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Old 06-27-2012, 09:29 PM   #1
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Post Gun Runners Achievement Guide

DLC: Gun Runners Arsenal
Cost: 320 MSP Achievements: 5 Points: 125

Official x360a.org :: Fallout: New Vegas Achievement Guide & Roadmap

Curios and Relics
Cause 10,000 damage with unique Mojave Wasteland weapons.

-Once you purchase the Gun Runners Arsenal DLC these weapons will be sold by characters across the Wasteland. You will be able to find them at just about any vendor who sells weapons and each has their own special selection of unique weaponry. 10,000 points of damage can easily be accumulated if you stick with your unique weapons only and do quests or random location cleaning. The full list of unique weapons can be found HERE. Just for clarification, unique weapons must be named weapons that are different from their regular counter parts like Paciencia---Hunting Rifle or Maria---9mm Pistol.

Master of the Arsenal
Cause 10,000 damage with Gun Runners' Arsenal (GRA) Weapons.


-Like the Curios and Relics achievement this one also requires GRA specific weapons OR mods. So when looking at different vendors you are looking for weapons and mods that have (GRA) in the description or in their name.
An example: Power First (GRA)+ Power Fist Hi-Cap Valves.
That is a GRA power fist with a GRA modification.
Also like in Curios and Relics you must do 10,000 damage with GRA specific weapons. Shouldn’t be too hard but will require some grinding out depending on completion percentage of the game.
*Note*
If the unique Mojave Wasteland weapon is also a GRA weapon the achievements will stack in your favor. This also means if you put a GRA mod on a unique weapon they will stack.
For a complete list of GRA weapons and mods go HERE

Up to the Challenge
Complete any three Gun Runners' Arsenal (GRA) one star (*) Challenges.

Challenges require you to kill certain monsters, characters, or creatures with special weapons or in special ways. Each challenge is different and there are more than 3 per category so no-one is forced to kill key NPCs.
-A Slave Obeys
Kill Mr. House with a 9 Iron or Nephi's Golf Driver. (0/1)
Nephi's Driver is owned by Nephi a fiend who can be found in a camp north of the Samson Rock Crushing Plant.
-Benefit Or a Hazard
Kill Robots with 5.56mm Pistols. (0/15)
The three best locations for this would be the Sunset Sasparilla Headquarters, the REPCONN headquarters, or the Crashed Vertibird
-Ne Ne Ne Ne...
Cripple Right Arms with Shotguns. (0/5)
Any right arms of monsters, humans, ghouls, ect. It does have to be a right arm. Also any shotgun will work.
-Overkill
Kill Animals with any Fat Man or Fat Mines. (0/20)
Animals can be found just about anywhere, the task then results to finding Fat Man ammo or mines. Obtaining a Fat Man, Fat Mines, or mini-nukes should be the only difficult part of this challenge.
-The Same Could Be Said of All Religious Weapons
Kill Feral Ghouls with Maria, Gehenna, and Holy Frag Grenades. (0/15)
This isn't too bad once you find Feral Ghouls, Maria, Gehenna, or Holy Frag Grenades. To find Feral Ghoul locations refer to the first link on Feral Ghouls.
-You Don’t Belong In This World!
Kill Abominations with Katanas, Dynamite, Machetes, Throwing Spears, Throwing Knives, and Throwing Hatchets. (0/10)
Abominations are centaurs, Deathclaws, night stalkers, and spore plants to name a few. The link will take you to each of their pages thus giving their locations.

Combat Veteran
Complete any three Gun Runners' Arsenal (GRA) two star (**) Challenges.

-Dyin' Ain't Much of a Living
Kill members of NCR or Legion hit squads with weapons affected by the Cowboy perk. (0/5)
In order to get hit squads to come after your character you need to anger the desired faction into hatred. The Cowboy Perk is not necessary for this challenge. The link will also tell you which weapons will be affected by the perk itself.
-Even a God-King Can Bleed
Cripple Caesar's head with Throwing Spears. (0/1)
In order to make this challenge work you will need to get a nice little supply of Throwing Spears. Get the spears and aim for Caesar's head. Cripple it and the challenge is your's.
-Historical Propriety
Kill Caesar with a Knife or Combat Knife. (0/1)
This challenge requires killing the head honcho of the Legion with a knife. Caesar will not go down without a massive fight.
-Nyah! See?
Kill Chairmen, White Gloves, or Omertas with any submachine gun, light machine gun, or minigun. (0/10)
The Chairmen own The Tops casino, The White Gloves run the Ultra-Luxe and The Omertas run the Gomorrah. All three are at The Strip.
-Sic Semper Tyrannis
Kill President Kimball with any One-Handed Pistol. (0/1)
Getting to President Kimball requires playing through much of one of the main storylines and eventually assassinating the president with any one handed pistol.
-Talk About Owned
Kill Benny with his own gun, Maria. (0/1)
Benny is the chairman of New Vegas and resides in The Tops casino. You must pick-pocket his pistol then kill him with it.
-Vault 13’s Revenge
Kill Super Mutants with 5.56mm Pistols, Plasma Defenders, Plasma Grenades, Power Fists, Rippers, or the Bozar. (0/15)
Super Mutants can be found throughout the Wasteland.
-White Line Nightmare
Kill Fiends, Vipers, or Jackals with Tire Irons, Baseball Bats, Lead Pipes, Machetes, .44 Magnum Revolvers, or Sawed-Off Shotguns. (0/20)
The challenge here is simply finding Fiends, Vipers, and Jackals. After you find them, dispatching them should be no problem.
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Old 06-27-2012, 10:06 PM   #2
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Pros Only
Complete any three Gun Runners' Arsenal (GRA) three star (***) Challenges.


-Against All Tyrants
Kill any named Legion members with Hunting Revolvers, Ranger Sequoias, Brush Guns, Service Rifles, Hunting Rifles, or Cowboy Repeaters. (0/10)
Aside from The Fort which I do not believe anyone wants to run through there are a few other locations which have named Legion members:
*Nelson: Which has Dead Sea
*Cottonwood Cove: Which has Aurelius of Phoenix, Decanus Severus, and Canyon Runner.
**For a list of noteable characters go HERE.
-Armed For Bear
Kill any named NCR Ranger or commissioned officer (Lieutenant, Captain, Major, Colonel, General) with Machetes, Rippers, Chainsaws, Throwing Spears, or Ballistic Fists. (0/15)
3 officers can be found at the Mojave Outpost, and you can find two at each outpost: Alpha, Bravo, Charlie, Delta, Echo, and Foxtrot.
-Crackerjack Timing
Kill Mojave Wasteland Cazadores with Tin Grenades, Long Fuse Dynamite, and Time Bombs. (0/10)
The only part of this which will require some planning is finding the right group of Cazadores to attack. When looking up their locations look for areas where you can sneak up and drop your explosives from hiding to get sneak and critical damage.
-Deathclaw Pro Hunter
Kill adult Mojave Wasteland Deathclaws with .22 Pistols, Switchblades, Boxing Tape Recharger Rifles, or Dynamite. (0/5)
Deathclaws will test your build more than anything else out there. Deathclaws can be found at the Gypsum Train Yard. For more locations refer to the Deathclaw link.
-Man-Machine Interface
Kill Mojave Wasteland Mr. Gutsys and Sentry Bots with Brass knuckles, Spiked Knuckles, Tire Irons, and Lead Pipes. (0/10)
The Crashed Vertibird has a handful of Gutsy robots and Sentry robots. Crashed Vertibird has just about 10 robots. You can also kill advanced Sentry Bots at the REPCONN Headquarters. You can also find 3-4 Mr. Steels that respawn at New Vegas Steel. They also count for Gutsy robots.

Planning out the challenges may be the most difficult part of this DLC. You may want to sit down and take a look at which ones are still possible based on the amount of game you've played and the choices you made. With a little planning and a little stocking up of weapons, stims, and armor you'll be able to fly through these achievements.
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Old 06-28-2012, 12:53 AM   #3
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I'm working on updating links and little guides. Please give me feedback on which things should be linked as to make for an easier time and which things we can do without.

I would like to see this guide get posted on the Achievement Guide portion of Fallout NV. =)

I also know there is a lot of linking involved in this guide, but I believe for a good reason. Some of these locations/people/objects/challenges involve going to places off of the beaten path of the game and may be unknown to many (I will admit I had to look up quite a bit). I made the font color as intrusive as I could while still giving notice to it to make for an easier reading experience.

Please comments, questions, concerns, suggestions will all be taken with heart and thought.

Let's get this guide posted on the official Achievement Guide portion of Fallout: New Vegas.
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Old 06-28-2012, 01:36 AM   #4
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Quote:
Originally Posted by THE DEADLY DOG View Post
Pros Only
Complete any three Gun Runners' Arsenal (GRA) three star (***) Challenges.

-Armed For Bear
Kill any named NCR Ranger or commissioned officer (Lieutenant, Captain, Major, Colonel, General) with Machetes, Rippers, Chainsaws, Throwing Spears, or Ballistic Fists. (0/15)
3 officers can be found at the Mojave Outpost, and you can find two at each outpost: Alpha, Bravo, Charlie, Delta, Echo, and Foxtrot.
-Deathclaw Pro Hunter
Kill adult Mojave Wasteland Deathclaws with .22 Pistols, Switchblades, Boxing Tape Recharger Rifles, or Dynamite. (0/5)
Deathclaws will test your build more than anything else out there. Deathclaws can be found at the Gypsum Train Yard. For more locations refer to the Deathclaw link.
-Man-Machine Interface
Kill Mojave Wasteland Mr. Gutsys and Sentry Bots with Brass knuckles, Spiked Knuckles, Tire Irons, and Lead Pipes. (0/10)
The Crashed Vertibird has a handful of Gutsy robots and Sentry robots. Crashed Vertibird has just about 10 robots. You can also kill advanced Sentry Bots at the REPCONN Headquarters.
THIS post shows other locations of NCR members, Deathclaws, and Mr. Gutsys and should add some valuable information.

Also, don't count on having this thread mentioned or linked in the achievement guide. The official guide is already published on the main page and the game is too old to spark interest for the people who manage the achievement guides. Good work though.
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Old 06-28-2012, 02:39 AM   #5
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Quote:
Originally Posted by McGoogles View Post
THIS post shows other locations of NCR members, Deathclaws, and Mr. Gutsys and should add some valuable information.

Also, don't count on having this thread mentioned or linked in the achievement guide. The official guide is already published on the main page and the game is too old to spark interest for the people who manage the achievement guides. Good work though.
Thanks for the look and for the heads up.

I figured I would give it a crack and whatever happens happens. Since the DLC didn't have a guide for it I figured why not make one and submit it.
Again thanks for the feedback and your post helped a lot.
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Old 07-04-2012, 10:53 AM   #6
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-Dyin' Ain't Much of a Living
Kill members of NCR or Legion hit squads with weapons affected by the Cowboy perk. (0/5)
In order to get hit squads to come after your character you need to anger the desired faction into hatred. The Cowboy Perk is necessary for this challenge. The link will also tell you which weapons will be affected by the perk itself.
You don't need the Cowboy Perk to do that challenge.

Quote:
The player must kill 5 members of NCR or Legion hit squads, using any weapons affected by the Cowboy perk. Taking the perk itself is not required in order to complete the challenge.
See also: http://fallout.wikia.com/wiki/Dyin%2...ch_of_a_Living
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Old 07-04-2012, 01:49 PM   #7
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Quote:
Originally Posted by x LeXXuz x View Post
You don't need the Cowboy Perk to do that challenge.

See also: http://fallout.wikia.com/wiki/Dyin%2...ch_of_a_Living
Fixed thank you.
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Old 07-08-2012, 11:51 PM   #8
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Your DLC guide has been published.
Fallout: New Vegas: Gun Runners Arsenal [DLC Guide]
If you find any errors or have edits/updates let me know and I'll update it.
Cheers! Thanks for your efforts!
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Old 07-09-2012, 03:20 PM   #9
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Originally Posted by Dead Like Me View Post
Your DLC guide has been published.
Fallout: New Vegas: Gun Runners Arsenal [DLC Guide]
If you find any errors or have edits/updates let me know and I'll update it.
Cheers! Thanks for your efforts!

Many thanks Dead. I did find a couple things I need to update. I'll send you the corrections soon.
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Old 07-12-2012, 02:09 PM   #10
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Alright some updates have been added.

-2 new challenges (* and a **), and an update for the cowboy weapon challenge.
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Old 07-18-2012, 06:51 AM   #11
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Thank you so much for the guide!!!
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Old 07-21-2012, 01:23 AM   #12
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Thank you so much for the guide!!!
Thank you for reading it =D
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Old 07-21-2012, 01:47 AM   #13
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Thank you for reading it =D
It helped a helluva lot. Finally 100% on this game.
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Old 07-21-2012, 03:04 AM   #14
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Yeah my feeling exactly. I took the time to draw up these guides and then proceeded to use them myself. :P But I'm glad it helped. Means a lot mate.
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Old 08-17-2012, 03:45 AM   #15
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Alright just for some clarification:

Unique weapons must be weapons that are titled differently than their regular counter parts.

Some examples are as follows:
Paciencia --- Hunting Rifle
Maria --- 9mm Pistol


I will update the achievement guide to show the distinction.
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Old 09-06-2012, 07:41 PM   #16
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Has anyone have the Gun Runners' Arsenal glitch their chance at getting the 100% stamp. I have all the achievements, but the first screen says 74 of 75, and then if you click on it it says 75 of 75. I don't get it???? All i know is it is stopping me from another Stamp and i don't like it. Anyone know about this?

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Old 09-06-2012, 07:48 PM   #17
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This was all I could find on your question:

http://answers.yahoo.com/question/in...8135352AA5h83A

I also found this:

The achievements were not listed correctly when the add-on initially came out. This resulted in the game registering the achievements unlocked but not appearing in Xbox Live profiles.
This can be fixed by deleting your gamer tag from your Xbox then recovering your profile and re-earning the achievement on a new save file. Also, if the add-on is only just downloaded and the achievments for this dlc do not show up on list at all then re-download with no games running and then play New Vegas once the download is complete, this should solve the problem and should be tried first.

That was located here: http://fallout.wikia.com/wiki/Gun_Runners'_Arsenal#Bugs
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Old 09-08-2012, 03:00 PM   #18
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Thank you for the well written guide, it was definetly helpful. Just want to add that for the 3 star challenge "Man-Machine Interface" besides the 3-4 Mr. Gutsy's that respawn at Nellis AFB, there's 3 that respawn at New Vegas Steel every 3 days. They're called Mr. Steels, but they still count the same as a Mr. Gutsy.
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Old 09-08-2012, 11:54 PM   #19
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Thank you for the well written guide, it was definetly helpful. Just want to add that for the 3 star challenge "Man-Machine Interface" besides the 3-4 Mr. Gutsy's that respawn at Nellis AFB, there's 3 that respawn at New Vegas Steel every 3 days. They're called Mr. Steels, but they still count the same as a Mr. Gutsy.
Glad the guide helped. Updated the new robots.

Thanks for the addition.
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Old 11-14-2012, 10:35 PM   #20
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I have 74 out of 75 achievements in NV, and I have 2 out of 3 of the final 3-star GRA challenges. Unfortunately, I'm doing it on a mostly-completed playthrough of the game with a level 50 character, and the problem is that I can't find all of the named NCR Rangers. Ranger Station Charlie has already been attacked by the Legion by this point in my playthrough and the Rangers are already gone. Also, the Legion has been almost completely wiped out. Is there anyplace to find more Rangers that qualify for this quest? The only other challenge available for me to go for is 'Crackerjack Timing', and I could only find 3 or 4 sticks of long fuse dynamite, which I don't think is enough to take out all the Cazadores I need. Is there ANY way to get this achievement without starting a new character and playthrough entirely from scratch?? I'm SO CLOSE to completing NV. Please help!
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Old 11-14-2012, 11:19 PM   #21
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I have 74 out of 75 achievements in NV, and I have 2 out of 3 of the final 3-star GRA challenges. Unfortunately, I'm doing it on a mostly-completed playthrough of the game with a level 50 character, and the problem is that I can't find all of the named NCR Rangers. Ranger Station Charlie has already been attacked by the Legion by this point in my playthrough and the Rangers are already gone. Also, the Legion has been almost completely wiped out. Is there anyplace to find more Rangers that qualify for this quest? The only other challenge available for me to go for is 'Crackerjack Timing', and I could only find 3 or 4 sticks of long fuse dynamite, which I don't think is enough to take out all the Cazadores I need. Is there ANY way to get this achievement without starting a new character and playthrough entirely from scratch?? I'm SO CLOSE to completing NV. Please help!
Go to this place. I am almost certain you will find some Legion there:

http://fallout.wikia.com/wiki/Cottonwood_Cove


Also for rangers take a visit to:

http://fallout.wikia.com/wiki/Mojave_Outpost
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Old 11-15-2012, 07:47 AM   #22
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Got it!

Thanks...as I said, I have all but wiped out most of the legion by this point, so that challenge was no longer an option. But, I found a few more named Rangers at Camp McCarran, if anyone else needs to find them. It's a fairly obvious choice in retrospect, but it wasn't listed on the guide's list of locations to find them, so it didn't occur to me right away. 75/75, phew.
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Old 11-16-2012, 03:52 AM   #23
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Got it!

Thanks...as I said, I have all but wiped out most of the legion by this point, so that challenge was no longer an option. But, I found a few more named Rangers at Camp McCarran, if anyone else needs to find them. It's a fairly obvious choice in retrospect, but it wasn't listed on the guide's list of locations to find them, so it didn't occur to me right away. 75/75, phew.
Well good thing everything got cleared up for you.
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Old 12-17-2012, 09:09 PM   #24
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This is good information helped me plan out the star challenges thanks.
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Old 12-17-2012, 10:57 PM   #25
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This is good information helped me plan out the star challenges thanks.
No problemo. Glad you were able to use it with easy.
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Old 05-03-2013, 11:30 PM   #26
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Just to let you know THE DEADLY DOG your guides are AMAZING like usual. Help my cousin get his done.
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Old 09-16-2013, 02:32 PM   #27
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Im trying to go for the Kill Cazadores with the dynamite. But I throw it and it takes like a good 10 seconds to blow up and the enemies are then nowhere near it because they are attacking me. How am I supposed to keep them near the explosion without myself getting blown apart?
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Old 09-16-2013, 02:42 PM   #28
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Im trying to go for the Kill Cazadores with the dynamite. But I throw it and it takes like a good 10 seconds to blow up and the enemies are then nowhere near it because they are attacking me. How am I supposed to keep them near the explosion without myself getting blown apart?
Short fuse dynamite. I believe if you also throw it at them in VATS then it will blow up on contact, but I haven't played in a while so I am not 100% on that.
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Old 09-16-2013, 06:28 PM   #29
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There are 2 kinds: "Dynamite" & "Long Fuse Dynamite" and the challenge involves the latter.

Ive found plenty of the buggers but I haven't tried using VATS mode. Ill try that next time I play the game, I only have the 3, 3Star challenges to do now.
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Old 09-16-2013, 08:22 PM   #30
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There are 2 kinds: "Dynamite" & "Long Fuse Dynamite" and the challenge involves the latter.

Ive found plenty of the buggers but I haven't tried using VATS mode. Ill try that next time I play the game, I only have the 3, 3Star challenges to do now.
Yeah give VATS a try and let me know.
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