|01-15-2013, 01:01 AM||#1|
Join Date: Jan 2009
Location: The Cocoon
A World of Keflings / DLC: Sugar, Spice and Not So Nice Achievement Guide and Roadmap
Sugar, Spice and Not So Nice
-Estimated achievement difficulty: 1/10
-Approximate amount of time to 100: 2-3 Hours
-Minimum number of playthroughs needed: 1
-Number of missable achievements: 0
-Do cheat codes disable achievements?: No Cheats
-Does difficulty affect achievements?: No Difficulty Options
-Glitchy achievements: None
-Unobtainable achievements: None
-Extra equipment needed? None
You can't get to the DLC by continuing your main game. You have to go to New Game from the main menu and then scroll through left or right until you find the DLC you want to play.
Take your time and enjoy playing through the game. This is a really fun new story. When you finish the story you will have all three of the achievements. There is no way to miss them if you play through the entire storyline.
Sticky Business 20
Save the Caramel Lake
Simply progress with the story, this will be the first task your given once you've built the bakery. To save Caramel Lake you must:
Hunger Hunt 30
Help find Augustus and his hidden treats Caramel Lake
Keep progressing through the storyline and you will get this task. You just have to kick Augustus 5 times each time he will drop a piece of the turtle. If you're having trouble finding him look for a green stench cloud.
Sweet Dreams 50
Help restore Charlie to the Fudge Fortress
The Fudge Fortress is the last building you will build, then you have put the Everlasting Globplopper inside. Once that is done the achievement is yours.
|01-26-2013, 01:06 AM||#2|
This Achievement Guide and Roadmap has been reviewed by Guide Team Staff member DEG23 and has been published as the Official x360a.org Achievement Guide and Roadmap! The link to the Official Guide is here:
Official x360a.org A World of Keflings / DLC: Sugar, Spice and Not So Nice Achievement Guide and Roadmap
Please post any updates within the Update: Guides & Roadmaps thread.
Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.
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You went and left me, but you never really leave me, no matter what I do
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