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Old 06-18-2011, 09:38 PM   #1
Join Date: Jan 2010
Location: canada
Posts: 756

Gamertag: PANIC ATTACK 10
timing on jumping/ducking pole

ok so i get knocked off the very first time everytime i play this game.

so the game where you see the others standing on a pole. it glows green when it comes around. i jump but always get knocked off. whats the timing on this game please?
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Old 06-22-2011, 11:09 AM   #2
Join Date: Apr 2011
Posts: 5

Gamertag: xXRatedRxSkillz

As I can see no one is helping you out, I will. You must jump before (not too early) the bar is about to hit you. Your avatar will jump over the one bar. As for the other bar, just crouch before it comes. You'll have not jump and crouch a lot faster as you survive longer, trust me.
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Old 07-07-2011, 09:05 PM   #3
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Join Date: Apr 2007
Posts: 106

Gamertag: Beac
While it may not be the issue, re-run the Kinect Calibration widget when you play. Even more encouraged if you swap players of large height difference frequently, sometimes the auto-adjust will lock in a little too high/low. This resulted in the game not seeing/tracking my feet - it didn't give any error msg but it rendered me unable to "jump" while playing some of the Fun Labs stuff.

The worst part is that it would work randomly once then I would be jumping non-stop for 2 minutes and it wouldn't register. On a lark I checked the wire-frame screen on the Calibration widget and saw that it wasn't showing the bottom nodes for my feet. Manually titled the sensor down and hit the scan again and they showed up - games functioned properly after that.

Hopefully the problem on the eliminator is just timing but, you never know, might be a bit of both.
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Old 12-13-2011, 11:41 PM   #4
Join Date: Jan 2010
Location: canada
Posts: 756

Gamertag: PANIC ATTACK 10
thanks guys
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ducking, jumping, pole, timing

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