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Old 06-30-2011, 06:36 PM   #1
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Achievement Discussion

Discuss anything regarding the achievements in this thread. List can be found HERE.

Release Dates:


US: October 11th, 2011
EU: October 14th, 2011
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Old 06-30-2011, 06:41 PM   #2
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Is this going to be another 200 gamerscore game?
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Old 06-30-2011, 07:02 PM   #3
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Is this going to be another 200 gamerscore game?
As far as I've heard (read) it's DEFINITELY going to be a full retail game with 1000 . Just use your google-magic or wait a few more weeks.
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Old 07-03-2011, 04:13 PM   #4
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no it will be 1000 points and i hope they change the points then all of them being 20 pts each because thats just BS
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Old 07-13-2011, 01:04 PM   #5
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I like the 20g rule Sure it sucks to kill 72k Zombies for 20GS, but still...
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Old 07-22-2011, 06:00 AM   #6
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The 20G rule is a good for a bad. Good because you can get some easy 20G with some effort. (like in DR2 where you visit every store, put mask on enemies heads, etc, etc) then there's the tediously long achievements like 72k kills for a meager 20G.
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Old 07-23-2011, 05:17 PM   #7
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I really wish they would get rid of the TIR achievements but I know they won't
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Old 07-26-2011, 06:52 PM   #8
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Yeah let's hope there will be only offline-achievements. As for the 20 - rule I think it's the signature feature of the whole Dead Rising franchise and I like it cause every achievement you earn is equal even though it sounds harsh to get the same amount of gamerscore-points for killing 500 zombies and killing 72,000 zombies. All in all it simply takes a little longer than usual to score the total 1000 and I'm cool with that.
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Old 07-27-2011, 11:53 AM   #9
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I don't think that there will be TIR events as Frank isn't Chuck
Instead we have to survive 7 days again

Also i want an achievement for killing 1000 zombies with the Clown car
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Old 08-16-2011, 02:17 PM   #10
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shame theres no 7 day survivor.

but challenges?? QQ
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Old 08-16-2011, 02:36 PM   #11
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If I read right, only 5 achievements for 100 points require playing online. Of course, I'm assuming no single console co-op.
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Old 08-16-2011, 02:37 PM   #12
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This looked like a really awesome list of achievements. They seem to carry over that humor that's been in the trailers, that I hope stays in the game, and none of them seem to annoying, like having to go around and just collect a shitload of stuff from the mall. They all seem pretty unique and fun, like having Denyce attack the final boss, so I guess we'll have to escort her through the entire game, or not eating meat, dairy or alchohol during the entire game.

But am I the only one that thinks that the list and the tiles are a bit revealing? They revealed cool stuff like the challenges and that we can have more than one survivor in a car at once and the challenges, but there's also the one called "Out with the old" that talks about killing a motorcycle-riding psychopath, and it has a picture of a shaggy looking Chuck there. Seems interesting.
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Old 08-16-2011, 03:01 PM   #13
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Faaaaaaaaaaaaantastic list, yay.
My favourites already:

Adult Content
Making Memories
BFF
Cramped Quarters
Six Digits?!?
(NOPE, NOT REALLY)

...and thanks for keepin' the tradition of a 20 - rule.
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Old 08-16-2011, 04:19 PM   #14
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Originally Posted by relauby View Post
This looked like a really awesome list of achievements. They seem to carry over that humor that's been in the trailers, that I hope stays in the game, and none of them seem to annoying, like having to go around and just collect a shitload of stuff from the mall. They all seem pretty unique and fun, like having Denyce attack the final boss, so I guess we'll have to escort her through the entire game, or not eating meat, dairy or alchohol during the entire game.

But am I the only one that thinks that the list and the tiles are a bit revealing? They revealed cool stuff like the challenges and that we can have more than one survivor in a car at once and the challenges, but there's also the one called "Out with the old" that talks about killing a motorcycle-riding psychopath, and it has a picture of a shaggy looking Chuck there. Seems interesting.

yeah those two seem really cool and original. others are just boring and grindy. its really heaven and hell this list... really inconsistent

still def gonna 1k it
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Old 08-16-2011, 05:13 PM   #15
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yeah those two seem really cool and original. others are just boring and grindy. its really heaven and hell this list... really inconsistent

still def gonna 1k it
What ones seem boring or grindy to you? The only one I can think of is the 100K one, and it seems like there's a sandbox mode so it should be okay.
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Old 08-16-2011, 05:27 PM   #16
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What ones seem boring or grindy to you? The only one I can think of is the 100K one, and it seems like there's a sandbox mode so it should be okay.
If sandbox mode is, as one would assume, a mission-free and time restraint-free mode, then it should make getting those ridiculous kill counts fairly easy. I am, however, irritated with Capcom's take on their franchise support as of late. They seem to release all the right sequels that receive warm welcomes from fans and critics, only to re-release a slightly different version of the game a year later with a few extras and then they do that one more time (ie: Street Fighter 4, Super Street Fighter 4, Super Street Fighter Four Arcade Edition) (they also seem to be going the same direction with Marvel Vs. Capcom 3).

But back on topic, the achievement list looks pretty easy and should be fun. Although, as said before, the list features both heaven and hell, as that has become a staple of the series, as well as the 20 G consistency across all achievement whether they are frustratingly long, difficult, or only takes three minutes of gameplay. Either way I am satisfied with the list, but I don't know if I will be jumping on this immediately. Maybe a little farther down the road when it is a bit cheaper.
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Old 08-16-2011, 05:54 PM   #17
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Originally Posted by Aesir Renegade View Post
If sandbox mode is, as one would assume, a mission-free and time restraint-free mode, then it should make getting those ridiculous kill counts fairly easy. I am, however, irritated with Capcom's take on their franchise support as of late. They seem to release all the right sequels that receive warm welcomes from fans and critics, only to re-release a slightly different version of the game a year later with a few extras and then they do that one more time (ie: Street Fighter 4, Super Street Fighter 4, Super Street Fighter Four Arcade Edition) (they also seem to be going the same direction with Marvel Vs. Capcom 3)
Haven't they always done that, though? Street Fighter II, Super Street Fighter II, Super Street Fighter II Turbo... And besides, I'm okay with this one because it does seem to have an appropriate amount of new content, considering it's price point.
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Old 08-16-2011, 07:01 PM   #18
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Real disappointed that there will be no TIR in this one (but there might be no achievement related MP). I remember seing screenshots of Frank in a wrestling suit in the TIR cage...

Hopefully it won't be too hard to find a coop partner here. None of my friends play DR...
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Old 08-16-2011, 07:05 PM   #19
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I canīt belive that no one has comment on this but, doesnīt Chuck looks older in the picture of the cheevo where he appears?

This is getting weird, the game apparently is going to recycle almost everything from the previous one, but Frank and Chuck seems to be around this zombie world for a few time, Frank is fattest and boldest and Chuck seems to be in that picture hairy and bearded.

I really want to think this isnīt going to be exactly the same game and this kind of give me a certain hope.
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Old 08-16-2011, 07:07 PM   #20
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i dont think so either
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Old 08-16-2011, 07:46 PM   #21
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Real disappointed that there will be no TIR in this one (but there might be no achievement related MP). I remember seing screenshots of Frank in a wrestling suit in the TIR cage...
I think that was supposed to be the story mode, Frank's equivalent to the Slicycles at the beginning of DR2. Also, if I had to guess there won't be any online TIR in this game because they wouldn't want to take away from the already small online community of DR2.
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Old 08-16-2011, 09:59 PM   #22
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If sandbox mode is, as one would assume, a mission-free and time restraint-free mode, then it should make getting those ridiculous kill counts fairly easy.
Getting those kill counts was always easy (anyone who had problems with 72,000 in DR2 did it wrong). The problem is that they're boring as fuck to grind out. That won't change just because they take the time limit away.
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Old 08-16-2011, 11:19 PM   #23
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Originally Posted by relauby View Post
I think that was supposed to be the story mode, Frank's equivalent to the Slicycles at the beginning of DR2. Also, if I had to guess there won't be any online TIR in this game because they wouldn't want to take away from the already small online community of DR2.
I'd like a TIR arcade game
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Old 08-17-2011, 01:52 AM   #24
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I'd like a TIR arcade game

You kidding me? You seem to be the only person in Dead Rising 2 community that likes TIR....the biggest problem with TIR events is unplayable and laggy as hell. Thank you, Capcom for not adding any TIR multiplayer or TIR related achievements for this new game, DR2:OTF.

The achievements look not bad overall and looking forward to it.
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Old 08-17-2011, 02:34 AM   #25
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I like the TIR events themselves, but there's some technical stuff that sucks (like how it ends if someone leaves).
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Old 08-17-2011, 02:53 AM   #26
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You kidding me? You seem to be the only person in Dead Rising 2 community that likes TIR....the biggest problem with TIR events is unplayable and laggy as hell. Thank you, Capcom for not adding any TIR multiplayer or TIR related achievements for this new game, DR2:OTF.

The achievements look not bad overall and looking forward to it.
I know, lag could be pretty bad in vehicule events, and it can be hard to find a game at times. But I feel like most who were complaining here were just unhappy you couldn't boost. And lets be honest, it's not that hard to win 9 different events. Especially since there was an extra incentive in sp to play TIR (and the outfit you unlock is super cool)...

I thought it was super fun little minigames (way better than ac:b's mp). Just disappointed there were so gew of them. I'll get OtR regardless, but I'd like some new events - I'm surprised I'm the only one ;-)
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Old 08-18-2011, 07:23 PM   #27
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is the co-op system link-able? or is every achievement with co-op only for xbox-live?...I've only played dead rising 1 so i wouldn't know. It would be great if all achievements can be gained offline.
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Old 08-18-2011, 09:29 PM   #28
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dr2 was xbox live only. as this seems like dead rising 2.1 id iamgine its only xbox live aswell
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Old 08-21-2011, 12:35 PM   #29
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Alpha vs. Omega
Have Denyce attack and damage Sgt Boykin.
Denyce is the lab tech that was basically the first survivor you rescue in DR2. Sgt. Boykin is one of the last Psychos you meet. This is going to be so much fun...

Purewal Memorial Cup
Don't consume any meat, dairy or alcohol until the military arrives.
Except for the alcohol bit, this is easy. Some of the boss fights (the Twins come to mind) were fairly tough even with the plentiful vodka lying about.

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Old 08-24-2011, 07:36 AM   #30
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alpha vs omega all you have to do is the main quest. with a beefed up character that really shouldnt be an issue at all. supposedly the save system is getting made easier AGAIN for all the whiners = easy

as for the other one you might be able to just chill out in the security room for a whole playthrough
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