|10-06-2012, 03:11 AM||#1|
Achievement Guide + Roadmap
Extraction: Project Outbreak
-Estimated achievement difficulty: 3.5/10
-Estimated time for 200: 10-15 hours (it may be even faster if you buy in-game credits for real money)
-Minimum playthroughs: 1 (+ mop-up)
-Offline: 20/20 (200)
-Online: 0/20 (0)
-Missable Achievements: 0 (game may be continued after credits)
-Unobtainable Achievements: 0
-Does difficulty affect achievements: No
-Cheats disable achievements: No cheats
-Glitchy achievements: None
-Extra equipment needed: Windows Phone 7
Extraction is an isometric tactical 3D shooter for Windows Phone. It has a level up system for both weapons and protagonist himself.
While protagonist levelling up is affected by the EXP which can be obtained by finishing missons only, the weapons are upgraded using the in-game currency - 'Credits' which may be obtained both by succesfully finishing the missons and by spending real money (yes it's one of those F2P type games again).
The game has two difficulty options: Normal and Hardcore, which do not affect any achievements. This guide is written while getting most of the achievements at Hardcore, though it won't give you any bonuses (such as extra EXP) and without using bought Credits. Most of the achievements are obtainable during the natural progression of the game, though there is some grind to be done.
Currently the game is listed at $0.99 in the Windows Phone Marketplace
First of all, the list of bugs found so far:
1. The game greatly slows down after 1+ hour(s) session. If you noticed any control lags, or protagonist animation flaws (he will be jerking from side to side) just restart the game or maybe even your phone, as you probably will die because of that lags.
2. Protagonist may went outside the map (it is possible while running too close to thin walls) and you ought to restart the misson and lose some credits.
3. While missle drone is summoned you cannot use any other special weapons. This is typical for missle drones only, so don't be surprised that you cannot put you sentry guns while your drone is flying somewhere.
4. If you push the deployed sentry gun it will start sliding, so put them as far as possible so it cannot be affected by you or any of the soldiers.
Step 0: know your game basics
The game controls are pretty simple and are explained during the tutorial that you cannot skip. The only thing that is not properly explained during the turorial is how to make 'skill shots'.
It is related to how fast you swipe your finger across the screen. There is an optimum speed that you must hit. When you begin a swipe to mark an enemy a counter starts, represented by a red and green bar at the top of the screen. If you successfully swipe across an enemy when the red bar intersects with the green, you will land a skill shot that kills the enemy faster and earns you more experience.
There are 5 primary weapons, 5 secondary, 4 special and one non-changable type of grenades (frag). Player can have one primary, one secondary and up to 4 special weapons at the time.
Primary and secondary weapons have 5 parameters: damage, range, accuracy, fire rate and clip size, which affect different aspects of gameplay.
Any of the weapons can be upgraded using the credits. The upgrade price differs from 1000+ credits to 50000+ depending on how far have you gone.
The protagonist has 4 primary characteristics:
- Gun skill
each having 5 levels, upgraded by the skill points. The player starts at level 1 and gets the experience by successfully finishing the missions, each level up gives you one skill point, so the level cap is 21.
There is one secondary characteristic called 'Reputation' which significantly affects how much credits will you earn at the end of the mission. There 5 levels of reputation, which can be gained by successfully finishing missions and getting 100% at level completions. If you fail your mission you will lose some credits as well as reputation.
There are 5 types of missions with different objectives:
- Exterminate X enemies
- Escort X soldiers to their destination
- Rescue X trapped scientists
- Repair X weapon installations
- Defend the base and soldiers
The X depends only on how far have you gone in the game progression, the further - the larger X is. Some missions have time limit, which can make them really hard to finish.
To finish the game you need to capture all the sectors at the global map, by finishing the available missions.
Step 1: Capture all the sectors, complete the story
The main goal of the game is to capture all available sectors until the final boss is encountered (see the Hero description). The global map consists of 20 areas, capturing each will require you to successfully finish 3-4 missions. So it will take you ~60-70 missions and 9-12 hours.
While doing that you will obtain most of the achievements, just don't forget to use your special weapons for corresponding achievements (Gunishment, Rolling Thunder, Forsaken, Armageddon).
You can obtain all the mission-related achievements (Guardian, Saviour, Colonel Fix It) during the main course of the game, but remember that you can achieve them in another save slot (the counter is stacked through all of your games) if you have any problems in final missions.
Some advices for mission-related achievements:
1. Rescuing scientists should be done early in the game, as this type of missions may become very hard on later missions
2. Repairing weapon installations may be done after finishing the game and upgrading your sentry guns and droids to the maximum.
3. Escorting soldiers may be done any time as this type of missions is pretty easy due to good firepower of soldiers
Step 2: Grind credits for 'Pimp My Arsenal'
'Pimp My Arsenal' - is the most time-consuming achievement in the game. It needs to grind around 1-1.2 millions of credits to fully upgrade all of your weapons.
Remember that you can continue your missions after finishing the main course of the game.
The best mission type for this achievement is 'Defend the base and soldiers', as it will give you 50600 credits for 100% completion of 6-waved level. Keep your reputation at high level and try to get only the defend-type missions (see the 'Pimp My Arsenal' description).
Even if you didn't get 21 level ('Elite Soldier') during Step 1, this is where you can fix that.
Step 3: Mop up
If you missed some type of mission-related or special weapons achievements, simply continue finishing missions after the end credits and achievements will pop-up. If you have problems with difficulty of mission achievements (such as rescuing scientists), simply do that in new save file, as missions will be a lot easier there.
1. Available mission list is totally random and can be rearranged by Signing Out and then loading the save file again.
2. If you don't want to face any difficulties at the further parts of the game, DO NOT choose the Hardcore difficulty. If at the some point of the game you will be offered to switch to 'Hardcore' - DO NOT do that as you won't be able to switch it back to 'Normal'
Extraction - is great game for its price, yet it's too buggy for now, which won't let you take the best from playing it. The achievements are pretty easy but one of them - 'Pimp My Arsenal' - requires significant amount of time to achieve, though it can be reduced by spending some real money for in-game credits.
This is my first guide, so any recommendations or corrections are welcome.
Last edited by MikeRo; 10-09-2012 at 07:05 AM.
|10-06-2012, 03:11 AM||#2|
Earn the best Reputation level.
This will most probably be the first achievement you get.
The reputation is given for excellence in finishing missions. It has five reputation levels, which increases with successful missions and decreases with failures and restarts.
Just get 100% (finish all primary objectives, collect all the intels) in your first five missions and Majestic will pop up.
Kill 150 enemies.
This achievement is one of the first to be obtained, just like the 'Majestic'. You will get it during the 5th-6th mission.
Kill 50 enemies with grenades.
To throw a grenade just drag it over the enemy and release, it kills enemies with single explosion.
You get 5 grenades at the start of every mission, so it will be very easy achievement to get.
Kill 500 enemies.
Just keep killing the enemies and eventually you will get this achievement. It will pop up during your 13th-16th missions.
Kill 50 enemies using the Melee attack.
To execute a melee attack just let the enemy to get closer to you and swipe the finger over it from side to side several times.
This achievement is easy, but should be done while the enemies are weak (1-20th missions) and have no firearms. If you got further in game and the melee kills became difficult for you, don't worry - these can be done with starting new game, the kills counter goes through all of your walktrhoughs.
Eagle Eyes 10
Kill 50 enemies with skill shots.
'Skill shot' is related to how fast you swipe your finger across the screen. There is an optimum speed that you must hit. When you begin a swipe to mark an enemy a counter starts, represented by a red and green bar at the top of the screen. If you successfully swipe across an enemy when the red bar intersects with the green, you will land a skill shot that kills the enemy faster and earns you more experience.
Different weapons have different green bar length. The best primary weapon choice to make a skill shots is FAMAS. Using it you will get the achievement in no time, just don't forget to upgrade it.
You will probably get this achievement during your 20-25th missions.
Kill 100 enemies with Sentry Guns.
Sentry gun is one of handiest special weapons in the game, it may be upgraded so you can use up to three sentry guns per mission.
This weapon is stationary, but you can control the fire sector of the gun. It is the must have for defend-type missions such as 'Repair X weapon installations'
and 'Defend the base and soldiers' especially at the later levels.
Check 'Pimp my arsenal' section for additional info on that technique.
This achievement is the easiest from the 'special weapons' related list, you will obtain it after 5-8 missions with intense usage of sentry guns.
Rolling Thunder 10
Kill 100 enemies with Droids.
Droids are like the sentry guns, but with lesser firepower compensated by the significant mobility.
They will close the gaps in your defence during the defence type missions.
This will probably be your second 'special weapon' achievement. Just don't forget to upgrade your droids and you will get this achievement after 5-8 missions.
Money Bags 10
Earn 500,000 credits.
You don't need to have all the 500k in your inventory at one time, so don't mind getting it, just buy everything you need for your missions and eventually you will get this achievement. I've got mine after ~30th mission.
Kill 2000 enemies.
You will get this achievement eventually while doing regular missions. I've got mine near the 35th mission. Just keep killing the enemies. The kills made by your special weapons are scored up for this achievement.
Last edited by MikeRo; 10-09-2012 at 07:06 AM.
|10-06-2012, 12:03 PM||#3|
Escort 25 soldiers to their destination.
To get this achievement simply finish Escort type missions (orange dots on the global map). You will get two soldiers for each mission, so it will be a minimum of 13 missions with 100% completion to get the achievement. The counter goes through all of your save files, so if you have problems with difficulty at later levels, just start a new game and save soldiers there.
The general tactics is to keep soldiers behind, and run straight to the map exit. Leave those intels behind at least on the later levels, as there is a minimum profit from getting all of them, but going through all the corners of a map will significantly increace the chance of your soldiers be killed. Soldiers are pretty tough and have a good firepower but they cannot heal themself.
Elite Soldier 10
Level up to Elite Level.
There are totally 21 levels in the game, and you start at level 1. Chain your kills for multipliers, make skill shots, do the grenade blasts and put your sentry guns and droids in front of soldiers in 'Defend the base and soldiers' type missions to make sure most of the kills are made by your weapons which also will give you the EXP.
So just get 20 level-ups and achievement will pop-up.
You will get this after around 50 missions.
Master At Arms 10
Deploy all 4 special weapons, 10 times each.
You will get this achievement during the later part of the game.
There are 4 special weapons: Sentry Guns, Missile Drones, Defectant Gas and Droids each of which has its own achievement.
Just keep using all of your special weapons, and you will obtain 'Master At Arms'. It's not necessary to deploy all four at one time, just need to be done 10 times for each.
Complete the game.
**** SPOILER ALERT ****
This achievement is obtained in a second after you kill the final boss - 'Subject 88'.
Capture all the areas of the map (there are 20 of them) by finishing available missions, and eventually you will face the 'Change of plans. It's Subject 88, we must eliminate him' message or so.
You then will be faced with a tough guy with a long-range rifle.
You can try to kill him, but I would recommend to obtain all of the weapons and buy all available upgrades before trying that.
The simpliest tactics is to fastly deploy all of your sentry guns and droids (3 of each if fully upgraded), and then run to the safe spot. The map is small, so it can be any place, where you are not under fire, just keep running and let your droids and turrets make the dirty work for you.
Don't worry, you can keep grinding your 'Pimp My Arsenal' achievement after the final fight, as the game continues after the end credits (which are very funny btw). Moreover, the choice of available missions after killing the Subject 88 is great, and will let you to get only those you really need for the mission achievements.
Hit 100 enemies with Defectant Gas.
As soon as you buy 'Defectant Gas' special weapon keep using it. You just need to hit the big cluster of enemies, which can be found behind the doors on almost every level, or while on defend-type missions. Eventually you will earn the achievement.
Pimp My Arsenal 10
Buy every weapon and fully upgrade it.
Just as achievement description says - you need to buy every weapon (5 primary, 5 secondary and 4 specials) and fully upgrade them.
You will need around 1-1.2 million credits for that.
The credits can be easily grinded on the later missions. By the end of game (just before the 'final' fight) you could get a maximum of 50600 credits per 'Defend the base and soldiers' mission (100% completion, maximum reputation).
Just keep finishing those missions and you will get the needed amount of money. Even if you have no 'Defend the base' missions (yellow dots) on your map, tap the 'Sign out' and then load your save again. Keep doing that and the defend mission will randomly appear.
Or you can 'finish' the game (see the 'Hero' description for details) and get the bigger list of available missions with yellow dots guaranteed.
The 'Defend the base' mission has no its own achievement but it is a great help in grinding money and experience. It will always give you at least 30000 credits and 2500-3500 EXP.
The goal is to keep all of your soldiers alive while surviving a certain amount of waves. There are always W+1 soldiers, where the W is the waves count. The higher protagonist level is the more waves are. By the last 21st level you will have 6 waves and 7 soldiers to be kept alive.
The tactics for this type of mission (6 wave type) is pretty simple. There are always three entries from which the enemies are attacking.
1. Deploy the droids near two of the entries in front of the soldiers (so they will get most of the frags) at the wave 1. Move protagonist to the 3rd entry and kill all the attackers only there, leaving the spot to help droids sometimes if necessary. Do that until wave 3.
2. Put the sentry gun on the 3rd entry (where you previously were), run around all of three entries keeping enemies far from your precious soldiers (do not forget - 100% completion, 7/7 soldiers alive).
4. Put the second sentry gun on the needed entry (you should see now which one is weak) at the end of wave 4.
5. Put the last sentry gun at the end of wave 5.
6. Do not forget to use defectant gas and missle drones. But deploy your missle drones wisely as while they are deployed you cannot use any other special weapons and ought to wait until it spend it's ammo and fly away.
Keeping that order will allow turrets fire even if they are out of ammo (that's a glitch, only one needs to be the turned on to keep other two alive).
Just try not to push the turrets as they will infinitely slide out of the map (bug).
Kill 100 enemies with Missile Drones.
Just summon your missle drone when there are a big cluster of enemies ahead and stay still untill it doing the dirty work for you. When it spends all of it's ammo it flies away. Keep in mind that while they are deployed you cannot use any other special weapons and ought to wait until they fly away. Repeat at least 10 times, and you achievement will pop-up guaranteed.
Kill 25 enemies with exploding objects.
In some levels you will notice the red explosive barrels (such as those in tutorial and others), lure the enemies to them and then shoot. This achievement can be obtained at any time.
Save 25 scientists.
In this type of missions (green dots on the global map) you need to find the certain amount of scientists and bring them to extraction point alive. These missions often have time limit so on some maps it may be a pain in the ass.
If you have any problems with difficulty at the later levels, you can skip this type of missions ('Sign out' then load to randomize) and get those scientists saved on the new save file. The overall count goes through all of your save files.
Colonel Fix It 10
Repair 25 weapons installations.
This type of mission consists of three steps:
1. Escort your fellow engineer alive to every of 3 weapon installations
2. Defend him while repairs are made
3. Escort him back to extraction point
The only difficult part is 2nd, as there are a hordes of enemies trying to kill your engineer for about half a minute. Simply deploy your sentry guns and droids (1 of each per repair) and make yourself a cup of coffee. Even on hard later missions you can afford that if you have your specials fully upgraded.
Do not forget to use gas and missle drones if you still need those achievements as there are large cluster of enemies here.
If you have any problems with difficulty at the later levels, just start a new game and make repairs there.
Last edited by MikeRo; 10-08-2012 at 12:22 PM.
|10-06-2012, 02:11 PM||#4|
Fix: reputation does not affect Subject 88 encounter [thanks to Arsenic 17]
Fix: removed unconfirmed sentry guns glitch [thanks to Arsenic 17]
Fix: additional description added for 'skill shots' [again thanks to Arsenic 17]
Last edited by MikeRo; 10-09-2012 at 07:08 AM.
|10-08-2012, 04:05 AM||#5|
Join Date: Jun 2008
Location: Boulder, Colorado, USA
Thanks for the guide. You gave many strategies that helped a lot. I am working on this game currently.
Guide looks good, but there is a lot of typos and some rambling. Maybe be more concise?
Also I could not replicate the sentry gun glitch with infinite ammo. Mine would function normally. Mine are not all maxed out yet? Maybe that is a factor?
Also, I am fairly certain your reputation only increases if you complete a mission perfectly (save all scientists, escort ALL soliders). It remains constant if you save only some of the soliders and scientists. And it drops if you die or restart the mission.
Facing subject 88 seems to be random. both times I was facing him was when I only had 1 reputation icon. It doesnt need to be max that is for sure.
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Last edited by Arsenic 17; 10-08-2012 at 06:19 AM.
|10-08-2012, 09:45 AM||#6|
Are we positive that choosing to replay a successfully completed mission won't make you lose credit for the accomplishments you got before replaying?
|10-08-2012, 12:24 PM||#7|
Thanks, I'll do my best to apply fixes you pointed out. I'll be very grateful if you give me some fixes on any ramble descriptions.
>>Also I could not replicate the sentry gun glitch with infinite ammo. Mine would function normally. Mine are not all maxed out yet? Maybe that is a factor?
Maybe that's the key. For now I'll mark that as unconfirmed, and I'll try to check that again.
UPD: Just checked that out: it's an animation glitch. While the last one turret is firing others still have a shooting animation. That's weird.
>>Facing subject 88 seems to be random. both times I was facing him was when I only had 1 reputation icon. It doesnt need to be max that is for sure.
Last edited by MikeRo; 10-08-2012 at 12:38 PM.
|10-08-2012, 12:50 PM||#8|
My initial amount of credits was 245945, reputation was 5.
Then I've finished the mission with 7/7 soldiers alive and got 50600 credits.
I tapped the 'restart' and finished same mission again with 7/7 soldiers.
The result screen showed reputation level 4 (so it lowered a bit) and 49280 credits.
Then I tapped 'continue' and my final result was: 270631 credits, reputation level 5.
So there is no reason in restarting successful missions.
|10-09-2012, 06:17 AM||#9|
Join Date: Jun 2008
Location: Boulder, Colorado, USA
You could mention that getting skill shots is actually related to how fast you swipe your finger across the screen. There is an optimum speed that you must hit.
|10-11-2012, 08:14 AM||#11|
Join Date: Jun 2008
Location: Boulder, Colorado, USA
|10-16-2012, 04:44 PM||#13|
Join Date: Jan 2009
Location: The Finnish Line
Thanks for the guide, it's quite informative.
|02-06-2013, 03:43 PM||#15|
Join Date: Feb 2010
I'm already level 11, but I might just start a new save file. I bumped up to hardcore when it asked me, thinking I might get more xp. Thanks for the info on that. No point in being frustrated while grinding.
Thanks to jtr1gg3r for the awesome sig
|02-19-2013, 03:03 AM||#16|
This Achievement Guide and Roadmap has been reviewed by Guide Team Staff member TemporalWizard and has been published as the Official x360a.org Achievement Guide and Roadmap! The link to the Official Guide is here:
Official x360a.org Extraction: Project Outbreak Achievement Guide and Roadmap
Please post any updates within the Update: Guides & Roadmaps thread.
Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.
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