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Old 01-27-2013, 02:37 PM   #91
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Thought Halo 4 was great. Of course it has to flaws but still has a lot of gameplay. My only bitch is whoever came up with those stupid grenades needs to be shot lol. Worst idea/grenade ever!
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Old 01-27-2013, 05:37 PM   #92
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- I argue that most (if not all) previous maps in any earlier Halo game are superior to Halo 4's maps.

- Most large maps have just so much clutter on the field it's a goddamn chore to navigate with a warthog.

- Lack of incentive for map control utterly kills the maps in Halo 4.

- Armor is purely asthestic.

- The fact that there's loadouts to begin with makes this a sub-par Halo game out the gate.
I agree with these. I'm tired of talking about Halo and since I don't see myself disagreeing with any of you, I'll leave it at that.

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Old 01-27-2013, 06:02 PM   #93
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It's funny because it combines two series that I love who's latest entries have been massively disappointing.
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Old 01-27-2013, 06:33 PM   #94
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It's funny because it combines two series that I love who's latest entries have been massively disappointing.
Ditto. It's a shame because ACIII was going real well, and then sucked major testicles towards the end. And Ubisoft already plans to make an ACIV...which I may not bother with.

You can read about it HERE.
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Old 01-27-2013, 07:05 PM   #95
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Ditto. It's a shame because ACIII was going real well, and then sucked major testicles towards the end. And Ubisoft already plans to make an ACIV...which I may not bother with.

You can read about it HERE.
This isn't the AC3 forum so I won't really get into it, but suffice it to say this is the first time in many years that I threw a controller in frustration at trying to get 100% sync. Also Connor is no Ezio.
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Old 01-27-2013, 07:21 PM   #96
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This isn't the AC3 forum so I won't really get into it, but suffice it to say this is the first time in many years that I threw a controller in frustration at trying to get 100% sync. Also Connor is no Ezio.
Don't want to go off topic either but I'll end with this.

Connor had a terrible personality.

The missions were annoying as hell. Giant and the Storm (Naval Mission) made me roar like the Hulk in frustration 4334 times.
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Old 01-27-2013, 09:28 PM   #97
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Old 02-01-2013, 10:48 AM   #98
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Halo 5 will be better, it has to be. And also, I'm here hoping for a Halo 2 anniversary. It's been soooo long since I played that game. I got the Halo: Combat Evolved Anniversary, and it brought back memories of playing that when I was a kid. It had been so long and I fell in love with the game all over again. I completed it several times as a kid and 3 time more with the anniversary. I could not get bored of it. Combat Evolved, for me, is the best Halo game. And I believe 343 have actually done a great job with Halo 4, I'm impressed and think it's the next best Halo game after CE. This is just my opinion. I can't wait to see what they have in store for us next.
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Old 02-01-2013, 06:04 PM   #99
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this was there first halo and they did a hell of a job halo 5 will be amazing
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Old 02-02-2013, 01:31 AM   #100
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this was there first halo and they did a hell of a job halo 5 will be amazing
if by "a hell of a job" you meant a CoD clone, you'd be correct. if Halo 4 is any indication of Halo 5, i'm genuinely worried.
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Old 02-02-2013, 01:56 AM   #101
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this was there first halo and they did a hell of a job halo 5 will be amazing
Woah...your grammar...

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if by "a hell of a job" you meant a CoD clone, you'd be correct. if Halo 4 is any indication of Halo 5, i'm genuinely worried.
Dude. The Campaign was boss, Hishoa. If you deny that then something is wrong with you. Multiplayer sucks, yes. But honestly...who bought Halo 4 just for the MP?

That's like buying CoD for the story...or Mass Effect for the MP...
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Old 02-02-2013, 03:41 AM   #102
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^I'm pretty sure 90% of the community bought it just for the multiplayer. And 90% of the gaming community is retarded, so the numbers add up.
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Old 02-02-2013, 03:49 AM   #103
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^I'm pretty sure 90% of the community bought it just for the multiplayer. And 90% of the gaming community is retarded, so the numbers add up.
Well, I'm glad you and I are part of that 10%

Those who bought Halo 4 expecting a genuinely fun MP and no care for the Single Player...I will never understand you.
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Old 02-02-2013, 05:26 AM   #104
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Dude. The Campaign was boss, Hishoa. If you deny that then something is wrong with you. Multiplayer sucks, yes. But honestly...who bought Halo 4 just for the MP?

That's like buying CoD for the story...or Mass Effect for the MP...
I believe the person I was responding to was referencing the multplayer aspect of the game; that is what I was replying to. I've said plenty of times the campaign was fine and dandy.

And so we're clear, I bought Halo 4 for both the single player and multiplayer; Halo is known equally for both its multiplayer and its story-telling. I'm sorry, but I can only play through a single player campaign only so many times until it's boring and mind-numbingly predictable. I have no interest in speed-runs or campaign scoring (oh wait, they did away with that). Maybe if they had campaign matchmaki-- wait, that's not there either. Really, I find no fault with people who purchased Halo 4 expecting a phenomenal multiplayer; for those disappointed with Reach who loved both Halo 2 and Halo 3's MP, I can only imagine they were waiting for the true MP successor of their beloved franchise. Unfortunately they were met with garbage that picked apart "innovations" beaten to death by other franchises and decided to run with those.

So yes, I believe my reply to whoever it was I replied to was completely justified considering the context.

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Those who bought Halo 4 expecting a genuinely fun MP and no care for the Single Player...I will never understand you.
Those who think buying Halo 4 expecting a genuinely fun MP means you have no care for the single player... I will never understand you.

edit: Also, Halo was always meant to become a multiplayer-heavy video game -- while I can commend those who purchase it just for the SP and have absolutely no inkling or inclination to even contemplate playing the multiplayer, Halo will never compare to true SP games like Bioshock, Fallout 3, Oblivion, New Vegas, or Skyrim. While Halo SP is enjoyable and has rich storytelling, I'll most likely prefer the 150+ hour dynamic story content of Fallout or Skyrim to that of Halo's 8-9 hours story, assuming both games were purely SP and had absolutely no MP component whatsoever.

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Old 02-02-2013, 06:00 AM   #105
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edit: Also, Halo was always meant to become a multiplayer-heavy video game -- while I can commend those who purchase it just for the SP and have absolutely no inkling or inclination to even contemplate playing the multiplayer, Halo will never compare to true SP games like Bioshock, Fallout 3, Oblivion, New Vegas, or Skyrim. While Halo SP is enjoyable and has rich storytelling, I'll most likely prefer the 150+ hour dynamic story content of Fallout or Skyrim to that of Halo's 8-9 hours story, assuming both games were purely SP and had absolutely no MP component whatsoever.
Actually, slight correction. The original Halo: Combat Evolved actually almost shipped without a multiplayer component. They had maps and mechanics partially built, but they only decided to keep and touch up the multiplayer within the last month or so of development. They never actually expected the multiplayer to become as popular as it did in H1. Especially since it was only a half-finished component of the game.
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Old 02-02-2013, 06:05 AM   #106
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I to admit they screwed up pretty big. I have a lot of respect however for them coming out and saying "Look guys, sorry, we screwed up, it won't happen again." They don't just ignore it and keep moving on with their next project or whatever they are currently working on (I assume DLC's, etc.). Either way, reading that increased my respect for them. Respect +1.
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Old 02-02-2013, 07:05 AM   #107
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I have played greater than 15,000 online Halo matches prior to Halo 4. I used to average over 100 matches a week of Halo 3. I persisted with Reach until Bungie stopped stat tracking in March 2012.

I'm at maybe 150 matches total for H4 right now and I struggle to bother. I play a lot solo and can handle online MP when there is an option for some real FFA action. H4 sorely needs Regicide to be removed - it is a joke of an FFA list (I lost a game 26 kills to 10 once due to the King Bonus). I hope the proposed FFA list is not one of their 1 week experiments that takes 4 months to return. If they put in a real FFA list I will play more.

Look at MLG walking away, less custom game options, Forge options, achievement design for DLC, things promised but not delivered like skill based matching, no local search restriction (I can wait 4 minutes for a 'good connection' game rather than playing non-Australians), playlists restricted to 10 - no Team Snipers, no real FFA, BTB being slayer without objective.

The population for this game is an embarassment. Reach started the blood loss, H4 has seen an amputation, while the 720 offers many opportunities COD has delivered what people really want in a lot of ways.
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Old 02-02-2013, 07:07 AM   #108
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Actually, slight correction. The original Halo: Combat Evolved actually almost shipped without a multiplayer component. They had maps and mechanics partially built, but they only decided to keep and touch up the multiplayer within the last month or so of development. They never actually expected the multiplayer to become as popular as it did in H1. Especially since it was only a half-finished component of the game.
It is an interesting point. However I guess it showed the skill of the team at the tiem to deliver what really mattered. I know when given some pressure at work I concentrate on delivering the core of what is vital rather than all the fluff. Look at all these pretty textures we have put into the map rather than concentrating on the core of the GP being solid.
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Old 02-02-2013, 07:21 AM   #109
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I believe the person I was responding to was referencing the multplayer aspect of the game; that is what I was replying to. I've said plenty of times the campaign was fine and dandy.

edit: Also, Halo was always meant to become a multiplayer-heavy video game -- while I can commend those who purchase it just for the SP and have absolutely no inkling or inclination to even contemplate playing the multiplayer, Halo will never compare to true SP games like Bioshock, Fallout 3, Oblivion, New Vegas, or Skyrim. While Halo SP is enjoyable and has rich storytelling, I'll most likely prefer the 150+ hour dynamic story content of Fallout or Skyrim to that of Halo's 8-9 hours story, assuming both games were purely SP and had absolutely no MP component whatsoever.
Dude, I didn't mean no harm in my comment if you took it offensively. Know that I skipped over the other dude's comment in your quoting of him and just saw your reply since I'm familiar with your name.

Your edit - good point. I guess the game is 50/50 or even 60/40 with MP being on top. Maybe my liking of the Campaign over the MP clouds my judgment of how others view/like the game. I will admit though, after beating the Halo 4 Campaign 10+ times, I can't really do much more with it compared to a great Story-heavy game like the ones you mentioned.

Oh well, sorry for the misunderstanding of you original comment. Didn't mean to piss ya off dude.
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Old 02-02-2013, 10:39 AM   #110
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Dude, I didn't mean no harm in my comment if you took it offensively. Know that I skipped over the other dude's comment in your quoting of him and just saw your reply since I'm familiar with your name.

Your edit - good point. I guess the game is 50/50 or even 60/40 with MP being on top. Maybe my liking of the Campaign over the MP clouds my judgment of how others view/like the game. I will admit though, after beating the Halo 4 Campaign 10+ times, I can't really do much more with it compared to a great Story-heavy game like the ones you mentioned.

Oh well, sorry for the misunderstanding of you original comment. Didn't mean to piss ya off dude.
Well, just so there's no confusion in the future.. I adore and love the campaign of all Halo games (and I presume future halo games).

Sorry for getting upset, though. I get peeved when people assume I don't care about the SP simply because I expected a great MP -- and while saying that, I believe the story is great and engaging, but I feel that Halo 4 especially relies on multiplayer to stay afloat considering there is absolutely nothing long-standing with its SP; no competitive scoring, no campaign co-op matchmaking, no leaderboards, etc. If there were community-like factors surrounding SP, I'm confident plenty more people would spend their time engaging in it outside their obligatory 3-4 playthroughs before spending all their time in War Games (+ 1-2 more playthoughts for nastalgia before the next title realease). The only things globally linking players to the campaign right now are challenges and achievements, which I think is very disappointing considering how much more people actively participated in Reach's campaign long after release. This draws back to my inclication to believing Halo 4 was a cashcow scheme for Microsoft; the whole "fuck innovation, let's imitate the competition!" bit. Sorry for being bitter.

I don't know though, it seems the more I type, the more I find that Halo: Reach did things correct and practical, things that Halo 4 did not. In a perfect world, we should be able to list the beneficial features of each game and stuff them into the next title -- go do it, 343i.

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Old 02-02-2013, 06:58 PM   #111
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Well, just so there's no confusion in the future.. I adore and love the campaign of all Halo games (and I presume future halo games).
Probably the only reason I was mistaken was because it seemed to me that Lemons, Dark and I were the only ones active in discussing the SP in other Threads. But it's all good dude.

But yeah....I can't really argue with you in saying that MP is what keeps games (Halo 4) alive after say, 3-4 weeks. The lack of community-like factors supporting the Campaign make it less enjoyable for replay purposes, unfortunately.

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In a perfect world, we should be able to list the beneficial features of each game and stuff them into the next title -- go do it, 343i.
I wish we, as a community, could do that. Only then would we have a great Halo game that all of us could truly enjoy.
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Old 02-03-2013, 11:18 PM   #112
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To be fair to 343 for their first real game it is brilliant, maybe a little rough around the edges, but what game isn't? Personally I think they even treated the characters better than Bungie ever did, neither of the main characters act like they have a wind-up key in their backs anymore.
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Old 02-03-2013, 11:36 PM   #113
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To be fair to 343 for their first real game it is brilliant, maybe a little rough around the edges, but what game isn't?
I agree, this game is brilliant, but it isn't a brilliant Halo game. If anything, I think Halo 4 should be dubbed "Fiesta Halo" as that's exactly how it plays.


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Personally I think they even treated the characters better than Bungie ever did, neither of the main characters act like they have a wind-up key in their backs anymore.
In what ways were main characters in previous games "wind-up"-like?

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Old 02-04-2013, 12:09 AM   #114
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Personally I think [343i] even treated the characters better than Bungie ever did, neither of the main characters act like they have a wind-up key in their backs anymore.
I agree that 343 fleshed out John-117 and Cortana in a great way, but Bungie never had these two characters "stiff"

Cortana has always been a talktative, sarcastic A.I and the Chief has always been a focused, say-little soldier. The only reason you probably think Bungie didn't flesh out the characters is because Chief talked more this game, but with Cortana's condition getting worse, he pretty much had to express his feelings towards the only "person" he cares about.
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Old 02-04-2013, 05:49 AM   #115
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Man, a lot of Halo 4 hate. I can agree that Halo 4's MP isn't as good as Halo 3's, but I say it's still 100x better than Reach. (1000x if we're talking about Reach before 343 patched it) Maybe I just set my expectations too low after Reach, but I find the MP to be fun and decent. For gameplay just remove the Mantis and the Boltshot as a spawn weapon, and I'd be fairly statisfied. (And I wouldn't complain if the Forerunner sniper was removed from MP) For playlists, make Big Team like it's been since Halo 2 instead of Slayer only and I'll be satisfied.
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Old 02-04-2013, 06:46 PM   #116
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Ok so he's saying we screwed up we won't fix this one, this halo was just to keep you happy while we work in the 720 title!!
It's not going to be called Xbox 720... look it up! 720 sounds like no originality and we'd be better off calling it 365.

Now if they did happen to launch Halo 2 Anniversary onto the next Xbox, that's the only game I'd need! That's all I played on the original, and Conker of course. =] I'll be happy really with any Halo, besides an RTS
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Old 02-05-2013, 12:13 AM   #117
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It's not going to be called Xbox 720... look it up! 720 sounds like no originality and we'd be better off calling it 365
it's widely known they're not going to call the next console Xbox 720, it's simply a place-holder name until the official name is released. considering the official name is not released, it makes sense people are referring to it as "xbox 720". However, it does you no good to tell someone to "look it up" when the first 200 hits on google convey a message completely different than the one you've expressed.

go ahead, [x]* "look it up"!

*click it


edit: I would prefer Xbox 720 to Xbox 365, actually.

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Old 02-05-2013, 12:55 AM   #118
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Im going to make a petition to call it the Xbox 69 please sign below thank you.


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Old 02-05-2013, 01:05 AM   #119
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Join Date: Aug 2010
Posts: 3,684

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Quote:
Originally Posted by Gheuh2 View Post
Im going to make a petition to call it the Xbox 69 please sign below thank you.


LickableLemons7
Making the world a better place, one step at a time. Starting with media. I like the way you think.
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