Thanks for the guide!

However, I was wondering if someone could provide me some more information on the medal "Flood." I have gotten the water to the roof multiple times following exactly what is written in this guide and the medal won't unlock.
What worked 4 me was in the first corridor at the start of act 3 shoot all glass. Go to next room and shoot electric wires. Go to next room and let some of the water in from previous room (by opening door a few times). then do what the description says (dont shoot cyclo A window). That was the only way it worked 4 me after trying description multiple times.
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Old 02-08-2011, 08:48 PM   #13
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Quote:
Originally Posted by xhunterrrr View Post
Thanks for the guide!

However, I was wondering if someone could provide me some more information on the medal "Flood." I have gotten the water to the roof multiple times following exactly what is written in this guide and the medal won't unlock.
For me, this medal would for some reason only unlock on my very first time (no restarting checkpoints/dying) after choosing to replay Act 3 from the main menu. I got it once this way, then my game froze. When I tried for it again, it only worked on my first time again.

The description by the above poster seems sound though, might want to try that too. As he said, don't shoot the Cyclo A glass (there's 4 glass doors total in the corridor), as it actually lowers the water level a bit.
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Old 02-08-2011, 10:33 PM   #14
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Quote:
Originally Posted by RadiantViper View Post
For me, this medal would for some reason only unlock on my very first time (no restarting checkpoints/dying) after choosing to replay Act 3 from the main menu. I got it once this way, then my game froze. When I tried for it again, it only worked on my first time again.

The description by the above poster seems sound though, might want to try that too. As he said, don't shoot the Cyclo A glass (there's 4 glass doors total in the corridor), as it actually lowers the water level a bit.
I finally got it. Not sure what I did differently, but it eventually unlocked.

Another question - is Mermaid cumulative across playthroughs or must I do it in one playthrough (like, since I restarted Act 3, must I get 20 minutes or do I just need to get whatever time I had remaining before I restarted the Act)? Thanks!
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Old 02-09-2011, 03:41 AM   #15
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Quote:
Originally Posted by xhunterrrr View Post
I finally got it. Not sure what I did differently, but it eventually unlocked.

Another question - is Mermaid cumulative across playthroughs or must I do it in one playthrough (like, since I restarted Act 3, must I get 20 minutes or do I just need to get whatever time I had remaining before I restarted the Act)? Thanks!
Id imagine you still keep your minutes from act1 and act 2.

I had to dive under 19 times during act 3 with a few deaths in between. 30sec (red bar) x19 = 570 / 60 = 9,5 minutes.

As for restarting act3 (if you had 5 minutes in act 3) and 15 total. im not sure either it resets those 5 i cant answer that for sure.
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Old 02-09-2011, 04:14 AM   #16
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Quote:
Originally Posted by xhunterrrr View Post
Another question - is Mermaid cumulative across playthroughs or must I do it in one playthrough (like, since I restarted Act 3, must I get 20 minutes or do I just need to get whatever time I had remaining before I restarted the Act)? Thanks!
I got it unlock as I play thru the game act 1-3.. hmm... maybe I spent alot of time searching around which adds to the overall timing...
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Old 02-09-2011, 04:17 AM   #17
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And thanks StarsRPD for updating the entire guide again.. nicely done.. and among the thanks I would like to thanks others who contirbuted to the [after update] guide for other players out there
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Old 02-09-2011, 10:54 PM   #18
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42 is confusing me, the one before you shoot the wall to climb up the pipes is 40. And for some reason every control room I go into I can't find 42.
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Old 02-10-2011, 11:04 AM   #19
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Its in the middle of the big room (Bottom floor) after 2 underwater valves. one door on each side if I recall correctly. You go in the door and look on the middle wall. Also 40 there is ledges pipes and shootable wall but its not there that's why I added underwater valves cause that's later on.
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Old 02-11-2011, 06:48 AM   #20
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Quote:
Originally Posted by StarsRPD View Post
Its in the middle of the big room (Bottom floor) after 2 underwater valves. one door on each side if I recall correctly. You go in the door and look on the middle wall. Also 40 there is ledges pipes and shootable wall but its not there that's why I added underwater valves cause that's later on.

ahhh got it thanks!
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Old 02-12-2011, 02:13 PM   #21
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Thanks for putting the updated list up on a new thread its been a nightmare playing the game with the other list remembering to look at the bottom for the right list.
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Old 02-13-2011, 11:50 AM   #22
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Quote:
Originally Posted by StarsRPD View Post

Act 2:

Document: where you surfaced, its in the lower floor (1 floor down) thru an elevator door (use the same elevator shaft where you arrived) all the way to the room at the end on a pipe,imprint document [21].

Documents: Glowing green. Just outside where you pickup the above [document 21] [22-23].

Medal: Deep Breath: Swim down the elevator shaft into the next door, go in and to the right, then swim all the way straight (A button to go fast), straight in front to the end a floating body grab the documents he has then get back up the lift in one breath and the medal pops, however there is no longer a save point at the air pocket so has to be done in pretty much one attempt i think. [thanks to OutlawedAngel for the guide]
First off, brilliant work for this updated guide. Very very useful!

If its OK I would suggest maybe being a bit more descriptive about the Medal here. The description "Swim down the elevator shaft into the next door" is a bit misleading. The elevator shaft has 2 doors in it that are submerged, and it reads like u have to go down to the bottom one after getting documents 22 & 23. I kept thinking it was the very bottom one I had to go down to. Instead the body you need to go to is the same one that has documents 22 & 23 on it. Just a thought.
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Old 02-13-2011, 12:56 PM   #23
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i see what you mean now I can fix it up.
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Old 02-14-2011, 10:35 PM   #24
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I didn't want to create a new thread but would anyone help me with the Flood medal. I followed the directions from the OP and didn't shoot the cyclo A glass room, but no matter what I do I can not seem to get this medal and this is the last one I need to finish the achievements. Anybody mind reloading the beginning of Act 3 and seeing what they did step by step to get the medal (did you let in water from other rooms first or last, which rooms did you shoot first, second, did you kill the enemies in there). And does letting water in from the other rooms do anything? Any help would be appreciated because I wasted an hour trying to get this one, it seems I can fill the room nearly to the top save for a little space in certain places but it doesn't trigger the achivement.
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Old 02-15-2011, 03:58 PM   #25
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I didn't want to create a new thread but would anyone help me with the Flood medal. I followed the directions from the OP and didn't shoot the cyclo A glass room, but no matter what I do I can not seem to get this medal and this is the last one I need to finish the achievements. Anybody mind reloading the beginning of Act 3 and seeing what they did step by step to get the medal (did you let in water from other rooms first or last, which rooms did you shoot first, second, did you kill the enemies in there). And does letting water in from the other rooms do anything? Any help would be appreciated because I wasted an hour trying to get this one, it seems I can fill the room nearly to the top save for a little space in certain places but it doesn't trigger the achivement.
Ok I FINALLY got it, hehe. Here are the tips:

- Open the first door in ACT 3 with cctv
- Break both glasses in the second room
- Open the door from room 2 to the large room with the shocking cables with cctv to flood it even more
- Open the door from the cable room to the next area at least twice to let the water flow,
- break three glasses (except for the cyclo-A door (first left when you enter that room)
- the medal will pop after you break the last glass window,

Credits to Vinicius Menti @ TA solution comment.
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Old 02-15-2011, 10:45 PM   #26
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Originally Posted by StarsRPD View Post
Ok I FINALLY got it, hehe. Here are the tips:

- Open the first door in ACT 3 with cctv
- Break both glasses in the second room
- Open the door from room 2 to the large room with the shocking cables with cctv to flood it even more
- Open the door from the cable room to the next area at least twice to let the water flow,
- break three glasses (except for the cyclo-A door (first left when you enter that room)
- the medal will pop after you break the last glass window,

Credits to Vinicius Menti @ TA solution comment.
That did it, thanks so much for posting that, I wasn't shooting the glass in the second room so that must have been a big part of it, hopefully this will help anyone else having trouble with the medal, thanks again.
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Old 02-17-2011, 04:26 PM   #27
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Can some one please give me some more info on where document 44 is
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Old 02-18-2011, 11:44 AM   #28
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I somehow got the Mega Combo medal, but not the 20x combo? How the hell did that happen?
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Old 02-20-2011, 05:39 PM   #29
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Thanks so much. I couldn't have gotten 200 without this guide. Here are a few ideas that might help others.

Gravity Medal: The 2 Malthusians don't have to be alive. Kill 2, then push their bodies with sonic rounds until they fall off the side.

Flood Medal: I followed Post 25 but was still having trouble. I needed to be more careful about keeping only one door open at a time in the large electrical cable room. Besides following Post 25, I suggest:
Using the CCTV:
1. Open Door 1 (the one you come through), until the room is as full as possible.
2. Close Door 1, open Door 2 (to the corridor), until the water stops falling.
3. Close Door 2.
4. Cycle through Steps 1-3 a few times. I did at least 4 times. You'll get points for drowning the Malthusians in the corridor, indicating that you're filling the corridor.
5. Open Door 2, go through, then Close Door 2 via the CCTV in the corridor.

After doing those steps and breaking the 3 glass walls, I got Flood.

I also had the issue with Supersonic and Geek disappearing after my first playthrough. They came back and stayed after my second playthrough. I'm not sure if it helped, but after finishing the second time, I immediately went to Load Game, Continue, in the hopes that the medals would be saved. They seemed locked in after doing that. I could then go back for Flood and MegaCombo, finishing the game.
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Old 02-20-2011, 07:06 PM   #30
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Quote:
Originally Posted by MathGuy42 View Post
Thanks so much. I couldn't have gotten 200 without this guide. Here are a few ideas that might help others.

Gravity Medal: The 2 Malthusians don't have to be alive. Kill 2, then push their bodies with sonic rounds until they fall off the side.

Flood Medal: I followed Post 25 but was still having trouble. I needed to be more careful about keeping only one door open at a time in the large electrical cable room. Besides following Post 25, I suggest:
Using the CCTV:
1. Open Door 1 (the one you come through), until the room is as full as possible.
2. Close Door 1, open Door 2 (to the corridor), until the water stops falling.
3. Close Door 2.
4. Cycle through Steps 1-3 a few times. I did at least 4 times. You'll get points for drowning the Malthusians in the corridor, indicating that you're filling the corridor.
5. Open Door 2, go through, then Close Door 2 via the CCTV in the corridor.

After doing those steps and breaking the 3 glass walls, I got Flood.

I also had the issue with Supersonic and Geek disappearing after my first playthrough. They came back and stayed after my second playthrough. I'm not sure if it helped, but after finishing the second time, I immediately went to Load Game, Continue, in the hopes that the medals would be saved. They seemed locked in after doing that. I could then go back for Flood and MegaCombo, finishing the game.
I think with the missing medals is that people are getting them and then quitting when you have to reach another checkpoint to save the medal. I got a couple medals after beating the game and then shut it off and they didn't show the next time I booted up, so I beat it again and then loaded act 1 until the first checkpoint and they stated.

Also I noticed you got the swept off your feet achievement, did you download after the patch? Some are saying it's not possible to get, if you did download after the patch would you care to say how you did it, you got it two days ago so hopefully you still remember. It would be a big help because I put a whole week without using any guide except for a medal and this damn achievement and I'd hate to not finish it because of a glitchy achivement.
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