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Old 10-22-2011, 04:49 PM   #1
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Total Awards: 2 (more» ...)
Achievement Guide & Roadmap



Overview:
Estimated achievement difficulty: 2/10
Estimated time for 1000G: 50-70 hours
Minimum playthroughs: 1
Missable achievements: None
Glitched achievements: None
Offline: 50 (1000)
Online: 0 (0)
Cheats disable achievements: Sandbox God Mode disables achievements.

Introduction:
Tropico is a city / island building game somewhat similar to Sim City. You play El Presidente, who is more or less a dictator, depending on how you want to rule your island. Unlike Sim City, there's a lot of politics to do besides building things. In Tropico 4, El Presidente is invincible and the only way of defeat seems to be losing an election (this can always be prevented by issuing Martial Law), there is no time limit on the missions anymore.

Like Tropico 3, this game crashes ever so often, most times when you want to save the game, which corrupts your save file. All I can recommend is: Save often - and make a lot of save files. Kalypso wasn't able to fix this in 2 years of development. If you play the game for multiple hours, save, reset your console and load your game. A freshly resetted game is definitely more unlikely to crash.

Step 1:
Play the Tutorial. If you're unfamiliar with Tropico games, it will teach you the basics about building your island and how to control things. You will unlock an achievement when you've finished the tutorial.

Step 2:
There are 20 campaign missions for you to complete. These will unlock 47/50 achievements. Start any mission by boosting your economy. Build farms that harvest tobacco or coffee, use all mining points that are available. Ignore people's needs and housing until you unlock USSR development aid, then start building houses. It will guarantee you a very good economy and lots of money to work with. The edicts "Free Housing", "Social Security", "Food for the people" should be activated right after that. This way, once the island grows and more people move in, the happiness will go up as well.

Step 3:
There will be 3 achievements (or a few more if you somehow missed any) that you need to do in Sandbox games. This will finish your easy 1000G.



Achievements:



Filthy Rich - 20
"Make $100 000 for your Swiss Bank account in a mission."

The final task in Mission 17: "Forgiveness". You can get this earlier, if you want: Start a mission, build a ministry, and get a minister of economy, then use the "Building Permit" edict in the "Economy and Tourism" tab, then just progress through the mission, you'll get swiss bank money for every new building you purchase. Additionally, you can build a Customs Office and set it to "Customs Duty Evasion".


Tropican Fiesta - 50
"Finish a game with overall Happines of your citizens above 70%"

Can easily be done in almost all missions, as long as you do not finish the tasks for ending the mission itself. In preparation, you shouldn't have "Cheapskate" as a trait when altering your avatar. First, try to keep all happinesses high:

Food quality: Just have farms with corn, ranches with cattle and goats, and a few fishermen's wharves. Use the "Food for the people edict" and build some marketplaces in regions where a lot of people are. It should easily rise over 80% by just doing this.

Housing Quality: At the start of the mission, do not build any houses, but get mines and farms to get a good economy. Buy a foreign office, a ministry, and a minister of foreign affairs. Use the edict "USSR Development Aid" when you can, else use "Praise the USSR" and wait for "USSR Development Aid" to become available. After using the edict, build only appartment blocks where shacks are and use the "Free Housing" edict. After progressing further with your campaign scenario, get a power plant and upgrade all appartment blocks with climate control. You should've amassed some money now, keep going and buy mansions and condominiums.

Religion Quality: Buy a lot of churches and cathedrals, the "Christ the Savior" Landmark, build a High School and College and switch them to Parochial Education. Also, you can use the Papal Visit edict to raise Religion Quality.

Entertainment: Buy all of the entertainment buildings and place them where a lot of people are.

Healthcare Quality: Buy some clinics and hospitals, make sure to switch the type to "Obstetrics" and "Gerontology" so you have every kind.

Crime Safety: Build some police stations, armouries, army bases. Usually only a few will get you a very high rating unless you are on the campaign scenario with a lot of crime. Don't forget to make a secret police and to issue wiretrapping.

Environment: You can put tons of Gardens and Trees all over the place, they're instantly built. I did not care for this when I was attempting the achievement, so maybe you can ignore it as well, as it is quite annoying to put all these things onto the map.

Liberty: Never issue "Martial Law", but use the "Sensitivity Training" edict. Build a Radio Station switched to "Radio Free Tropico".

Job Quality: Ignore this for now, we'll come to that later.

Respect: Ignore this for now, we'll come to that later.

After you've raised the overall happiness to around 60%, progress through the scenario requirements and amass a lot of money. When you're on the last task of the scenario, raise all job payments to the maximum of 50. This can easily be done in 3 steps: Select a farm, raise the wage to 50, and then click the right-most icon right next to it "Set wage for all uneducated workers". Do the same with a high school and a college, so all groups of workers now have a wage of 50.

After doing this, your money will go WAY down unless your economy is really good. Over the time of two years your overall happiness should easily go over 70%. Yes, you need OVER 70%.

I did this on mission 6: "Bickering Factions" where you get lots of rebels. Your last task will be to prepare for a final rebel invasion that gives you the time of 2 years to prepare. Use this to raise all the wages and then just wait it out. The mission will finish after you win the last rebel fight, regardless if you treasury is negative or not.


Curse of the Llama - 10
"Survive 10 disasters"

You need to survive 10 disasters in one mission. During the campaign, disasters occur randomly, there is no way to trigger them. If you did not get this achievement during the campaign, start a Sandbox game and set "Random Events" to "Plenty" and length to maximum. A disaster will happen every 2-3 years - you should have no problems getting ten.


Coup de Grace - 10
"Suppress a Military Coup"

Build an Armoury and stop paying the generals. Your advisor will start warning you about a coup that will happen if you don't do something about the militarist's happiness. When the coup happens, you have to win it with just your palace guards.


Homes for Everyone - 20
"Have population of over 300 and no Shacks"

During the campaign you may come across a communist faction task "Help the Homeless" which requires to have no shacks on the map. You don't need to have the task active, however, it gives a good overview of how much shacks are left.

At the start of the mission, do not build any houses, but get mines and farms to get a good economy. Buy a foreign office, a ministry, and a minister of foreign affairs. Use the edict "USSR Development Aid" when you can, else use "Praise the USSR" and wait for "USSR Development Aid" to become available. After using the edict, build appartment blocks where shacks are and use the "Free Housing" edict.

To locate shacks, go to the Almanac -> Lists -> Residents - Housing. On the last page you'll see all people that live in shacks. Press A on one, then select "House: Shack" and press A. The game will show you the shack. Just build an appartment block over it and he/she will move in after a month.


God Complex - 10
"Finish a Sandbox game in God mode"

From the title screen, select "Sandbox". In the game settings, activate god mode, set the game length to minimum so you can finish this quickly. You don't actually have to do something in god mode, so you may just wait and confirm any spam messages from your people.

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Old 10-22-2011, 04:49 PM   #2
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Elitist - 30
"Construct 1337 buildings"

It will unlock during the campaign missions, it is cumulative over all missions, so just keep building.


Top Exporter 20
"Earn $1 000 000 from industry in a single game."

Build some farms (more than 4 for 1 factory) that produce coffee, tobacco, sugar - or build gold mines or logging camps, whichever is best for the island's resources. Then just build the corresponding factory and wait for the exports to get you all the money. It works great with Weapon Factories, Rum Distilleries, Cigar Factories and the likes.


Iron Fist - 15
"Suppress an uprising"

An uprising will happen during mission 10: "Independence Day", even if your overall happiness is way over 50%. You're required to build a radio station. This ratio station will be occupied by rebel agents, have your army deal with it. Later, you have to switch your Ministry to People's Commitee and gain 130 Revolutionists. A "fake" uprising will happen right after you've gathered them. After a few seconds Penultimo will inform you that it is a real uprising. You will win the campaign mission if you suppress this uprising, it will also unlock the achievement.


Heavy Traffic - 15
"Construct at least 1000 meters of roads and 4 Garages".

As the description says, build 4 garages and 1000 meters of road.


Metropolis - 20
"Construct 200 buildings on one island"

Just complete 200 buildings on the same island.


Militarist - 15
"Have more than 20 soldiers and generals in one game"

Build 4 Armouries, 4 Army Bases and a bunch of guard stations. To speed things up, build a high school and college switched to military education.


Paradise Island - 20
"Earn $1 000 000 from tourism profits in a single game"
Build a tourist dock, lots and lots of hotels and attractions. Use tourism edicts to promote your island. It'll take a lot of time to amass one million, the best mission for this is No. 12 "The Olympic Heist", as you barely have anything else to rely on but tourism, sugar and logging.


Dictatorship for Dummies - 10
"Finish all tutorial missions"

Complete the tutorial. If you're not familiar with Tropico you will have to do it anyway.


Domestic Agenda - 20
"Complete 10 Faction tasks in a single mission"

Finish 10 tasks, given to you by the factions. These will pop as a blue (!) on the map. It'll include things like building churches, destroying logging camps and other very easy things.


National Agenda - 10
"Complete 20 agenda tasks in a single mission"

Agenda tasks are the tasks with a red (!) that will randomly pop up on the map. Most of them help you in a certain way to complete the mission, they can be optional sometimes. Complete 20 of them in a single mission.


Foreign Agenda - 20
"Complete 10 Foreign tasks in a single mission"

Finish 10 tasks, given to you by other countries. These will pop as a blue (!) on the map. It'll include things like paying money, exporting goods and other very easy things.


War on Crime - 10
"Arrest 10 Criminals in a single mission"

Easiest to do in mission 16: "Operation Endgame". Brunhilde will "offer" to send 10 criminals onto your island after you've exported 1000 goods, right after the start of the mission. Decline for now and finish the next task to get 10 policemen. Build 2 prisons. Later, she will drop the 10 criminals on the beach of the island. In the almanac under Lists -> Residents - Job you will find the criminals. Simply press A on one and select to arrest him. Note that it'll take time for the police to catch them.


The Full Monty - 10
"Have a full Ministry cabinet"

Build a ministry and recruit a minister for each position.


You are Fired! - 10
"Fire a Minister because of his gaffe"

A gaffe will randomly occur if you have ministers, so you should always employ some. Penultimo will inform you when one happens, then just fire the minister.


Your Lucky Day - 30
"Hire an unemployed citizen as a Minister"

Start a mission, build a ministry right away. Lock all job slots on all buildings, check the ministry for an applicable minister of defense, fire that person from the palace and lock those job slots too. After the person shows up as "unemployed" under Almanac -> List -> Residents - Education -> High School, nominate him/her as minister of defense.



The Golf Balls Solution - 20
"Clean an Oil Spill in less than 4 months"

When an oil spill occurs, select it and choose to immediately clean it up. It'll cost you a lot of money ($40000 - $50000), but gets the achievement done.


Year Of the Dragon 20
"Put out 10 buildings on fire in a single mission"

Have a few fire stations. The firefighters will automaticly work on any fires. The best missions for this are #10: "Independence Day", but it is even easier to get in #15: "Best Served Cold" due to continuous sabotage when you are required to build houses. Just delay building the condominiums and mansions until you have your achievement.

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Old 10-22-2011, 04:50 PM   #3
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Old Faithful - 20
"Survive 3 Volcanic eruptions in a single mission"

Most islands have a volcano. Volcanic eruptions happen randomly and won't kill you, you just have to see three of them in one mission to get the achievement.


Tornado Valley 20
"Survive a Tornado Outbreak with no human casualties"

Have a fully upgraded weather station. It will prevent deaths during randomly occuring tornados. Then just wait for a tornado.


Modern Agriculture - 20
"Have no dry fields at the end of a Drought"

During a drought, select a dry field around your farms and choose to manually water it. Do this with all dry fields until the drought ends. Pause the game time on the beginning of each month and keep looking for dry fields.


Head for High Ground - 20
"Survive a Tsunami with no human casualties"

Have a fully upgraded weather station. It will prevent deaths during randomly occuring tsunamis. Then just wait for a tsunami.


Building Blues - 20
"Unlock 20 Blueprints in a single mission"

Buy all the blueprints in the building tabs you can find.


The Power of the Atom - 30
"Generate 1 000 MW of electricity in a Nuclear Power Plant"

Build a nuclear power plant. Make sure you have enough import funds and space on the freighter import Uranium (you can change this values on the dock). Now get a full staff for your power plant, their experience will grow over time, and so will the amount of electricity generated.


Nuclear Future - 30
"Have a Nuclear Power Plant and a Nuclear Program built on your island"

Build a nuclear power plant and then a nuclear program right next to it.


Made In China - 30
"Distribute more than 1 000 Luxury Goods from a Shopping mall"

In the mission "No One Left Behind" you will have to build 2 shopping malls. Switch one of them to "Outlet Store". Selling 1000 luxury goods will finish in a short time after you have both. You can also do it on any other mission, of course.


Smells Like Chemistry 10
"Buy all upgrades for a Chemical Plant"

Build a chemical plant and purchase all upgrades.


Mona Llama 15
"Earn more than $30 000 from selling Tropican art in a Museum of Modern Art"

Build a museum of modern art and switch it to "Promote Tropican Art". It will sell art ever so often, the achievement will unlock in time.


Special Taxes - 15
"Gain $15 000 for your Swiss account from a Customs Office"

Build a customs office and switch it to "Customs duty evasion". It'll unlock after some time has passed and your exports keep going.


The Rumors of my Death... - 20
"Have one of your clones die instead of you during an assassination attempt"

Two ways of getting this:

1. Have a secret police, whenever it discovers an assassin, choose to send a clone after him. There is a certain chance that the assassin will shoot your clone. If it happens, the achievement is yours.

2. Have an academy of science. Should any assassin try to shoot El presidente, he will kill a clone instead.


It's a Trap! - 30
"Kill 5 rebels at once with a trap in your Mausoleum"

Buy a mausoleum and upgrade it with booby traps. Don't use Military Modernization. Make sure your people are not too happy so they keep becoming rebels, they need to outnumber your army. The best missions for this are No. 6 "Bickering Factions" and No. 13 "The Blind Revolution". Once you think there are enough of them, save the game and use the edict "lure the rebels", they will attack your mausoleum. After the rebels win, the mausoleum will blow up, taking out all the rebels around it. It works if there are a lot around, not if they already fled or are still walking out of the blast radius. Your army shouldn't be too small (I fired most, but not all), because all the rebels actually need to be in the place before they win. The trait "Coward" might help, although I didn't use it.


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Old 10-22-2011, 04:51 PM   #4
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Theme Park - 10
"Have a Roller Coaster near a Ferris Wheel and an Aqua park"

Build a Ferris Wheel, an Aqua Park and a Roller Coaster right next to each other.


Prepared For Everything - 15
"Buy all upgrades for a Weather Station"

You will come across this achievement while going for "Head for High Ground" and "Tornado Valley".


Past and Present - 15
"Have both a Dungeon and a Colonial Museum in the same mission"

In some missions like #4: "IMPORTant Business" and #12: "The Olympic Heist", you can upgrade 2 existing ruins on the map, make one a dungeon and one a museum.


Competent 15
"Have Character Trait at level 5"

See "Expert".


Specialist - 25
"Have 3 Character Traits at level 5"

See "Expert".


Expert - 30
"Have all Character Traits at level 5"

When you start a mission, choose custom avatar and select traits on the last page. You will need to upgrade all these traits to the maximum. Finishing one campaign mission will level up all selected traits by one level. You need to complete 51 missions or sandbox games to get this. The easiest way is to just go for god mode sandbox games with a duration of 10 years. You don't actually have to do anything during these 10 years, so just confirm any messages you get and keep repeating, till you have one star left to do (or one star per trait), then start a sandbox game without god mode and play through it normally. God Mode locks any kind of achievement, it will also prevent you from getting this one, so disable it for your final round.


Foreign Cuisine - 20
"Import 2 000 food"

Purchase some marketplaces and allow them to import food. If you don't build any ranches, fishermen's wharves or corn farms, it'll unlock even faster.


IMPORTant business - 30
"Import 10 000 resources"

This will unlock during the campaign mission 4: "IMPORTant Business", you have to import 10000 resources. Build some industry buildings and allow imports for them, it'll unlock quickly.


Kill Juanito 15
"Issue an Execution order on a citizen called Juanito"

Have some army men and go to the Almanac -> Lists -> Residents - Origin and keep looking for someone called Juanito. "Origin" makes looking for him easier, since the name is spanish/hebrew. I found him coming from spain, certain other countries might be possible, too. When you find him, just select him and order your army to kill him.




Instant Construction - 10
"Issue the Quick-build command on 10 constructions"

Purchase a building and instead of having it built by the people, select "Quick Build" after selecting the construction site. Do this 10 times. It doubles the cost of buildings.


(Secret) Tropico VS The World - 20
"Made Tropico the best country on the planet"

Finish campaign mission 5: "Tropico above all"


(Secret) Scapegoat - 20
"You escaped the wrath of your opponents"

Finish campaign mission 8: "Survival"


(Secret) The Mastermind - 30
"Found out who the Mastermind behind your downfall is"

Finish campaign mission 17: "Forgiveness"


(Secret) On Top of the World - 50
"Fulfilled Presidente's dreams for Tropico"

Finish campaign mission 20: "Tropican Utopia"

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Old 10-22-2011, 06:48 PM   #5
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Note:

'Past and Present'- One Island that has two fortessses is the one you get 'IMPORTant business' on (4th mission?).

'Theme Park' and 'Elitest' - cannot be attained in God Mode
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Old 10-22-2011, 10:15 PM   #6
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Thanks for the guide...It has been baffling my mind trying to get the Your Lucky Day
cheevo. Also, thanks for the tip on finding Juanito.
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Old 10-23-2011, 03:02 AM   #7
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Quote:
Originally Posted by damtalldylan View Post
Note:

'Past and Present'- One Island that has two fortessses is the one you get 'IMPORTant business' on (4th mission?).

'Theme Park' and 'Elitest' - cannot be attained in God Mode

I got "Past and Present" on the 4th tutorial mission. In fact it was the first achievement I unlocked. The first colonial fort is nestled in between a couple of mountains close to your buildings. The other one is on one of the mountains.
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Old 10-29-2011, 08:17 AM   #8
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Guide is now complete.
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Old 11-01-2011, 03:23 AM   #9
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Good job on your guide, it's been very helpful.
Thank you.
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Old 11-01-2011, 07:52 PM   #10
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Don't know if it helps at all but I can confirm that Juanito can be found as a Tropican national. After spending ages looking for him I finally found him in the 18th mission. Only problem is he was only 5 years old when I first found him and apparently killing kids is where a vicious dictator draws the line. Anyone know exactly what age is the cut off for executions? I'm hoping it's the 13 years old mark cus I'm near the end of this mission now and he won't be at that age till about the year 2000?

Edit: Ok, just checked and it appears to be about 14 that you can start executing people, although I'm still not 100% sure on that as it seems it only gives me the option with some 14 year olds?
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Old 11-02-2011, 12:12 AM   #11
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Quote:
Originally Posted by Dragon83uk View Post
Don't know if it helps at all but I can confirm that Juanito can be found as a Tropican national. After spending ages looking for him I finally found him in the 18th mission. Only problem is he was only 5 years old when I first found him and apparently killing kids is where a vicious dictator draws the line. Anyone know exactly what age is the cut off for executions? I'm hoping it's the 13 years old mark cus I'm near the end of this mission now and he won't be at that age till about the year 2000?

Edit: Ok, just checked and it appears to be about 14 that you can start executing people, although I'm still not 100% sure on that as it seems it only gives me the option with some 14 year olds?
Children turn into adults usually around 13 to 14 (varies). I was in the same situation. Tip- Killing both his parents will result in him disappearing.
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Old 11-02-2011, 11:18 AM   #12
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Yeah he turned 14 sometime in 2001 and I ordered the execution shortly after. The thing that threw me was that while I was waiting I noticed a few other 14 - 16 year old's, some I had the options (bribe, execute etc) whereas some others I didn't? That would suggest to me that there's something else that needs to be considered other than just their age.
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Old 11-03-2011, 01:01 PM   #13
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good guide, some really good stuff in here,

finally got my 1000 on this, took me about at least 50 hours, the expert cheeve with the 5 stars on all traits is a really boring grind, I did most of it while watching telly pressing the a button every minute.

I loved this new version, and in some respects I am sad to complete it, just like I was sad when I did T3.

Soooo.... Tropico 5 anyone or is enough enough?
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Old 11-06-2011, 12:01 AM   #14
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Awesome Guide Thanks!

The Rumors of my Death
must be glitchy, I've had 2 clones killed so far during campaigns and still Haven't received my achievement

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Old 12-02-2011, 08:26 AM   #15
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Lol this achievement list looks very similar to Tropico 3...
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Old 12-06-2011, 08:36 AM   #16
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The roadmap is missing the steps, were you planning to add them? This is where you can add the tips and whatnot. Let me know if you don't know if you need more info or help on it.
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Old 12-12-2011, 11:08 AM   #17
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Finally manged to 1k this, lot of grinding for 5 star all traits, then far too much time on 'Year of the Dragon'

I finally got this mission 3, when the volcano eventually erupted it burnt most of my beach bungalows, I had built about 15 of them, and 9 caught fire.

Im thinking that as they look like they have straw roofs the may be more 'flammable'

So it could be worth trying to build a lot of them in the Volcano zone (Check the Island conditions for the red area)

Once my 9 had caught fire, I left the game running (Didnt select the win option and let it run) with an occasional button press, after about 30+ game years and nearly 2 hours someone accidentally set fire to something (Bound to happen with a 700 population) as I suddenly heard the magic pop (had accumulated 9million in the bank)!!
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Old 12-12-2011, 04:08 PM   #18
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great guide! just a quick note:

Past and Present - 15G

Can be obtained on the 3rd tutorial mission.
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Old 12-21-2011, 09:55 AM   #19
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Where did you get achievement for surviving 3 volcanic eruption ???
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Old 12-23-2011, 04:19 AM   #20
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Awesome guide, been reading it over. Going to go pick up this game on boxing day and start the hunting.
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Old 01-05-2012, 09:47 AM   #21
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I have all Character Traits at level but didn't get achievement for that. i Disable god mod for final round of sandbox game but still didn't get achievement. What now. Do i have to delete save game and grind all traits again ?????
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Old 01-06-2012, 07:18 AM   #22
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Quote:
Originally Posted by JACA86Pl View Post
I have all Character Traits at level but didn't get achievement for that. i Disable god mod for final round of sandbox game but still didn't get achievement. What now. Do i have to delete save game and grind all traits again ?????
The same thing happened to me, so I went back to an old save game, completed that mission - and it would reset the 3 traits that were selected to were they were (+1). Then you can boost those 3 in sandbox games again.
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Old 01-07-2012, 09:46 PM   #23
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Thanks!!!!!
I'll try that today.
edit:
So i did it as you wrote and again nothing happens. I think you should warn people about this glitched achievement in roadmap.
edit 2.0:
I just figured out what i did wrong or more specific what i didn't do. I forget about traits listed in custom avatar.
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Old 01-17-2012, 04:55 PM   #24
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im having the same problem
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Old 01-31-2012, 02:28 PM   #25
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Good guide, loved this game, thanks for making it that bit easier!
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Old 02-13-2012, 01:02 PM   #26
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For the achievement Homes for Everyone you can just use the Demolish option of the shacks once you have the population over 300. If you do this to all shacks at once (time paused) then it will pop before a new shack can be built.

The main question I would have for Elitist and Metropolis is what counts as a building. In Tropico 3 a garden and fountain counted so you could buy as many as you needed to get the achievement due to the fact they were the cheapest. Would be good to work out the answer some how as it would improve the guide.

For The Golf Balls Solution I would state that oil spills are random. There is nothing specific that you can do to trigger them.

For Tornado Valley you don't need a fully upgraded weather station. Just the upgrade that detects Tornados.

For Modern Agriculture I would point out that when a drought is going to occur you get a warning that it is coming. Select the option to limit people from wasting water. I got the achievement without any input on fields from selecting this option.

For Head for High Ground you don't need a fully upgraded weather station. Just the upgrade that detects Tsunamis. This requires electricity to purchase.

For Nuclear Future the Nuclear program does not need to be right next to the plant. It can be anywhere on the island. You just need to have both at once.

A lot of these can be done after you complete the mission if you select continue. It may be worth pointing that out within the specific ones so people know.
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Old 02-20-2012, 02:39 PM   #27
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"Year of the Dragon" -- I tried the method that was mentioned for Mission 15, but to no avail. I had it where they requested building Houses & Condos. I held off, waited 10 years and never had one fire from a sabotaged building. I kept getting bomb threats and assassin attempts.

Another easy way to get this -- If you are playing a Sandbox game going for the 'Curse of the Llama' achievement and you have a LOT of money, if you get the notification that a volcano is erupting, they give you about 6 months notice. In that time, quick build a crapload of shacks around the volcano. You can literally build them INSIDE the volcano! lol. Just cover the whole damn thing, and 10 are bound to start on fire. Once they're on fire, just click on them and select the "Extinguish" option. This will cost $5000 for each building, but this will ensure you get the achievement.
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Old 03-11-2012, 06:34 PM   #28
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figured out what I was doing wrong. . . Its much easier if you wait until you have around 20 rebels in one map and then save a file before activating the edit Lure rebels....I had to try it 4-5 times before it gave it to me
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Old 03-20-2012, 02:25 AM   #29
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Quote:
Originally Posted by xKRAIZEEMANx View Post
Thanks for the guide...It has been baffling my mind trying to get the Your Lucky Day
cheevo. Also, thanks for the tip on finding Juanito.
It was the first achievement I unlocked! I got it during the tutorial :-)
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Old 04-11-2012, 05:30 PM   #30
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Thanks for the guide.
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