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Old 10-12-2012, 09:58 PM   #1
BillyBobTwo
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Join Date: Mar 2011
Posts: 289

Ghost Informational Video


This is a quick video I made at the end of mission 3, the brothers, going through a few scenarios to see what does and does not qualify as Ghost.

Mainly Weapers do count for alert.
You can go 3 white bars without it breaking alert. As long as it doesn't break red, you are fine.

Hope that answers a few questions definitively.
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Old 10-12-2012, 10:07 PM   #2
lordfiSh
 
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Join Date: Sep 2012
Posts: 54

Gamertag: King fiShiz
hope that helps
Quote:
Level 1 - One marker will appear on either side of the NPC – The NPC has caught a glimpse of your character or heard a non-threatening sound.
  • The NPC will not actively search.
  • The NPC will return to patrolling or idle after a few seconds without further alerts.
Level 2 - Two markers will appear on either side of the NPC – The NPC has seen your character or heard a threatening sound.
  • The NPC will actively search for a several seconds and up to a minute.
  • The NPC will return to level 1 after a about a minute or two without further alerts.
Level 3 – Three markers will appear on either side of the NPC, and they have not turned red. In this case, the NPC is very close to finding or being aware of your character’s presence.
  • The NPC will actively search, up to several minutes.
  • The NPC will return to level 2 after about a minute without further alerts.
Level 4 – Three markers will appear on either side of the NPC, and they turned red - The NPC has spotted your character and is actively engaging him.
  • The NPC will enter into combat and actively chase / attack.
  • This level will count as an official sighting of your character and will count against stealth-based achievements/trophies (i.e. Ghost, Specter).
  • If the NPC loses sight of your character, they will search for several seconds.
  • The NPC will return to level 2 after a few minutes without further alerts.
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