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Old 01-28-2013, 11:01 PM   #931
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TU8 info:

http://playxbla.com/minecraft-xbox-3...ate-8-details/
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Old 01-28-2013, 11:37 PM   #932
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Some good bug fixes there. Hopefully it's not too far away.
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Old 01-29-2013, 01:48 AM   #933
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Some good bug fixes there. Hopefully it's not too far away.
4J said on twitter today that it hopes to be out this month, in the next few days. Its in cert testing. So if all goes good then it should be out soon.
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Old 01-29-2013, 09:55 AM   #934
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4J said on twitter today that it hopes to be out this month, in the next few days. Its in cert testing. So if all goes good then it should be out soon.
All I need are bigger maps and jungles. That's all I need. And this chair. And that's it...
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Old 01-29-2013, 10:21 AM   #935
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Climbable vines will be in TU9 4J says.
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Old 01-29-2013, 07:59 PM   #936
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TU8 (Bug Fix) will be out tomorrow, Jan 30th.
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Old 01-29-2013, 08:14 PM   #937
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Good to see they are forcing a Nether Fortress, Blaze Spawner and Nether Wart spawn for new worlds, one draw of the 360 is the easy multiplayer but not having a Nether Fortress because of the limited world can suck.
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Old 01-30-2013, 09:49 AM   #938
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TU8 is out now!!!!!!
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Old 01-30-2013, 01:23 PM   #939
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When I played this morning (around 0830 GMT+1), there was no update. A shame I missed it before work.

Is there anything noticable except for the fixes? Any new items or something?
As far as I read, there are fixes only.
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Old 01-30-2013, 01:59 PM   #940
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When I played this morning (around 0830 GMT+1), there was no update. A shame I missed it before work.

Is there anything noticable except for the fixes? Any new items or something?
As far as I read, there are fixes only.
- Added an Awkward Potion to the Potions page in the Creative Menu
Apart from that it's mainly bug fixes, which is what this update is for anyway.
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Old 01-30-2013, 03:16 PM   #941
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Just found this out from the new update.

If you had a bow with the "flame" enchantment and shot a pig or cow the meat dropped would be cooked an ready to eat.
This is not the case now, it just drops raw porkchop/steak.
Not sure if this is the way it's suppose to be or the other way (which I prefer).
So has fixing all those bugs created a new one?
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Old 01-30-2013, 04:15 PM   #942
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Originally Posted by ShaZZa View Post
Just found this out from the new update.

If you had a bow with the "flame" enchantment and shot a pig or cow the meat dropped would be cooked an ready to eat.
This is not the case now, it just drops raw porkchop/steak.
Not sure if this is the way it's suppose to be or the other way (which I prefer).
So has fixing all those bugs created a new one?
Not a glitch. It's fix the way it should be now. You see, when an animal dies by fire damage, it drops cooked meat. When it dies of pure melee/ranged damage, it will drop its normal meat. Your bow essentially "over-killed" it, since base damage is counted before fire damage. The Power III, was actually a bad thing to get if you were only using that bow for food. Try just hitting with non pull back arrow and when it dies from the fire damage, you will still get cooked meat. I just tried it.
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Old 01-30-2013, 07:24 PM   #943
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- Added an Awkward Potion to the Potions page in the Creative Menu
Apart from that it's mainly bug fixes, which is what this update is for anyway.
What's an Awkward Piston?
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Old 01-30-2013, 08:54 PM   #944
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What's an Awkward Piston?
Awkward Potion is a base potion. It has no use by its self but can be used to craft other potions.
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Old 01-30-2013, 09:23 PM   #945
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Cheers just realized I put piston not potion good thing you knew what I ment
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Old 01-30-2013, 09:30 PM   #946
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Quote:
Originally Posted by ShaZZa View Post
Just found this out from the new update.

If you had a bow with the "flame" enchantment and shot a pig or cow the meat dropped would be cooked an ready to eat.
This is not the case now, it just drops raw porkchop/steak.
Not sure if this is the way it's suppose to be or the other way (which I prefer).
So has fixing all those bugs created a new one?
That's what it's like on the PC, it isn't a bug but as Gary said the base damage is counted before the damage from the fire so if the base damage is enough to kill a mob in one hit the drops will be raw.
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Old 01-30-2013, 11:29 PM   #947
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@ Gary200 & Burnout x360a
Thanks for the replies and clearing that up.
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Old 02-06-2013, 02:26 PM   #948
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Watched a video last night about TU 9 and possibly what coming. One thing mentioned was Jungle biomes. This is what I've been waiting for. Throw in vines that are now climbable, and I'll be making my very own tree house. New blocks include the stone block with engraved squares in them forming a visually pleasing pattern. Look cool. Also rumoured is stair blocks can now be placed upside down, and half slabs can be placed either top or bottom on the blocks space. All these along with iron golems, are what I'm looking forward to the most. And spawn eggs if they make it in too.

I know this forum is pretty much dead now, but what is everyone looking forward to most?
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Old 02-06-2013, 02:30 PM   #949
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Watched a video last night about TU 9 and possibly what coming. One thing mentioned was Jungle biomes. This is what I've been waiting for. Throw in vines that are now climbable, and I'll be making my very own tree house. New blocks include the stone block with engraved squares in them forming a visually pleasing pattern. Look cool. Also rumoured is stair blocks can now be placed upside down, and half slabs can be placed either top or bottom on the blocks space. All these along with iron golems, are what I'm looking forward to the most. And spawn eggs if they make it in too.

I know this forum is pretty much dead now, but what is everyone looking forward to most?
Well coming from someone who is a long time PC player I can safely say I'm looking forward to all of them because it will be the first properly using them with other people in multiplayer.

Also on a side note I do wonder if the upside down slabs will cause the same lighting glitch that happens on the PC version.
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Old 02-07-2013, 05:47 AM   #950
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Jungle biomes, golems, ocelots, villager breeding, trading with villager, etc.

What I want more than any of this, though, is having a larger world.
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Old 02-07-2013, 06:43 AM   #951
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The two main things I want are ocelots and spawn eggs.
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Old 02-08-2013, 06:35 PM   #952
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Have they ever stated if the size of the worlds will increase in the future?
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Old 02-08-2013, 07:49 PM   #953
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Have they ever stated if the size of the worlds will increase in the future?
Not going to happen, the limit is hardware set.
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Old 02-08-2013, 08:25 PM   #954
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The video I watched said they might increase the build height. But for now, it's just speculation
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Old 02-09-2013, 11:12 AM   #955
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I wonder if it'll run on the next gen console...
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Old 02-09-2013, 02:23 PM   #956
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tbf if any arcade titles dont i can see a lot of backlash from he community everyones worst fear about digital titles is that theyll loose their library of them for whatever reason
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Old 02-09-2013, 03:55 PM   #957
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tbf if any arcade titles dont i can see a lot of backlash from he community everyones worst fear about digital titles is that theyll loose their library of them for whatever reason
I just remember the transition from xbox to 360 left a lot of games unplayable until they were converted for compatibility. Then it stopped. Even some games came out with a 360 version instead of being backward compatible.
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Old 02-09-2013, 07:15 PM   #958
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I just remember the transition from xbox to 360 left a lot of games unplayable until they were converted for compatibility. Then it stopped. Even some games came out with a 360 version instead of being backward compatible.
Thats because there were no Xbox Live marketplace like when we moved over to Xbox360. So now any future console should be ready to go with the Xbox Live marketplace. I doudt they are going to make a whole new martketplace just for the next Xbox. lol
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Old 02-09-2013, 08:25 PM   #959
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I just remember the transition from xbox to 360 left a lot of games unplayable until they were converted for compatibility. Then it stopped. Even some games came out with a 360 version instead of being backward compatible.
yeah i remember but at least you could keep your old Xbox and play them since they were physical media

with the digital content ones eventually the 360s servers will be shut down to move onto the new ones, you run the risk of loosing access to everything you have downloaded if it gets deleted from your harddrive

edit, i forgot about the old digital content for xbox though people didnt kick up much of a fuss over that happening because of the very small number of arcade titles at the time and the fact it wasent used anywhere near as much as it is now, most people would have had from that is 27 games where now our digital libraries can cover hundreds of them, it would cause outrage if they dint carry over now

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Old 02-09-2013, 08:49 PM   #960
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Thats because there were no Xbox Live marketplace like when we moved over to Xbox360. So now any future console should be ready to go with the Xbox Live marketplace. I doudt they are going to make a whole new martketplace just for the next Xbox. lol
Its not necessarily the marketplace, per se, but the coding for the games. I know Halo was ready-made backward compatible. They would have to encode the new consoles to emulate the old console unless the way the digital games are programmed allowed for future compatibility. Just food for thought. I hope they HAVE taken this into account since I have a vested interest as well. But then, I watched Insider Moves and all of the other videos that were made. And look what happened to them. Its all about corporations reaping as much reward as they can. If they think they can market a next-gen replacement arcade game, they may just do that.
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