|02-04-2013, 04:38 AM||#1|
Listening to 1989
Join Date: Dec 2007
Operation Flashpoint: Red River Roadmap
-Estimated achievement difficulty: 7/10
-Offline: 48 [970 ]
-Online: 2 [30 ]
-Approximate amount of time to 1000: 25 hours
-Minimum number of playthroughs needed: 1 Campaign (mission select) 1 or 2 FTE's
-Missable achievements: None
-Do cheat codes disable achievements?: None
-Does difficulty affect achievements?: No
-Glitchy/ed achievements: The secret achievements regarding the 10 rules.
Welcome to Operation Flashpoint Red River, one of the most realistic tactical first person shooters available on the Xbox 360. The game places you in the role of 1 of 4 classes in a Marine fire team tasked with rooting out insurgents in Tajikistan. As this is a much more realistic game than your standard first person shooter, timing and patience is everything. Stick your head out of cover for too long and you’ll be killed instantly. Thankfully there is plenty of hand holding from your squad leader so you will never feel like you don’t know what to do next. As well as the main campaign there are also achievements tied to the four fire team engagement (FTE) maps. Most of the achievements will unlock naturally as you progress through the game but some may take some grinding.
On a side note, because you are required to level up all character classes, i recommend changing class as soon as you have maxed out one. The levels carry across both the Campaign and the FTE’s so changing your class will mean less grinding at the end.
There are 10 levels in the campaign, none of which will be overly difficult once you learn how the game works and how to survive enemy encounters. Many of the miscellaneous achievements will unlock naturally as you progress but on the off chance you miss any you can always select a mission to mop them up. You will also need to clear each mission under par time to earn enough gold stars to unlock all class skills. Although these aren’t too difficult, it is recommended you wait until after completing the campaign once before attempting these, as trying to run through the missions first go will lead to frustration as enemies often seem to come out of no where and all it takes is a few shots to kill you.
The 10 secret achievements relating to the 10 rules should unlock naturally but many have reported them to be glitched. If you find you are struggling with a particular rule, refer to the achievement guide for more info.
Fire Team Engagements
These may prove to be the more difficult achievements as they are somewhat luck based. The location of enemies and objectives will be randomly placed each time you play so trying to unlock achievements, or go for gold medals may take a few attempts. The only difficult achievement is ‘Get To The Chopper’ and is made easier with four friends/randoms, as relying on your AI counterparts is extremely difficult.
If by chance you still haven’t maxed out your characters or need the secret achievements, play a few FTE’s to make grinding out the remaining levels quicker.
There are only 2 online achievements and both can be unlocked easily. Firstly play a game with 3 other people (use the trading thread HERE to find people who need help with this achievement.) The other is a viral achievement, that by now is very common, again, refer to the trading thread.
Overall Operation Flashpoint: Red River is not a difficult game if you are familiar with Tactical FPS’. The majority of achievements will be unlocked naturally and the rest will require minimal grinding. Just be sure to take your time and learn the levels and you’ll be gunning through them with ease in no time.
Last edited by * Clueless *; 02-06-2013 at 08:29 PM.
|02-09-2013, 09:47 PM||#2|
This Roadmap has been reviewed by Guide Team Staff member THE DEADLY DOG and has been published as the Official x360a.org Roadmap! The link to the Official Roadmap is here:
Official x360a.org Operation Flashpoint: Red River Roadmap
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