|02-28-2010, 06:32 PM||#1|
Join Date: Feb 2010
BioShock 2 Plasmid, Combat, Weapons, and Achievement Tips
★★★ = Must Have
★★ = Useful★ = Not Worth It
Level 1★★Throws lesser enemies into the air and drops 'em like ragdolls, letting you attack them while they're limp. Doesn't work against bigger enemies, maybe useful when preparing for a gather.Level 2★You can set a trap and turn it into, say, a fire pit with a blast of Incinerate! but it seems a bit much work for little effect. Still doesn't pick up bigger enemies.Level 3★Lets you set traps on the walls and ceiling. For what purpose, we don't know. Seems pointless, are we wrong?
Level 1★★★Gives enemies something else to shoot out. Good for distracting crowds of splicers, or even big daddies and big sisters. Unfortunately only lasts until you shoot the enemy to get their attention on you.Level 2★★★The dummy you create can reflect damage at enemies, making it more useful, especially against big daddies and big sisters.Level 3★★Reflect damage also heals you. Very useful in big, difficult fights, but not terribly applicable to casual shooting and exploring.
Level 1★★★Found during gameplay, in the stage Adonis Luxury Resort. Vital to opening occasional doors, good for stunning, but uses a lot of EVE for little payoff.Level 2★★★Stun effect chains between enemies, stunning multiple splicers with one charged shot. Not too shabby, but still uses lots of EVE.Level 3★★Gives you a steady stream of shocking power for a continuous stun, but it drains EVE so quickly that it barely stuns longer than a charged shot from Electro Bolt 2. Bleh.
Level 1★★Good for talking a splicer into attacking a big daddy for you. The splicer will die, but at least deal some damage to the daddy before you go at him. Not terribly useful, though.Level 2★★Tag a splicer with a charged shot and he'll follow you around until he dies. Pretty useful, especially at distracting bigger enemies like daddies and big sisters. Don't expect him to live long, though. Wears off eventually, but takes a long time.Level 3★★Just like Hypnotize 2, except it now works on big daddies. Very useful in fights against big sisters, but otherwise probably overkill unless you're really against fighting on your own. Wears off eventually, but takes a long time.
Level 1★★★Purchased during gameplay, in the stage Ryan Amusements. Possibly the best attack plasmid. Enemies on fire will spread the fire to other splicers, and generally don't attack you while they flail around. Good for stopping big daddies, brute splicers and alpha series.Level 2★★Gives you a more powerful, bigger blast of Incinerate! when charged, but isn't, in our opinion, really worth it.Level 3★★Good for catching lots of enemies on fire at once, but it burns through EVE so quickly that it's only useful if you've got your EVE storage increased.
Level 1★★Useful against big enemies. Doesn't deal a lot of damage, but does do a lot of distracting and it lasts a pretty long time. Keep a big daddy busy with the swarm and unload.Level 2★Not really sure how this is more effective than the standard swarm. May be better about moving from one enemy to the next, but since it's most useful against big enemies, this usefulness is pretty moot.Level 3★Bodies that you kill with the swarm become proximity mines to swarm others that walk by. Seems kinda pointless to us.
Level 1★★Good for checking out for enemies up ahead, or for setting plasmid-based traps in rooms where you expect a tough fight. Tough to do a lot of damage with it, so consider it more for exploration.Level 2★Gives the added benefit of allowing you to hack security measures. Could be useful for moving into splicer-infested areas with a camera or turret and turning it against them before you (the physical you) shows up.
Level 1★★Good for directing your security bots or cameras when they're annoyingly doing a bad job of picking up enemies. Costs almost no EVE, so it's decently useful.Level 2★★★Allows you to expend the rest of your current EVE meter to summon a security bot to follow you. Useful, but you can get security bots by triggering alarms and hacking them instead.Level 3★★Allows you to summon a powered-up version of a security bot. Good for creating more long-lasting distractions for big daddies and big sisters.
Level 1★★★Uber-powerful, but it costs an entire EVE meter (or whatever EVE you've got left in your current meter). Long-lasting and very effective in big fights where you have too many enemies to keep track of.
Level 1★★★Found during gameplay, in the stage The Atlantic Express. Great for intercepting and tossing back explosive items from big daddies and alpha series enemies. Also lets you pick up items that are out of reach, and won't even use your EVE meter so long as you don't throw the item (press the reload button to drop an item you can't take and don't want to throw).Level 2★The best things to throw are explosives and this doesn't appear to increase the damage they deal. Your EVE and ADAM are probably best spent elsewhere, unless you want to get...Level 3★★★Can now grab enemy bodies...while they're still alive! Doesn't work on big guys, but still very useful. You can grab an enemy, use melee attacks to kill him, then press the reload button to drop the body without spending a bit of EVE or even ammo.
Level 1★★★Surprisingly effective! Keeps enemies still, making for easy shots and nullifying their offense, plus effectively increases the damage of your weapons. Especially good versus powerful enemies.Level 2★★★Charged shot holds enemies frozen longer. Very effective against bigger enemies, like big daddies, but overkill versus splicers.Level 3★Lets you unload a continual blast of ice, good for freezing multiple enemies but ultimately kind of pointless since you then have to destroy the ice blocks of multiple enemies at the same time. Use with frag grenades if you must use it.
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|05-10-2012, 11:35 AM||#3|
Join Date: Aug 2010
Cheers for the tips, it's great help. I used Hypnotize (level 1) on a Big Daddy and I was being attacked, and came on here looking for answers and found the reason, needs to be a Level 3.
Last edited by cjdavies; 05-13-2012 at 12:03 PM.
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