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Old 10-02-2012, 12:05 AM   #1
Bahroo3
 
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Borderlands 2 Complete FAQ/Guide

Table of Contents
Post#1 - Table of contents and FAQ part 1
Post#2 - FAQ part 2
Post#3 - Company Info
Post#4 - Unique Item Locations - Assault Rifles, SMGs, Shotguns, and Rocket Launchers
Post#5 - Unique Item Locations - Pistols, Sniper Rifles, and Grenade Mods
Post#6 - Unique Item Locations - Shields, and Class Mods, and Relics
Post#7 - Sidequest and Vault Symbol Locations + World Map
Post#8 - Bestiary Part 1
Post#9 - Bestiary Part 2
Post#10 - Boss Guides
Post#11 - Head/Skin Locations, Badass Rank, and Challenge Guide + Checklist




FAQ



What classes can I play as in Borderlands 2?

There is currently a total of 4 playable classes in Borderlands 2.

The first Axton. His main focus is with grenades/rocket launchers and his turret. He has multiple ways to support himself and his team with his turret and is currently the most durable character to play as.

Next is Maya, the siren. Her main focus is locking down enemies with Phaselock and dealing damage with elemental weapons. She has many ways to support her team mostly in the form of health regen and revives.

The next Vault Hunter is Zer0. His main focus is with sniping enemies from afar or in CQC with a sword. He can provide his team with extra damage and a decoy to confuse enemies with. This class is considered to have the least survivability.

The final one is Salvador. He has the ability to dual wield any two guns and regen health/Ammo while doing it. He can provide his team with constant ammo regeneration and extra firepower. While he is considered to be the "tank" of the game his survival is relatively low.


How can I access True Vault Hunter Mode?

TVHM can be accessed after defeating the final boss of the game. Once you have done so, go to the main menu and select your character again but pressing the . You will get a promt asking which difficulty you wish to play on. You may swap between TVHM and normal mode at any time from the main menu.


What carries over into playthrough 2?

You will keep you Badass Rank, guns, level, skill points, map progress, and challenge progress. Note that if you are going for the "Did it all" achievement then you must do all side-quests in a single playthrough.


What is the difference between TVHM and Normal Mode?

Enemies will be much stronger this time around but will drop better loot and give more experience per kill. You will also be able to get high level versions of the quest rewards again.


How do I unlock playthrough 2.5?

Playthrough 2.5 is unlocked once you have beaten the final boss in TVHM. Once you have, all enemies in TVHM will scale to the current max level (50). This includes bosses.


How do I fight bosses again?

Once you have killed a boss you can fight them again at any time provided the quest linked to them is completed. All you need to do it simply reset your game by save/quitting and going back to the area you fought them in. This can be repeated as many time as you want.


What changes in playthrough 2.5?

All enemies will scale to the current max level (50) and all bosses will become two level higher than max level (52). All side-quest rewards that have not been claimed will also now scale to 50.


How can I increase the amount of bullets/guns I can hold?

Once you have reached Sanctuary and talk to the town's mechanic you will have access to the Black Market who is run by Earl. He will sell SDUs that increase capacity for all weapons/inventory at the cost of Eridium.

The cost for each SDU is increased by 4 each time you buy the same item and each item can only be bought a maximum of 5 times.

First Purchase - 4 Eridium
Second - 8
Third - 12
Fourth - 16
Final - 20
Total Cost - 60


I found an awesome item and want to trade it. Where can I do this?

Please use this thread for trading items.

http://www.xbox360achievements.org/f...d.php?t=384536


How can I trade between characters?

Once you have entered Crimson Raiders HQ in Sanctuary there will be a side-quest that you can get from Claptrap to use his secret stash. The secret stash only has 4 spaces and cannot be increased but can be used as a bank shared between all characters.


Can I transfer money?

Money can only be traded between players and cannot be stored in the secret stash or the player's vault.


How do I get X achievement?

Please visit this thread for help on a specific achievement.

http://www.xbox360achievements.org/f...d.php?t=380684


I can't find the last place for my world explorer achievement.

Check this post for a view of the world map.

http://www.xbox360achievements.org/f...14&postcount=7


How can I tell what rarity my gun is?

All guns have a rarity attached to them and you can tell by looking at the color of the text. Guns run from White(common) to Orange(Legendary)

White - Common
Green - Uncommon
Blue - Rare
Purple - Epic
Pink - E-Tech
Orange - Legendary





When can I fight Terramorphous?

Terramorphous can be fought after getting the "You. Will. Die.(Seriously)
" side-quest which is available after defeating the final boss.


Where is he located?

He is located underneath Thousand Cuts. Enter the Slab's camp and take a right and go past the ammo machines. Now take a left and near the edge of the cliff there will be a walkway to go down. Simply follow that walkway until you reach an Eridian doorway. You will need to have the side-quest or have it completed in order to place the 4 Eridium on the pedestal to open the door.


Terramorphous is too hard for me. I need help.

Please use this thread when looking for help with Terramorphous.

http://www.xbox360achievements.org/f...d.php?t=384541


How do I access Premium Club benefits?

Those who pre-ordered from the eligible places will have the code on their receipt. Simple enter the code by going to the "Redeem code" in the xbox menu and it will be active next time you open BL2.


Why can't I find the Mechromancer?

She will be available for download on October 16th for free for those who pre-ordered. If you did not pre-order it will cost you 800 MSP


How do I sign up for SHiFT?

Under the "Extras" tab in the main menu there will be an option to sign up. Simply follow the instructions and enter a E-mail/Password and you will be all set up.

Last edited by Bahroo3; 10-11-2012 at 10:14 PM.
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Old 10-02-2012, 12:05 AM   #2
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What is a SHiFT code?

After you have set up a SHiFt account you will be able to enter a code that can be used to redeem in-game items. To redeem your code simply go to the "Extras" tab from the main menu and click "Enter Shift Code".


Where is the Golden Chest in Sanctuary?

You will find the chest in the same room as the fast travel station.


What can I get from this chest?

Gun, Relics, and Class Mods. The items you recieve from the box will always be Epic or E-Tech with the exception that you can get Rare Relics.


How do I get more Golden Keys?

You get one Golden Key for being in the Premium Club and another for signing up for SHiFT. The only way to get more keys currently is from SHiFT codes which are tweeted over on the Gearbox Twitter.

https://twitter.com/DuvalMagic


Why do I throw my gun when I reload?

Check the brand which is located in corner of the description of your gun. All weapons made by "Tediore" are thrown when reloaded for extra damage.


I have all of the challenges but the achievement won't pop up.

You might be missing a secret challenge that you have not yet unlocked. Check here for a full list of all required challenges including the secret ones.

http://www.xbox360achievements.org/f...d.php?t=384218


Why is this side-quest blocked?

Some side-quests are blocked when the person you turn the quest into is currently unavailable. If this happens you just need to continue the story and you will be able to finish it at a later time.


Where is Jimmy Jenkins?

Jimmy Jenkins is a very rare spawn and can be difficult to find.

F8L Fool wrote a guide to help increase your chance of finding him.

http://www.ps3trophies.org/forum/bor...y-jenkins.html


My stats say I have 7/5 in a skill. Am I getting an added bonus?

Yes you will still get a bonus. If your skill increase gun damage by 10% per rank then you will have 70% gun damage with the added boost. You can see how much your class mod is boosting your skill by looking at the light blue text next to the skill.


I put on a class mod that increases a skill but I am not getting a bonus.

You must have at least one skill point in the skill that the class mod boosts in order to take advantage of it.


Why can't I drop this item in my inventory?

Some items cannot be dropped such as the Vault Hunter Relic while quest related items cannot be dropped or sold.


What is Badass Rank?

See this post for a full description on Badass Rank.

http://www.xbox360achievements.org/f...2&postcount=10

Last edited by Bahroo3; 10-04-2012 at 06:23 AM.
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Old 10-02-2012, 12:06 AM   #3
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Company Information

All Companies make Shields/Class/Grenade Mods except for Eridian.


  • Makes Shotguns, Assault Rifles, Snipers, and Pistols.
  • Never has elemental effects
  • Has high base damage
  • Low ammo per clip
  • Uses old-fashioned look
  • Medium reload speed



  • Makes SMGs, Pistols, Sniper Rifles, and Rocket Launchers
  • Always has elemental effects
  • Has high elemental damage/chance
  • Medium reload speed
  • Uses a futuristic look



  • Makes Pistols, Shotguns, Assault Rifles, SMGs, and Rocket Launchers
  • Has high ammo per clip
  • Slow reload speed
  • Can have elemental effects
  • Average gun damage and elemental damage/effect
  • Low accuracy
  • Items are mispelled
  • Uses a used type of look



  • Makes Pistols, Snipers, SMGs, and Assault Rifles
  • Always has burst fire while zoomed
  • Can have elemental effects
  • Does medium gun and elemental damage/effect
  • Rate of fire is slower when hip fired.
  • Uses a standard look


  • Only makes relics
  • Boosts the effects of everything from reload speed to burn damage chance
  • All relics look like a white rock with different colored winds crossing around it based on the stat it boosts.


  • Makes Pistols, Shotguns, SMGs, and Rocket Launchers.
  • Always thrown at the enemy when reloading
  • Can have elemental effects
  • Damage of the thrown weapon is based on bullets left in the clip
  • Cheaper to buy from shops than other companies
  • Fast reload speed
  • Medium gun and elemental damage/effect
  • Reloads can deal high damage.
  • Uses a cheap style look


  • Makes Shotguns, SMGs, Pistols, and Sniper Rifles
  • Reduces sway from ADS and hipfire spread when firing
  • Can have elemental effects
  • Medium-High damage from gun and elemental damage/chance
  • Medium reload speed
  • Uses a high-tech look


  • Makes Assault Rifles, Pistols, Sniper Rifles, and Rocket Launchers
  • Has high rate of fire
  • Holding down the trigger will increase rate of fire even further
  • Can have elemental effects
  • Medium-High gun and elemental damage/effect
  • High Accuracy
  • Uses Russian style weaponry look


  • Makes Pistol, Shotguns, Assault Rifles, and Rocket Launchers
  • Only deals explosive damage
  • Slow reload speed
  • High elemental damage
  • Always uses multiple ammo per shot
  • Uses race car style look


  • Makes Grenades, Shields, Class Mods, Health Vials
  • Items center around healing


  • Makes Shields, Grenades, and Class Mods.
  • Items center around increasing shields at the cost of health

Last edited by Bahroo3; 10-02-2012 at 08:53 PM.
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Old 10-02-2012, 12:07 AM   #4
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Special Thanks to "Phetty X" on the Gearbox Forums.
http://forums.gearboxsoftware.com/sh...d.php?t=150790





Gun Name:Hammer Buster
Drops From:Mcnally
Location:The Dust
Special Effect:Can be fired as fast as you can pull the trigger

Gun Name:Madhouse
Drops From:Mad Dog
Location:Lynchwood
Special Effect:Bullets bounce off of walls.

Gun Name:Veruc
Drops From:Mobley
Location:The Dust
Special Effect:Fires 3 bullets per shot in a line.

Gun Name:Shredifier
Drops From:Bone-Shredder 2.0
Location:Arid Nexus: Badlands
Special Effect:Extremely high rate of fire

Gun Name:Kerblaster
Drops From:Midge-Mong
Location:Southern Shelf: Bay
Special Effect:Launches rockets





Gun Name:Moxxi's Good(fire)/Bad Touch(caustic)
Drops From:Given to you when you tip Moxxi
Location:Sanctuary
Special Effect:Vibrates controller

Gun Name:The Bane
Drops From:Gained from doing the side-quest "The Bane"
Location:Quest start - Sanctuary
Special Effect:Reduces movement speed and scream when shooting or reloading.


Gun Name:Slagga
Drops From:Hodunk
Location:The Dust
Special Effect:Shoots 3 bullets per shot.

Gun Name:Bitch
Drops From:BNK-3R
Location:The Bunker
Special Effect:Same as BL1, high damage.

Gun Name:Hellfire
Drops From:Scorch / Warrior
Location:Frostburn Canyon / Vault of the Warrior
Special Effect:Very high elemental damage/chance

Gun Name:Baby Maker
Drops From:Madame Von Bartlesby / Mad Dog
Location:Tundra Express / Lynchwood
Special Effect:Splits into multiples when thrown.

Gun Name:Emprorer
Drops From:The Assassins
Location:Southpaw Steam and Power
Special Effect:Burst Fire, accurate





Weapon Name: Fire Fire Teeth of Terramorphous
Drops From:Terramorphous the Invincible
Location:Terramorphous' Lair
[COLOR=Black]Special Effect: Unique firing pattern

Gun Name:Striker
Drops From:Old Slappy
Location:Highlands: Outwash
Special Effect:Highly Accurate at very long ranges

Gun Name:Flakker
Drops From:Warrior
Location:Vault of the Warrior
Special Effect:Creates a wall of explosions in front of the shooter. Very short range.

Gun Name:Sledge's Shotgun
Drops From:Smash Head
Location:The Fridge
Special Effect:Fires twice per shot.

Gun Name:Conference Call
Drops From:Warrior
Location:Vault of the Warrior
Special Effect:Shoots pellets from all directions. Long range.

Gun Name:Deliverance
Drops From:Pumbaa/ Skag / Rare Spawn
Location:Wildlife Exploitation Preserve
Special Effect:Tracks and shoots enemies when thrown.





Gun Name:Mongol
Drops From:Dukino's Mom
Location:Lynchwood
Special Effect:Creates smaller rockets while travelling

Gun Name:Pyrophobia
Drops From:Incinerator Clayton
Location:Frostburn Canyon
Special Effect:Creates explosions while traveling

Gun Name:Bunny
Drops From:Chubby Enemies
Location:Varies
Special Effect:Bounces on the ground and drops grenades when thrown.

Gun Name:Nukem
Drops From:Black Queen (Rare Spawn)
Location:The Dust
Special Effect:Fires a nuke

Gun Name:Badaboom
Drops From:King Mong (Rare Spawn)
Location:Eridian Blight
Special Effect:Fires multiple smaller rockets.

Gun Name:Norfleet
Drops From:Vermivorous the Invincible
Location:Varies
Special Effect:Fires 3 shots at once

Last edited by Bahroo3; 11-02-2012 at 02:55 AM.
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Old 10-02-2012, 12:08 AM   #5
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Gun Name:Thunderball Fists
Drops From:Captain Flynt
Location:Southern Shelf
Special Effect:Shoots a ball of electricity

Gun Name:Gub
Drops From:Laney
Location:The Fridge
Special Effect:High clip size

Gun Name:Infinity
Drops From:Doc Mercy
Location:Three Horns Valley
Special Effect:Infinite ammo, doesn't need to be reloaded.

Gun Name:Gunerang
Drops From:Rakk Man
Location:The Fridge
Special Effect:Thrown like a boomerang

Gun Name:Logan's Gun
Drops From:Wilhelm
Location:End of the Line
Special Effect:Explodes multiple times on contact.

Gun Name:Maggie
Drops From:Mick Zafod
Location:The Dust
Special Effect:Shoots like a shotgun. Has multiple pellets.

Gun Name:Unkept Harold
Drops From:Savage Lee (Rare Spawn)
Location:Three Horns Divide
Special Effect:Shoots multiple explosions per shot

Gun Name:Hornet
Drops From:Knuckledragger
Location:Claptrap's place.
Special Effect:Burst fired





Gun Name:Pitchfork
Drops From:Terramorphous the Invincible
Location:Terramorphous' Lair
Special Effect:Fires 5 bullets in a straight line per shot.

Gun Name:White Death
Drops From:Gettle
Location:The Dust
Special Effect:Fires 3 bullets per shot when single fired.

Gun Name:Skullmasher
Drops From:Son of Mothrakk
Location:Wildlife Exploitation Preserve
Special Effect:Fires like a shotgun with multiple bullets with perfect accuracy.

Gun Name: Volcanoe
Drops From:Warrior
Location:Vault of the Warrior
Special Effect:Very high burn damage/chance

Gun Name:Longbow
Drops From:Badass Creeper
Location:Caustic Caverns
Special Effect:Shoots Minecraft arrows.

Gun Name:Invader
Drops From:Saturn
Location:Arid Nexus: Badlands
Special Effect:Has a chance to ignore shields.





Grenade Name: Lobbed Blood of Terramorphous
Drops From:Terramorphous the Invincible
Location:Terramorphous' Lair
Special Effect: Creates pillars of flame where thrown

Grenade Name:Nasty Surprise
Drops From:Vermivorous the Invincible
Location:Varies
Special Effect: Unknown

Grenade Name:Bonus Package
Drops From:Boom Bewm Brothers
Location:Southern Shelf
Special Effect:Explodes a second time after the initial mirv

Grenade Name:Fire Bee
Drops From:Unknown
Location:Unknown
Special Effect:Creates a massive fire based area of effect upon impact and shoots fire sparks.

Grenade Name:Leech
Drops From:Warrior
Location:Vault of the Warrior
Special Effect:Splits into multiples after initial explosion.

Grenade Name:Rolling Thunder
Drops From:Wilhelm
Location:End of the Line
Special Effect:Bounces around after thrown causing explosion damage.

Grenade Name:Pandemic
Drops From:Mortar
Location:Sawtooth Cavern
Special Effect:Releases a massive caustic area of effect upon impact.

Grenade Name:Storm Front
Drops From:Rat Brothers
Location:Bloodshot Stronghold
Special Effect:Creates a massive electrical area of effect upon impact

Grenade Name:Fastball
Drops From:Boll
Location:Three Horns Divide
Special Effect:Thrown like a baseball

Grenade Name:Quasar
Drops From:Ultimate Badass Varkid
Location:Varies
Special Effect:Releases Tesla coils after impact.

Grenade Name:Bouncing Bonnie
Drops From:Loot Midgets
Location:Varies
Special Effect:Acts like a normal bouncing betty but shoots out grenades.

Last edited by Bahroo3; 11-02-2012 at 02:56 AM.
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Old 10-02-2012, 12:10 AM   #6
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Shield Name:The Transformer
Drops From:Pimon (Rare Spawn)
Location:Wildlife Exploitation Preserve
Special Effect:Can regenerate shields and health from electrical attacks

Shield Name:The Bee
Drops From:Hunter Helquist
Location:Arid Nexus: Boneyard
Special Effect:Does not use shields for amp shots.

Shield Name:Hide of Terramorphous
Drops From:Terramorphous the Invincible
Location:Terramorphous' Lair
Special Effect:Deals spike damage and creates a nova when sheilds are lost. Also increases road damage.

Shield Name:Whiskey Tango Foxtrot
Drops From:Chubby Enemies
Location:Varies
Special Effect:Drops an IED when shot

Shield Name:Black Hole
Drops From:The Foreman
Location:Opportunity
Special Effect:Creates a singularity and nova when shields are lost

Shield Name:Impaler
Drops From:Warrior
Location:Vault of the Warrior
Special Effect:Deal spike damage to melee and ranged attacks

Shield Name:The Sham
Drops From:BNK-3R
Location:The Bunker
Special Effect:Very high chance to absorb and negate bullet damage

Shield Name:Fabled Tortoise
Drops From:Blue
Location:Caustic Caverns
Special Effect:High shield capacity, reduces movement speed when shields are active, increases movement speed when depleted, reduces max health.

Shield Name:Neogenator
Drops From:Spycho (Rare Spawn)
Location:Frostburn Canyon
Special Effect: Increases max health, gain health regen when hit.

Shield Name:The Cradle
Drops From:Henry
Location:Highlands: Outlook
Special Effect:Creates an explosion when shields or health are depleted



Gunzerker



Siren



Commando



Assassin





Relic Name:Blood of Terramorphous
Drops From:Terramorphous the Invincible
Location:Terramorphous' Lair
Special Effect:Unknown

Last edited by Bahroo3; 11-02-2012 at 02:53 AM.
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Old 10-02-2012, 12:22 AM   #7
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Sidequest Locations


Southern Shelf
Handsome Jack Here!
Symbiosis
This Town Aint Big Enough
Shielded Favors
Bad Hair Day

Sanctuary
Animal Rights
Assassinate the Assassins
Bearer Of Bad News
BFFS
Capture The Flags
Cult Following: Eternal Flame
Claptrap's Birthday Bash
Claptrap's Secret Stash
Clan War: Starting the War
Demon Hunter
Do No Harm
Doctor's Orders
Hell Hath No Fury
Hidden Journals
Home Movies
In Memoriam
Medical Mystery
Mighty Morphin'
Mine All Mine
Monster Mash Part 1
Monster Mash Part 2
Monster Mash Part 3
Perfectly Peacful
Poetic License
Rakkaholics Anonymous
Rock, Paper, Genocide: Corrosive Weapons!
Rock, Paper, Genocide: Fire Weapons!
Rock, Paper, Genocide: Shock Weapons!
Rock, Paper, Genocide: Slag Weapons!
Rocko's Modern Strife
Safe And Sound
Slap Happy
Splinter Group
Stalker Of Stalkers
Swallowed Whole
The Bane
The Cold Shoulder
The Chosen One
The Good, The Bad, And The Mordecai
The Name Game
This Just In
Torture Chairs
Won't Get Fooled Again
You. Will. Die. (Seriously!)


Frostburn Canyon
Cult Following: False Idols
Cult Following: Lighting the Match
Cult Following: The Enkindling

Three Horns Valley
Neither Rain Nor Sleet Nor Skags
Medical Mystery: XCOM-municate
No Vacancy
The Iceman Cometh

The Dust
Too Close For Missiles
Positive Self Image
Clan War: End of the Rainbow
Clan War: Wakey Wakey
Clan War: Zafords vs Hodunks

Bloodshot Stronghold
Out Of Body Experience

Tundra Express
The Pretty Good Train Robbery
You Are Cordially Invited: Party Prep
You Are Cordially Invited: RSVP
You Are Cordially Invited: Tea Party


The Fridge
Bandit Slaughter: Round 1
Bandit Slaughter: Round 2
Bandit Slaughter: Round 3
Bandit Slaughter: Round 4
Bandit Slaughter: Round 5
Note For Self-person


Highlands: Outlook
Arms Dealing
Best Mothers Day Ever
Clan War: First Place
Clan War: Reach the Dead Drop
Clan War: Trailer Trashing
Hyperion Contract #873
The Overlooked: Medicine Man
The Overlooked: Shields Up
The Overlooked: This Is Only A Test

Caustic Caverns
Minecart Mischief

Thousand Cuts
Defend Slab Tower
Shoot This Guy In The Face

Lynchwood
3:10 to kaboom
Animal Rescue: Medicine
Animal Rescue: Food
Animal Rescue: Shelter
Breaking The Bank
Showdown

Opportunity
Statuesque
Written By The Victor

Eridium Blight
A Real Boy: Clothes Make the Man
A Real Boy: Face Time
A Real Boy: Human
Customer Service
Hyperion Slaughter: Round 1
Hyperion Slaughter: Round 2
Hyperion Slaughter: Round 3
Hyperion Slaughter: Round 4
Hyperion Slaughter: Round 5
Kill Yourself
To Grandmothers House We Go

Sawtooth Cavern
The Great Escape
The Lost Treasure

Arid Nexus: Badlands
Get To Know Jack
Hungry Like The Skag
Uncle Teddy





World Map


Cult of Vault Symbol Locations

00:05 Arid Nexus - Boneyard
00:46 Bloodshot Ramparts
01:15 Bloodshot Stronghold
02:05 Caustic Caverns
03:00 End of the Line
03:23 Eridium Blight
04:40 Finks Slaughterhouse
05:01 Friendship Gulag
05:27 Frostburn Canyon
06:14 Hero´s Pass
07:00 Lynchwood
08:08 Natural Selection Annex
08:20 Opportunity
09:24 Ore Chasm
09:55 Sanctuary Hole
10:20 Sanctuary
12:23 Sawtooth Cauldron
13:55 Southern Shelf - Bay
14:34 Southern Shelf
15:41 Southpaw Steam & Power
16:51 Terramorphous Peak
17:43 The Bunker
18:08 The Dust
19:14 The Fridge
19:56 The Highlands
20:30 The Holy Spirits
20:54 Thousand Cuts
21:32 Three Horns - Divide
22:40 Three Horns - Valley
23:44 Tundra Express
24:28 Vault of the Warrior
25:04 Wildlife Exploitation Preserve
26:28 Windshear Waste - Claptrap´s Place


Last edited by Bahroo3; 10-02-2012 at 10:44 PM.
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Old 10-02-2012, 12:52 AM   #8
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Bestiary

Bandits

Psychos


Weakness - Fire
Resistant - Caustic
Wears Shields? - Sometimes

Psychos are the grunts of the bandit army and their only tactic is to run at with either a hatchet or a primed grenade. As with all human targets their critical spot is their head and may wear shields to protect themselves. When playing on TVHM there will be a large increase in suicide psychos and as a new addition, armored psychos. One major change in BL2 is that Psychos can no longer be outrun by simply backpedaling.

Special Variants

Burning Psycho

Same as the regular ones but throws fires instead of hatchets and loses his weakness to fire.


Armored Psychos

These are the same as normal Psychos but their weakness/resistance values are swapped and can take a lot more punishment. These only appear in TVHM.


Gravedigger

These guys are a little different from the normal psychos. They will throw acid at you and always wear a shield. They also hit very hard with their melee.


Suicide Psychos

These guys act like all of the others but rather than trying to melee you they will run at you with primed grenades. Take them out quickly and watch out for the grenade after they are killed as it will still go off and in TVHM will put you in FFYL with nothing left to shoot at.


Nomads


Weakness - Fire
Resist - Caustic
Wears Shields? - Sometimes

Nomads are humans that like to carry around large metal shields that completely block bullet damage from the front and sometimes strap midgets to them. Dealing with a Nomad's shield can be difficult if playing solo for some classes as they will only open themselves up for attack when shouting orders to their fellow bandits.

Maya's Phaselock can render their shield useless for a short time while Axton's turret can completely ignore the shield and shoot right through it. Zero can also use his Deception ability to get behind them., however Salvador's only method is to either wait for an opening or get up close to they melee with their shield to create an opening.

Special Variants

Riot Shield

This is most common variant that is seen when fighting nomads. They will use a shield that will block all damage in front of them and sometimes will chain midgets that will attack him if released. All riot shield nomads that have midgets will have a hole in the middle of the shield.


Pyro Nomad

Never uses a shield but attack with a flamethrower and loses his weakness to fire based attacks.


Shock Nomad

Never uses a shield and attacks with a shock cannon and is resistant to shock based attacks.


Heavy Nomad

Never uses a shield but uses a rocket launcher that can easily down you in seconds from long range.


Marauders


Weakness - Fire
Resistant - Caustic
Uses Shields? - Most of the time

Marauders are not much of a fight. They all use the same tactic and fairly weak when it comes to the damage they deal. However watch out for the ones using shotguns are it will hurt you are in CQC with them


There are no special variants of this enemy outside of some using a shotgun rather than an assault rifle.

Goliaths


Weakness - Fire
Resist - Caustic
Uses Shields? - Rarely

As long as you don't knock their helmet off then Goliaths are just bigger versions of Marauders and pose no real threat. If you do knock their helmet off they will chase the closing thing to them (friend or foe) and start to melee. Goliaths will level up whenever they get a kill and will increase their health and damage. Just like players, when a Goliath levels up it will regain all of its lost health.


Special Variants

Juggernaut

Doesn't wear a helmet and can't be set into rage mode. Always fights with dual shotguns.


One-Armed Bandit

Same as a Juggernaut but attack with one gun but has a lot more health and always carries a slot machine on his back.


Heavy Goliath

Knocked the helmets off of these guys is highly recommended since their rocket launchers can down you in a single shot if they both hit.


Rats


Weakness - Fire
Resist - Caustic
Uses Shields? - Most of the time


Rats are like Marauders but are much more agile and accurate. They also have a lot more variants that can make them extra deadly.


Special Variants


Rat Thief

Very weak enemy who only special ability is to steal money from you can run away with it.


Lab Rat

This is the most durable out of all of the rats and has a very deadly eyebeam attack if you get close enough. If you are not in range for them to hit you with their beams they will just slowly walk to you and throws axes.


Plague Rat

Acts similar to a Psycho in that it will run up to you and melee you with its poison claws or throw caustic attacks at you.


Tunnel Rat

Low Health/Damage but runs around the map picking up items.


Field Rat

Medium Health/Damage attacks with an Assault Rifle.



Hyperion

Surveyors


Weakness - Caustic
Resist - Fire
Uses Shields? - Always

Surveyors are small ships that almost always accompany Loaders. They fly around the map shooting shock balls at you and will come to the aid of any Loader to give it Shields/Health

Special Variants

Shield/Repair Surveyor

Depending the name they will either repair loaders armor and limbs or give them constant shields.


Loaders



Weakness - Caustic
Resist - Fire
Uses Shields? - Never

Loaders are the most common enemy that Hyperion will send at you and have a wide variety of variants.


Special Variants

Gun Loader

Standard enemy, shoots with assault rifle and throws grenades.


EXP Loader

Literal suicide bomber. They will run at you and explode if they get close. These will still explode even if killed so be careful of how close you are to them when firing.


Bul Loader

Protects himself with a giant shield and will try to ran himself into you with his shield. Shield will block all damage however his arm holding it can be shot off.


War Loader

Stronger Version of the Gun Loader. Uses two sets of guns so he cannot throw grenades. Can also launch missiles.


HOT Loader

Shoots fireballs and flamethrowers at you and will explode when killed.


JET Loader

Same as Gun Loader but then fly into the air to get around.


RPG Loader

Shoots rockets and will throw grenades. Has above average health compared to most.


PWR Loader

Walks at you slowly with spinning blades that will deflect bullets back at you. Shoot their legs to stop them then shoot their eye for a critical.


ION Loader

Creates a protective one-way shield for other Loaders to use as cover. You will need to either wait for the shield to drop or go inside to hit the Loader as the shield will deflect all damage and grenades will bounce off. The ION Loader will also use a short range shock attack against anyone inside the shield.


SGT Loader

Advanced version of Gun Loader. Uses shotguns and has very high health. Arms cannot be shot off.


Angelic Guard

Very high health and attack with a beam will deal high damage. Arms cannot be shot off.

Last edited by Bahroo3; 10-08-2012 at 10:12 PM.
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Old 10-02-2012, 05:21 AM   #9
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Human Infantry


Weakness - Fire
Resist - Caustic
Uses Shields? - Most of the time

Unlike the Loaders these guys are have very low health but can deal high damage if left alone.

Special Variants

Hyperion Engineer

Probably the weakest enemy in the Hyperion army.


Hyperion Solider

Wears armor so his weakness/resist are swapped and can deploy turrets. The turrets deployed are actually stronger than him so make sure to take them out quickly.


Hyperion Sniper

Very high damage enemy that will enrage from almost any range as long as he has line of sight on you. He will always wear strong shields but has very little health so shock weapons work best.


Hyperion Infiltrator

Basically a CQC version of the sniper. Uses a tactical cloak which will make him immune from being targeted by turrets and aim-assist will not help you shoot him. Always wears high capacity shields.


Hyperion Heavy

These guys hardly have enough health to register a health bar but have extremely high damage output with their launchers. These should be your first priority.


Constructor


Weaknss - Caustic
Resist - Fire - Immune to status effects
Uses Shields? - Never

These are the biggest and toughest enemies in the Hyperion army and are no pushover. They can launch rockets and spawn up to 12 extra units to help fight for them. They can digi-struct any non-humanoid enemy from the Hyperion army to fight for them.

They can also launch missiles and will do a large explosive attack if anyone gets into melee range. This enemy has no special variant however the Badass and Super Badass versions can shoot Nukes that will instantly down you if it hits you and will always come with auto turrets attached to it.

Wildlife

Stalkers


Weakness - Shock
Resist - Caustic
Uses Shields? - Always

Stalkers are annoying creatures they jump in and out of cloak and try to take cheap shots at you. They only open themselves up for attack when they are attacking and their cloak can be disabled once their shields are down.


Special Variants


Rabid Stalker

Jumps on top of you and tries to bite you. In TVHM they will always be caustic based.


Cyclone Stalker


Similar to the rabid ones but does a whirlwind style attack and is loses his weakness to shock.


Needle Stalker

Launches spikes that will explode for average damage after a short period.


Varkid


Weakness - Fire
Resist - Caustic
Uses Shields? - Never

Varkid are small little bugs that can either melee you or fly in the air and spit caustic slime at you. If there are multiple Varkid around then they will try and run away and pod up to grow into larger versions which have the same attack style but have more health/damage.

There are no special variants but they do get much stronger with each morph.

Varkid
Badass Varkid
Super Badass Varkid
Ultimate Badass Varkid
Supreme Badass Varkid
Vermivorous the Invincible


Rakk


Weakness - Fire
Resist - Caustic
Uses Shields? - Never

These annoying little things just fly around and then dive bomb into from a random direction. There are no special variants and they have next to no health but they are annoying and always come in large packs.


Crystalisk


Weakness - Melee
Resist - Fire/Shock/Caustic/Slag/Explosive
Uses Shields? - Never

Crytalisks are slow moving creatures that either shoot exploding projectiles or do a ground pound attack if you are close. Their weak spot is the crystals on their legs however they will absorb all elements.


Bullymongs


Weakness - Fire
Resist - Caustic
Uses Shields - Never

Bullymongs are fairly basic enemies and don't have any real strengths. Their main attack is to just jump at you and melee or throw rocks if you are out of range.

Special Variant

Demonmong

The only special variant is the Demonmong and it is only found when playing TVHM in Eridium Blight. These guys attack with fire melee and fire novas and as such, lose their weakness to fire.


Spiderant


Weakness - Fire
Resist - Caustic
Uses Shields? - Never

Spiderants are large creatures that will shoot webs and roll into you. Their front is reinforced when heavy armor but their back is exposed for critical damage.

Special Variants

Elemental Variant

Same as a regular spiderant but will have a random element and will be highly resistant to it.

Spiderant Queen

While her attack style is exactly the same as all other spiderants she will spawn more if she is left alone.


Skag


Weakness - Fire
Resist - Caustic
Uses Shields? - Never


Skags are a little bit stronger this time around than they were in the first game but still have the same weakness of being shot in the mouth.

Special Variants

Elemental Variant

Same as a normal thresher but will have the stated element and become resistant to it.


Spitter Skag

This skag will shoot caustuc balls at you that will deal average damage. Since it has to open its mouth to spit, getting a critical won't be very hard.


Barf Skag

This one is similar to the spitter only it will try to get up close to throw up on who and it will deal massive damage.


Rabid Skag

A very fast skag that will attack relentlessly and can be difficult to shoot if he gets close since your aim will get kicked up every time he hits you.


Alpha Skag

Larger, stronger, faster version of the normal skag.


Thresher


Weakness - Fire
Resist - Caustic
Uses Shields? - Never

Threshers are worm-like creatures that come up from the ground and attack with either their tentacles or shooting spikes at you.

Special Variants

Elemental Variant

Same as a normal thresher but will have the stated element and become resistant to it.


Wormhole Thresher

These will pop out of the ground will attempt to suck you into their spiked body to deal massive damage. These need to be killed the moment they show up.


Grouper Thresher

This thresher will always attack with his many tentacles and is highly susceptible to attacks that hit multiple targets since shooting his tentacles will also hurt him.

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Old 10-02-2012, 05:21 AM   #10
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Boss Fight Guides



Weakness - None
Resist - None
Uses Shields? - Given by Surveyors

Wilhelm will be the first "Boss" that you encounter in the story during the "Catch a Train" mission and this can be seen by the large health bar that is displayed at the top of the screen. While throughout the story he is hyped up to be some strong person that Jack sends when failure isn't an option he is actually a pushover and won't be much trouble for any class.

When he first spawns in he will summon multiple Surveyors that will attempt to repair his shields making it difficult to hurt him. Make sure that these are your top priority when fighting him. It seems he can up to 4 Surveyors at any given time.

His next ability will be to run up to you and do a whirlwind style attack that will deal medium damage and knocking you back a good distance. If you see him charging at you simple turn around and run away and you will not be hit by this attack.

Throughout the fight he will also summon Gun, War, EXP, Loaders. It seems best to just ignore these since he will just summon them again if you kill them.

Overall he is an introductory boss fight with no real special attacks and won't be any trouble and probably leave you thinking "THAT was Wilhelm?"






Weakness - Caustic
Resist - Fire
Uses Shields? - No

The BNK-3R is the third "boss" you will encounter in the story during the "Where Angels Fear to Tread" mission. While the BNK-3R may not do a lot of damage he does have quite a bit of health compared to Wilhelm and may take a bit longer to kill.

To start off, BNK-3R will always be flying in the air so melee is pretty much out. He will also spawn Bull, Gun, HOT, EXP Loaders during the fight which makes it very easy to get seconds winds should you go down at all.

His main attack to be hovering near one of the sides and shooting his auto-cannons at you. These deal very little damage and have no health at all but do cover up his critical areas so taking them out will be in your favor. Whenever you deal enough damage to cause him to stop shooting he will fly away and activate "Laser Countermeasures" which will cause lasers to sweep the floor. Best way to dodge these is to just jump on top of the boxes or go up the stairs.

While he is flying around he will also shoot out proxy mines that are very easy to see. They look like a standard mine covered in a red aura. Walking into the aura will cause it to explode and deal a large amount of damage.

After awhile of repeating these phases he will hover near the side but in a different position and will start to shoot his main cannon. It is best to take cover while he is doing this as it can deal significant damage when combined with the Loaders that will be shooting at you.

All in all it is a fairly simple fight. Kills Loaders as they spawn, take out Auto-Cannons, and avoid the mines/lasers and you will have him down in no time.



Weakness - None
Resist - Fire
Uses Shields? - No
Special Effect - Takes reduced damage from all sources.


Warrior will be the final boss that you fight during the main story and can be quite tough if you don't know what to do.

At the start of the fight Rakk and Crytalisks will constantly be spawning so do not put much attention towards them because they will never stop coming. Also there are ammo containers that you need to activate that can be used every 90 seconds.

Warrior has quite a few abilities that he will cycle through and if you fighting him for the first time then you be able to hear Jack tell you what he going to do.

He first attack involves slamming the ground in front of him which will create a massive shockwave. The farther away you from him the less damage this attack will deal. His next is the exact opposite, he will slam the ground that is on the other side of him with his tail and the closer to him you are the less damage you will take. Both of these are easy to see with him raising his upper body and turning to his side respectively.

For his next attack he will attempt to Slag you by charging up his tail and shooting a beam that follows you. If you are hit by this you will take double damage for a short period of time. This attack can go through walls.

Next he will attempt to walk over you by just walking him one side to the other, dealing damage if you are in the middle. If you see him start to do this then get to the sides as fast as you can.

His final two attacks including breathing fire at a random location of the map and climbing on a statue to throw a rock at you. Both of these attacks can be dodge by putting something between you and him.

Now as far as damaging him goes he has four weak spots. The first being his mouth which he takes the most damage from and the others being his chest and sides, both of which are covered by rocks which must be broken to deal critical damage. If you manage to deal enough damage to him in a short amount of time he will go back under the lava and it will start to rise up closer to the center.


He is not to tough of a fight but can be mildly annoying especially on TVHM. Just watch out for which area of the map he is slamming and don't stand in fire.




Weakness - Fire
Resist - Caustic
Uses Shields? - No
Special Effect - Highly resistant to status debuffs

More soon.

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Old 10-02-2012, 05:21 AM   #11
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Head/Skin Locations

Credit goes to Mirrorada on the gearbox forums for compiling this information.
http://forums.gearboxsoftware.com/member.php?u=369806

Note that all Skin/Head Locations are the same for every class.

Here is a list of where to get every item.

https://docs.google.com/spreadsheet/...E&toomany=true

Challenge Guide

X360A Guide by Nozza - http://www.xbox360achievements.org/f...d.php?t=384218

Checklist by - ISSAC1982


xlsx version (Excel 2007 - 2010)


xls version (Excel 97-2003)


Badass Rank

You will gain Badass Rank from completing challenges on every character. These stat increases will carry over to all current and future characters that you play and can be disabled/enabled at any time from the menu.

Once you have increased your rank enough you will gain a token to spend on a stat. The higher your rank is the more rank you will need to gain a token (capped at 200) and each time you pick the same stat increase it will give you less each time (capped at .1%). There is no cap on how high you can get your Badass Rank and you can redo the challenges on any new character.

Challenge levels and rewards.

Level 1 - 1 Badass Rank
Level 2 - 5 Badass Rank
Level 3 - 10 Badass Rank
Level 4 - 50 Badass Rank
Level 5 - 100 Badass Rank

Area Challenges - Varies between 1-10 tokens.

Stats that can be increased:

Maximum Health
Shield Capacity
Shield Recharge Delay
Shield Recharge Rate
Melee Damage
Grenade Damage
Gun Accuracy
Gun Damage
Fire Rate
Recoil Reduction
Reload Speed
Elemental Effect Chance
Elemental Effect Damage
Critical Hit Damage

Badass Decay Rate

1-------1%
2-------0.7%
3-------0.6%
4-8-----0.5%
9-21----0.4%
22-81 ---0.3%
82-625--0.2%
626+----0.1%

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Old 10-02-2012, 05:21 AM   #12
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Old 10-02-2012, 05:22 AM   #13
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Old 10-02-2012, 05:22 AM   #14
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Old 10-02-2012, 05:22 AM   #15
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Old 10-02-2012, 05:28 AM   #16
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Awesome thread 10/10!
Thanks for this

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Old 10-02-2012, 05:28 AM   #17
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The Bane - Bane quest, Blue, SMG, You walk slow and midgets scream as you shoot it.
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Old 10-02-2012, 06:00 AM   #18
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Awesome guide as usual Bahroo. I look forward to seeing it's completion.
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Old 10-02-2012, 06:05 AM   #19
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Quote:
Originally Posted by BloodGodAlucard View Post
Awesome guide as usual Bahroo. I look forward to seeing it's completion.
Thanks. I hope to have this mostly done in a few days. I updated the company names and looking for an opinion on how those look. Sadly, Eridian, Anshin, and Pangolin don't have any high quality logos so I will need to find a way around that.
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Old 10-02-2012, 06:16 AM   #20
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Quote:
Originally Posted by Bahroo3 View Post
Thanks. I hope to have this mostly done in a few days. I updated the company names and looking for an opinion on how those look. Sadly, Eridian, Anshin, and Pangolin don't have any high quality logos so I will need to find a way around that.
I was actually getting ready to post about that and then you posted again. The logos really class up the guide. They look great.
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Old 10-02-2012, 06:35 AM   #21
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Great guide, sadly i cant open google docs from my end

anyway i have a blue gun that i think is rare. Not sure if i got it from a quest but its a pistol that has 3000% damage. and its corrosive, beating the last part of the game was easy due to this weapon.

Im not home right now so i cant see the item itself but it has some sort of 1970's related description. +50% love, +3000% damage, clip size=1970, reload 0.1. the gun looks like a nerf gun to me due to its color.

maybe you can add a "Blue Unique" item category? the ones with a red font descriptions on it like the Bane
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Old 10-02-2012, 06:55 AM   #22
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I was actually getting ready to post about that and then you posted again. The logos really class up the guide. They look great.
I agree. The logos look fantastic. Maybe you could consider adding pics for all of the outfits and heads? I know that's a tremendous undertaking. So it's no big deal if it can't be done. The wiki is slowly getting some updates with screenshots. I've acquired the majority of them for Zero (my main.) But I'd like to see the other characters skins too. That way I'll be able to decide if I want to grind them or not.

Here's what the wiki has so far:

http://borderlands.wikia.com/wiki/Zer0/Skins

http://borderlands.wikia.com/wiki/Salvador/Skins

http://borderlands.wikia.com/wiki/Maya/Skins

http://borderlands.wikia.com/wiki/Axton/Skins
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Old 10-02-2012, 07:08 AM   #23
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Quote:
Originally Posted by BloodGodAlucard View Post
I agree. The logos look fantastic. Maybe you could consider adding pics for all of the outfits and heads? I know that's a tremendous undertaking. So it's no big deal if it can't be done. The wiki is slowly getting some updates with screenshots. I've acquired the majority of them for Zero (my main.) But I'd like to see the other characters skins too. That way I'll be able to decide if I want to grind them or not.

Here's what the wiki has so far:

http://borderlands.wikia.com/wiki/Zer0/Skins

http://borderlands.wikia.com/wiki/Salvador/Skins

http://borderlands.wikia.com/wiki/Maya/Skins

http://borderlands.wikia.com/wiki/Axton/Skins
Adding [IMG] Tags for well over 400 pictures..... I might if I had some help with that but otherwise I will just leave that alone for right now.
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Old 10-02-2012, 07:24 AM   #24
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Quote:
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Adding [IMG] Tags for well over 400 pictures..... I might if I had some help with that but otherwise I will just leave that alone for right now.
That's completely understandable. Don't strain yourself. I pretty much know where the ones I'm missing come from at this point. After seeing some of the screens available on the pages I linked, I really doubt I'll go to the dozens of hours of trouble grinding them for all the characters. I'm just going to get Zero to 100% and be happy with that.

I do wonder if Gaige will get a ton of customization options available when she launches later this month. It would be great if she came with a bunch of them already unlocked. That probably won't be the case though. I'm just glad my gamer OCD is being contained to completing one character in this game. That scale the radio tower challenge in Thousand Cuts made me crazy. Even more so when my friend joined my game yesterday and did it on his first try. lol
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Old 10-02-2012, 07:32 AM   #25
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Quote:
Originally Posted by BloodGodAlucard View Post
That's completely understandable. Don't strain yourself. I pretty much know where the ones I'm missing come from at this point. After seeing some of the screens available on the pages I linked, I really doubt I'll go to the dozens of hours of trouble grinding them for all the characters. I'm just going to get Zero to 100% and be happy with that.

I do wonder if Gaige will get a ton of customization options available when she launches later this month. It would be great if she came with a bunch of them already unlocked. That probably won't be the case though. I'm just glad my gamer OCD is being contained to completing one character in this game. That scale the radio tower challenge in Thousand Cuts made me crazy. Even more so when my friend joined my game yesterday and did it on his first try. lol
I'm with you on this. I'm also going for 100% with Zero and am pretty happy with keeping my OCD in check as well and leaving it at that. I considered going for everything with all of the characters but it's just unrealistic. Farming bosses is one thing but I don't think I have that many playthroughs in me or the desire to find people to trade that much stuff with.

Good start to the guide!
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Old 10-02-2012, 07:34 AM   #26
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I need wahtever you guys are taking to keep your OCD in check. Mine won't allow me to stop until every character has 17/17 Heads and 88/88 Skins with all challenges done.

I need that 100% completion. I was supposed to stop editing almost 3 hours ago.....


I should go.
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Old 10-02-2012, 07:42 AM   #27
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Quote:
Originally Posted by Bahroo3 View Post
I need wahtever you guys are taking to keep your OCD in check. Mine won't allow me to stop until every character has 17/17 Heads and 88/88 Skins with all challenges done.

I need that 100% completion. I was supposed to stop editing almost 3 hours ago.....

I should go.
Finishing Zero off first is what's keeping my OCD in check but I'm in this game for the long haul so when he's done I'll probably be onto the next characters. One at a time for now though. With four story DLC's and potentially more character additions to come it should keep my attention.

Last edited by WalterWhite; 10-02-2012 at 07:45 AM.
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Old 10-02-2012, 07:48 AM   #28
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Originally Posted by WalterWhite View Post
Finishing Zero off first is what's keeping my OCD in check but I'm in this game for the long haul so when he's done I'll probably be onto the next characters. One at a time for now though. With four story DLC's and potentially more character additions to come it should keep my attention.
I'm the same way. I know I'll be playing this game for months off and on when new DLC is released. So once I finish Zero, I'm sure I'll move on to Gaige, Salvador, Axton, and Maya. I'll only commit to completing them if I really like them though...probably.
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Old 10-02-2012, 03:18 PM   #29
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Old 10-02-2012, 06:41 PM   #30
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