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Old 05-18-2011, 01:30 AM   #61
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Originally Posted by megregd View Post
I was downed last night, directly in front of a medic. NO resistance help. I even waited out three respawn cycles to see if he would ever get around to it. Nothing. Just stood there stuck in place. This is just one of many examples of laughably dumb AI interactions.
Something similar was pissing me off the other night.
Was trying the two hostage rescue missions on hard and each time I done it, literally 4 of the 8 friendly AI were hiding in corners standing still.

Just made the missions completely unwinnable when there's 8 extremely well organised and deadly accurate enemy AI huddled around the downed hostage and only 3 friendly AI attempting to slightly help and me doing all of the work.

Plus, still in the same vein, get close enough to revive the hostage and they just stand there in the same spot taking in even more gunfire until they're downed again.

The patch can't come quick enough, just hope they've actually fixed these problems.
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Old 05-18-2011, 07:51 AM   #62
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I haven't been this frustrated with a game in a LONG time.

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Old 05-18-2011, 12:34 PM   #63
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This game is utter brilliance. It is that good that everyone should send all there money to BETHESDA, so that they can create a real life ark and move there sorry ass's there to hide from me. Stupid stupid stipid ai and even more stupid stupid stupid stupid stupid real online players. This stupid game is not a first person get to 25 kills shooter. Its a fuckin objective based bollucks that only 2 people out of the 8 on an online team seem to know. Thats enough said.
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Old 05-18-2011, 09:28 PM   #64
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The Audi Logs are bullshit to get and the lag makes most matches unplayable...
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Old 05-18-2011, 10:16 PM   #65
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This game has the worst AI that I have seen since Army of Two and its sequel, it's wrong on so many levels, it's almost insulting to call it a singleplayer campaign, when all it is, is a string of MP objective matches loosely strung together, I'm just glad I rented it.
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Old 05-18-2011, 10:30 PM   #66
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so is this game any good as a single player offline?
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Old 05-18-2011, 10:56 PM   #67
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Originally Posted by TrueBlue009 View Post
so is this game any good as a single player offline?

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Old 05-19-2011, 05:14 PM   #68
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It's been a long time since a game has sent me into a controller smashing frenzy. My controller has survived thus far but damn if this isn't the most frustrating game I have ever played.

I've played through each campaign and this is the worst AI I have ever seen. Being an achievement whore I figured well I'll just play through on easy get a few achievements and return the game. Even on easy playing offline this game is ridiculously hard. I tried playing versus and never found any other players. I'm not sure if it is due to my shoddy connection though.

I think what would have made the single player a lot better was if it was a true single player experience. I think that a system like Ghost Recon were you had some control over your team would have added a lot to the game. Or at the very least assign certain roles and tasks to members of the team at the beginning of the level. The AI is so haphazard that sometimes you can leave the controller and they'll beat the mission yet other times they run in circles, jumping and dying.

I think the game is also a bit too strict. Only certain classes can do certain things, which I understand. But why couldn't certain things like doors or safes you need to open have health bars? Sure it would be a waste of ammo but changing classes because your team is useless is a pain in the ass.

Another thing that seems lacking to me is the actual gun play. The shooting just feels a bit off to me. It's far from being broken but could have definitely been tightened up a little bit.

I guess all of my complaints are based on the offline portions of the game due to my shitty connection. Oh well, I guess this gets stacked in with the huge pile of 360 games that had potential but missed the mark.

Last edited by UNBOUND; 05-19-2011 at 05:20 PM.
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Old 05-19-2011, 06:22 PM   #69
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Originally Posted by FuturamaFry View Post
The game is fun when it's working. I tried posting this on Splash Damage's forum, but the removed it so I'll post it here.

So much win here.

Anything I can say has already been noted. Really a frustrating disappointment.
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Old 05-23-2011, 12:25 PM   #70
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Originally Posted by TrueBlue009 View Post
so is this game any good as a single player offline?

It is, MP with friends is fun. Forget single player.

I think many people see this game as a single player game with MP mode. NO! Itīs a team-work shooter like Team Fortress 2. And there are the problems for many "i rush alone through the map with two MPīs" gamers: Teamwork and Teamspeak. Sorry, but i play this game last weekend and i have:

no lags
no freezes
no log in problems

but i have:

egoistic gamers taking the soldier class (8 players)
two gamers got a headset, all the others not
i take a medic, the enemy team not, we win (nothing to say)

Now the games runs a way smother then 2 weeks patch and the free map pack and this game runs good.
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Old 05-23-2011, 09:31 PM   #71
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I'm sorry, but this is the kind of game people get fired for.......

This game is pretty bad, and that's not to say people won't like it...... there are people out there who like getting kicked in the nutts or pissed on in this crazy world. And I would definitely equate this game to being kicked in the groin.

This game is missing so many mechanics it's hard to express how bad of a game this is.

It reminds me of alot of bad things in other games.

The Boring factor of the objectives is on par with Unreal 3. Mindlessly playing for 30mins-60mins, after which you don't care about the repetitive objective you are currently guarding. Adopting rush tactics to avoid the too omnipresent and too accurate computer AI. These are signs of the bad game design.

The gun play is probably the worst part of this game. It's hard to pin down a comparison. The Accuracy is definitely in the the Kane & Lynch League, where as your guns even with out recoil miss your target too often. Add in there is not a head shot or a blind fire ability in the game and you have instant frustration after every gunfight. The guns also feel hollow and they all sound the same. This is something I have never seen in a FPS. If you are being shot you can't tell what gun it is other then it's class. When I say class I mean was it single shot, full auto or a Gatling gun. Horrible...... and the damage the guns do is either really low or the computer health is just threw the roof, either way it's just Horrible.

These are my two biggest grips, there are others though. Like the buffs feeling pointless since you died too fast and why does only two classes have Buffs??? It's so important to the game play that you give the operative nothing the solider a resupply??? The command posts feel point less, since most of the time you have them you still died too fast, your pip runs out too fast and when you take the real object or lose it's because the AI was off dicking around the stupid command post. The secondaries are just as pointless but they only have that affect on the defending team 90 percent of the time. Which would be 1 out of the 8 maps. SMH.......... if you were wondering building the barricades on the start of early launch is the one time that worrying about a secondary won't lose you the game.

The paracore isn't essential to the game and for a game with more than 1 route there are too many choke points that make defending way too easy. There is no reward other than gun selection and run speed to being a different body type. Any where a slim can get a medium can get there and there is only one spot I can think of that those two can get to that a heavy can't WALK to.

The Grendes???? LOL, M80 fire crackers have a bigger blast raduis.

You can't pick up weapons...... YOU CAN'T PICK UP AMMO!!!

Most of the abilities are hit or miss, I played as a solider to level 20 and a engineer to 12. Why should you have to buy the ability to run and reload???? Scavenge takes about 10 seconds for you to get a single pip bar off a dead body. You can buy a little bit more ammo but you have to buff yourself every time you spawn to get it??? The satchel charge at rank 5 when your done with the game??? For the most part looking atthe skills you can buy, half of them are WORTHLESS. The Solider being about 75 percent and the engineer being 25%. The Medic is about 50 percent because everybody dies too much and your pip will run out. The Operative is about 50 percent because his skills are all about his ability to dick around and GO LONEWOLF...... which is what the game is suppose to be against.

Grenade meter??? Low Ammo??? The medic throws a needle to revive, why not pick the guy up and save the time?? The whole pip meter system, why is somebody putting out a turret with endless ammo equal to giving away some ammo as a Solider??? Throwing a grenade that revives everybody on the ground has the same value as throwing a flash bang??? WTF

Four challenges that you have to replay if you what your gear???How about if I do really well on my first try you give me another star. How about you put more game play in and add a couple of more. No game modes other than campaign, 8 maps with no dynamic changes to the objectives or secondaries. Only two objectives, Hack/He Charge/Repair are virtually the same damn thing and Escort???

MY GOD........ I could fill a first page if I wanted to about everything that is bad in this game. Awful game, that isn't fun for most people is what Brink is. If you are in the nitch that they have carved out than you an the 100 people that have this game in a month will be in heaven.


Last edited by Anji; 05-23-2011 at 09:37 PM.
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Old 05-23-2011, 09:36 PM   #72
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Learn to adapt.

I thought it was pretty bad at first but after a few games you get used to it and you hardly ever die. This game is actually pretty good.
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Old 05-23-2011, 09:56 PM   #73
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Ok we can all agree that single player / offline with bots is utter shite and not worth the trouble. Bots come in too flavours, utter cheats and completely stupid

I found the game to be equally annoying with no one on mics, meaning I found myself barking orders (Which no one followed) pointlessly.

Then I discovered the joy of Completion mode in Freeplay, much much better! If you finding the game annoying, try this mode, it doesn't disappoint. Made a few friends via it so far.
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Old 05-24-2011, 06:47 PM   #74
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Even tho i have 1000G i still play this game and yes the AI suck and well the one shot kills they always seem to get are beyond me lol
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Old 05-26-2011, 07:11 AM   #75
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Originally Posted by JonathanT32 View Post
I would like to bitch about the piece of shit AI on the Be More Objective challenge on the 2nd star. The fucking enemy AI camps the Hacking spot to where it is impossible to get even 5ft to it. Plus the goddamn spawn point for them is a couple steps away. They spawn about every 10 seconds after a group of 4 to 5 of them get their asses kicked. Chuck Norris couldn't beat this level...

I'm not sure if there are enough words in existence to describe how bad this game is. Super short story, if you can even call it that, that is just mirrored for the security. Online play that is so lagy that playing a full mission is damn near impossible. These same maps get worn out fast too since they were so lame to make the online maps the exact same story maps blending them together into one big turd. AI that does NOTHING at all to help you in these so called objectives. Guns that take a full clip to put down enemies yet I'm sure everyone here is familiar with the "woof" noise that preludes your death after 1-2 shots from them. The impossible challenges that can't even be done with friends thus making the multiplayer obsolete (no pun intended) not that the AI help in this task either. Then lastly the freezing, crashing, audio drop out when the game stops all audio or just specific sounds like gun fire. I'm not sure I've ever been so mad for paying full price for a game, and game developers complain about price mark downs on games at gamestop yet this is the garbage they try to feed us. If my name were attached to the production of this game in anyway I'd do whatever I could to remove it or change my name and all those involved should truly be ashamed for this pile of dog shit they had the nerve to charge 60 dollars for. I spit on your mothers grave and piss in your eye sir!
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Old 05-26-2011, 07:52 PM   #76
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Well, at least easy 1000 G!

Anyway, this game is a little bit "rusty" and "obscure", it doesn't tell you what to do, but imho is really addictive and I've played w/ strangers, 0 friends... I think this game should be played with friends both in coop and versus mode.

The A.I. is broken, yeah, but the more you level up the more the A.I. is challenging (the friendly A.I.... well... become more and more "smart", i guess...)

Well, I'm glad I've bought this game, I think Splash Damage will listen to the community and work around the clock to make this game better and better.
I can not wait to play DLCs.

For me the only think to complain about is the absence of dedicated servers: what a pity!
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Old 05-27-2011, 10:53 PM   #77
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i hate this game its actually worse than homefront!
the AI is just useless its pretty much me againt 8 enemies all sitting in the same spot camping
cant get any proper players in a match maybe they have all realised this game is just shit either tht or the game is so full of shit tht it lied about the multiplayer!
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Old 05-27-2011, 11:18 PM   #78
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the worst part is im actually playing online i just dont get anybody on my team nd i dont think theres any on the enemy team
i have 4 missions left to do nd i just dont see it happenin
i have never been so angry with a game
i actually want to throw my xbox out my 3rd floor window im so angry with it
i just die every 2 seconds nd the medics just just past me instead of healing me
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Old 05-28-2011, 02:52 AM   #79
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Ok so I share many of the same complaints that everybody else has had about this game. However it feels like these problems only occurred for me in the Security campaign. I flew through the Resistance campaign with no problems on the normal difficulty and had no moment of frustration. Then when I played the Security campaign I threw my controller at the wall a few times, screamed obscenities, and almost broke the disc I rented. I really enjoyed the game up until this point. I couldn't even finish the what-if part of the Security campaign, because of how bad the AI was. Like I would be sitting there doing my part of the objective for the 9 minutes of the 10 minutes that I had to hold it and every damn time the last 30 seconds they would get passed it. Then I would wait another 9 minutes and it would happen again until I lost the match. EVERY time I replayed this it happened the same way. Its like my team gave up the last minute. Ugh...

Enjoyed the game up until that point.
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Old 05-31-2011, 10:00 PM   #80
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I really want to rant about this game but I'll keep it short.

I bought it today after trading some old stuff in and gave up playing after 10 minutes. I usually have a high tolerance but this was as disappointing as Homefront and I really REALLY wish I hadn't wasted my time on it. The character customisation was a big thing for me and it was beyond lame. Gameplay is poor and the whole thing was NOT worth that bloody wait and hype!
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Old 06-01-2011, 03:49 AM   #81
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To everyone complaining about Bethesda;

Bethesda only published the game, they did NOT develop it. You hate Splash Damage, not Bethesda.

My issues with the game are the in-game lag, even with just me and a friend playing, and the seemingly overpowered AI. Because these seem to me the only actual technical issues with the game.

Everyone complains about dying a lot, but this isn't Halo or COD, you're k/d ratio means NOTHING. If you run into this game thinking you won't die, or worry about dying, you're playing it wrong, and I recommend you just sell the game.

If you get into a game with a few people who know what they're doing, the game can easily become a LOT of fun. If your team consists mostly of AI, its a lot less fun, but not unplayable.
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Old 06-04-2011, 02:07 PM   #82
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Brink is the worst game ive played in 2011

Ive played trough the game offline mostly, so the little i have played online wasnt much different except it was laggy and the teams were filled with bots anyway.

This game has fuck all for lasting appeal, its not addictive (MW2 is addictive) mainly its just a grind for 1k with stupid fucking bots.

Rushing the same objective only to get camped by bots over and over, if you fail retry the mission until it goes right.

This game is just so fucking awful its making me sad, 2 achievements left then i will never look back at this fucking pos
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Old 06-04-2011, 03:56 PM   #83
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Brink is my biggest disappointment of 2011 so far.

Bought and traded it in a single weekend. And no amount of free DLC will ever entice me back either.

Great concept; Piss-poorly executed.
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Old 06-09-2011, 07:24 AM   #84
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Worst game I have ever played. Single player is insanely hard even on easy, I can hardly finish the last couple of missions. I've been trying all day to do multiplayer but I have NOT ONCE even seen another player online; every time I try I just just get dumped in a match full of bots so it's just another single player match.
Glad i only rented it but I wish i never even put the disk in my Xbox.
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Old 06-11-2011, 11:51 PM   #85
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The enemy AI is seal team 6 where as my AI teammates have the collective intelligence of a pair of couch coushins. How does that work out?
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Old 06-12-2011, 01:35 PM   #86
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I don't think I've ever seen such unanimous hatred of a game, I just don't get it. The game isnt great no, but as bad as people say it is? Surely not.

I don't know if people had high expectations of the game but for me I came in with none and found it a fresh and new experience. This is surely a marmite game, if you enjoy the game it can be a massively entertaining experience but if you hate it it'' be one frustrating ride.

Maybe Splash Damage went about generating hype for the game wrongly and gave many people the wrong impression but if anyone thinking of buying this game reads this thread they'll surely be put off and I think that's wrong. Rent it first to see if it's ur bag then think about a purchase. Damn this game needs a demo...
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Old 06-12-2011, 05:00 PM   #87
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stupid stupid dumb dumb idiotic idiotic friendly AI ever. For once at least give us friendly AI that is as smart as the enemy AI, but no, every games like these tends to be stupid friendlies and excessively brainy enemies that shoots and kill you with a shotgun thats 20 feet away from you.

They will think it's a challenge, I think it's bull-fucking shit and blatantly lazy as that big fucking pokemon that blocks your shit up. I'd rather chew my face off rather than spending another hour of this game.
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Old 06-12-2011, 05:07 PM   #88
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Oh by all means people should rent it and form their opinion, but it seems like odds are good that they will not like this game. I wouldn't say this is the worst game of 2011 for me, but I would say its the worse major release thus far.

Oh and talk about artificial length for the campaign. I'm cool with not having checkpoints, but if your bots decide to stop defending an objective as soon as they see the countdown timer hit 1 - 2 minutes you can eff right off.
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Old 06-16-2011, 12:49 AM   #89
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Just got the mine achievement after hours of trying. I seriously just can't let go of how poor the AI is in this game. Did this not get brought up when testing the game? Is inexfuckingcusable a word?
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Old 06-21-2011, 10:01 PM   #90
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Seen dried dog turds with more intelligence than Brink. I swear I'll still be hearing audio prompts about taking shitty command posts when i'm 90 and it will still make me rage about how it's the ONLY thing the friendly AI seems to want to do.

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