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Old 12-14-2011, 09:31 AM   #1
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Sonic CD Achievement Guide & Roadmap



ROADMAP


Overview:
-Estimated achievement difficulty: 4/10

-Offline: 12 (200)

-Online: 0 (0)

-Approximate amount of time to 200: 4-5 hours (Dependent on Skill/Luck)

-Minimum number of playthroughs needed: 1 (Dependent on Skill/Luck, not including Time Attack Mode)

-Number of missable achievements: 4 (
Paradise Found, Statue Saviour, Treasure Hunter, Saviour of the Planet)
-Do cheat codes disable achievements?
Yes
-Does difficulty affect achievements? No difficulty

-Glitchy achievements: None

-Unobtainable achievements: None

- Extra equipment needed? No
- Avatar Awards? No

Introduction
Welcome to Sonic (the Hedgehog) CD! This game has 12 achievements for 200 and is an enhanced remake by Sonic community member Christian Whitehead (known as The Taxman) using his Retro Engine to do it. So don’t think of this game as a Backbone port where you can save every five seconds. In this version you can choose between the original Sonic CD spindash as well as the Sonic 2 spindash (which is on by default) along with being able to choose between the
US and the JP/EU soundtracks and a few other new features too. Tails is even a post-game unlockable!


Step 1: Game Mechanics
First, I want to show off some stuff that is unique to Sonic CD and what I will be referring to in the guide.


Super Peel Out:

This move is basically a spindash without curling up into a ball. You can do this by holding and holding down to charge it up. Let go of and you will blaze away at high speeds. Be aware that you are not invincible while doing this like you would be during a spindash.

Time Travel Sign Posts:

These right here will take you to the past and future, or the present if you are already in the past or future. Run by one and you will get a “Past” or “Future” sign next to your life count. Find a place to pick up some speed and you will start to have time travel sparks form behind you. If you don’t lose any momentum you have you will travel though time, mess up and you might lose the ability to time travel until you run past another sign post.

Robot Teleporters:

These robot teleporters can be found functioning in the past. When you destroy one you make an automatic good future for the Act you are currently in as well as destroying all enemies in the past. These robot teleporters are found in every Act 1 and Act 2 in the game.

Metal Sonic Projectors:

These projectors can only be found in the past. They project an image of Metal Sonic messing with the animals of the level. Jump on the projector to destroy it. These are located in every Act 1 and Act 2 in the game except Metallic Madness Zone.

Step 2: Main Game
Before I start, make sure to get the first six Time Stones as soon as possible by getting 50 rings in a level (and keeping them) and beating the level for a giant ring to appear at the end. Jump in to start the Special Stage. Leave the last one for the second to last level in the game (Metallic Madness Zone Act 2). Also while going through each level make sure to destroy the Robot Teleporters and Metal Sonic Projectors in the past.

When you first start a new game you will see the intro. After that you start off in Palmtree Panic Zone Act 1. In this level, what you want to do is run past a “Past” sign post and pick up some speed somewhere until you time travel unlocking the 88 Miles per Hour achievement. Since you are in the past, destroy the Robot Teleporter and the Metal Sonic Projector to make an automatic Good Future for the level. Find a “Future” sign post and go back to the present and then do it again from the present to get into the Good Future. Beat the level from here to get the Paradise Found achievement. While doing this try getting 200 rings to get the King of the Rings achievement.

From here make your way to Collision Chaos Zone Act 2 and get to the upper sign post to get the Take the High Road achievement. Use this map here as well as the Super Peel Out and some momentum to get to the upper sign post in the level.

Continue and make your way to Wacky Workbench Zone Act 1. Stay on the bottom path until you hit a “Past” sign. Get some speed to time travel and get next to the slope that the sign was on once you are in the past. Jump at the slope to get inside and touch the angel statue there to get the Statue Saviour achievement. Here is a map of the Present version of the level where you can see the “Past” sign post as well as the Past version of the stage showing where the angel statue is here.

From here get to Stardust Speedway Zone Act 3 which is the race against Metal Sonic. Beat him without taking damage from anything to get the Heavy Metal achievement. After that rescue Amy so she can hug you to finish the stage to get the Just one hug is enough achievement.

From here make it to Metallic Madness Zone Act 2 and destroy the Robot Teleporter in the past thus destroying all teleporters and holograms getting you the Saviour of the Planet achievement. Make sure you have 50 rings when you beat the level so you can get to the special stage and claim the last Time Stone to get the Treasure Hunter achievement.

In Metallic Madness Zone Act 3 make your way to the final boss of the game. After beating it you will get the Dr. Eggman Got Served achievement as well as the All Stages Clear! achievement for beating the game. Enjoy the ending.

Step 3: Time Attack
From the main menu select Time Attack. For the Just in Time! achievement you need to get your overall Time Attack time from 105 minutes to under 25 minutes. This is actually very doable with a little patience.

Please refer to this topic for Time Attack videos.
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Old 12-14-2011, 09:45 AM   #2
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Step 4: Miss Anything?
If you missed any achievements then head back into the main game and get them. Only a few of the achievements (
Paradise Found, Statue Saviour, Treasure Hunter, Saviour of the Planet) can only be done in the main game. NOTE: Playing as Tails disables achievements.

Conclusion:
If you loved Sonic CD on the Sega CD or one of its various ports then you will love this definitive version of the cult classic. Some of the achievements may seem hard but once you spend enough time practicing the 200 will be yours!



Achievement Guide



88 Miles per Hour 5
Travel through time

Simply run past a “Future” or “Past” time post and find a place where you can gain a lot of speed (loops or springs that go back and forth). This will cause sparkles of light to form around Sonic. Once Sonic disappears that means you have traveled through time. If you get stopped by something and the sign post to the left of your life count is blinking that means that you are about to lose the ability to time travel. This will pop up during the time travel sequence. NOTE: Technically this achievement is missable but I’d find it hard to miss unless you deliberately do so.

Just one hug is enough 5
Get a hug from Amy

In Palmtree Panic Zone Act 1, if you get near the goal while in the present Amy will run up and try to hug you. Let her do so. If you miss this, then after the Stardust Speedway Act 3 race with Metal Sonic the only way to complete the level is to have Amy hug you.

Paradise Found 5
Complete a zone in the Good Future

To do this, simply find a robot teleporter in the past and destroy it to get a good future. Alternatively you can get all the Time Stones in the game to get an automatic good future for every zone. Regardless, once you have acquired a good future, from the past, run past a “Future” sign to be warped to the present and from the present find another “Future” sign post to run past to get to the Good Future. Beat the level from here. The achievement will pop up during your score tally. NOTE: This achievement is missable if you never destroy any robot teleporters or don’t get all time stones if avoiding robot teleporters.

Take the High Road 10
Pass the upper Signpost in Collision Chaos Zone 2

This may sound hard but the upper signpost is directly above the lower one. As far as I’m aware there is no way to get to the upper sign post without at least seeing/knowing where the bottom one is.

What you do here is play the level normally until you see the “Goal” post. After that go all the way to the left and you will fall down a slope with a yellow spring. Jump over the yellow spring and Super Peel Out up the wall. Don’t jump off and just let yourself fall back down. When going back up make sure to be holding so that you have more momentum. You should go through the red spring. Fall back on this spring and you will be launched up a slope. Super Peel Out from here and you will go back down the slope and be launched into the air going through the red spring once again. This time however you should have more momentum and should be able to get up on the ledge with the upper sign post. Follow the path with the rings and beat the level. This actually pops up as you are approaching the sign post before you actually go past it.
NOTE: If you miss this achievement during your regular game you can get it in Time Attack Mode.

Here is a video if you need further help:

King of the Rings 10
Collect 200 Rings

This can be done in Palmtree Panic Zone Act 1 with some Time Travel here and there as there are almost 700 rings in the level between the three eras. These do not need to be held all at once as I had 193 rings in Palmtree Panic Zone Act 1 and was hit. The achievement popped up as I was recollecting my rings.

Another way to do this is to find the angel statue in Wacky Workbench Zone Act 1 and touch it so that rings come out. After collecting them exit the room and re-enter as more rings will come out of it. Repeat until 200 have been obtained.

Statue Saviour 10
Find the angel statue in Wacky Workbench

This can only be gotten in Act 1 of Wacky Workbench Zone and only in the past can you see the statue. Near the start of the level, if you stay on the bottom path you will come across a “Past” sign. Try to get some speed somewhere to get to the past. The slope that was after the “Past” sign will still be there, but this time there is a passageway in the middle of that slope. Get inside it and touch the statue as it will start to spray rings everywhere as well as your achievement. NOTE: “Past” and “Future” sign posts do not show up in Time Attack. You MUST get this during the main game.

Here is a video if you need further help:

Heavy Metal 15
Defeat Metal Sonic without getting hurt

In Stardust Speedway Zone Act 3 you will race against Metal Sonic. Beat him without getting hit by him or any spikes and the achievement is yours. It will pop up as soon as the door closes at the end. A few tips:

• Metal Sonic cannot harm you unless he is doing an attack, so you can run right past him without having to jump over him.
• If you get too far ahead of Metal Sonic he will use his Maximum Overdrive Attack which will give him a yellow aura around himself as he crashes through spikes trying to catch up to you.
• Sometimes when you are close to him Metal Sonic will activate his Ring Spark Field. It’s best to just make sure Metal Sonic is nowhere near you all the time.
• At points in the race there will be paths above you that are safe for you to travel on.
• Don’t get too far behind in the race as Eggman (Or Robotnik, your choice) has an instant death laser and is constantly following the both of you. NOTE: If you miss this achievement during your regular game you can get it in Time Attack Mode.

Here is a video to help:


All Stages Clear! 15
Finish the game

Self-explanatory. Simply beat Metallic Madness Zone Act 3.

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Old 12-14-2011, 09:45 AM   #3
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Treasure Hunter 20
Collect all the Time Stones

To get to the Special Stages in Sonic CD you have to get 50 rings and make it to the end of the level and jump into the giant ring at the end. Once there, you have to destroy all UFOs in the level before time runs out. Touching the water will make time drop drastically and when time gets low a new (blue) UFO will appear. It will make a sound when it appears and will stay in the middle of the level. When this UFO appears you need to destroy it to get more time. Destroying all the UFOs in the Special Stage will award you with a Time Stone. There are seven Time Stones in all and they can be gotten in all first and second acts in the game. In this version of the game the UFOs are properly scaled so you will be able to judge your jumps better than in the other versions of the game. This achievement will pop during the Special Stage score tally after you have gotten your seventh Time Stone. NOTE: If you do not get all 7 Time Stones in one playthrough you will have to start another playthrough and try again.

If you are having trouble in a Special Stage (like time running out and there is nothing you can do) just exit to the main menu from the Special Stage. Your save file will be on the same special stage when you get back to it so you can start it over.

Here is a video of the special stages in the game:

Dr. Eggman Got Served 30
Destroy Dr. Eggman's final machine

Beating the final boss of the game in Metallic Maddness Zone Act 3 will pop this one.

Just in Time! 35
Complete the Time Attack mode in under 25 minutes

This is another one that seems hard but it really isn’t at all. You select Time Attack Mode from the main menu. In Time Attack you will have a total time of 105 minutes from the main levels by default. If you get a total time of under 30 the Special Stages become unlocked for Time Trials with a default time of 35 minutes for all Special Stages (Just press on the control stick while in Time Attack).

Only the main stages count for this though. Here is a breakdown of the time each stage overall should take.

Palmtree Panic: 1’40”00
Collision Chaos: 2’30”00
Tidal Tempest: 3’00”00
Quartz Quadrant: 2’30”00
Wacky Workbench: 3’40”00
Stardust Speedway: 3’30”00
Metallic Madness: 6’40”00

Having around these times will put you in the range of 23 minutes so you have some room to work around to still be under 25 minutes.
The achievement will pop during the score tally of whatever level level got you under 25 minutes. To play a stage, select one of the seven zones to choose from and you will be given three options on the top right corner of your screen: Exit, Next, and Go. Use and to make your selections. Use Next to cycle through the three acts of each zone and select Go to start the stage. Attempt as many runs as you want to get the best time possible.

Please refer to this topic for Time Attack videos.

Saviour of the Planet 40
Destroy all the robot teleporters and Metal Sonic holograms in the past

For this you have to destroy all the robot teleporters and Metal Sonic holograms that are located in the past of all first and second acts manually. If you are also getting all the Time Stones then you will have to play through the game again if you collected the last time stone before Metallic Madness Zone Act 2 because all robot teleporters and Metal Sonic holograms will automatically be destroyed in the past preventing you from getting this achievement.

There are no Metal Sonic holograms in Metallic Madness Zone, just the last two robot teleporters. This achievement will pop once you have destroyed the robot teleporter in Metallic Madness Zone Act 2 provided you have destroyed all Metal Sonic holograms and robot teleporters prior to this one. Also, if you destroy the robot teleporters and Metal Sonic holograms and somehow die before making it to the goal they will still register as destroyed. So just continue making it to the goal should you die.
NOTE: If you miss any of these during a playthough you will have to start another playthrough and try again.

Here are videos showcasing their locations:


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Old 12-14-2011, 09:46 AM   #4
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I believe the guide is complete now.

If you see any errors about anything tell me and I will fix them.
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Old 12-14-2011, 05:24 PM   #5
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Thumbs up

Great guide man! Very informative, just got my 200G!
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Old 12-14-2011, 06:08 PM   #6
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does playing as tails disable these achievements? Because i got a good future ending as tails and didn't get the achievement
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Old 12-14-2011, 06:18 PM   #7
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does playing as tails disable these achievements? Because i got a good future ending as tails and didn't get the achievement
Yes, Tails disables achievements. For details, see Step 4.

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Old 12-14-2011, 07:01 PM   #8
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Thanks for the guide I didnt know that Tails disabled achievements. I was trying to get 200 rings and it didnt unlock lol. Got my 200G so om happy
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Old 12-14-2011, 07:02 PM   #9
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Yes, Tails disables achievements. For details, see Step 4.
Yeah. Taxman considers Tails an "Easy Mode". Thus achievements disabled.

Also you are welcome Majin.
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Old 12-14-2011, 10:21 PM   #10
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To avoid making a topic about it, so there is definitely no way to use save slates/states in this game like Sonics 1 through Knuckles? I'm just wondering if it makes anything that much harder because I used to screw up a lot on the special stages in Sonics 1 through Knuckles and thanks to being able to save at those portions, I was able to complete them.

From what it looks like, if I screw up there's a way I can reload the special stage? That works for me, just want to make sure first ya know. So what I'm seeing here is that if you're screwing up real bad on the special stage and you know you're going to fail, if you exit to the main menu and jump back you'll be at the start of that special stage again, correct?
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Old 12-14-2011, 10:38 PM   #11
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To avoid making a topic about it, so there is definitely no way to use save slates/states in this game like Sonics 1 through Knuckles? I'm just wondering if it makes anything that much harder because I used to screw up a lot on the special stages in Sonics 1 through Knuckles and thanks to being able to save at those portions, I was able to complete them.

From what it looks like, if I screw up there's a way I can reload the special stage? That works for me, just want to make sure first ya know. So what I'm seeing here is that if you're screwing up real bad on the special stage and you know you're going to fail, if you exit to the main menu and jump back you'll be at the start of that special stage again, correct?
Correct. As long as you aren't close to a time out in the special stage (because the game is quick to end it) you can just press start and go to the main menu and load up your save file.
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Old 12-14-2011, 11:51 PM   #12
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I'm up to Wacky Workbench, Zone 1 here and I can't figure out how to get to the robot transporter--I don't know where to enter the pipe.

EDIT: Never mind; got it. I never would have guessed that.

For those who are having any trouble finding the robot transporters or the Metal Sonic holograms, SonicZone0.com looks to be a great site that goes into excruciating detail with all level layouts.

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Old 12-15-2011, 12:03 AM   #13
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Great guide, just got done obtaining them all.

This will always be my favorite Sonic title.
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Old 12-15-2011, 02:40 AM   #14
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Not achievement related, but does anyone know how to unlock thr last two extras?
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Old 12-15-2011, 02:50 AM   #15
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You can get Just One Hug Is Enough in Palmtree Panic Act 1 too, if you're in the Present then she's a little way before the Goal Post, far enough that you can backtrack.
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Old 12-15-2011, 07:13 AM   #16
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Not achievement related, but does anyone know how to unlock thr last two extras?
For the last two extras get under 5 and 4 minutes respectively in the Special Stage Time Attack.

I manged to get like...3 minutes and 23 seconds when in other versions I could only get about 7 minutes and something.
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Old 12-15-2011, 07:41 AM   #17
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Achievement Guide Additions?

Guide is really coming along famously JaxTH! Just some notes and missing tiles I thought you may want to add, simply copy/paste them from my post.

For Just In Time! I liked your solution but the menu navigating was weird at first. I kept hitting start and A button to try and play a stage only to find out that there were options at the top right corner of the screen! Think you could add this to your solution?

"In Time Attack, to play a Stage select one of the 7 zones to choose from, you will be given 3 options on the top right corner of your screen: Exit, Next, and Go. Use left and right to make your selections. Use Next to cycle through the 3 zones of each stage then move right and select Go to start the stage. Attempt as many speed runs to get the best time possible!"

Paradise Found can be an annoying achievement. Simply because gaining momentum is very tricky in the earlier stages. So you may want to link everyone to the Stage Over View on Soniczone0.com for a strategy guide with helpful tips such as gaining momentum for time traveling back and forth!
http://www.soniczone0.com/games/soniccd/stagesandstory/

Take the High Road
is fairly doable, but a video would make it even better! Spin Dashing/Super Peeling up that wall and throw some people off. I'm sure we can find somebody to post one if there already is no footage of it on Youtube now.

Saviour of the Planet
is a very annoying achievement having to run around and find all those robots and holograms. But please make note that there are no holograms for the Metallic Madness Zones. Just 1 robot for Zone 1 and 2. Also, if you destroy the robots and somehow die before making it to the goal they still count. They will not respawn. So just continue making it to the goal should you die. That bit of info could save everyone some trouble.

Everything else is near perfect. As for the roadmap I personally found this game to be a 5.5/10 difficulty game because of the skill required to finish this in one go. If you havent played it before it is downright troublesome trying to hold your momentum for 3 seconds when attempting to time travel. Plus I feel Playthroughs should be 1+ since some people may miss an achievement such as the Time Stones because they didn't quit out the Special Stage quick enough on Act 2 of the Metallic Madness Zone( to get another try). Remember there are no Save State type saves for this like past Sonic games which definitely gives this game a slight difficulty curve.

Keep up the great work JaxTH, another awesome Sonic Guide bound to spin dash its way to the main site!

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Old 12-15-2011, 06:22 PM   #18
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Looks good but some guide's could do with some video's since text can be a bit confusing, split the video's up since be easier if we don't have to watch the whole playthrough.
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Old 12-15-2011, 11:30 PM   #19
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For Just In Time! I liked your solution but the menu navigating was weird at first. I kept hitting start and A button to try and play a stage only to find out that there were options at the top right corner of the screen! Think you could add this to your solution?

"In Time Attack, to play a Stage select one of the 7 zones to choose from, you will be given 3 options on the top right corner of your screen: Exit, Next, and Go. Use left and right to make your selections. Use Next to cycle through the 3 zones of each stage then move right and select Go to start the stage. Attempt as many speed runs to get the best time possible!"
Done.

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Paradise Found can be an annoying achievement. Simply because gaining momentum is very tricky in the earlier stages. So you may want to link everyone to the Stage Over View on Soniczone0.com for a strategy guide with helpful tips such as gaining momentum for time traveling back and forth!
http://www.soniczone0.com/games/soniccd/stagesandstory/
I'll probably do that.
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Take the High Road is fairly doable, but a video would make it even better! Spin Dashing/Super Peeling up that wall and throw some people off. I'm sure we can find somebody to post one if there already is no footage of it on Youtube now.
There are no videos of it, that's why I linked a map. If anyone does a video of it I will post it in the guide. Same thing with the angel statue, no video of how to get there.
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Saviour of the Planet is a very annoying achievement having to run around and find all those robots and holograms. But please make note that there are no holograms for the Metallic Madness Zones. Just 1 robot for Zone 1 and 2. Also, if you destroy the robots and somehow die before making it to the goal they still count. They will not respawn. So just continue making it to the goal should you die. That bit of info could save everyone some trouble.
I added in that there are no holograms in Metallic Madness Zone last night before you brought this up. :P So if you die and the robot teleports don't respawn does the same thing go for the Metal Sonic holograms?
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Old 12-16-2011, 02:25 AM   #20
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In regards to the Paradise Found achievement (or time travel in general) i'd suggest simply making a recommendation on one of 2 methods (as well as obviously posting the Zone 0 resources) - either finding 2 springs adjacent to each other OR using a slope with a spring that can be used indefinitely (many levels have one or both and are pretty much full proof.
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Old 12-16-2011, 08:40 PM   #21
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Thanks for sharing your guide! This was really helpful, and I'm just about to pop the last couple of chieves.
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Old 12-17-2011, 12:56 AM   #22
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So if you die and the robot teleports don't respawn does the same thing go for the Metal Sonic holograms?
Affirmative.
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Old 12-17-2011, 08:06 AM   #23
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Affirmative.
Info has been added to the Saviour of the Planet achievement.
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Old 12-17-2011, 04:47 PM   #24
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Time Attack

In Time Attack-Mode i can only select die Palmtree Panic-Levels. All others are locked. How do i unlock the other Zones?
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Old 12-18-2011, 12:31 AM   #25
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For the "King of the Rings" achievement, you can also get that at the same time that you get the "Statue Savior" achievement. All you have to do is get all 30-40 rings that the statue drops each time, exit the room, re-enter and touch the statue again and more rings come out. Repeat 'til you're at 200+ Rings.
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Old 12-18-2011, 01:02 AM   #26
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For the "King of the Rings" achievement, you can also get that at the same time that you get the "Statue Savior" achievement. All you have to do is get all 30-40 rings that the statue drops each time, exit the room, re-enter and touch the statue again and more rings come out. Repeat 'til you're at 200+ Rings.
I'd love to know how you didn't acquire 200 rings before then.

EDIT: Anyway, added to the guide.
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Old 12-18-2011, 04:07 AM   #27
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I'd love to know how you didn't acquire 200 rings before then.

EDIT: Anyway, added to the guide.
I did it at the statue too. This is my first time with Sonic CD, only retro one I've missed really, and there's a few frustrating parts for newcomers I think. Not to mention I never got the hang of abusing the time travel to get more rings. I found it just easier to run into the statue 3-4 times and do it that way.

Great guide though. All I've got left to do now is the machines/metal sonics and time attack.
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Old 12-21-2011, 05:15 AM   #28
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You can get Heavy Metal in Time Attack.
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Old 12-21-2011, 06:30 AM   #29
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You can get Heavy Metal in Time Attack.
Yep. That's why I didn't list it as missable. Just like Take the High Road.
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Old 12-21-2011, 02:45 PM   #30
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Yet it's not in the Guide. It's the only achievement that you can get in Time Attack besides the Time Attack ones.

Also, getting 200g is more difficult than you lead on. There is no chance a new player of Sonic CD could get 200g in 2-3 hours.
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