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Fallout: New Vegas
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Feb 03, 2017 This is What Happened to 'Stormlands', Fallout: New Vegas Dev's Canned Xbox One Exclusive
Jun 23, 2016 Fallout: New Vegas Among the Latest Batch of Backward Compatible Games For Xbox One
Jun 09, 2015 Obsidian CCO Chris Avellone Departs Fallout: New Vegas Studio
Nov 06, 2014 Fallout: Shadow of Boston Trademark Filed by Bethesda [Update: It's Another Hoax]
May 02, 2013 Fallout: New Vegas Studio Working on "Unique Next Generation Game"

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Old 01-05-2013, 09:20 PM   #1
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Fallout: New Vegas Road Map

Estimated achievement difficulty: 5/10
Offline: 60 (1280)
Online: 0 (0)
Approximate amount of time to 1280: 35-45 hours.
Minimum number of playthroughs needed: 4 playthroughs.
Number of missable achievements: Lots. See below.
Do cheat codes disable achievements?: No cheats.
Does difficulty affect achievements?: No. (See Below)
Glitchy achievements: Yes. (See Introduction.)
Unobtainable achievements: None.
Extra equipment needed?: No.

Difficulty does not affect any of the achievements in the game, however, the Hardcore achievement requires you to play on Hardcorde mode. Within the first few minutes of playing, you will be notified of playing the game on Hardcore mode. You can turn the option on, but MUST keep it on for the duration of your playthrough. Turning it off at any point, will void the achievement and you must start a brand new game. Hardcore mode doesn't necessarily turn the difficulty up, as you can play through the game on Very Easy difficulty, but makes playing much more challenging.


Welcome to the Mojave! Fallout: New Vegas feels very much like its predecessor, Fallout 3. The game's story is very different from Fallout 3, as the story splits off into 4 separate ways at a certain point. Completing all 4 story splits unlock achievements, so you'll be needing to play through the game at least 4 times. You could save at the point where the story splits off, but it's very early in the story. The game is littered with glitches and bugs, but there are no bugs that make any achievement unobtainable. However, the glitches and bugs can make it so some of the missions are impossible to complete. If this occurs, you can replay the game and complete that mission.

Note If you have yet to start a playthrough and you have Gun Runner's Arsenal, be sure to check the challenges frequently and complete them whenever you can.

Mr. House Playthrough:
Playthrough 1 will be your Hardcore playthrough. When you first begin the game, you will be in Doc Mitchell's house setting your SPECIAL and skills. Try focusing on Strength and Agility for your SPECIAL, and Repair, Stealth and Lockpicking for your skills. These skills high will make Jury Rigger, Artful Pocketer and No Tumbler Fumbler much easier. You can work on any certain damage achievement depending on which skill you chose to level up. Once you are about to leave his house, you will be notified of Hardcore mode. Turn the option [on] and get ready. Be sure you turn the difficulty down to Very Easy to make it easier. You will earn Ain't That a Kick in the Head after leaving the house. Continue on through the story, until you reach Novac. Here, you can earn Come Fly With Me. Also, a companion will be here, (Boone) so be sure to pick him up for Ol' Buddy Ol' Pal. North of Novac is the HELIOS One station. Here, you can unlock That Lucky Old Sun and have the ability to glitch your way to level 30 within 30 minutes. You WILL need to play offline and clear your system's cache for it to work though. Get to level 30, and you'll unlock New Kid, Up and Comer, and The Boss. Once you've reached level 30, you can continue on with the story until you reach New Vegas. You'll unlock They Went That-a-Way and Ring-a-Ding-Ding along the way. Afterwards, you can start Mr. House's story line. Continue with his story line, and you will unlock The House Always Wins and All or Nothing. You will also unlock the Hardcore achievement.

NCR Playthrough:
For this playthrough, you will be siding with the NCR. When setting your character, focus on Strength and Intelligence for your SPECIAL. For your skills, focus on Science and Speech. Having these skills higher will make Hack the Mojave and Outstanding Orator much easier. Depending on which skill you chose to increase, you can work on the Damage achievements throughout your NCR playthrough. Continue with the story as usual. When you get to The Strip, you can complete G.I. Blues and Talent Pool. You can earn Stim-ply Amazing and Desert Survivalist easily by drowning yourself and healing yourself. Continue on with the NCR story-line and you'll earn For the Republic, You'll Know When it Happens, and Eureka! before finishing the game.

Caesar's Legion Playthrough:
For this playthrough, you'll be focusing on completing the story for Caesar's Legion. Focus on having high Charisma and Luck for SPECIAL, along with barter and guns for your skills. With your high Luck, you can earn The Courier Who Broke the Bank without many problems when you get to the Strip. You can also earn One Armed Bandit, Little Wheel and Double Down while in any casino. After you've unlocked The Courier Who Broke the Bank, you'll have plenty of money to spend on mods and weapons. Install 20 weapon mods, and you'll unlock Mod Machine. You can also unlock You Run Barter Town, since you'll be swimming in caps. You can also earn any weapon damage achievements while playing through the game. You'll earn Render Unto Caesar, Arizona Killer and Veni, Vini, Vici before finishing the game.

Mop-Up Playthrough:
For you final playthrough, you will focus on all other achievements that you have yet to complete. You will be siding with Yes Man during the story, to unlock Wild Card and No Gods, No Masters. You can recruit all 7 companions for The Whole Gang's Here achievement. Discover 125 locations, and you'll unlock both Walker of the Mojave and Master of the Mojave. While uncovering these locations, you can find all snow globes for the Globe Trotter achievement. Win 30 games of Caravan, and you'll unlock Know When to Fold Them and Caravan Master. By now, the only other achievements you may be missing are the side-missions and the 10,000 damage achievements. Both of these work hand-in-hand, and can be completed with ease.

DLC: Dead Money
All achievements for this DLC are story based, and can be completed by the story's conclusion. However, there are two achievements that are exclusive to the story's ending; Cash Out and Safety Deposit Box. Make sure to set up two seperate saves to ensure you unlock both achievements. While wandering around the Sierra Madre, check around for Sierra Madre chips. You'll need to collect 500 of them for Sierra Souvenir Aficionado.

DLC: Honest Hearts
All of the achievements for this DLC are story based, but two are mutually exclusive based on which ending you choose. So, just play through the game until you get the quest "Gathering Storms", then refer to May my Hand Forget its Skill and O Daughter of Babylon in the guide below for a method to manipulate your saves and avoid having to play through the DLC twice. It's really that easy.

DLC: Old World Blues
Every achievement within this DLC is achieved by playing through the story except for one; Making Friends. You'll need to find certain parts for all your assistants within the Sink. The quest relating to this achievement is called; All My Friends Have Switches. Check out the link for a walkthrough of the quest.

DLC: Lonesome Road
There are two achievements within this DLC that are unmissable and are unlocked by playing the story; Condemned to Repeat it and Hometown Hero. The three other achievements are for collectibles, each unique in their own way. ED-ucated is obtained by collecting ED-E's upgrades. There's 5 total and they're found by searching destroyed eyebots. Rocket's Red Glare is for upgrading Red Glare. Finding them across the Divide is rare, but if you possess 34,000 caps, you can buy all the parts. And lastly, Warhead Hunter will take you the longest. Finding (and activating all 30 warheads) is going to be a bother since they all rather hidden, but follow the videos provided and it's a cinch.

DLC: Gun Runner's Arsenal
If you've happen to complete the story before touching this DLC, you will be out of luck on most of them. Gun Runner's Arsenal includes a myriad of challenges for the player dealing with many different situations. There three different challenges to complete; One star, Two star and Three star challenges. Many of these challenges are story-based, so starting a new playthrough might be a good option. If not, keep playing and you'll earn Up to the Challenge, Combat Veteran, and Pros Only. Curious and Relics and Master of the Arsenal will require you to accumulate 10,000 points with weapons each, so grab a gun and start shooting.

Fallout: New Vegas isn't hard, but the achievements require quite a bit of effort, as they are (mildly) time-consuming. Reaching 10,000 damage for each weapon type sucks, but since there are four separate story-lines, they shouldn't cause too much problems. There are multiples glitches within the game that can ruin your experience, but the glitches that can help pay off in the long run. Be sure to clear your system's cache for the glitches to work in your favor, and you'll have the fullgamerscore in no time!
We are the Sultans of Swing.

Last edited by * Clueless *; 01-05-2013 at 09:31 PM.
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Old 01-05-2013, 09:34 PM   #2
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Old 02-27-2013, 11:00 AM   #3
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Great roadmap. Should come in use, for my 2nd and 3 playthrough.

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Old 02-27-2013, 04:40 PM   #4
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However, you do not actually have to play the game all the way through 4 times.

After dealing with Benny, your reputation with all factions is reset. You can make a save game right after and keep returning to it to finish the other story lines.
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Old 03-31-2013, 09:32 PM   #5
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Will use this for my last play through
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Old 05-11-2013, 04:40 AM   #6
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thanks for this guide! just got 100% completed achievements because of it. now i think ill pick up fallout 3 again and get that one completed! haha
"Killing is my business, and business is good!!"

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