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Old 08-29-2012, 11:38 AM   #1
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Transformers: Fall of Cybertron Achievement Guide & Road Map


- Estimated achievement difficulty: 4/10
- Approximate time: 6-10 Hours (Campaign + Collectables) 60-100+ Hours (Multiplayer/Escalation)
- Offline: 36 (705 )
- Online: 14 (295 )
- Missable Achievements: 11 – all secondary campaign achievements from Chapter II to Chapter XII (see below)
- Minimum number of playthroughs needed: 1 (2 if you want to go through the game and get all of the collectables and the second secret achievement)
- Avatar Awards: 4 (Megatron Helmet, Optimus Prime Helmet, High Moon T-Shirt for Male & Female)
- Glitched Achievements: None
- Cheats: None
- Does difficulty affect achievements? : Yes, playing and completing the game on Hard also earns you the Easy & Normal completions too.

INTRODUCTION:

Fall of Cybertron is a direct continuation from War For Cybertron. It tells the story of the last few days that lead to the Autobots leaving their dying home planet of Cybertron after the events of the last game left the planet inhabitable and unable to sustain life. Desperate to look for new sources of Energon, the Autobots begin plans to flee the planet in a last ditch attempt to preserve their culture. But the Decepticon leader Megatron has plans himself either by having Autobot leader Optimus Prime and his fellow Autobots submit to Decepticon dominance or to be destroyed one and for all!
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Old 08-29-2012, 11:39 AM   #2
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The Exodus (10)
Complete Chapter I


Story Progression - unlocks after completing Chapter I.

Defend the Ark (10)
Complete Chapter II


Story Progression - unlocks after completing Chapter II.

Metroplex Heeds the Call (10)
Complete Chapter III


Story Progression - unlocks after completing Chapter III.

Eye of the Storm (10)
Complete Chapter IV


Story Progression - unlocks after completing Chapter IV.

Cut and Run (10)
Complete Chapter V


Story Progression - unlocks after completing Chapter V.

Death from Above (10)
Complete Chapter VI


Story Progression - unlocks after completing Chapter VI.

Belly of the Beast (10)
Complete Chapter VII


Story Progression - unlocks after completing Chapter VII.

Combaticons Combine! (10)
Complete Chapter VIII


Story Progression - unlocks after completing Chapter VIII.

Megatron Returns (10)
Complete Chapter IX


Story Progression - unlocks after completing Chapter IX.

The Final Countdown (10)
Complete Chapter X


Story Progression - unlocks after completing Chapter X.

Starscream’s Betrayal (10)
Complete Chapter XI


Story Progression - unlocks after completing Chapter XI.

Grimlock Smash (10)
Complete Chapter XII


Story Progression - unlocks after completing Chapter XII.

The Battle is Far From Over! (25)
Complete Campaign – Easy


See “All Hail You!” for details.

More Than Meets the Eye (50)
Complete Campaign – Normal

See “All Hail You!” for details.

All Hail You! (100)
Complete Campaign – Hard


Going through on this difficulty and completing it will also unlock both “The Battle Is Far From Over!” (Easy) and “More Than Meets The Eye” (Normal) achievements too.
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Old 08-29-2012, 11:39 AM   #3
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The Last Stand (15)
Chapter II: Save two Autobots when Optimus is downed by the first Leaper


To get this achievement, shoot the Leaper’s thrusters on its back before it can kill one of the Autobots. When one of them jump’s on the Leaper’s back, it turns round giving you a clear shot.


Carnage in C-Major (15)
Chapter III: Take out a cluster of five Decepticon’s using Metroplex’s Air Strike


After you take out the first Warp Cannon and meet up with Warpath in the crash site area – if you look straight ahead from where you came from, 5 Decepticons will come from that direction near the crash. If you run up to meet them and place Metroplex’s Air Strike just before they meet you; the blast should destroy all 5 Decepticons. You can also try to your left – Decepticons will come down the steps of the destroyed building. There you can place the Air Strike marker just before the steps and fire once you see them coming. If not, restart from checkpoint and try again. You can also try the way provided in the video below by PowerPyx – has the Decepticon’s coming to you instead but does the trick as well.

NOTE: Remember to give a 3-5 sec delay between them and the blast. Also on the first example, the other reason to meet them at least halfway is that the Decepticon group splits up once they reach a certain distance from Warpath’s position.


Invisibility Spray (15)
Chapter IV: Sneak through the Trash Compactor Facility undetected


Timing and your stealth ability is the key. Stay behind walls and stealth kill all the Decepticon’s until you reach the switch in the control room. Note that if you’re spotted you can restart from the last checkpoint.


Target Master 2.0 (15)
Chapter V: Shoot a Sniper out of the air with a scoped weapon


Pick up a sniper rifle and look through the scope. Wait until one of the Decepticon snipers lifts off and shoot it immediately.

Tip: Decepticon Sniper’s often lift off after missing a shot.


Car Wash of Doom (15)
Chapter VI: Destroy all of the homing mines chasing Blast Off before they self-destruct


This can be done at the start of the chapter. The first homing mine is the only one you can’t kill. After that, stay close to Blast-Off and shoot down all of the homing mines chasing him. If you miss one reload the check point and try again.


Club Con! (15)
Chapter VII: Ram a jet (on the ground or in the air)


The achievement says you can do this on the ground and in the air but for this I suggest the ground method as it is easier to predict them landing than moving randomly in the air. Destroy the back wheels of the convoy first, and then make your way to the front of the convoy going through the area guarded by Autobots and traversing some acid pools. When you go to destroy the front wheels you’ll see jets flying round. At that point just keep jumping around back and forth until they one of the jet’s land. Then get close so you can then ram them!


Fusilateral Quintrocombiner (15)
Chapter VIII: Melee an enemy through the goal post


At the end of Chapter VIII when you become Bruticus, you’ll see 2 goal posts. After choosing what side you want to go, there will be lot Autobots hiding behind barriers and shooting rockets at you in front of the goal post. Stand in front of one of the barriers with Autobots behind it and perform a normal strike to knock them over the goal post to claim this achievement.


I, Robot Master (15)
Chapter IX: Destroy all images of Starscream and his Statues


At the start of Chapter IX once Soundwave revives Megatron, Megatron will go to confront Starscream at the Arena. Along the way, you will see images of Starscream on screens and a statue of him in gold. Destroy them all and once you come up to the elevator to take you up to the arena, be sure to count as you go along how many items you’ve destroyed. In total there are 9 items to destroy to get the achievement - but before you go up, you should have destroyed 8 of them as the last one is another statue of Starscream but is placed behind him when you go up to the arena to confront him.

NOTE: There are 2 other statues behind you when you come up to the arena – they cannot be destroyed. Once you have destroyed the last statue behind Starscream and completed the gauntlet he sets out for you, there will be a short cut scene and then you get the achievement.


The Harder They Die (15)
Chapter X: Kill five Autobots with a single hover slam attack


This can be done at the end of Chapter X. When Soundwave’s hacking the system to help repower Tripticon, jump on top of a high beam and wait for the Autobots to group up, then press to enter hover over the group and once you see your 5 Autobots; hit again to hit them with slam. If you don’t succeed in doing this the first time, you can restart from your last checkpoint.


Internal Affairs! (15)
Chapter XI: Hack all of the security terminals before the Decepticons can activate them


They can be found in the open area at the start of the chapter where you have to plant three EMP’s on Shockwave’s tower. Starscream has the stealth ability like Cliffjumper so use that when possible. Another thing is you can be invisible and be in vehicle mode too to get around better. To do it, switch on the ability by pressing and just as you press that, transform into vehicle mode by clicking the . Now you have an invisible aircraft to get round the area unseen by enemies.


Slap the Grimlock (15)
Chapter XII: Kill a Leaper in the air with an explosive barrel


At the end of Chapter XII where you have to destroy the 2 consoles to lower the force-field, a group of Leapers will start to attack you. The idea here is to grab one of the explosive barrels and wait for one of the Leapers to jump into the air. Once they do, throw the explosive barrel to kill them. This achievement may be a little difficult but if you keep your distance from the Leapers, when they jump towards you; the amount of air they do will be a lot more - giving you an ample shot at them. You have a few chances to do this, if not, restart from the last checkpoint.

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Old 08-29-2012, 11:40 AM   #4
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Octopunch Scavenger (15)
Open fifteen Armory Recreators in either Campaign or Escalation.


There are a few ways you can achieve this. But the simplest way is to either open up Recreators going through the campaign as normal which should net you the achievement before you hit the halfway mark or this can be done in Chapter III. Find a Recreator that is next to a check point, then open it up and then reload from check point and repeat till you get it the achievement.

Cassetticon Audiophile (25)
Collect all audio logs


There are 51 audiophiles that you can pick up and are only available to find from Chapter II through to Chapter XII.

Chapter 02 – 7
Chapter 03 – 7
Chapter 04 – 5
Chapter 05 – 4
Chapter 06 – 5
Chapter 07 – 1
Chapter 08 – 3
Chapter 09 – 1
Chapter 10 – 5
Chapter 11 – 9
Chapter 12 - 4

Don’t worry if you miss any audiophiles on your first go as you can replay and choose any mission again from the “Main Menu” under “Campaign”. Also it is here that it can tell you which chapter’s you might have missed any audiophiles you’re looking for. For more information regarding this, check out this video guide below provided by PowerPyx:


Beachcomber (25)
Collect all blueprints


There are 15 blueprints that you can pick up and only available to find from Chapter II through to Chapter IX.

Chapter 02 – 2
Chapter 03 – 2
Chapter 04 – 4
Chapter 05 – 3
Chapter 06 – 1
Chapter 07 – 1
Chapter 08 – 1
Chapter 09 – 1

Don’t worry if you miss any blueprints on your first go as you can replay and choose any mission again from the “Main Menu” under “Campaign”. Also it is here that it can tell you which chapter’s you might have missed any blueprints you’re looking for. For more information regarding this, check out this video guide below provided by PowerPyx:


Reconstructor (15)
Fully upgrade one weapon


See “Master Builder” for details

Master Builder (25)
Fully upgrade all weapons


Go to any of the Teletraan 1 stores and choose a weapon to upgrade. Primary weapons have 4 upgrade slots and secondary weapons have 2 upgrades. The cost of each upgrade varies to each primary or secondary weapon – but as mentioned under the achievement “Chop Shop”, if you purchase the perk “Cheap Shot” it will reduce the cost of your weapon and upgrade costs by 25%. Doing this as well, it will help towards the “Master Builder” achievement by cutting the cost of all items.

NOTE: Both the Electric Bolter (Primary Weapon) & the Glass Cannon (Secondary Weapon) cannot be upgraded.

Chop Shop (50)
Purchase all weapons and perks


To buy all the weapons, first you have to find and unlock them from throughout the campaign. Naturally as you progress through the game and play as each character in each chapter – they will automatically add that weapon to Teletraan 1 for you to buy and of course change if you desire. But some weapons such as the blueprint weaponry you will have to find to add it to your database.

As for the Perks, these can be purchased as you go along earning Energon credits with the dearest one being the “Energon Buffer” perk for 20,000 credits which increases your health to 200%. If you’re going after this achievement, the first perk I suggest to pick up is “Cheap Shot”. “Cheap Shot” reduces the cost of all weapons and their upgrades and with that helping a little towards the cost of other items; it is a god send in the long run.

“Cheap Shot” costs 15,000 credits.

Teletraan 1 Regular (10)
Rate all weapons, weapon upgrades, and equipment


To get this achievement, you will first have to find and buy all the weapons, weapon upgrades and T.E.C.H. items through the Teletraan 1 store. To find any missing weapons you have maybe missed, check under “Beachcomber” to guide you to any missing blueprints you need. Once you have access to all weapons, next step is to purchase all of the upgrades to the weapons – one at a time is best so not to confuse yourself on where you are. Now, what you can do is once you have all the upgrades for one weapon, you can either then rate the weapon and upgrades there and then or continue purchasing everything you need and once you are done, run through and rate everything moving left to right in each section. That way you don’t miss anything and don’t have to double back on yourself too much.

NOTE: To rate an item, you press the button.

Monacus Spender (25)
Spend 250,000 Energon in the Teletraan 1 store


This is a progressive achievement which once you buy about 75-80% of your weapons/upgrades/perks it will unlock for you. Buying T.E.C.H. replenishments will help with the spending cost too.
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Old 08-29-2012, 11:40 AM   #5
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Ultra Power Master (25)
Spend 100,000 credits in Escalation


See “Robotopossum” for details.

Rust Marks (15)
Complete wave 15 in Escalation (Ancients)


See “Robotopossum” for details.

Space Pirates! (15)
Complete wave 15 in Escalation (Oblivion)


See “Robotopossum” for details.

Maccadams Old Oil House (15)
Complete wave 15 in Escalation (DownFall)


See “Robotopossum” for details.

Robotopossum (15)
Complete wave 15 in Escalation (Ignition)


For all of the Escalation achievements – all you have to do is survive each of the level’s 15 waves to secure each achievement. Getting a good team behind to succeed is a must – if you do that, and 15 waves will be a piece of cake.


Heavy Metal War (15)
Kill 6 different opposing players in a TDM game during a public Multiplayer match


Self-explanatory – follow the achievement details directions.

Ballistic Energon Goodie (15)
Return five heads at once in a headhunter game during a public Multiplayer match


Self-explanatory – follow the achievement details directions.

Moonbase One (15)
Personally capture all 3 nodes in a conquest game during a public Multiplayer match


Self-explanatory – follow the achievement details directions.

Ultimate Menasor (15)
Capture three flags in a single CTF game during a public Multiplayer match


Self-explanatory – follow the achievement details directions.

Full Throttle Scramble Power! (15)
Earn MVP in any game mode during a public Multiplayer match


Self-explanatory – follow the achievement details directions.

Headmaster! (25)
Reach max level in a single class


See “What Prime Directives?” for details.

King of the Scrap Heap (100)
Reach max level in all four classes


See “What Prime Directives?” for details.

What Prime Directives? (25)
Unlock Prime Mode


Once you get all 4 classes to level 25, earning xp through multiplayer/escalation - Prime Mode will be unlocked. Prime Mode is considered to be this game’s version of “Prestige” which allows you reset all your class levels and challenges. You will get an icon/emblem next to your name to show recognition and dedication.

Reconfiguration Matrix (10)
Create a custom character in Multiplayer


One of easiest achievements in the game. To get it, go to “Multiplayer” and then to “Create A Character”. From there you can customize any of the 4 classes’ features as you wish. The achievement should pop up as soon as you change your first item.

SECRET ACHIEVEMENTS:


Till All Are One - (Optimus) (15)
Complete Chapter XIII as Optimus Prime


See “Till All Are One – (Megatron)” for details.

Till All Are One - (Megatron) (15)
Complete Chapter XIII as Megatron


At the end of Chapter XIII, you will get to choose who you want to end the game with – Optimus Prime or Megatron. Once you make your choice and finish the chapter, you will get the achievement for that choice. To get the other achievement - simply go back to the “Main Menu” and select “Continue”. This will take you back to the last checkpoint which was to make your choice. Then all you do is select the character that you didn’t choose the first time, complete it and it will pop up with the achievement.
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Old 09-04-2012, 06:45 AM   #6
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any tips for the grind for money for the monacus spender achievement?

after playing through the campaign once on hard im really not in the mood to replay it again just for money.
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Old 09-04-2012, 03:43 PM   #7
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Awards Showcase Road Map - Platinum   Achievement Guide - Platinum   2,500 Posts   XBA Promoter   Staff Club - Minty   Brick Builders & Busters Franchise Club - Tier 2   Brick Builders & Busters Franchise Club - Tier 1   Toilet Bowl Challenge Club - Tier 1   Over Achiever - Bronze   NBA Live 07 - 1000 People Online...Again
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Quote:
Originally Posted by Lxfty View Post
any tips for the grind for money for the monacus spender achievement?

after playing through the campaign once on hard im really not in the mood to replay it again just for money.
Tip for Monacus Spender

Easier energon shard farming

Achievement Guide & Roadmap

Best Chapter for Master Builder/Monacus Spender - Spoilers! - PS3T.org

Monacus Spender - Trueachievements.com
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Old 09-04-2012, 06:46 PM   #8
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Total Awards: 4 (more» ...)
Why would you be making another achievement guide when there is one already completed and fully detailed ?

Achievement Guide & Roadmap

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Old 09-05-2012, 05:29 AM   #9
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First off, there is no rule on this website about there being only one achievement guide for a game to be posted and second as I recall, my guide was put up 100% done when I posted it before you confirmed you had been done it completely or even completed the game from the posts you made. My actual guide was already written up 2 days before you even posted yours, I just didn't have a clue where to get the achievement icons from until I spoke to a friend of mine. I wasn't going to post a half done guide - what's the point of that? Plus this was my first attempt at providing a guide for the community and wanted to try and do right by it.

But the point is, if the mods don't want this guide here and prefer yours - then they can delete it - no big deal to me. I just wanted to put my 2 cent in and give back to a community that has given me soo much over the last few years.
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Old 09-05-2012, 05:54 AM   #10
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Quote:
Originally Posted by SubzeroDarkJedi View Post
First off, there is no rule on this website about there being only one achievement guide for a game to be posted and second as I recall, my guide was put up 100% done when I posted it before you confirmed you had been done it completely or even completed the game from the posts you made. My actual guide was already written up 2 days before you even posted yours, I just didn't have a clue where to get the achievement icons from until I spoke to a friend of mine. I wasn't going to post a half done guide - what's the point of that? Plus this was my first attempt at providing a guide for the community and wanted to try and do right by it.

But the point is, if the mods don't want this guide here and prefer yours - then they can delete it - no big deal to me. I just wanted to put my 2 cent in and give back to a community that has given me soo much over the last few years.
Your right there isn't a rule about post a second guide. Actually my guide was and has been completed before the weekend even started. Any edit was made to change spelling and grammar issues. Also you don't need to complete a game to have a guide up. Only thing I say I am really missing is just tips on how to play on Hard, since I haven't started that. And if you wanted to attempt your first guide for the community why not making a guide for a game that doesn't already have one ?? Makes a lot of sense, right ?

Its not a contest to see who's guide they want. I posted my guide up because I saw no one had attempted to start one. You could of easily left a comment to put in your 2 cents, and you would of received credit for it.

And I don't know why you are getting so heated about it. I simply said why would you take time to post a guide, when there is one up already. But its cool. Keep up the good work tho.
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Old 09-05-2012, 06:54 AM   #11
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I'm sorry, but MeonOner's guide is better in my opinion. Much more detailed and descriptive.

I mean, for the four multiplayer achievements, you put "Self Explanatory"? How about some tips or suggestions? The CTF and Headhunter ones are rather difficult to obtain. Suggest classes, tactics, etc. Same for the Escalation ones.

"All Hail You!"? Complete the game on Hard and it will unlock the Easy and Normal achievements as well. That's it? No mention of the "checkpoint workaround"?

For the in-level achievements, you cut and pasted exactly what PowerPyx said for each video. Strangely, those achievements have the most description in them.

"Monacus Spender"? How about some chapters where you can farm for Energon?

For the weapon achievements, you should list the weapons and which are unlocked by getting the blueprints. You should also mention in "Beachcomber" that some weapons are locked until you find said blueprint. Also, why list the individual chapters for "Beachcomber" and "Cassetticon Audiophile"? If they watch the video, they won't need to know that Chapter 4 has 5 audio logs and 4 blueprints. You should post a video that has both collectibles in one video so people don't have to backtrack (like NeedToAchieve's or the ones posted by Cheftastytreats). Say you're watching PowerPyx's blueprints video, you have to keep switching back and forth between that one and the audio logs one to get the full picture. Confusing and a waste of time. One video for each chapter that has both collectibles in it is much better. PowerPyx makes good video guides, but the collectibles really should be shown in order.

Luckily I've been writing my own guide from the four guide sites (x360a, PS3T.org, PS3Trophies.com and Trueachievements) and combining/rewriting solutions for each achievement. I've given tips to MeonOner to help make his guide the best it can be. A guide should have as much information about the achievements as possible, almost to the point where it's too much information. Details; that what makes a good guide. I've made six guides, and while none of them are for outstanding or difficult titles, I treated them as such. Make it the best you can.
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Old 10-13-2012, 04:52 AM   #12
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I just wanted to thank SubzeroDarkJedi for this guide. It happened to be the first one I clicked on in my "transformers fall x360a" keyword Google search.

I stumbled upon the conversation about dueling guides and I think there are some good points and good criticism. That said, I can't imagine creating any achievement guide could be easy. I have never tried because the amount of time and effort required. However, I use them quite often and am so used to someone making them. I almost take it for granted.

So, the point of my post: I wanted to thank SubzeroDarkJedi for his time and effort in creating this guide. It was perfect for me right now actually. I just bought the game and was checking the road map. I'll go check the other guide MeonOner linked to shortly for specifics. By the way, I hate video guides. I live in the woods and my 3G blows! YouTube vids take ages to load and I like guides that also have a written guide.

The other big point: Thank you to everyone who helps create guides out there! It's crazy to think how my gaming style has changed since achievements. I used to complete maybe 10% of games I played. Now days I enjoy researching how to find all the cool and challenging achievements a game has. Being a part of x360a and TA communities is absolutely a major part of my gaming experience. I don't think I could go back to the plain gamefaqs days.
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Old 11-05-2012, 06:53 PM   #13
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Bloody game has glitched. I have completed the game on Hard and no achievement.
Anyone know a way around this?
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Old 12-21-2012, 01:57 PM   #14
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thanks for the guide. I have one question about "Armory Recreators"

other than the achievement (opening 15), is there any other reason that I keep pouring my points into these? I know it unlocks new weapons which may be useful for multiplayer or some other perks? but it seems to show items totally randomly and sometimes I don't find it quite useful.
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Old 01-08-2013, 10:31 PM   #15
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Quote:
Originally Posted by mysaturdayself View Post
thanks for the guide. I have one question about "Armory Recreators"

other than the achievement (opening 15), is there any other reason that I keep pouring my points into these? I know it unlocks new weapons which may be useful for multiplayer or some other perks? but it seems to show items totally randomly and sometimes I don't find it quite useful.

When playing through the single player campaign, it's not really necessary to keep opening them. However, if you get bored of the weapon loadout you chose from the Teletraan 1 store and don't want to wait to get to another store to change it out, then the recreators are a good opportunity to do just that.

Opening recreators in Escalation mode, however, is ALWAYS a good idea. One of the major reasons I like to see what's inside is that you may find a weapon that is normally not available for purchase on the specific map you are playing on. For example, if you are on the map "Oblivion", you will never get to see (or buy) a Dimensional Decimator (gravity bomb) because it is the only escalation map that does not have it. Yet, there still IS a chance of getting one, but you have to open up those recreators to find out. For my example, the chances of finding a gravity bomb in one of these containers is VERY slim (most likely due to its high cost of 2000 power), but it's an awesome feeling when you find one and realize that you only had to spend a measly 250 power to get it!
Another thing to keep in mind while playing escalation is that the recreators will NEVER contain any of the primary weapons. Every secondary weapon except for the Cybr Corrupt@r (it's not in escalation) can still be found, however. In addition, a Thermo Mine Payload can sometimes be found as well.

I hope that helps you out!
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Old 03-07-2013, 09:59 AM   #16
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Join Date: Mar 2009
Posts: 26
I just beat the entire game on Hard and all it unlocked was the Easy achievement. What.
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