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Old 09-03-2011, 05:04 PM   #1
Nevander
 
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Achievement Guide and Roadmap


ACHIEVEMENT GUIDE AND ROADMAP
Written by Nevander
For use on x360a only

GUIDE IS 100% COMPLETE


ROADMAP


Overview

+ Estimated achievement difficulty: 4/10
+ Offline: 31 (750)
+ Online: 10 (250)
+ Time required: 15-20 hours for 1000.
+ Minimum number of playthroughs needed: 1
+ Number of missable achievements: None (mission select)
+ Glitched achievements: None
+ Cheats: None

Introduction

“Welcome to the Network, your safety is our concern.” This is Bodycount, the game that many fans of BLACK were expecting to be an amazing return to the style of play that they enjoyed back when BLACK had it’s glory days back on the original Xbox and PS2, however, it only delivered these expectations on a small scale.

Step One

The quickest way to earn the 1000 would be to start up a campaign on Hard right from the get-go. The game isn’t very difficult and you can easily pick up all the other achievements within the same playthough. The trackers for “do this X amount of times” do not reset when you die, so you can grind each one out at an appropriate spot. There is an Impossible setting, but it is pointless to play on that setting.

Step Two

If you missed anything in the campaign, most likely one of the “do this X amount of times” achievements, then simply either use “Bodycount Mode” to pick a mission, or simply begin a new game.

Step Three

Time to do the pesky multiplayer, which developers continue to include. The good news is, all the achievements can be boosted in public with only two players total. Private matches DO NOT count towards any online multiplayer achievements.

Step Four

Now it’s time for Siege mode, and the 1K. Grab a friend or co-op partner and tear through each of the four maps. Make sure you do these in public games as the 1000 kills DO NOT count in private matches. For help and tips, visit the achievements for each map.

Conclusion

In the end, this game isn’t terrible, but it was short of what we were all expecting. At least the easiness of the achievements and the arcade style makes it a little more enjoyable.


ACHIEVEMENT GUIDE
Note: The achievements have been arranged in groups based on type.



Welcome to Africa – Tutorial – 15
Induction Completed.

This achievement is story related and cannot be missed.



Bullet Repellent – 50
OSB Adrenaline upgraded.

This achievement is story related and cannot be missed.

Adrenaline is activated by pressing .

NOTE: This is the only achievement picture with a white background, the rest are transparent. I am unsure why this is.



Lighting their fire – 50
OSB Explosive bullets upgraded.

This achievement is story related and cannot be missed.

Explosive Bullets are activated by pressing .




Finger on the pulse – 50
OSB Pulse Wave upgraded.

This achievement is story related and cannot be missed.

Pulse Wave is activated by pressing .




Planes and flames - 50
OSB Airstrike upgraded.

This achievement is story related and cannot be missed.

Airstrike is activated by pressing .




A very bad feeling – 20
Survived K-8 Nemesis Widowmaker encounter.

This achievement is story related and cannot be missed.

This is also the first encounter with the “Nemesis” boss. She is simply just a Target boss, I don't even know who she actually is.

Here are steps to beat her first encounter:
  1. Empty your entire clip into her to spew out the intel, this should also make her go away.
  2. The best place to camp, or hide, I would say would be upstairs or down in the morgue area.
  3. Target troopers will spawn, but ignore them.
  4. Use the full intel bar you have to call in an airstrike on each of the three satellite dishes.
  5. Repeat steps 1-4 until all three are destroyed.
  6. Leave the area.


Wind of change – 50
Achieved all objectives in Africa.

This achievement is story related and cannot be missed.



Wishing this was Vegas – 30
Achieved all objectives in Asia.

This achievement is story related and cannot be missed.



You FTW – 30
Broke down the enemy's door.

This achievement is story related and cannot be missed.

Last edited by Nevander; 08-04-2013 at 07:55 AM.
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Old 09-03-2011, 05:05 PM   #2
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Easy-peasy – 20
Single player challenge complete on easy.

Refer to “Warmonger.”



Bullet dodger – 30
Single player challenge complete on normal.

Refer to “Warmonger.”



Warmonger – 45
Single player challenge complete on hard.

Hard difficulty is the second difficultly down from the hardest. Thankfully, you don’t need to play on Impossible. Simply start a new campaign on Hard and play all the way through without starting a new game or anything such as that.

Here are some general tips for Hard:
  • Cover isn’t much in this game, but you can still use it wisely.
  • Use lean as much as possible around corners, it can be the difference between life and death.
  • Never cook or just throw grenades, use the impact function.
  • Your best friend is the Adrenaline ability, it makes you invincible for a set period of time.
  • Near the end of the game, your Pulse Wave will be upgraded to instantly kill any Target in the vicinity, use it to your advantage.
  • The best guns to use are the KALUKA and MEVDAK when inside Target bases.
  • Outside of Target bases, you will want to use the KALUKA and MINIMI.
  • Always aim for the head.
  • Keep a great distance between you and the enemy.
  • The Target heavies will be a pain because they can also activate adrenaline and be invulnerable for a short period of time. They have red and black armor.
  • There are a couple places with infinite re-spawn, but they are not difficult to pass.
Here's a quick run-down of the weapons and what you should/shouldn't use:
  • SUPER90 - You should avoid using the shotgun, as on Hard you will want to stay as far away from people as you can.
  • MP7 - Really good SMG around the beginning, after you advance further you should stop using it, it's still a good weapon though.
  • G36 - One of the best guns in the game, you'll get it in the second mission (the demo mission) and you should use it as your primary with the MP7 as your secondary.
  • P226 - The silenced pistol is good for headshots and precision kills, but you will want something in this game that can rip through some stuff.
  • TAVOR - This gun rocks because it is very good for long distance engagements, it's great for Hard until you get the next gun down.
  • KALUKA - Holy hell, Batman this gun owns, it's the Target's primary assault rifle, and it shreds LIKE A BOSS! Use this beast as much as you can, you first get it during the second Target base and must be equipped from a weapons cache.
  • KRISS - This gun is like the MP7 but better, I avoided it though because I mainly used TAVOR and G36.
  • CQB.45 - Avoid this crap at all costs, it's like a magnum but it sucks for Hard, it's very slow, has huge recoil, and just sucks.
  • MEVDAK - Sort of like a big-ass shotgun and grenade launcher combined, use this thing all you can near the end of the game.
  • MINIMI - The last gun you get, and easily the best "normal" weapon, it shreds with no problem and is very powerful and has high ammo capacity.
Now here are some specific locations in the game that could give you difficulty:

Beginning of the Ore Mine - I was stuck here for a few minutes because I kept rushing in, take this part slow and stay back.

First encounter with Target troopers - when the doors close behind you, take either the left or right stairs down and activate adrenaline, now go to the far back under the stairs and get behind the pillar right by the stairs and take them out from here.

After scanning weapons crates - right after scanning them, you will get ambushed by like ten guys, to the left there is an open shipping crate type thing, go inside it and camp behind it, take out everyone slow and steady from here.

Defusing bombs - before each of the three defuses, plant mines around everywhere and then once they begin getting near you and hitting you, activate adrenaline.

First Boss encounter - refer to "A very bad feeling."

Hallway with Target snipers - this hallway was a pain but I just slowly took them out from a distance, as well as went through the left door along the hall to flank them. There is an infinite spawn at the end of this hallway also.

Hacking computer in first Asia level - I planted all my mines and waited beside the computer behind a beige cabinet, then ran out and hit on the computer through the wall outside.

First locator thing in second Asia level - I hit it and then high tailed it to the end of the pier if you go out the window to the right of it.

Ambush at end of second Asia level - after the cut-scene ends, run straight and down the stairs, shred or grenade the wall still directly in front of you, then turn left, hit the switch, wait for the door to open, and run in. You don't have to kill a single Target trooper.

Doors to Med Bay - abuse MEVDAK and adrenaline, should be no problem.

Data terminal room after Encryption Key - do what you did for the first encounter with Target troopers but plant mines all around the stairs, and shoot through the stairs because the majority of the enemies come from here.

Working towards Target base in docks area - take the first part, killing all the enemies, very slowly. In the next area, after it tells you to get to the Nexus, just run through the buildings on the right and head straight to the door, then kill the enemies from behind inside the tunnel.

Deactivating the core things - take each room slow, there are four and they go in a circle, be prepared, more enemies spawn after each one you deactivate.

Area before entering Nexus - there are TONS of enemies here, and snipers, you just have to take it very slow and use the pulse wave/airstrike to clear them out.

Hallway with open middle area before Datacore room - I had to use adrenaline to run to the end of the hall and enter the room that leads to the Datacore room. There are way too many enemies and they can shoot through walls like crazy here.

Datacore room - refer to "Military intelligence."

Escaping Target Nexus before detonation - simply activate adrenaline and haul some ass.

Final boss - refer to "Sleep when I'm dead."

Last edited by Nevander; 09-08-2011 at 11:48 PM.
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Old 09-03-2011, 05:06 PM   #3
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Sleep when I'm dead – 50
Defeated K-8 Nemesis Widowmaker.

This achievement is story related and cannot be missed.

This is also the final boss fight at the very end of the game. Don’t fret, as she is actually very easy to beat, even on Impossible or Hard.

Here are the basic steps to beat her with no issues whatsoever:
  1. Use the Kaluka to farm a lot of intel off her to fill your bar enough to use Pulse Wave.
  2. Target troopers will come down, but only three at a time. Take them out.
  3. Use Pulse Wave (left on d-pad) to bring down her shield.
  4. Now run straight to the SAM launcher above you and press to fire missiles at her.
  5. Repeat steps 1-4 until you receive a checkpoint at 2/3 of her health bar.
  6. The heavy Target troopers will be dropping down now, so now's the time to use all you've got. MEVDAK, grenades, etc.
  7. This time when she comes down, you will want to run around. She has a dash attack that can kill you instantly.
  8. Continue farming intel, use Pulse Wave, then repeat step 4 and you're done!


Network weapon – 50
Skillkill x10.

Refer to “The Professional.”



The Professional – 50
Skillkill x25.

This achievement simply requires you to execute any skillshots on 25 enemies in a row. This means to get kills with grenades, backstabs, headshots, etc. Keep obtaining skillshots on each kill you make. For an easy way to do this, see “Bullet with their name on it."

An alternative way to do this is to wait until you acquire the MEVDAK, and keep killing enemies with it, as it grants you an explosive skillkill each time. Thanks to Jumnious for this method.




Nowhere to hide – 5
Killed 10 enemies through cover.

Whenever you see an enemy behind something, try to headshot them through the cover. The easiest things to shoot through are boxes, thin walls, etc.



Up close and personal – 5
Killed 10 enemies using melee.

Simply run up to enemies and spam to kill enemies with your knife.



Hitman – 5
Killed 10 enemies with a headshot.

This should come naturally, just aim for the head.



Robert Ford style – 5
Killed 10 enemies from behind.

Whenever an enemy isn’t facing you, take them down and you’ll get a backstab skillshot.



Last breath death – 5
Killed 10 enemies while health is low.

Easily done on Hard or Impossible, this will most likely come naturally while playing through the game. Just kill enemies when your screen is red and you are about to die. Using adrenaline allows you to not die while still remaining near death, allowing you to kill more enemies before you die.



Bullet with their name on it – 5
Killed 10 enemies with the last round in your weapon.

Simply kill enemies with the last shot in your clip. A very easy way to do this is to use the shotgun, the SUPER90, and fire all but one shell. Kill an enemy with the one shell chambered, then reload one shell then switch weapons to cancel the reload, then rinse and repeat the one shot kill until you’ve got it. This counts as a skillshot, so you can repeat this 24 times for “The Professional.”



Leg frag – 5
Killed 10 enemies with mines.

Simply plant mines with and let the enemies be killed by them.



Boombastic – 5
Killed 10 enemies with explosives.

To obtain this, the enemies must be killed by explosive barrels or objects, as well as by just shooting the suicide bomber enemies seen mainly in Siege mode.



Hot potato – 5
Killed 10 enemies with grenades.

Very simple to do, double tap to throw impact grenades and kill enemies with no trouble at all.



Under their nose – 5
10 surprise kills executed.

A surprise kill is executed when an enemy has no clue you are there. They will be designated on your UAV as a yellow dot, not orange or red. An easy place for this is on the first level in Asia, when you find the weapon drop, an enemy will be facing it, allowing you to easily surprise kill him.

Last edited by Nevander; 03-08-2012 at 07:34 AM.
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Old 09-03-2011, 05:07 PM   #4
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Rain of fire – 30
Killed 5 enemies at once with a single Airstrike.

The airstrike is unlocked before the first encounter with the Nemesis. The fastest way to get this is to reach the first encounter with her and then wait for Target troopers to spawn, then wait around for them to group together. Then, once they are grouped and you have a full intel bar, let the airstrike take them all out. It seems that the achievement will only unlock if they all die at almost the EXACT same time, if you get four instantly then one more at the end, it won’t unlock.



Multiboom-doom – 10
Killed 3 enemies at once with a single grenade.

Easily done anywhere in the game really, just wait for a group to form and use an impact grenade.



Stealing is wrong, kids! – 20
Scavenger Population Diminished.

Scavengers run out onto the battlefield and steal your intel, kill 10 of them and the achievement is yours. They wear hoodies and run around quickly and grab the intel, they should be easy to spot.



Bad medicine – 20
Medic Population Diminished.

For this achievement, you must kill 10 medics. Medics are in white clothing or armor and will run up to enemies and attempt to revive them. Kill 10 of them and you’ve got it.



Distance warfare – 20
Achieved Sniper Distance Kill.

For this achievement, you must kill any sniper (designated by their red lasers attempting to target you) with a grenade. The first snipers you see are located after you leave the first Target base and are back where you first began, when you get the objective to assassinate that guy, there will be two on the top of the building.



Military intelligence – 10
Highest value intel collected following multiple skillkills.

This achievement is to get a very high and quick chain of skillkills to make enemies drop the green intel, the kind you see in multiplayer. There are three levels of intel: blue, yellow, and green. The red intel is actually ammo drops. Here is what all the different intel types look like:



From left to right, it's blue, yellow, green, ammo, grenades, and then mines.

Each color is a higher skillkill level of intel. For example, any single kills and up to about x3 will be blue, then you see yellow, then later you see green.

The best and easiest place for this is near the end of the game, in the final Target base. It is called the “Datacore” room. Simply build up a skillkill combo before entering the room by headshotting the snipers or by using whatever means to kill them. Then, plant mines in each of the four corners of the room where the enemies drop out from. This will spawn-kill all four corners of enemies, netting you an instant high combo, such as a x14 combo, then run around and search for the green intel, pick it up, and you’ve got it.



2nd place equals death! – 15
Won a Deathmatch.

Refer to “Killed ‘em all.”



Team Bodycount®! – 15
Won a Team Deathmatch.

Refer to “Killed ‘em all.”



Killed 'em all – 50
Won 10 Deathmatches of any type.

This achievement requires you to win any multiplayer mode game, ten times. These games can be Deathmatch or Team Deathmatch, but they CANNOT be private match.

Luckily, they can be boosted. Search for a game and hope that it creates a new session, if not, let the game you are in begin, leave the game, then search again. This *might net you a new lobby, allowing your friend to join in. Both of you need to ready up and the game will begin. Deathmatch takes 15 kills to win, Team Deathmatch takes 50 kills to win, or fifteen minutes

A good way to continue getting 2 player games is to get one to begin with, then when that match ends, search again immediately. This will match you in a 2 player game again most of the time.

*There is a HUGE glitch going on in this game online where if you join a game and it starts, but you leave and search again, it will place you in the same lobby but you can't ready up correctly because the game is in session. The only way to fix this is to wait for that match to end. This has also caused Xbox freezes, it has made mine freeze three times by joining a match I just left.



Online can of whoop-ass – 30
Achieved 50 co-op kills within a siege.

Refer to “Never say ‘Die.’”



Never say 'Die' – 50
Achieved 100 co-op kills within a siege.

This achievement requires you to simply get 100 kills (by yourself) in any co-op siege map. By playing naturally, both of you should get it. There are around 350 enemies on each map total, so it will come if the kills are balanced. This CAN be done in a private match.

Last edited by Nevander; 07-02-2013 at 05:42 AM.
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Old 09-03-2011, 06:08 PM   #5
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Don't call a doctor – 10
Survived the Militarized Compound siege.

Each map consists of 20 waves, each one adding more enemies. In essence, this mode is very easy but you can die easily if you aren't careful or don't know the best strategy. If you die, you respawn as long as you partner doesn't also die. Each map also has a set of weapons that unlock at wave 5, 10, and 15. These weapons must be purchased using "segments" of intel, and they are placed on the map and are shown to you when they are unlocked.

For the first map, you will want to have one person camping inside the building at the top of the stairs inside, and the other outside inside the shed to the left of the broken wall.

NOTE: These pictures were taken in Bodycount Mode so some things are missing from them.





The weapons that are unlocked on this map are:
Wave 5 - SUPER90
Wave 10 - G36
Wave 15 - MINIMI




Beat the street – 10
Survived the Street siege.

See "Don't call a doctor" for more info on Siege Mode.

For this map, you will want to go to the building shown in the images below. This building has one way up to the top story, so you can let ALL the enemies funnel up the stairs to you.





The weapons that are unlocked on this map are:
Wave 5 - CQB.45
Wave 10 - G36
Wave 15 - MINIMI




Kept at bay – 10
Survived the Pirate Bay siege.

See "Don't call a doctor" for more info on Siege Mode.

For this map, there isn't any one place that is good for camping, but there is a glitch that allows you to exit outside the map's playable area, which makes you able to complete the map without worry of failure. One of you should get outside the map and the other stays inside to kill off all the enemies. The person outside should focus on not dying.

Here is how you get outside the map:

First, go to the underground tunnel, and along the right side there are some rocks. You must work your way up these rocks, on top of the tunnel, then to the other side outside the map.





1 - Go along the right side of the rock, jump up into the corner, slide along the front of the rock and get onto the top.
2 - Get on top of this rock and then walk back a bit, then sprint jump to the next rock, rock 3.
3 - Just simply jump up to the top of this rock.
4 - This rock is actually invisible, so you have to get onto it to where you are able to see the top of the tunnel, face the rock wall (not the tunnel wall) and move right then back to the left really fast and spam . This should land you on the top of the tunnel and then outside the map.

The weapons that are unlocked on this map are:
Wave 5 - CQB.45
Wave 10 - TAVOR
Wave 15 - MINIMI




Out of the darkness – 10
Survived the Mine siege.

See "Don't call a doctor" for more info on Siege Mode.

For this map you will want to go to the walkway that is below the biggest building and have one of you watch one direction towards a staircase and the other person watch the other direction. This way, the enemies all funnel both of these directions.







The weapons that are unlocked on this map are:
Wave 5 - SUPER90
Wave 10 - KRISS
Wave 15 - KALUKA




Kilo-killer – 50
1000 online kills.

This achievement requires you to amass 1000 kills online. They can be done in either multiplayer or co-op, but they CANNOT be done in private matches.

The easiest and quickest way is to get a friend and go into co-op matchmaking and set the map to Pirate Bay. Use the guide for that map above, and let one person rack up all the kills. Each game, if one person gets all the kills, will net you around 350 kills alone. Do the math, and that is four games. After doing all four sieges however, you should already be at around 500 total.

You can check how many kills you have by pressing in the multiplayer lobby to access leaderboards, then changing the leaderboards option to “Kill/death ratio,” then going down and changing the view mode to “Find you.”






CREDITS

+ Thanks to vg247 for the top banner!
+ Thanks to GFXUploader.com for hosting my images.
+ All pictures were made and uploaded by me.

CHANGELOG AND PROGRESS


+ Guide submitted
9/03/2011.
+ Guide finished 9/08/2011.
+ Progress = 100% DONE.
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Last edited by Nevander; 07-02-2013 at 05:47 AM.
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Old 09-04-2011, 02:45 AM   #6
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For The Professional simply use the MEVDAK. I got up to 36 Explosive kills easily as each kill counts as explosive - and I thought it was a game changer on Hard. You don't even have to slow to aim at a head.
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Old 09-04-2011, 02:28 PM   #7
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Nice guide i was hoping somebody would have one up before i start tomorrow.
I have heard from a friend there are several places with infinite respawns is this true
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Old 09-07-2011, 03:43 AM   #8
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I was not able to do my airstrike in my game, i am wondering now wich mission is when you face the first time the Nemesis, as i want to go back in Bodycount mode.

Never mind, i tried and it just wont work, they dont stay together... i guess co-op is the way for that... if i could find people for it...

I hope winning deathmatches count if people quit... been destroying my opponents the past 4 games... they quited... we started at 2 or 3... but well what you expect when a game is empty... Hope they count. I need 2 wins for achievement if yes, i count separately the quitings and the full wins, i will soon be able to confirm if it do it or not.
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Old 09-07-2011, 05:43 AM   #9
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6 Wins - 5 where people quit no achievement...

But i won 1 or 2 team death, maybe its the reason... maybe i need to do do all of them in the same mode

I will try again tomorow to see, if people quit on me again 2 or 3 games and nothing unlock, it will mean we have to finish the game.

edit : 7 win now

So it confirm you have to finsh the game and win it with the player still there... arg it suck, i know for boosters it dosen't change much, but for a dude that wanna go and do it legit(its just 10 wins... not much) then its annoying. Well since i should had it by now i guess if i am offered to boost the remaining 3 wins i will do it if i haven't already finish it legitly...
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Old 10-01-2011, 06:19 AM   #10
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Bumping this up to the top so that anyone looking for the guide will see it right away. Sorry if this is a problem for whatever reason. Need to keep a guide near the top.
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Old 10-11-2011, 07:30 AM   #11
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top guide dude
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Old 12-23-2011, 01:24 PM   #12
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Good guide - Purchased this last night for £4.99, so will be using this guide to rape as many points from this game as possible !

Thanks
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Old 12-23-2011, 03:11 PM   #13
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Thanks for that.

I had to pick up a last minute Christmas Game (don't worry, this wasn't it) and saw this for under a fiver.

For that price you can't complain.

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Old 01-01-2012, 09:24 AM   #14
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Great guide dude . Thanks!
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Old 01-02-2012, 01:11 PM   #15
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great guide!
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Old 01-26-2012, 09:31 AM   #16
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Glad to see my guide has helped out guys out. Thanks for all the good feedback!

This is also a bump to keep the guide at the top.
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Old 01-27-2012, 09:06 AM   #17
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Quote:
Originally Posted by Nevander View Post

Kept at bay – 10
Survived the Pirate Bay siege.

Here is how you get outside the map:
NOTE: This may get patched, but I doubt it.
As of Jan. 27, 2012 I can verify that this has not been patched.

BTW Great guide!

Last edited by OnTheRun; 01-27-2012 at 09:07 AM. Reason: props
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Old 02-27-2012, 02:29 AM   #18
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Really great guide - thanks for the photos and the detailed descriptions. This will help me out tremendously.
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Old 03-03-2012, 07:18 PM   #19
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Thanks for the guide! Good to see that the 1000 kills can be done in co-op. I was afraid I'd have to do them all online. That would take quite a bit of boosting and I don't really like to boost.
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Old 05-17-2012, 11:29 AM   #20
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Another tactic for the Room where you scan the weapons crate in the Target base is to go and drop land mines outside the 2 sets of doors at the far side of the room, and some more at the bottom of the steps (before scanning the crate). If you place them correctly you'll only have 1 or 2 troopers to take out. Also it makes a nice boom!
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Old 09-14-2012, 02:06 PM   #21
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Great guide Nevander
Game hasn't been half bad minus the controls.
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Old 05-13-2014, 10:18 AM   #22
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great guide

looking forward to attempt getting this game maxxed now after a lengthy delay since I last fired it up

cheers
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